Tangled Fate [Ranma 1/2 / Exalted]

It would be interesting if the way Ranma became a sorcerer as the means of fixing his gender problems. There is probably a shapeshifting spell or at least a gender change is within the reach of a working. It is also way outside his comfort zone.

Having Ranma go through the trials of sorcery across the story (at least the ones he doesn't already qualify for) before sacrivicing something character changing. Like for example his identity as a martial artist in exclusion to anything else.
 
Having Ranma go through the trials of sorcery across the story (at least the ones he doesn't already qualify for) before sacrivicing something character changing. Like for example his identity as a martial artist in exclusion to anything else.
I'll be using the 3e version since it allows some more variation in sorcery than the somewhat bland and identical method used by everyone in 2e. Pretty much the same reason I'm using Evocations, while mostly leaving artifacts as plentiful as in 2e. It makes for a more interesting story.
 
I'll be using the 3e version since it allows some more variation in sorcery than the somewhat bland and identical method used by everyone in 2e. Pretty much the same reason I'm using Evocations, while mostly leaving artifacts as plentiful as in 2e. It makes for a more interesting story.
The five trials are pretty cool though. Using them as a custom initiation makes for a good character arc. It also is a path you can walk most of the way on without realizing it until the final choice for a sacrifice.
 
.... I had high hopes for this fic, but adding the 10,000 JSDF soldiers, gender-locked Ranma... I had enough of the latter from Ozello, I just lost interest after that. It just felt like the fanfic was getting convoluted adding so many characters rather than just sticking with Ranma and his Lost friend.
 
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Kodachi Kuno
Solar
Anima: A stampede of horses
Caste: Zenith
Supernal: Athletics
Caste Abilities: Athletics, Presence, Performance, Lore, Integrity
Favoured Abilities: Melee, Thrown, Dodge, Stealth, Investigation
Essence: 1
Titles: To be given
Quotes: None yet

ARCHERY

0

ATHLETICS

5

AWARENESS

3

BRAWL

3

BUREAUCRACY

2

CRAFT
Cooking



4

DODGE

5

INTEGRITY

5

INVESTIGATION

1

LARCENY

3

LINGUISTICS

3

LORE (Japanese High School)

2

MARTIAL ARTS (Rhythmic Gymnastics(somehow a Martial art))

5

MEDICINE

1

MELEE

3

OCCULT

0

PERFORMANCE

1

PRESENCE

3

RESISTANCE

1

RIDE

3

SAIL

0

SOCIALIZE

3

STEALTH

4

SURVIVAL

0

THROWN

5

WAR

0

But...o_O

She's the Black Rose..!:o

Where is our black rose?:confused:

A stampede of horses..? Bad, very bad. It looks like a cheap association with Ranma.:cry:

Must be Something in her future development, but i can't see that kind of anima for Kodachi.:ninja:
 
Nice as it was. the newest chapter felt somewhat...filerish. not as good as the previous ones, and 'emptier'. i think adding at least one scene that would increase the interesting events in it would have benefited it.
Yeah its a bit of a filler. Really the most important bits were introducing Kodachi, making sure I had a way of keeping Lockler relevant, and of course the curse reveal. The rest was filler and could mostly have been trimmed if I felt like it. I'm not terribly fond of "And then they were there" timeskips, even if I am going to have to make use of a bunch coming soon. If I don't I run the risk of turning into a certain Lizard obsessed π.

....It'd be one thing if this was a graphic slash fic, or had graphic lemons at all without warning.
If anyone is worried about this, don't be. There will be none of it, in any version of this story. I know the rules of the site.

10,000 JSDF soldiers
Only about five hundred JSDF soldiers actually. I said around 10,000 people were involved, not that they were JSDF.

But...o_O

She's the Black Rose..!:o

Where is our black rose?:confused:

A stampede of horses..? Bad, very bad. It looks like a cheap association with Ranma.:cry:

Must be Something in her future development, but i can't see that kind of anima for Kodachi.:ninja:
Honestly since I haven't shown her anima, its something that I can still revise. Nothing is final until its shown/mentioned in the story.

The five trials are pretty cool though. Using them as a custom initiation makes for a good character arc. It also is a path you can walk most of the way on without realizing it until the final choice for a sacrifice.
I haven't quite decided on what to use for who, but I'll most likely be using a five trials derived one for anyone learning from Heptagram materials that might be found in say... a Dynast DBs manse.
 
