Shards of a Broken Sun [Deprecated; see link in final post for remake]

[X] "Makoto, get Fumi!"
[X] Be ready to use Seven Shadow Evasion against any powerful attacks used on you
[X] Leap over the big demon, using the ceiling to angle past the barrier to get a clean shot at the smaller demons.
[X] Unleash a Colorful Canvas to bind as many targets as possible from mid-leap, powered up with Joint Wounding Attack.
[X] Cover Makoto while she retrieves Fumi.
[X] Demand to know what they're doing here.

Only slight differences, but Veekie's write-in is fairly solid.

Here's hoping it Works
 
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I really, really dislike that Makoto has been reduced to a messenger. Amu doesn't have to handle everything by herself and if I were Makoto I'd chew her out for trying as soon as convenient.

If you want to alert others, screaming should be sufficient.
 
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The purpose was both to get help AND get her out of the line of fire of a demon way outside her pay grade.
And it's in Amu's pay grade? Better to just retreat if you're going to be that defeatist.

I suspect her definition of help is going to be ducking outside the door and summoning a demon or something. That is a thing she can do, right? Amu doesn't know that.
 
The option leaves it open to her discretion. Whatever kind of help she deems fit.
Because she'll definitely listen to that when her best friend is in danger.

And a set of demons capable of warping space are definitely going to be tied down by a physical restraint when there's already an obstacle in our line of fire.

Not to mention that our initial response to any attack by Botis is to get out of the way and hope Matoko listens to us sending a trained professional demon summoner to play messenger boy.

Otherwise she gets hit and injured, thus taking her off the board in a shit ton of ways both now and in the near future

This plan isn't solid, it's incredibly reckless and puts two incredibly important charactera assets at risk. If it fails, Amu will not only have to deal with the seal on her own, but Hotsuin as well.

There's consequences to this approach if it goes south. And they are really bad for our position in the,setting. Especially with Comp. 5
 
I wonder where that portal leads to though... anyone have any ideas on if the other side is safe?

Edit

For instance, will there be any problems with seal attunement if one suddenly ends up really really far away from it? Another reality for instance?
 
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[X] "Makoto, get help!"
[X] Be ready to use Seven Shadow Evasion against any powerful attacks used on you
[X] Leap over the big demon, using the ceiling to angle past the barrier to get a clean shot at the smaller demons.
[X] Unleash a Colorful Canvas to bind as many targets as possible from mid-leap, powered up with Joint Wounding Attack.
[X] Land and grab Fumi, get her out from the tunnel, then flare anima to totemic to intimidate the demons as Amu bounces back out of the room.
[X] Demand to know what they're doing here.
 
Is it necessary to do all the steps with Fumi right away? Some things are kind of dependent on others after all.

Or do we kind of have to, because Baughn tends to larger updates?
 
Because she'll definitely listen to that when her best friend is in danger.

And a set of demons capable of warping space are definitely going to be tied down by a physical restraint when there's already an obstacle in our line of fire.

Not to mention that our initial response to any attack by Botis is to get out of the way and hope Matoko listens to us sending a trained professional demon summoner to play messenger boy.

Otherwise she gets hit and injured, thus taking her off the board in a shit ton of ways both now and in the near future

This plan isn't solid, it's incredibly reckless and puts two incredibly important charactera assets at risk. If it fails, Amu will not only have to deal with the seal on her own, but Hotsuin as well.

There's consequences to this approach if it goes south. And they are really bad for our position in the,setting. Especially with Comp. 5
It's a Shaping based restraint, not a physical one and time plays to their advantage. They already have Fumi, what do you think they're going to do while we wait for reinforcements? Finish extracting her of course. We have adequate defenses to hard evade a few attacks in that time.
 
Is it necessary to do all the steps with Fumi right away? Some things are kind of dependent on others after all.

Or do we kind of have to, because Baughn tends to larger updates?
Not required at all. I am trying to up the pace a bit, and I expect to write smaller updates for this sequence of events. In fact, you can assume you'll see an update tonight.
 
Honestly, siccing Matoko on the fodder has a higher chance of success before attempting any kind of interrogation on Botis to learn his objectives then jumping and hoping he doesn't simply shred through the binding effect the same,way he got past the buildings defenses in the first place
 
Honestly, siccing Matoko on the fodder has a higher chance of success before attempting any kind of interrogation on Botis to learn his objectives then jumping and hoping he doesn't simply shred through the binding effect the same,way he got past the buildings defenses in the first place
Makoto can't reach the fodder. The reason being Botis in the way.

And it's assuming the binding doesn't work on him. The binding is to get the other demons out of the way.
 
It's a Shaping based restraint, not a physical one and time plays to their advantage. They already have Fumi, what do you think they're going to do while we wait for reinforcements? Finish extracting her of course. We have adequate defenses to hard evade a few attacks in that time.
Do you not read the many, many times I said "Have Matoko kill the fodder thus forcing Botis to deal with us alone"?

Because that's a thing. And it's a far better idea than yours of trying to send her away and hoping it works. Why not bind the demons and still have the competent fighter kill them while they're vulnerable?

Im still not hearing why your approach is better than mine. Or less risky. Or not reckless at all.
 
Makoto can't reach the fodder. The reason being Botis in the way.

And it's assuming the binding doesn't work on him. The binding is to get the other demons out of the way.
....

Because Matoko is completely useless in a fight, right? So she can't manage something as simple as firing a gun or siccing a demon on them while they're within her line of sight?

Botis will avoid killing, and he'll be wrapped up with trying to restrain Amu. It won't be an issue for Matoko to get past under those circumstances

I keep hearing you say she's useless, but never an explanation of just why that is

Please. Spell it out for us
 
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Botis had a barrier set up for a pretty good reason you know. Because the obvious solution is to aim for the mooks past him.
 
So we circumvent it and wipe out the mooks, drawing his attention on countering us before we rescue Fumi. We can handle his attention for a short while with dodge charms.
 
So we circumvent it and wipe out the mooks, drawing his attention on countering us before we rescue Fumi. We can handle his attention for a short while with dodge charms.
Because that's not guaranteed to work,

Neither.is having Matoko do it, but it has a higher probability of success and relies on the fallback of there being an opening in Botis' attention to deal with.

Something like:

>"Get Fumi!"
>Prepare evasive charms
>Leap onto the ceiling, use the binding move combined with JWA
>Blast Botis and his barrier
>Flare anima at the demons
>Ask why they're there
>Matoko runs around in the confusion and nabs Fumi

Mission accomplished

edit: Matoko is experienced and intelligent. Those kinds of people tend to have decent problem solving skills. And again: Demon Summoner.

She doesn't have to run around playing spider man to be successful.

I've already said this stuff.
 
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Way I see it that has a much higher risk of losing both Makoto and Fumi. So agree to disagree then, we're unlikely to see eye to eye on the feasibility of the plan.
 
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