Strigian Woes: Back in Action Edition

Week 3.4
[X] Praise him. And pet his head for good measure.

You lift up your hand and begin to rub the mess of fur on his head. It's surprisingly soft, even though it does look like it is in need of a good combing, "It was awesome! Being honest, I was so surprised, I thought you were some kind of intruder!"

Kirean's eyes close as he nestles up against your hand, moving in tune with your palm. His leg starts to rhythmically tap against the ground as you start to scratch behind his ears. However, it seems this brings him out of his stupor, for he backs off a bit. He smiles awkwardly at you, "Yeah, well, thanks! I'm thinking of adding a little something to it though. Like something to really make it pop."

He puts his hands behind his back and rocks on his feet, "Soooo….uuuhhhh….what are you doing today?"

You tell him, and he nods his head, "Sounds cool. My mom normally makes all of her weapons from the animals she hunts. Granted they're usually really tough monsters like Cyclops and stuff. She's cool like that."

You nod, and you both stand there just looking at each other for a while. You can tell that both of you are looking for something to say, but it is rather difficult. Based on what you've seen, the only human Kirean has ever interacted with is...well, you, and you're...you. You know nothing about starting or continuing conversations.

Thankfully, Kirean breaks the silence by clapping, "Oh right! I never got your name!"

You smile, thankful for something to converse about. You were rather enjoying talking to someone other than Lionbird, "It's Trine. Nicol Trine."

Kirean holds out his right hand, palm facing outward, "Nice to...officially meet you, Nicol Trine."

[Culture: Humans: 15 + Speech: Diplomacy: 15 = 30 VS DC: 25: Success]
[10 XP]

He keeps the hand out for a few seconds, then frowns when you don't seem to react to something.

You tilt your head in confusion, then it dawns on you, "Ah! This is the human 'handshake', yes?" you ask tentatively.

Kirean nods, "Yep, my dad says that humans use it to-"

"Confirm allegiances, seal pacts, and as an all around greeting," you finish for him, "The act involves both parties holding out their dominant hands, looking each other in the eye, grasping the said hands, and then shaking them both furiously and proudly!" You finish proudly, having done the deed down to the letter as you explained it.

Kirean stares at you for a second, his mouth slightly ajar as you let go of his hand. "Yeah...exactly that…" he drones out.

Then he shakes his head and the smile from earlier returns, "Well, if you ever need anything, just give me a call!" And with that he disappears in a puff of dust.

You stand there for a few minutes to be sure that he is gone, then you pump your fist in the air.

Your first successful handshake! And it was with a Godchild no less! Mother would be so proud!

[Kirean, the Godchild! Relationship: 2 of 10: RP: 3 of 3]

[X] Mining Ho! (For Real this Time)

A bit drunk off of your original success, you speed on towards the mountain to begin your mining. You arrive at the foot of the mountain and temporarily marvel at the vast rock in front of you. As you look up, you find you can't see the peak as it is blocked by a thick cover of clouds. You have no doubt that it must be exceedingly high up.

You're gonna have to climb up there at some point in time.

But for now…

You crack your knuckles then your neck.

It's time to get to work.

[Mining Roll: 88]

[Strength Check: 20 vs DC: 20: Success]
[+10 XP]

[Strength Check: 20 vs 30: Fail]

Unfortunately, you don't get very far.

But you do find some interesting stuff.

Well, really at first you only find more iron.

However, it was what was under the iron that really got your attention.

You knew what iron looked like. It was grey, lumpy, and generally very easy to find as, it seemed to grow all over the insides of the mountain. Even after you punched out enough of it to remodel your home twice over, you were confronted with yet more of the stuff.

Which is why you were slightly surprised when you struck something you couldn't punch through.

At first, you thought it was just a rather stubborn piece of iron that had gotten in your way. But, when you punched it a second time, it still didn't budge. Slightly annoyed, and curious, you examined the vein of metal in front of you.

