The squirrels advance, dispersing to avoid attracting the gaze of the owls flying around the trees. The take the highest tree, trying to discern the shapes under the moonlight, studying the movements and trying to figure out their plan. Surprisingly, only a single owl seems to fly in their general direction, as a lookout for this exact behavior. The squirrels, by running up and down, hidden by the leaves of the Great Oaks, avoid the sharp talons of the owl. One of the squirrels, filled with the adrenaline from barely avoiding the charge of the owl, squeaked in victory and defiance.
And yet, for the squirrel with the Dao of awareness, his superior sense told him one thing: the owl was not alone.
At the last second, tugging the squeaking squirrel with all his superior strength, almost breaking its arm, the cultivator managed to save its companion from the unseen menace.
Another owl, feathers painted by some kind of dark ink, was roaming among the trees. Not a sound comes from him and his silhouette is almost one with the darkness around them. The scout decided to refer to him as the Darkwings. His speed, his patience and his cunning were all clear sign of a superior cultivator.
And yet, only two owls were not enough to keep the scout busy: when two were running away, three more were relying information on the position of the owls to the other and keeping the communications between the sectors up to date.
(No losses, you'll get the plan of the owl and their number for the next combat turn).
It was clear to everyone that they needed more advanced weapons: the owls were difficult to kill, the spear shorts and every single arrows needed to count. Flame and poison, both burning the flesh in different way, but deadly all the same, were produced and delivered to the frontline.
One of the squirrels, one of the first discovering the use of poison, was deeply entranced in the process: smashing poisonous herbs and mushrooms togethers, apply the paste on the tips of the arrows and repeat. Arrow after arrow, the squirrel become more and more quickly, until something in its soul gave out against. Only one second of pause to realize that now he ascended to the realms of cultivators, before heading head first into its work again.
Alas, while some could think that the crafters were safe, they were vulnerable during the deliveries. Several squirrels, hands full of arrows and spear, found themselves using them against the closing owls. For some of them, that was not enough to save their hide.
Almost unnoticed, one of the squirrels took some of the poison pouches and run toward the frontlines. It thought of a more direct way to administer the poison straight to the owls.
(Arrows and spears strongly increase the combat power of both defending fronts. Losses: two squirrels, DInfinity is injured).
Where the flames come? From the blazes of the torches, near the other two treasures.
Where the cultivators were able to obtain Qi so quickly? The sparky fulgurite, near the other two treasures.
Where they were able to heal the injuries? The green light of the Grow Stone, near the other two treasures.
The owls were not stupid. Putting everything close together represented a succulent target for their talons, but before that, they would need to pass through the defenders' bodies.
They were hellbent in doing just that.
The fight was long: seven owls, leaded by the Scarred One, pressed with all their might on the sect defenses. Every spear was used, every arrow was shot, every bite was given. But slow and steadily, the owl broke apart the defense.
Swiftly, in the newly open breach, an owl moved straight to the torches, putting some of the off. Several others were still ablaze, but the attack reduced the number of lights available to produce spears and arrow.
While the overwhelmed squirrels were trying to push them back, the Scarred One flew toward the Fulgurite. Immediately, they tried to push him back, to no avail. Steely talons grasped the fulgurite, absorbing the Qi from the stone and trying to fly away with it. Stopped at the last second by a volley of arrows, but that marked the beginning of the downfall.
The three treasures, gathered together, were now separated from each other. Mount a defense to defend all of three? Impossible. The defenders would need to prioritize what to defend. If they were successful, maybe they could be able to restore the defense circle.
(From the next turn, the number of squirrels that can make Flaming Arrows and Flaming Spear is capped to 10 total between the two actions. Fulgurite is at 9/10. Each treasure needs to be defended individually (but also attacked individually) and defenders get increased chances to die. Currently, 6 losses).
On the other front, where Red Talons itself lead the attack, the number of defender was drastically lower: less spear to stop the charge of the owl. Pressed by the furious attack, the three spearsquirrels did the best they could. Two of them were cultivators, but for each of them, two owls were presented.
The situation was at its direst point.
And yet, when heavens send their tribulations, it's where mortals shines and defy their fate. The mortal squirrel, with its flaming spear, felt something inside him gives in. An explosive surge of power engulfed his whole body, something that made even the Red owl turn its head in his direction, surprised by the sudden awakening. The owl in front of the new cultivator was suddenly not enough to deal with the squirrel, each of its movement predicted and countered. In one, fateful moment, the squirrel managed to push the entire spear inside the neck of the owl. The owl, suddenly drowning in air, plummeted from the trees, reaching its merciless end in the blood-stained grass under the Twelve Oaks.
For a short moment, the battle stalled: the squirrels surprised, the owl suddenly realizing the ability of their enemies.
(Massive victory for the squirrels: all deaths are negated, one owl is immediately killed. Owls are in disarray).
[h3][/h3]
A cough of blood and a sudden loss of equilibrium from one of the other owls broke the stasis of the battle. That owl was quite happy when he devoured that fat squirrels, running towards them. The cramps and the taste of its own blood were clear signs that maybe there was a reason for an easy prey.
(One of the owl is almost dead due to poisoning, but still around. One casualty, clearly that cannot be vetoed due to the action itself).
That's when the Red Talons decided that it was time to strike hard and make them pay for fighting back. The massive owl stormed toward the hero of the defense, clearly intending to end his life.
That's when the most advanced cultivator of the Squirrel Sect, Kirbo the Devourer, intercept him. The talons met the hungry maw of the squirrel, Qi enhanced to deal. And while the fight proven them to be equally matched, that only rubbed salt in the owl's injured ego: not only they were fighting back, but they were able to go toe to toe with him?
