Sword Riot Quest

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Dark Ness threw 1 3-faced dice. Total: 1
1 1
Dark Ness threw 1 24-faced dice. Total: 18
18 18
Dark Ness threw 1 100-faced dice. Total: 6
6 6
Dark Ness threw 1 3-faced dice. Total: 2
2 2
Dark Ness threw 1 100-faced dice. Reason: Rebels Total: 38
38 38
Dark Ness threw 1 100-faced dice. Reason: Soldiers Total: 16
16 16
 
Entering 1
The company has made a unanimous decision, they will accept the contract to attack the enemy city, canceling their current one with no ill will from the city's ruler. All the stuff is packed and everything that can be taken, is. Of course you have caravans and camels now, so you can take a lot more stuff, although you will have to defend it.

The campany fallows the tracks left by the enemy, which isn't hard, considering all the men they brought with them along with caravans. The trip takes about ten days, traveling through the flat lands, and eating from the supplies, although, you are not exactly lacking in store of supplies. Of course, due to the nature of the flatlands, namely that they are flat, they could see the city well before they got there.

The enemy city has three gates, an north gate, a westish gate, and an eastish gate. No one seems to be manning the walls, though, and you can hear the sounds of battle from inside the city. Every gate is closed and locked, you set up camp by the northern one.

Regular Vote:
[] Wait until the fighting stops to do anything.
[] Leave, they won't be attacking the city anytime soon, with this war against (???), although, you probably won't get paid very well, since you did nothing and have little information.
[] Do something.
[] Write in.

Do something, what?
[] You the sword channelers to cut your way in, and get some information.
[] Anouce yourself at the gate [Requires Majority of those who vote to do something]
[] Look for a secret way in.
[] Guard the camp. (If do something wins, those who voted to wait will do this automatically)
[] Write in.
 
[X] guard the sword channelers as they cut your way in
-[X] Iron Warrior
 
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[X] Do something.
[X] guard the sword channelers as they cut your way in
-[X] Jack "Chippy" Whirlwind Fighters
 
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[X] Use the sword channelers to cut your way in, and get some information.

I assume cut yourself in is cutting through a wall or gate and not through any enemies.
 
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[X] Do something.
[X] You the sword channelers to cut your way in, and get some information.
- [X] Hack some handholds and steps in the outer wall and look from up there.
 
[X] Do something.
[X] Climb the outer wall with the handholds made by the sword channelers and try to figure out what's happening.
 
[X] Do something.
[X] Scout the walls for a place we can get close to without being seen. Point it out to those cutting through the walls.
 
Why are we looking for a secret way in when we can make our own way in?
Because making our own way in is very easy to notice for the two armies inside the town, compared to finding a smugglers hole. Right now we need a bit of information on who is fighting, then we can decide what we want to do about it.
 
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Because making our own way in is very easy to notice for the two armies inside the town, compared to finding a smugglers hole. Right now we need a bit of information on who is fighting, then we can decide what we want to do about it.
I don't know how a man-sized hole would be very easy to notice. While, yeah, it's not hidden, anyone who happens to not be looking at the base of the wall (and since they are busy in the town fighting, it's probably hidden behind buildings) they can't see it, and I don't think we are being noisy enough to attract the attention.
 
Because making our own way in is very easy to notice for the two armies inside the town, compared to finding a smugglers hole. Right now we need a bit of information on who is fighting, then we can decide what we want to do about it.
That's why I'm going for the handholds route. It has the added bonus of getting us up on the walls where it will probably be much easier to get an overview of the battle. Also it's quicker than searching.
 
I don't know how a man-sized hole would be very easy to notice. While, yeah, it's not hidden, anyone who happens to not be looking at the base of the wall (and since they are busy in the town fighting, it's probably hidden behind buildings) they can't see it, and I don't think we are being noisy enough to attract the attention.
It is not just a man sized hole. It is several man-sized holes, or one very large hole, in worked stone. Metal grating against stone isn't quiet, and neither is 6x5 feet of falling stone. So unless several dozen armoured men and women are going to walk into a potential warzone in a single file line, it isn't going to be stealthy.
 
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