Surviving the apocalypse Quest (mutants, zombies and more)

[XX]search the building for any over looked doors or possible ways in
[X]take stock of your remaining supplies.
[X] search the building to find any rooms that may be tucked away in the building.

finding other equipment and stuff can come later, security comes first for now. I don't want our friends to wake up in the middle of the night with a zombie munching on their throats!:p
 
[XX]search the building for any over looked doors or possible ways in
[X]take stock of your remaining supplies.
[X] search the building to find any rooms that may be tucked away in the building.
 
Since I only have a small/tiny following right now I will update fairly quickly on low numbers of votes if the are the same. If anyone feel this needs to change send me a message.
So rolling.
prince84 threw 2 20-faced dice. Reason: the search for doors Total: 18
15 15 3 3
prince84 threw 1 100-faced dice. Reason: taking stock Total: 88
88 88
prince84 threw 1 20-faced dice. Reason: where my room Total: 4
4 4
 
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Day 1 end
After everyone caught their breath you get everyone to start searching for any more ways into the building and if they can find the rooms that you know would be part of warehouse. You have mixed results in this matter in that you are able to secure the ground floor finding a locked heavy security door leading to an enclosed court yard that is only half paved over and surrounded by a eight foot cement wall with no door leading to the street. On the other hand you know there is a second story walkway with what looks like some kind of attached rooms overlooking the warehouse floor but so far you have not been able to find a way up to it, even climbing the crates is out as non of the stacks that are high enough are anywhere close to the walkways and the crates are to heavy for you to move with your limited manpower. your are pretty sure you know where some stairwells are but you failed to find any way into them.

You did find the washrooms luckily on your first day. When you check the area around the washroom you find some thing that nearly makes you panic but by this point you are getting to tired to get worked up. This building has a sub-floor possibly connected to the city's service tunnels and have no idea how to get down there to block them off.

By this point every one is dead on their feet. You get them together so you can do a quick inventory before getting some sleep. The results are interesting.

The more normal and somewhat expected items were:
8 1L drink bottles(were empty refilled from washroom sink)
4 camping blankets
1 hatchet
1 multitool
1 bike repair multitool
1 box of dried fruit bars=20 dried fruit bars(two maybe three days food you have spent a lot of energy and NEED to eat)
2 balls of string
8 feet of thin rope
1 tarp
1 box garbage bags
3 LED flashlights
5 backpacks
mixed spare clothes making up 4 sets of clothes
and 1 piece of travel luggage

It is the contents of the luggage that surprise you:
2 sets of lockpicks
1 roman belt knife (who knew watching the history channel would prove useful)
a small solar charging kit(small 1 cellphone charge = 8 hours daylight)
3 hand cuffs
a set of gauntlets
and what looks like a field trauma kit

Your to tired to ask and everyone is about to collapse so you prepare to sleep. As you have found no room with a door you can close and no-one is in shape to stand guard you move everyone to the top of one of the tallest stacks of crates. Hoping no-one gets in during your sleep you get the first rest in three days.

Day 1 finished.
(I will roll an encounter die for the night)you were undisturbed this night.
Baring an encounter during the night how do you wake up
[ ]Are the first to wake
[ ]You wake along with your friends
[ ]Your friend wakes you as your the last on to wake

{optional} l If someone write a good story about why one of your friends brought the luggage I will give a bonus based on the story
prince84 threw 1 10-faced dice. Reason: sleep tight or night fright Total: 7
7 7
 
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Just to let everyone know I will be telling you your chances on future rolls but only once your characters have had a chance to calm down and truely rest. Right now they are barely holding themselves together.
 
Alright this warehouse has running water which is really great but it's also very dangerous to stay here. The possible sub floor is a huge weakness of the place. We need to find it quickly before zombies over run it. Our food supplies are semi decent but we will need to go scavenging soon. Do our friends have any special skills that we know of? Like knowledge in tracking, first aid, etc.
 
Alright this warehouse has running water which is really great but it's also very dangerous to stay here. The possible sub floor is a huge weakness of the place. We need to find it quickly before zombies over run it. Our food supplies are semi decent but we will need to go scavenging soon. Do our friends have any special skills that we know of? Like knowledge in tracking, first aid, etc.

Yes they do but your running on 7 hours of sleep out of 74 at the moment and they are still pounding on the doors your having ALOT of trouble thinking. That's why I have yet to give you any stats for your friends. Also the food level Is at bare minium you could eat more and get an inproved condition but then you only have food for 1 day.

Last call for votes I will write after I have diner
 
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Day 2 morning
Day 2

You wake to the steady breathing of your friends and the unsteady pounding at your doors. It is a testament to your exhaustion that you got any sleep at all. Taking a moment to listen for movement your fail to hear anything moving inside the warehouse before you get up and do a visual sweep from your elevated position.

Do you
[ ]Wake everyone up.
[ ]Let them wake up on their own.

After everyone wakes up you have a choice to make before you begin your day. Your food supply is very limited at the moment but you are all very hunger from the last few days. there is so little that your only choices are two extremes.

