Tangled Fate [Ranma 1/2 / Exalted]

There's no official reason why Genma actually sealed them away, but it is official that they're based off of thievery. If I remember the arc well enough, Ranma actually comes to that realization on his own before Genma admits it. Though you're right that Genma isn't the kind of person who'd stop using it just because it's based off of burglary, Ranma is. That kid's pride is the stuff of legends.
The Senkens are based on thievery in the same way that Martial Arts Tea Ceremony is based on Tea Ceremony. That is to say, they draw inspiration and a few core principles from thievery, but are ultimately their own thing, and if they're useful in actual thievery it's purely incidental. It's the exact opposite of Martial Arts Dining, which uses the principles of martial arts to enhance speed eating but is entirely useless in a fight.
 
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The Senkens are based on thievery in the same way that Martial Arts Tea Ceremony is based on Tea Ceremony. That is to say, they draw inspiration and a few core principles from thievery, but are ultimately their own thing, and if they're useful in actual thievery it's purely incidental.
I still maintain that it's well within Ranma's character to find the Senken's origins/inspiration entirely too distasteful to ever consider using again. Like how he refused to learn how to stretch his mouth during the speed eating thing. Not that I blame him for that.
 
When you actually look at it, the two Sen Ken techniques are really only good at 2 things.

Thievery (or generally criminal acts), and killing.

The Umi Sen Ken is pretty much the ideal assassination technique, as vanishingly few people could react quickly enough to a lethal blow from someone as fast as Ranma when launched with complete surprise. The Yama Sen Ken fills in this weakness by allowing for a nigh undodgable barage of omnidirectional attacks once stealth is broken, again with at least some degree of surprise.

Really, I can't think of many opponents who could surveve that sort of attack... Even if Ranma will likely never even contemplate it because he has a decent set of morals and a strong sense of honour. Doing that to someone would mean that they have both done something to completely remove Ranma's reservations about killing, while simultaneously being a large enough threat that he's unwilling to simply fight them in open combat.
 
...contemplate that skill set mixed with Limit Break and be horrified.
*Screaming Internally and Externally*

Does anyone remember what the trick for removing limit break was? Cause while I remember someone figuring out a way of pulling it off (it was about 3 to 4 legendary tasks one after the other to be fair...) I can't remember the details...

It was one of the sorta endgame achievements that could fix some of the issues in creation (alongside getting Luna involved or something with Autochthon), and pretty much impossible to achieve.
 
*Screaming Internally and Externally*

Does anyone remember what the trick for removing limit break was? Cause while I remember someone figuring out a way of pulling it off (it was about 3 to 4 legendary tasks one after the other to be fair...) I can't remember the details...

It was one of the sorta endgame achievements that could fix some of the issues in creation (alongside getting Luna involved or something with Autochthon), and pretty much impossible to achieve.
You got the oath-holding leash thingy from the Unconquered Sun, then used it to force the Yozi to forgive you, or something, because it was the Neverborn who died, but they were both the losers of the war. I think.
 
You got the oath-holding leash thingy from the Unconquered Sun, then used it to force the Yozi to forgive you, or something, because it was the Neverborn who died, but they were both the losers of the war. I think.
I found the Reddit thread on it and apparently there's three options.

1. Convince the Yozi to remove it... Which ain't happening without the oath holding artefact you mentioned.
2. Convert all the Solars to Abyssals then redeem them somehow... which ain't happening cause the Neverborn will block it, requiring you to kill them.
3. Repair and wake up Autochthon along with returning his eye, then somehow convince Lytek to inform him of the details of the curse so he can break or disable it... Which ain't happening since Lytek's toast if he lets the knowledge out post Usurpation and he knows it.

All of these would probably take a number of exalts from different groups working together, and have such ridiculously long odds as to be nigh impossible... But this is Exalted we're talking about :D.

Edit - Found another!

4. Apparently the Infernal Charm 'Oath Breaking Blow' at essence 6+ could hypothetically manage to break the curse... Though again, you need to figure out it exists and actually survive to essence 6.

Edit 2 - I think I mixed up faction names... Double checking now.

Edit 3 - I think I've gotten them all lined up, but if anyone with more recent knowledge of Exalted wants to chip in I'd be happy to correct anything I've missed.
 
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Currently delayed. Last week of school, I'm actually in a lecture right now. Projects due, studying must be done. And I need to rewrite the first scene again. Plus I was planning on working on the next chapter of In The Shadow of Legends as well. Busy week is busy. Also I hate group work, they're never willing to put in the time. :confused:
 
Added artifact list to Ranma's Bio.
Hmm, looking at his character sheet there I noticed something. You have his Specialties rated at "2" or "3" and stuff like that, but you're supposedly using 3e.

Specialties in 3e don't have ratings. They just are, or are not, and only add a single die.
 
Hmm, looking at his character sheet there I noticed something. You have his Specialties rated at "2" or "3" and stuff like that, but you're supposedly using 3e.

Specialties in 3e don't have ratings. They just are, or are not, and only add a single die.

I started with 2e, I keep forgetting somethings changed in 3e. Specialties is at the top of that list. I need to go back and undo some of what's there.

Any opinion on the artifact I added?
 
I started with 2e, I keep forgetting somethings changed in 3e. Specialties is at the top of that list. I need to go back and undo some of what's there.

Any opinion on the artifact I added?
Well, wouldn't it need to be attuned to have its effect? I don't think Ranma was shown attuning it, so at this point I think it would still just be effectively a nice gold-colored hair ornament. Not sure about that, though.

It does strike me as a bit odd that a place that was under Realm rule would have an artifact so closely and obviously linked to the anathema, though. I mean, made of Orihalcum? Makes it look like there is a rising sun behind them? I highly doubt that they would keep something like that around. It would set off anathema flags even if the person using it was actually a dragonblooded or a mortal sorcerer.

Keeping it as Orihalcum could be done, as could keeping the same mechanical effect, but maybe change the way that it accomplishes the +1 to Appearance into something a little less obviously Solar.
 
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I've reworked the description. Ranma unconsciously attuned it when she was playing with it in the mirror. And I just realized I deleted those lines when reworking that scene during draft number four... Excuse me while I rewrite that part.

Edit: lines have been added.
 
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So is this artifact why there was a whole part with Ranma going 'ermergerd, am so beautiful' rather than rejecting the fancy upgrade to the dragon whisker in the last chapter?
 
So is this artifact why there was a whole part with Ranma going 'ermergerd, am so beautiful' rather than rejecting the fancy upgrade to the dragon whisker in the last chapter?
Not listed on the Character sheet is the intimacy: Beauty (pride): Major. While the upgrade from App 3-4 to 4-5 is part of it, its never taken much for Ranma to start on a bit of narcissitic appreciation.

Edit: Also Next chapter is now 25% finished. Thank the @Ellf.
 
Ah, I had previously written it off as Ranma being narcisstic, even if it seemed at the time a tad much.

It possibly contributed to the oh-no-it's-a-lock-fic furor...
 
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