Unlike the iron around it, this ore seemed to be...pure. Its surface was pale white, and when the sun's rays flowed in from the door you excavated hit it, it reflected the light into your face. Squinting, you reached up and touched the ore. It was smooth to the touch, yet it felt like it could be sharper if welded by a skilled crafter.

[Perception: Objects: 0: Fail]

A bit discouraged, you shrug, and pick up all the iron you've managed to get from this venture. You're not giving up of course. You just need to either get stronger, or make something to help you get through this metal in your way.

And you will. You just need time, and you've got plenty of that.

[Mysterious Metal Found!]
[Lots of Iron Get!]

[X] Explore
-[X] Go West

Breathe in….breathe out.

'It's gonna be ok,' you tell yourself as you stand at the edge of your property.

Breathe in…..breathe out.

'Nothing bad will happen,' you tell yourself, your right hand instinctively holding onto your Cannon Blade, as if it is some kind of safety net.

Breathe in…...breathe out.

'You'll...be...fine," you tell yourself, as you take one last deep breath and start walking.

Almost as soon as you are only a couple of feet from your home, you begin to tremble. Sure, you've been away from the farm before. But every time you have, it's always been for a specific period of time.

Improving Lionbird's nest: couple of minutes at most.

Mining the mountain: about 10 or 15 minutes.

Trips to your mother's grave: 20 minutes on the dot.

This will be the first time where you are literally just...going somewhere. Of course you'll be back, but still...it just feels...scary.

Even so, you press onwards. You're not going to stop now. One thing Mama always said was to never let your fear control you.

Instead, break its back over your knee and let it know who's boss!

And so, you keep walking, ready for whatever this world may throw at you.

[Encounter Roll:
1d100: 42]

To be honest, you didn't expect this.

At first, your travels had been relatively undisturbed. Nothing jumped at you from out of the woods, you never once heard some predatory bird hovering over head, and there was no wolf asking you if you were going to your grandmother's house...though you're pretty sure that last one was just a story your mother told you when you were a baby.

Either way, your trek was pretty peaceful, all things considered.

Key word:
WAS.

Right now, you were standing on the edge of what could only be describe as what was left over after a hurricane passed through the forest.

Trees lay toppled over, driving deep trenches into the ground where small woodland creatures desperately tried to take cover from something. The ground itself seemed to be covered in craters, some larger than a river, and others smaller than your bathtub. Massive gouges had been carved into the earth, splitting stone and crust apart, leaving chasms about as big as your whole body. Even the flowers were not safe, as not a one was still standing proud as it once had. Instead all of them had wilted over or been trampled by human boots.

And right in the center of all of this carnage, were two men engaged in an epic struggle.

One was a man who seemed to have stepped straight out of one of your fantasy books, specifically the Gallant Knight who always rescued the Princess. He wore a light blue armor, tinged around the edges with white that made it almost gleam as if it had just been polished. His brown hair, was filthy with grime from the battle, and his black eyes seemed transfixed on the man he was facing.


His opponent, in almost stark contrast, looked like the Horrific Black Knight who always kept the Princess locked away in a tall, terrible tower. His armor, jagged and black, shined as the light of the sun reflected off of it. The man himself must be massive, for he towered over the other man, almost dwarfing him in stature. He wore a helmet that slightly reminded you of a bucket on his head, except that where there would normally be slits for his eyes and mouth, there instead was a long, blank sheet of some kind that hid his every facial expression from his enemy.


Even the two men's weapons seemed to contrast each other, clearly seen as they were locked against each other as the two men battled for supremacy. The Blue Knight's weapon was a ruby-red spear, that was broad at one end and thin at the other. It was almost as long as the Blue Knight was tall, and seemed to pulse with a strange power.



The Black Knight, however, did not seem to carry any melee weapon you were familiar with. Instead, locked in a deadly embrace with his adversaries weapon was a long cylindrical shape that slightly reminded you of a cannon...if the cannon was cut down to size, reshaped, and given a better grip and firing mechanism.