With Ranma here, it could be anything starting with the case of mistaken identity... to Nodoka being the Scarlet Empress, or Ranma being the Scarlet Empress after time traveling :D

Oh.:)

No, don't worry, the author is following the Exalted timeline, so::whistle:

The scarlet empress was kidnapped by the ebon dragon to be his bride. When she seized control of the Realm Defensive Grid, she didn't have enough power. So she made a pact with the Yozi. The ebon dragon is collecting the debt in his bid for freedom. The empress is fated to return to Creation much later as an Infernal Exalted and killed Chejop (i'm laughing at the irony) before plunging the Realm into a civil war with the famous Roseblack in the middle.
 
Well I knew when writing this people wouldn't like it. Still my thought process has been mostly outlined in the "What is Jusenkyo?" informational post. I'll elaborate on now since people don't seem to understand the logic behind it. I want this crossover to follow, as closely as is possible, the realities of Exalted. In this case that means what is Jusenkyo. As I said it came down to is it a curse, as in sorcery, or is it caused as a side effect of Jusenkyo being a very potent Demesne. I've taken choice of it being a Demesne and linked effects from both those and Hearthstones rarely continue to work between worlds. The result is no curse working, for anyone, but I wanted Jusenkyo to still be relevant. Which means Ranma is now stuck. Why Ranma? Well everyone else has an animal curse and forcing someone to be an animal either winds up with them disappearing from the story, via death or simply fading out of importance, or taking the central role as everyone scrambles for a way to turn them back. Ranma will still be trying to find a way to turn back, but its not so desperately urgent as 'oh shit your piglet, or a duck, or cat, or etc.' It'll be a running plotline, but its not going to be the only plotline.

Clichés in fanfiction exist for a reason.. Because they are popular.

Watched and awaiting your next update.:)
 
Is the interpgrity jump why Kodachi is suddenly sane? That doesn't seem to be how integrity works in exalted. Integrity reinforce the self and your ability to withstand outside influence trouble and trauma. It runs into problems cause all medicines are poisons and it makes it really easy to stay still and defend really bad positions.

Are you trying to put her crazy down to some effect of chemicals or something?

Cause right now it should be really persuasive and vital crazy Kodachi even more impossible to convince of what she doesn't want to believe.


Also three arcs at fifty k words to get through a single night is practically non existent,
 
Is the interpgrity jump why Kodachi is suddenly sane? That doesn't seem to be how integrity works in exalted. Integrity reinforce the self and your ability to withstand outside influence trouble and trauma. It runs into problems cause all medicines are poisons and it makes it really easy to stay still and defend really bad positions.

Are you trying to put her crazy down to some effect of chemicals or something?

Cause right now it should be really persuasive and vital crazy Kodachi even more impossible to convince of what she doesn't want to believe.
I read it as "Kodachi is humbled by meeting Sol Invictus, ultimate bro" but since I don't really know Ranma 1/2 (and I have only a surface level understanding of Exalted lore) I can't really say how plausible that sounds.

I'm just here for the fight scenes--which are excellent, by the way @Grounders10.
 
Really my concerns with Ranma being a girl is that his priority wil not be aligned with the other cast members. Because their are solutions in the Realm to Ranma's problems but they all include leaving the city which isn't good news to a city that has a high chance of being annihilated.

Now of course when Ranma knows he'll stop but he's going to be bitter with the left earth/female lock/killing enemies so I'm expecting a relative quick limit break which won't help anyone.
 
Ranma Cliches: Yeah. Ranma fandom's been around for, as said, 20+ years. Cliches are gonna happen because yeah, EVERYTHING really HAS been done before. If it makes a good story -- and so far, this does -- so what? Cliches become cliches because THEY WORK. Ranma is stuck as a girl for a while and is not exactly happy, but not really whining and angsting about it? I'm cool with that. It doesn't need to be a major plot point, it's just a background characterization. That's all it needs to be at this point.

Kodachi Redemption: She's an interesting character. I agree that her anime banner should be more akin to the Black Rose nomen than the "stampeding horses"; if anything she should take inspiration from SOL's judgement and just be OVER Ranma.
As for the quick nature of it - there's a moment during Exaltation where Sol Invictus really does take stock of your soul, and it can be pretty traumatic for some people. Kodachi clearly was sensitive enough to actually notice it and to follow along and see her own flaws pointed out. By a sun god who she would probably see as associated with Amaterasu, the divine source of the Japanese imperial bloodline. This is someone who WOULD catch her respect, and his opinion of her is something she really would take into consideration. So, yeah, I'm happy with her here.

Akane: Frankly I'm not surprised to see that she's ended up somewhere else. With her luck she's probably landed straight in that warlord dude's camp, kicked half his army's butts, and is now being treated as some barbarian warrior princess with furs and giant axes and velociraptor drumsticks for dinner. And by the time Ranma turns up Kasumi and Nabiki have quietly taken over the whole army behind his back.
 
