Okay, so people have mentioned concerns about focusing too much on the long term and letting the short term stagnate, so I figure I'll lay out my understanding of the current situation and how what we've been doing and what I hope we do handle it. I'm going to try to divide things based on where their effects are felt most directly.
SHORT TERM - 0 to 2 years
Public Spending Campaign
Mass Stimulus
Colony Launch
Army Expansion
Public Works Projects
Virani's Proposal
Unemployment Benefits
Between PSC and Mass Stimulus, we stopped the financial collapse cold in its fucking tracks.
Your ludicrous success on these two measures has seen the crash halt entirely, if only for a limited period of time. You have yet more time to respond, and the corporations' uncharacteristically far-sighted actions with your money have helped the civilian economy expand -- not a lot, but a little, and so soon after the start of the crash, that is incredible. This crash will begin again if you don't act, immediately and decisively, to capitalize on these successes, but you have the room to do it.
We need to provide more immediate relief to the economy and our citizens to keep the crash from starting again, but we have the room to do it.
Which is where, between Colony Launch, the Army Expansion, and Public Works Projects, we hire fucking everyone. 100mil from Colony Launch, 600mil to the Army, whoever Virani can hire, and as many warm bodies as we can possibly throw at Public Works. This is a massive, immediate investment in the lowest levels of the economy, and would flow outward.
For anyone who doesn't immediately get a job, we have Unemployment Benefits to accomplish the same thing. Fortunately,
Unemployment Benefits gets cheaper for every person who's employed, so all those other expensive options just make Unemployment Benefits cheaper, providing another bit of immediate relief since we'll be picking up Unemployment Benefits anyway. Also, oh, hey, Virani's mining colonies give us a place to station some of those soldiers.
This is literally every option we have that helps the short term without causing direct problems or passing up opportunities in the long term.
MEDIUM TERM - 2 to 5 years
Public Works Projects
Virani's Proposal
Fun Coupons
Crash Courses
New Cities
The second phase of Public Works Projects and Virani's Proposal hit. For Public Works, we put people to work staffing the public works that we've finished building and cycle in new unemployed people to build new public works. For Virani's Proposal, the mining colonies start producing income we can use to recoup what income we've lost (notably more than if we hadn't chosen to accept her proposal) and additional minerals to go into the civilian or military economies.
Fun Coupons and Crash Courses both complete, giving us back the income we've invested in them. Crash Courses begins training people in useful trades. Fun Coupons finally reveals all the awesome stuff we got from our Ultimate Critical Success. Between the two, we'll have more opportunities to invest in our schools and in companies dedicated to medical research.
Two turns from now, we can start New Cities, and it will take four turns to complete, solving for now the crisis we have with overpopulation and giving yet another opportunity for employment and investment in business as we'll have to get those cities built somehow.
LONG TERM - 5+ years
Public Works Projects
Diamonds in the Rough
Army Expansion
Oh, hey, I put Public Works again here because it just keeps being awesome. This doesn't just maintain one, consistent level of employment like a lot of choices, or provide only temporary relief, it continuously provides new jobs and new opportunities for business. So great.
If we accept Virani's Proposal, the effects of Diamonds in the Rough won't really be felt until later than they normally would, since she'd be focusing on something else.
You'll notice that I put Army Expansion here, too. Its effects would, of course, be weaker here than they would be in the short term, but I wanted to mention what happens with it. See, hiring all those soldiers means we have to train them, making it like a ridiculously inefficient way to provide training for a variety of trades, and we get to decide (within limits) which trades! Now we get to feed them back into the civilian economy as needed. This does mean we have to make sure we don't flood the market with 600 million workers all at once, but we aren't locked into a specific time frame.