You stare at the two in awe, as they continually exclaim at each other, trying to force their opponent to give ground. However, both men had set their boots and no matter what the other did, neither would budge.

At least, not unless you did something.

[] Join the battle! On the side of..
-[] The Blue Knight!
-[] The Black Knight!
[] Join the battle and attack them both! You'll sort the rest out later!
[] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.
[] Leave. This doesn't concern you. You have no reason to interfere.

---

Alright, here ya go! The next Update!

Oh and just so you know, The Black Knight is in fact the actual Doomguy from Doom 4 not just some multiplayer character.

I used that picture, because I couldn't find any fanart of a Medieval or Steampunk Doomguy on Google Images.

Now about the mining roll, yes, you guys did roll high enough to finds some rare metals that are native to the planet. However, in order to get to them, you have to go through the metal that you hit (which is silver so there's no confusion), which you don't have the strength to do.

Some of the metals we have on earth are a bit tougher to mine on this world.

Then again, considering what can be created from those metals, it is kind of understandable.

Anyway, hope you enjoy, and ask any questions you may have!


*Vote's Closed*
 
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[X] Join the battle and attack them both! You'll sort the rest out later!

If there's a gallant knight and a grim knight, somewhere there is a blood knight, right?
 
[] Join the battle and attack them both! You'll sort the rest out later!

WE SHALL TALK WITH OUR FISTS SWORDS!
On one hand, it's much riskier, since they're probably stronger than us.
But on the other, this is our diplomacy:
10 to 15: You learned a new word today! And you're not sure whether that is a good thing or a bad thing!

It's called "Di-plo-ma-cy". Apparently, it is basically the "art of dealing with people in an effective and sensitive way." It can be used to apparently….end a fight before it's started?!

You do a double take at that. If a fight's already started or going to start, why would you want to stop it!? Isn't fighting the best way to let your ideals and intentions be known to the person you plan to fight?!
I'm hoping that the shock of another combatant jumping in — especially if its some weird girl dressed in farm clothes — would be more effective in getting them to stop.
 
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[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.

Lets try this diplomacy thing. They'd be fighting and we'd be like "Hi, nice fight you got there"
 
[X] Join the battle and attack them both! You'll sort the rest out later!

They are clearly having fun and we don't want to be left out.

Also, maybe after we tire out punching each other in a Mexican standoff, we can take a look at how silly it all is and talk. One can hope. :rolleyes:
 
[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.

Actually on second thought, if diplomacy doesn't work out we'll be dragged into the conflict anyway.
And considering the crater sizes were pretty big and that they have some pretty scary weapons, we might want to be careful.
 
"Yeah, well, thanks! I'm thinking of adding a little something to it though. Like something to really make it pop."
Kirean might accidentally end up killing someone, or worse, hurt us, if he keeps trying to improve his dynamic entrances.

Kirean stares at you for a second, his mouth slightly ajar as you let go of his hand. "Yeah...exactly that…" he drones out.
Even Speedwagon Kirean is surprised of our behavior!

[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.

I want for the MC to learn that "accidental intimidation" trait. That one was awesome. Also, a focus on magic should be a thing in the future. If it's as OP as it was in Eden, we sorely need it.

Oh and just so you know, The Black Knight is in fact the actual Doomguy from Doom 4 not just some multiplayer character.
A pity. I half-expected he was the Black Knight from Monty Python's movie.

If there's a gallant knight and a grim knight, somewhere there is a blood knight, right?

Isn't that technically us? Kirean loves to fight for the joy of fighting.
 
[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.

Given how tough we are now, how badass would we be of Blood Knight won?
 
[X] Leave. This doesn't concern you. You have no reason to interfere.

Fuck no. Not our problem.
 
[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.
-[X] If they don't mind, join the battle and attack them both! It'll be fun!
 
Also, a focus on magic should be a thing in the future. If it's as OP as it was in Eden, we sorely need it.