Akane: Frankly I'm not surprised to see that she's ended up somewhere else. With her luck she's probably landed straight in that warlord dude's camp, kicked half his army's butts, and is now being treated as some barbarian warrior princess with furs and giant axes and velociraptor drumsticks for dinner. And by the time Ranma turns up Kasumi and Nabiki have quietly taken over the whole army behind his back.
It's been heavily implied she's in Thorns.
 
I'm just here for the fight scenes--which are excellent, by the way @Grounders10.
Going to be a few chapter before we see another fight scene. There's going to be a bit of quiet(ish) time as everyone gets things together. I can probably fit a couple fights in somewhere to keep you guys happy until the big battle.

It's been heavily implied she's in Thorns.
Confirming first chapter involving Akane will be set in thorns. Knowing me it'll probably be the first three :V.


Finally based on reader feedback I will be changing Kodachi's anima banner, probably to a rose. Or something involving roses. The Black rose just doesn't work with a Zenith anima banner.
 
Going to be a few chapter before we see another fight scene. There's going to be a bit of quiet(ish) time as everyone gets things together. I can probably fit a couple fights in somewhere to keep you guys happy until the big battle.


Confirming first chapter involving Akane will be set in thorns. Knowing me it'll probably be the first three :V.


Finally based on reader feedback I will be changing Kodachi's anima banner, probably to a rose. Or something involving roses. The Black rose just doesn't work with a Zenith anima banner.

Well, if her brother can go from "Shooting Star" to "Blue Thunder" I'm sure that Kodachi's change from "Black Rose" to "Golden Rose" will be acceptable.
 
Martial Arts Charms
Placeholder until I get around to Codifying Anything Goes Skills. Feel free to suggest or design charms. Anything I like will get added here as official and credit (of course) given.
As I have been reminded I don't need to codify anything, or homebrew. That'll teach me to post when I'm in the middle of a college lecture :facepalm:. (Also why was this in Informational??? I swear I put it elsewhere) Let me rephrase this. This is an exercise in trying to translate Ranma 1/2 martial arts into 3e martial arts charm trees. This is not a final work and will probably never be. It is also unlikely to ever be what anyone will consider balanced. In fact I'd consider it as unbalanced and game breaking as anything in the Scroll of the Monk. yes that thing. Also it by no means is a final say on how these styles will be depicted in story.

If anyone wants to contribute please feel free. If you feel like critiquing please feel free to do so, I am open to criticism and suggestion.

Anything Goes:




Umi-Sen-Ken



Yamasen-Ken
Style Weapons: The Yamasen-Ken considers the Khatar or tiger claws as form weapons, however it is usually performed unarmed.
Armour: Incapatible with medium or heavy armour.

Moko Kaimon Ha
Cost: 3m Min: Martial Arts 3 Essence ?
Type: Simple
Keyword: Decisive Only
Duration: Instant
Prerequisite Charms: None

A dual strike akin to forcing open a door and crashing through. The user spreads his arms apart in an opening motion while simultaneously kicking with one foot.



Kijin Raishu Dan (In Progress)
Cost: 2m per blade Min: Martial Arts 5 Essence ?
Type: Simple
Keyword: Decisive Only
Duration: Instant
Prerequisite Charms: Yamasen-Ken Form, Moko Kaimon Ha

Simulating the action of flinging shutters open, the user's movement are so swift that the air itself is forced apart, creating a vacuum of sharp blades of air capable of cutting through even metal.

The Martial Artist makes a Decisive attack on all targets, friend and enemy, in a line out to medium distance. Add 1 dice to your chance to hit for each blade. Add 2 dice to your raw damage for the first blade and 1 dice for each additional blade. The user may create up to Essence x 5 blades per attack. Any object in the path of this ability recieves an additional 12 dice of raw damage. Due to the nature of the blades these attacks cannot be parried except by charms or techniques that explicitly allow the parrying of such attacks. (eg. Heavenly Guardian Defense).

Mastery: At Martial Arts 5, Essence 5 this charm can be rebought to reduce the cost to 1m per blade and essence x 7 blades per attack.


Kijin-Gun Dai Ranbu
Cost: 20m Min: Martial Arts 5 Essence ?
Type: Simple
Keyword: Decisive Only
Duration: Instant
Prerequisite Charms: Kijin Raichu Dan

The second ultimate technique. Similar to the Demon-God Multiple Strike, with the user spinning to fire off multiple bladees of air at random.

All targets at up to medium range are subject to a Decisive attack of (essence x 2) blades of the Kijin Raishu Dan, both friends and enemies are subject to this attack.

Mastery: Reduce the cost of this charm to 15m
 
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