Kirbo, with his advanced sense, clearly understood that Red Talons was a cultivator, but something was weird: his sense were almost obfuscated when looking at him. It was hard to estimate his cultivation and, probably, if he wasn't looking straight at him, to perceive his Qi. But he also noticed something imperceptibly shifting inside him. What that shifting means couldn't matter less to Kirbo. What it mattered is that the owl would end in his stomach.
While the two approached again to fight, the other squirrels of the team engaged their enemies, overwhelming their numbers. Each owl was matched by several squirrels and while one of the other owl was clearly another cultivator, the other weren't. Suddenly, one of owl, his wings filled with holes from spears and several arrow shafts covering his body, started falling toward the body of his companion.
Seeing the situation, the injured owl, trying his best to defend against the squirrels, flew back from the trees, distancing itself from the combat. Giving one last glance to Red Talons, it just … flew away. Leaving the other owls fighting.
The other cultivator owl began to screech something to the coward, but a bolt of lighting hit one of his wings. Trying to regain the balance and the control of his twitching wing, the owl angrily started to look around for the source of the attack.
Of course, the owl defended with talons and bites: four squirrels ended up injured, with one of the cultivators among them.
If they weren't healed in time, they would surely not pass the hour.
(One owl killed, one owl escaped. Red Talons is acting weirdly. Three losses, Drachir is injured).
The almost dead and the injured were moved to the back, safely protected by the counter raid team. The medical knowledge of the sect was … lacking.
Blood should stay inside, and they should stay awake and hot.
Injuries were covered and some of them could theoretically still fight, but the owl would clearly go for the injured ones to kill them off.
Unfortunately, some of them were too far gone to be saved in time.
Of the eleven casualties, four of them ended up covered with leaves, the question of burial for later. Three of them remained injured, still able to fight. The remaining would have scars, but they could still fight.
(No important squirrels lost, so I won't say who is among the dead. Injured, other than the cultivators previously stated, are LordEric, auron45 and ruleofnothing. You have -1 to all rolls until you heal. Injured cultivators also have -1 to all their rolls. Guard Lord ability to negate Death has been used, lowering the dead count from 5 to 4.)
Something awakens in the piece of wood and teeth. The squirrel was clearly able to feel something happening, something responding. The spear seemed almost
alive. But something inside him told that the vessel wasn't strong enough and the more time they waited, the more the effect will vanished. Maybe were the Gods saying that, maybe something else, but by observing the fight, the squirrel thought that there was only one squirrel capable to make the most out of this chance.
He ran and reached Kirbo. There was no time to explain during the fight, with the owl regrouping for the next strike, but Kirbo's Dao resonated with the Spear of Death and Hunger. He could feel himself empowered by the weapon. They both would feast that night.
(For one combat turn, the Cultivator's level of Kirbo is considered as one level higher. After that, the Spear would break and turn into dust.)
The Pale Squirrel focused on Death, trying to channel him against the squirrel. He was expecting a blast, some sort of light coming and delivering Death to the owls.
Death come, but not in a way he expected.
The squirrel could feel his icy touch on his fur, the cold breath near his ears.
Death was with him and watching the fight. Maybe it was time for another gesture of Faith.
(Death is watching the battlefield.)
[h2][/h2]
The Lord of the Guard was coordinating the defense. He did his best and thanks to his ability, one of the squirrel, who could have been dead if not for his work, survived the hour. But he would need to work harder to protect them all.
(Since all the victims are unnamed, I automatically used your perk to reduce them. I'm sure you will be soon able to choose).
To the scouts, the next plans of the owls were clear:
Red Talons, the other cultivator owl and four owls were again going to raid them hard. Their focus was on taking down as many cultivators possible, while not going for the normal squirrels.
Darkwings and the other owl attacking the scouts were joined by one of the owl that was going for the treasures.
The Scarred Owl was going for the Fulgurite, two owls were going to put out the fire or steal it and one of the owl was trying to steal the Grow Stone.
(Current squirrels still alive: 65->60 (4 losses, 1 due to write-in)
(Current owls still alive: 13. Currently in Disarray, Red Talons acting strangely)
(Injured Squirrels (-1 to all their actions)
@Dinfinity
@LordEdric
@Drahcir
@auron45
@RulerOfNothing )
[] Scout the owls
(Opposed against the owl trying to eat the scouts. On winning: determine the owls plan and avoid eventual surprises.)
(DC to end up injured or dead is increased on this front. Opposed against the owl trying to steal the treasures for each treasure. On losing, chance to get the treasure lost).
[] Defend the Fulgurite with a bow
[] Defend the Fulgurite with a spear
[] Defend the Fire with a bow
[] Defend the Fire with a spear
[] Defend the Grow Stone with a bow
[] Defend the Grow Stone with a spear
(Opposed to the owl attacking the cultivators. On losing, damage dealt to the cultivators).
[] Defend against the raid with a spear
[] Defend against the raid with a bow
Kill the owl
(Opposed against the strongest front of owls. On winning, deal damage proportional to the difference between the rolls).
[] Join the owl attacking team
(Bonus to spear or bow actions proportional to the number of crafting squirrels. Max 10 actions involving flaming spears or flaming arrows).
[] Craft Flaming Arrows
[] Craft Flaming Spears
[] Craft Poison Arrows
[] Craft Poison Spears
(Turn a part of casualties into injured and avoid part of the injured proportionally to the number of "healers").
[] Tend to the wounded
(Absolutely at my mercy, for the good or for the worst).
[] Write in
WE ARE SO BACK.
Good luck. I'm rooting for you guys.