Gonna be honest, while magic is OP here, it's not as OP as using Melee and Ranged Weapons.

This is primarily because
Most of the really powerful things in this setting are immune to magic or can cancel it out.
 
OOC:

[C] Leave. This doesn't concern you. You have no reason to interfere.

The common sense vote. We don't have common sense though so...

[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.

Also? Hahaha. "Let's go for a walk", they said. "It's just the forest around our farm, we're not going to run into anyone", they said.
 
[X] Join the battle and attack them both! You'll sort the rest out later!

This is an amazing idea, trust me it'll work out just fine.
 
Alright, Vote's Closed:

This won:
[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.

Now it's time for me to commit to one of the most daunting task of all...writing dialouge for characters who have just shown up!

DUN-DUN-DUUUUU!

Also, the update may be coming at a slower rate, as I am also working on writing up the intro to another Quest I'm putting up on SB.
 
Alright, Vote's Closed:

This won:
[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.

Now it's time for me to commit to one of the most daunting task of all...writing dialouge for characters who have just shown up!

DUN-DUN-DUUUUU!

Also, the update may be coming at a slower rate, as I am also working on writing up the intro to another Quest I'm putting up on SB.
Cool, what's it gonna be called or are you gonna post about it here? I'd like to check it out.
 
Cool, what's it gonna be called or are you gonna post about it here? I'd like to check it out.
Well, basically it was gonna be on SB, and it's going to be a CK2 Quest where we play as a Chaos Warband in Warhammer Fantasy. The primary reason why I'm doing it is because of a little Quest called a Giant's Tale.

Long story short, when given a choice between Order and Chaos, an absolute shitstorm erupted between the people who wanted Order and the people who wanted Chaos.

In the end Order won, but one of the major points that the Chaos people made was that there were almost no WHF Quest where we play as straight Chaos. So I figured I'd cater to that demographic and make a Quest where we play straight Chaos! Gives me a chance to practice with CK2 Quest, and gives a part of the playerbase what they want.
 
Week 3 End/Week 4 Start
[X] Approach cautiously, and attempt some of that "Di-plo-ma-cy" you learned about.

It is true that this really is none of your business. You don't know either of these men, and to be honest, you only came out here because you had planned to explore a bit of the space outside your property. Nothing's stopping you from just walking away right now.

And yet…

You look around the field-no-the battleground and the scarred remains of what it once was. You see the small animals, squirrels, birds, and rabbits, all huddled together under a fallen tree for safety. The cracked ground that was once bright green earth.

No, you can't let this continue. If you do, these two will just cause even more destruction to this area. And whose to say it won't reach your farm? You can't have that!

Of course, you can't just go in and fight those two. Well...you could, but something's telling you that jumping into a fight when you know absolutely nothing about what it is about is probably a bad idea. Which means there is only one option…

You're going to half to...
talk to them.

You shiver. You're really not good at that whole talking and di-plo-ma-cy thing yet. Like probably the worst. But, if there were anytime to get some good practice in….

You sigh, and begin to scratch your chin as you survey the situation in front of you. The two warriors...haven't really moved much since you last looked at them. They're still just standing there, clashing their weapons together and grunting.

[Diplomacy: 15 + Motives: 10 + Feelings: 10 + Interest: 10 = 45 VS 65: Fail]

Well, no better time than the present! You jump forward, and land right on the edge of the epicenter of the battle.

The two men, obviously, notice you and turn their heads to face you, though their weapons remain locked together.

'Alright...soooo...now what?'

…..

To be honest, you didn't think this through completely. You mentally shrug, 'Might as well wing it!'

"Um," you begin feeling really nervous for some reason, "can you two...maybe...stop fighting? Please?"

Well, they stopped fighting at the very least! But, now they're staring at you as if you've grown a second head. You scratch your cheek, while smiling awkwardly. So far so good, you guess.