Do you
[ ]Eat only the bare minimum (will last 2 maybe three day but you'll stay tired and fuzzy headed)
[ ]Eat it all today (finish food today but regain some strength and be clear headed for the rest of the day and tomorrow morning)

Having made your choice what do you do?
(You have five hours each choice takes an hour)
[ ]Search for a way into the subfloor level
[ ]Search for a way up to the walkway
[ ]Now that you have better light search the ground floor again maybe this time you will be able find the light switch at least so you can stop walking into things once night falls
[ ]Try to figure out what is in a random crate/shipping container
[ ]Try to open a random crate/container
[ ]Write in (careful some options may take more than a hour.)
 
Before anyone decides to complain about the difficulty the warehouse option gave you the Highest beginning safety in exchange for everthing else being determined by your rolls and I will show All your rolls. I refuse to jerk you around like some Questmasters.

And can I get at least 3 1d6 rolls from players for the weather. That is one roll each please.Please use the in forum roller.(It is under the more options once you have made the post)
6=perfect weather 1=storm 1,1,1=WTH did I just see the wicked witch of the west go by the window.
 
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[X] Let them wake up one their own
[X] Eat the bare minimum
[XX] Try to open a random crate/containter (use hatchet)
[X] Now that you have better light search the ground floor again maybe this time you will be able find the light switch at least so you can stop walking into things once night falls
[X] Gather all of your friends and discuss if it is a good idea to scavenge outside for food and if it is who would be a part of the scavenging team
[X] Search for a way up to the walkway

Alright we definitely cannot eat all of our rations away because we don't really have a way of replenishing it. I want to open random crates in hopes it contains food and I hope using the hatchet will give us a bonus in opening it. Since we are low on food we definitely need to discuss the possibility of scavenging outside for food and supplies. Finally finding a light switch and the walkway are pretty important. The subfloor is a problem but not an immediate problem so we can just leave that for now.
 
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[X]Wake everyone up.
[X] Eat the bare minimum
[XX] Try to open a random crate/containter (use hatchet)
[X] Now that you have better light search the ground floor again maybe this time you will be able find the light switch at least so you can stop walking into things once night falls
[X] Gather all of your friends and discuss if it is a good idea to scavenge outside for food and if it is who would be a part of the scavenging team
[X] Search for a way up to the walkway
 
[X]Let them wake up on their own.

[X] Eat the bare minimum

[X] Try to open a random crate/containter (use hatchet)
[X]Search for a way into the subfloor level
[X] Now that you have better light search the ground floor again maybe this time you will be able find the light switch at least so you can stop walking into things once night falls
[X] Gather all of your friends and discuss if it is a good idea to scavenge outside for food and if it is who would be a part of the scavenging team
[X] Search for a way up to the walkway
butchock threw 1 6-faced dice. Reason: weather Total: 1
1 1
 
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[X]Let them wake up on their own.

[X] Try to open a random crate/containter (use hatchet)
[X]Search for a way into the subfloor level
[X] Now that you have better light search the ground floor again maybe this time you will be able find the light switch at least so you can stop walking into things once night falls
[X] Gather all of your friends and discuss if it is a good idea to scavenge outside for food and if it is who would be a part of the scavenging team
[X] Search for a way up to the walkway
 
[X]Let them wake up on their own.

[X]Eat only the bare minimum (will last 2 maybe three day but you'll stay tired and fuzzy headed)

[X]Now that you have better light search the ground floor again maybe this time you will be able find the light switch at least so you can stop walking into things once night falls
[XX]Try to figure out what is in a random crate/shipping container
[XX]Try to open a random crate/container
 
I need a tiebreaker between

[ ]plan 1
[X] Try to open a random crate/containter (use hatchet)
[X]Search for a way into the subfloor level
[X] Now that you have better light search the ground floor again maybe this time you will be able find the light switch at least so you can stop walking into things once night falls
[X] Gather all of your friends and discuss if it is a good idea to scavenge outside for food and if it is who would be a part of the scavenging team
[X] Search for a way up to the walkway

[ ]plan 2
[XX] Try to open a random crate/containter (use hatchet)
[X] Now that you have better light search the ground floor again maybe this time you will be able find the light switch at least so you can stop walking into things once night falls
[X] Gather all of your friends and discuss if it is a good idea to scavenge outside for food and if it is who would be a part of the scavenging team
[X] Search for a way up to the walkway
 
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Yes but only between
[ ]plan 1
[ ]plan 2
you have 4 hours to vote
 
Plan 1 is a go.
rolls
prince84 threw 1 20-faced dice. Reason: hatchet meet crate Total: 1
1 1
prince84 threw 1 20-faced dice. Reason: Quest for light Total: 3
3 3
prince84 threw 1 20-faced dice. Reason: Taking the high road Total: 5
5 5
prince84 threw 1 20-faced dice. Reason: Taking the low road Total: 15
15 15
prince84 threw 1 10-faced dice. Reason: Can we see a way out Total: 9
9 9
 
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