[Strike Legion Quest] Legionnaire Bravo Headlong into Danger

Whatever else we want, we should bring a

[X] Spike Cannon

Why? Because it's an actual Strike Legion weapon, and it's a handheld heavy railgun that shoots drills which are usually poisoned for extra damage.

I'm just putting that out there to help people calibrate their expectations, because 'heavy rail-rifle that shoots poisonous drills' isn't even the crazy stuff in this 'verse.
I can get behind this.

[X] Spike Cannon
 
Spike cannon!

Ok, in! You get a nice heavy spike cannon, suitable for taking out power armored opponents and combat vehicles, and due to poison quite effective against living foes, like some of the Empresses' bio engineered creations. Anything else?

Energy swords? Do those exist? Chainswords?

You are a Strike Legionnaire, of course they exist!

The standard issue gunsword can be used to make a plasma blade, though an Energy Saber of old technique manufacture is more impressive still. Power Scythes, Energy Halberds, power blades, lightning swords, chain swords, heat blades, plasma axe, thrust hammer, force buster (ring that enhances kinetic energy of hand blows)...


And Icarus's Wrath has nano construction facilities, it can custom make many weapons on the spot.
 
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Whip options include power whip or neural stun whip. Power whips aren't exactly a normal thing, but Icarus's Wrath 'whips' you up one just fine! And, of course, a nice traditional Thrust Hammer.

"I've also begun preparing some weapon pods. If during the mission you require more gear, signal me and I'll try and shoot them to your location. They may take time before arriving, but keep that in mind!"

You go through a significant amount of time of more jumps- you wish you had the Imperium's Jump Gates for a trip like this, old pre-fall tech but allowing jumps across galactic distances instead of smaller hops- but finally you reach one jump away.

Cranking the numbers, you figure out a dangerously close, but still hopefully survival, jump.

"Ok, Icarus," you say, "Warmup's been fun, but here, we, go!"

Your large Qutaren finger jams down on a button, and the jump initiates.

Someone roll a d100
 
You emerge from nullspace back into realspace- the first good sign.

The second is there's no ships right near you, though you do see an Eternal-class battle station close enough to pick you up, so you didn't make it clean.

"Scanning now... Eternal Battle Station on this side... it looks like there's an Imperial Citadel [much bigger battle station] class under construction on the other side. Aw broken horns," Icarus uses a Qutaren expression, "There's a Warlord Fleet carrier and four Rage Battle cruisers in-system! Plus a number of scouts, frigates, and a few destroyers. Out some way and spread out, we got some time before they come here. The Eternal's got a troop transport and a Fury Frigate docked.

"On planet, it looks like there's two major facilities. I'm detected massive life signs from one, which I assume must mean Death Factory, and the other is sparkling with energy signatures, which says to me Foundation Prime. 'Bout equidistant, take your pick."


"Who is this? Surrender immediately or be destroyed!" you here on the comm from the station, as it's lasers already start flashing to life and opening up on you. While the Icarus Wrath's stealth is very good, they couldn't help but notice a jump so close to them!

"They've got eyes on us, we gotta give them something else to distract them before you land!"
 
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Objective: Destroy the Eternal Battle Station so it can't report your landing position, then land at one of the two supersoldier facilities
 
The Fury Frigate and troop transport initiate undocking procedures, and though they aren't out now, you're sure the Stations 20-some frame pilots will be rushing out to meet you shortly.


Six actions, movement or attacks, Ship or Frame.

Weapons are One Motion Cannon, Three Lances, and Six Pulse Lasers for Icarus's Wrath, and Two Laser Lances, 4 pulse lasers, and a powerful energy sword for your Liberator
 
Question, how likely are the others to be alerted if we use the Wave Motion Cannon?
 
-[X]Fire Wave Motion Cannon at Station
-[X]Fire Laser Lance at Frigate
-[X]Deploy Combat Frame
-[X]Phase out and burn towards station
-[X]Phase back inside Station docking bay.
-[X]Start swording everything.
 
There's no way they won't know where you are *now*, but they won't know where you- and, importantly, Icarus- are by the time they arrive if the sources with sensors locked on go down.

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The Wave Motion cannon rumbles to life, and out lances a space-rending beam that tears through the small space station, leaving only shattered fragments that bounce off the shields of the two nearby ships.

Linking the ship's lances, you fire all three of them, piercing the shields of the Fury and, touching off it's engines, take it out. A single Ranger frame manages to deploy before it goes up.

You then deploy into your Liberator Frame- which is good, because you note that from one or another, six enemy frames had either already deployed or survived the destruction of their vessels, two catch your eye, Gladiators both, some of the highest-end frames produced by the Imperium and normally piloted by veteran elite. The other four are simple Rangers.

Both Gladiators light up their energy swords.

Three actions left, troop transport, two Gladiators, and four rangers are the remaining targets
 
You pulse laser the Gladiators (note- using any number of lasers on various targets in your frame is a single action, frames can multi-target better), and bite into their shields, the pilots jinking around and managing to avoid a few pulses, one of 'em taking a hit on the armor.

Meanwhile, Icarus's Wrath decides it's best move is to fire it's own pulse lasers at the Rangers to allow you to deal with the main threats undistracted, and rips apart the less-defended suits.

The Troop ship commander decides they want to be a hero, and move to try and ram your super agile companion ship- also firing some lasers, but Icarus doesn't even bother to dodge, they're too weak to have an effect, truly it is a laughable effort.

Both Gladiators charge at you, one slicing down from above while the other slashes from your left, no doubt hoping that's your weak side.

Two actions left
 
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You switch on an ancient piece of music known as the 'Guile' theme, which reportedly goes with everything, and fire your laser lances point blank into the one in front of you, killing it.

The other, you use your energy sword and slice off the arm that it's trying to chop you in half with, but a quick dodge manages to prevent the main body from suffering a similar fate.

Round over! New round!

Icarus's Wrath comms you as it fires it's lances into the troop transport, heavily damaging but not destroying it, and pulse lasers at the remaining Rangers. "I'm almost done here! Once you beat that Gladiator, pick your target, while I go to the edge of the system and wait for your signal!"



The Gladiator's pilot is unperturbed by the loss of an arm and reaches for your frame's head with it's remaining arm.

Six more actions
 
[X] Grab his mecha by the wrist, punch and/or stab it in the elbow until the forearm is ripped/cut off, club it in the face with aforesaid forearm.
 
You grab the Gladiator's wrist, and the pilot struggles to escape it. This might work against an Eclipse, may even buy time against a Retaliator, but against a Liberator's strength it is futile. With a yank, you rip the arm clean off, then grabbing the Gladiator, you jam on your engines at full and launch into a powered suplex directly into the troop transport.


Thrusting free, Icarus fires a few shots into the Gladiator, and it's reactor going up helps rend open the armor further and spell the end of the troop transport.

"Ok, we're clear of eyes. Good luck!" Icarus sends you, and begins burning away at full, and turns on it's stealth.


Now you have two choices: The Imperial facility full of large life signs, likely a Death Factory, or large energy signs, likely a Foundation Prime.
 
For those unfamiliar with Strike Legion, can you please describe what a Death Factory and Foundation Prime are?
 
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