The Black Knight is the one to break the silence as he casually points his weapon towards you, "So this kid with you?" His voice, though muffled by his helmet, sounds rough and worn. The tone causes you to slightly bristle. This man is dangerous.

The Blue Knight on the other hand, quickly interposes himself between you and the Black Knight, holding his spear out with a sneer on his face, "Foul creature! Dost thou think everyone is nothing more than an opponent to be brought to heel!? This is obviously a civilian, who accidentally happened upon our field of battle!" His voice reminds you of the ones your mother used to make whenever she read those books about knights to you. Loud, proud, and brave.

He then turns to you, and allows his features to soften, "You need not worry, young lad. I, The Noble Knight Siegfried, shall protect you from this brute!" He then whips his head back around to face the Black Knight.

The Black Knight merely stares at the man, who is apparently called Siegfried, and says, "Seriously? Dude are you blind? This kid may not look like much, but he definitely ain't a civie."

"Lies! Judging by his garb this lad is most certainly a farm hand at a nearby settlement. He must have come to this forest looking for some High Adventure!" You raise your eyebrow and look down at your clothes. A grey shirt covered by dark blue overalls and simple woollen boots. Nothing different from what you normally wear.

The Black Knight places his free palm against his faceplate before gesturing towards your Cannon Blade, "Then how do you explain that big ass sword strapped to his back?"

"It was probably a gift from a relative, who was probably a Noble Knight of the Tudor Kingdom!" Siegfried replies before jumping at the Black Knight, "Now, enough talk! Have at thee!"

[History: 0: Fail]

[Nations: 0: Fail]

You've got no idea who or what the Tudor Kingdom is, but it's pretty clear that Siegfried is apparently a knight for them and they don't like the Black Knight for some reason.

But you do know one thing….

Just as Siegfried lands in front of the Black Knight, who pulls ups his weapon and holds it in both hands, you jump into the air and unsheath your blade. You swing it around and hold it above your head, aiming towards the small space inbetween Siegfried and the Black Knight.

"Negotiations have failed!" You shout as you rocket into battle with the two warriors.

[Swords: 20 + Sorcery: 15 + Cannons: 15 + Alexander: 20 + Strength: 20 + Speed: 35 + Endurance: 20 + Cannon Blade: 10 + Surprise Attack: 10 - Multiple Combatants: 20 - Skilled Combatants: 20 = 125 vs DC: 120: Success]
[+20 XP]

'So...this is what it's like to fight other humans.'

That's what's going through your head as you swing your sword down towards Siegfried, who blocks it with the haft of his spear for the third time. The Black Knight comes up behind you and takes aim, probably planning to blast both of you to pieces. You learned what that weapon of his could do, after dodging a shot aimed at your skull. The….ammo….that it expelled hit a tree behind you and filled it with little holes the size of a bee.

You really don't want to get hit with that thing, the power it puts out is on par with your cannon! One shot could pierce through even your tough skin! But, you can't afford to turn your back on Siegfried. The last time you did that, the man almost skewered you. The only reason you survived was because you felt the weapon breaking the fabric of your overalls when it hit you. You have to keep this man in front of you.

Which means it's time to pull out your trump card.

You pull back on your sword, hearing the hiss as the blade slides from the haft, and aim the hilt behind you. While you don't have an exact idea of where the Black Knight is, you don't need one for what you're doing. You feel the magic in the air, will it into the cannon, and press the button. A loud clang sounds as the mass of iron is fired out of the hilt of your sword. You hear a loud crash as it hits something that you hope is the Black Knight.

Siegfried's eyes go wide, which is the opening you needed. You spin on your heel, and slam the flat of your blade into his midsection. You feel the force of the strike, as Siegfried gasp and slides back a few feet. However, the man isn't out of the fight, and charges at you, spear aimed at your chest. You're about to jump out of the way, you feel something hit the back of your head and send you flying. You crash into the ground, but recover quickly. You see the Black Knight, dodge Siegfried and hit him in the face with a hard right jab.

Siegfried stumbles back, but stays upright long enough to get a good jab at the Black Knight. The spear hits a chink in the man's armor, causing him to flinch and jump to a safe distance.

There's a lull in the battle, as the three of you stare each other down. You look your opponents over, trying to gauge how much damage you've managed to deal.

Siegfried stands tall, his spear held out to his side as his eyes dart from you to the Black Knight. You're last attack left a massive crack in his armor, and you're pretty sure the man should have a couple of broken ribs. Even so, the man's stance doesn't betray a single hole in his defence, and you're almost certain that even if he lost his arm, he wouldn't stop fighting.

The Black Knight looks to be in almost the same condition. Though his armor is cracked and flaking off in places, though you hit his weapon enough times that you can see the chinks in it, the man's aim never wavers from either you or Siegfried.

You hold your sword out ready for the next round of combat...that doesn't come.

Instead the Black Knight, looks up at the sun and curses, "I don't have time for this." Then he points towards Siegfried, "You and me will settle this later!"

The Blue Knight flourishes his spear, "I will duel you anytime, brute!"

"And as for you," he points towards you while holding his weapon in his off hand, "Whoever you are, you're absolutely no friend of that justice-crazy idiot right there! So, if you ever want to make some real use of your talents, come join the Yemamid Dynasty! We'll find a place for ya!" And with that he vanishes into the forest, his dark armor blending in with the shadows of the trees.

[History: 0: Fail]

[Nations: 0: Fail]

You look towards Siegfried who sighs and sheathes his spear. He begins to walk away, heading towards the west part of the forest. Once he is at the edge of the clearing, he stops and turns towards you. His face is set in stone as he speaks to you, "You are a very powerful warrior, and it would be shame to allow such raw talent to go to waste.

As such I beseech you," he gets down on one knee, and bows his head to you, "please, seek me out in the Tudor Kingdom. I would happily take you on as my squire. However, if you do not seek me out, then I shall understand and shall hope to never see you on the field of battle. Farewell!" He stands, and begins to walk away.

And so, you are the only one left in the clearing.

….

You pump your fist in triumph.

You got them to stop fighting!

Mission Accomplished!

---

It takes you a bit to get back home, but when you do you suddenly feel very tired. You don't know why, but all you want to do is lay down in your soft, soft bed and close your eyes.

Even when Lionbird comes and nudges your side, you just pat the bird on its beak and keep walking. It looks a bit troubled, but flies back up to its nest as you enter your house.

You let your Cannon Blade drop from your arm, as you walk up the stairs to your room. When you finally make it to your bed, you flop down with your face in the pillow.

Sleep comes and you don't fight it. As your eyes close, you think back to the times when Mama would tuck you in at night and tell you how much you meant to her. You smile as darkness overtakes you.

----

Week 4 Start

Pick three Skills to train
[]
[]
[]

----


*Vote's Closed*

Finally done. Sorry it took so long.

As always, let me know if there are any criticism or otherwise, and I'll see you guys later!
 
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[X] Speech - Persuasion
[X] Speech - Intimidation
[X] Education - Nations

Progress!
We're only one more week away from knowing the basics!
 
[Diplomacy: 15 + Motives: 10 + Feelings: 10 + Interest: 10 = 45 VS 65: Fail]
Whoa! We almost got it! I didn't expect we would actually have a chance. Too bad it wasn't enough anyway.

The only reason you survived was because you felt the weapon breaking the fabric of your overalls when it hit you. You have to keep this man in front of you.
Are you implying that attack wasn't enough to pierce Nicol's tough skin? Awesome.

By the way, is there any bonus affecting us this (ingame) week?

[X] Speech - Persuasion
[X] Speech - Intimidation
[X] Education - Nations
Good, but not enough. We should truly cover our missing and necessary skills (such as medicine, perception, stealth, etc.).

[X] Medicine - Surgery
[X] Perception - Objects
[X] Education - Nations
 
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