[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
I liked the introduction, but this seems like a good spot for a time skip.
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
Club-wise, I'm curious about the Explorers and Archeologists Club. If there's one thing Skyrim taught me, it's that there's always something good in those ancient tombs!
I'm curious about most of the clubs, honestly. We're told that plant magic is a thing - what're the chances of us learning anything about that by frequenting the Gardening Club? Will the Astronomy Club involve a chance at some obscure stellar or similar magic? Options abound!
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
[x] Sit on a different table. Talk to some of the other new students you haven't met yet.
Eh, let's see if we can double the number of named characters to keep track of by getting introduced to a group we won't be a part of for the next five years.
[x] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
I initially wanted to get more details, but decided we have less chance of making a mis-step with this vote XD
Or do we?
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
It strangely reminds me of another sorcery school, on a faraway island...
Also currently reading Your Time-Traveling Privilege have been Revoked, which had discovered from the thread advertising, which worked for me at least (even if I must have seen the ad a dozen of time before clicking on it and starting to read).
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
That seems like a weird rule I mean, how would they even notice something like that?
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
None of those clubs looks interesting. I vote we ask to start up our own club, with Blackjack and hookers! the interesting applications of temperature manipulation-which-is-totally-not-pyro-or-cryomancy
Dorian will ask these questions:
1. "Why were we split into groups of four?"
2. "Tell me more about the school rules."
3. "I'm interested in joining a club. What clubs are available?"
4. "What are the punishments for breaking the school rules?"
5. you said you are Master of Fire for the school how many types of magic is out there?
6. "What do I need to have accomplished by the time I leave school in five years' time?"
What do we need to have accomplished by the time we leave school in five years' time?' you ask.
'I suppose that's up to you. What do you want to do in your adult life?' asks Green Flame. 'Do you want to be a battle mage, fighting against the empire's enemies? Or would you rather be an enchanter, crafting magical items like beautiful works of art? Or do you have ambitions of becoming a highly-respected court mage: an advisor to magistrates, regional governors, or even the emperor himself? Whatever you hope to become, you should work towards gaining the requisite skills, knowledge, and magical powers.'
Philander looks alarmed. 'Isn't it a bit early to be thinking about what we're going to do when we leave school?'
'I don't think so,' Green Flame replies. 'If you don't set goals, if you don't know where you going or how you're going to get there, how can you know if you're moving in the right direction?'
Like I've said before, it shouldn't be necessary to read any of my previous works before you can read and take part in this quest. However, if you can be bothered to search through A Hedge Maze Is You and/or The Tinpot Princess and Her Many Travels, you might find some clues that will help you figure things out in this quest.
There are hundreds of school rules, but Green Flame boiled them down to only three super-condensed guidelines for how you should behave in school. (Thus, all of the rules about submitting assessments on time, turning up to lessons with the correct equipment, doing the necessary research outside of class, not shouting out in class, not attempting to cheat or to plagiarize other people's work, and so on, would all come under the heading of "take pride in yourself and your work, and be as good a student as it's possible for you to be".
None of those clubs looks interesting. I vote we ask to start up our own club, with Blackjack and hookers! the interesting applications of temperature manipulation-which-is-totally-not-pyro-or-cryomancy
Starting up your own club is an option, potentially, but it would be a good idea to expand your knowledge and widen your circle of friends beforehand.
Anyway, it seems like almost all of you want to Sit with your new group and attempt to engage them in conversation and Gloss over what happens for the rest of the day. I'm going to edit the most recent update with that in mind. Then, I'm going to ask you to plan out the first week's activities.
Adhoc vote count started by Chandagnac on Jul 18, 2019 at 3:16 PM, finished with 19 posts and 15 votes.
[X] Sit with your new group and attempt to engage them in conversation.
[X] Gloss over what happens for the rest of the day. Start the first week of school. (Note: If you choose this option, I will start by giving you a timetable and a list of options: you'll get to decide what you want to do in the first week.)
It's time to plan out Dorian's first week at school.
This is his timetable:
Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Lesson: Ritual Magic
Lesson: Literacy
Lesson: Alchemy
Lesson: Ritual Magic
Lesson: Literacy
Free
Free
Study Period: Ritual Magic
Study Period: Literacy
Study Period: Alchemy
Study Period: Ritual Magic
Study Period: Literacy
Free
Free
Free
Free
Free
Free
Free
Free
Free
On weekdays, you have lessons in the mornings and study periods in the afternoons. These are supposed to help Dorian develop his skills.
In my previous quests, I handed out experience points and asked people to vote on how they wanted to improve the main character, but in this quest I've decided to do something a little different. Instead of gaining generic "xp" which can be used to improve any of your skills or abilities, in this quest, whenever you have Dorian attend a lesson or perform an activity, he will gain points which can only be put towards improving the relevant skill.
For example:
1. Attending any lesson will give you 2 points towards the relevant skill. (For example, if you attend the Ritual Magic lesson, you will gain 2 points which you can put towards gaining the Ritual Magic skill.)
2. Attending any study period will give you 1 point towards the relevant skill. (For example, if you go to a study period with the 'Literacy' focus, you will gain 1 point which you can put towards improving your Literacy skill.)
You need to have put 15 points into a skill before you have a chance to gain a level in that skill. (For example, if you want Dorian to gain Ritual Magic 1, he would first need to gain a total of 15 points by attending Ritual Magic lessons and study periods.)
And… I was about to launch into a lengthy explanation of how this system is supposed to work, but I think it might be easier if I show you instead. I'm going to use the first week of school as a tutorial, explaining each step as we go along. I hope that by the time we get around to planning for the second week, you'll understand it better, enough that you'll be able to make informed decisions.
For now, I'm just going to ask what you want to do with the eleven free slots you have available over the course of the entire week. What actions do you want to put into each slot?
These actions are available at any time:
1. Explore the school
2. Socialize with other pupils (write in: who?)
3. Extra studying
4. Attempt to speak to a member of the faculty (write in: who?)
5. Rest
(More actions will be unlocked as you find out more.)
Because you only have Durability 2, you need to spend four slots per week on 'Resting' or you'll gain a point of Fatigue.
In the most recent update, Green Flame showed you a list of school clubs and when they meet during the week. I'll post it again here for easy reference:
Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Bladderwrack League, Equestrian Society
Bladderwrack League, Fitness Club
Bladderwrack League, Equestrian Society,
Bladderwrack League, Fitness Club
Dueling Club, Board Games Club, Gardening Club,
Debating Club, Mathematics Club, Society of Pyromancers
Gardening Club, The Apathy Society, Literature Club
Explorers and Archaeologists Club, Poetry Club, Society of Cryomancers
Gardening Club, Music Club, School Choir
Astronomy Club
Certain clubs are only available at certain times. So, if you wanted to attend the Board Games Club, you would have to use up your free slot on Day 1. On the other hand, if you wanted to attend the Gardening Club, you'd have three different options for which free slot you could use: on Day 1, Day 3, or Day 5.
I realise that deciding what you're going to do with each of your free periods is going to be complicated. I think it might be useful if one person came up with a plan and then other people voted for it. Or, if someone disagreed with it, they could come up with their own plan and other people could vote for that instead. Hmm... I hope that this isn't going to cause problems.
Well… let's try it, shall we?
What do you want to do in your free slots this week?
[] On Day 1, I want to… (write in: choose one option)
[] On Day 2, I want to… (write in: choose one option)
[] On Day 3, I want to… (write in: choose one option)
[] On Day 4, I want to… (write in: choose one option)
[] On Day 5, I want to… (write in: choose one option)
[] On Day 6, I want to… (write in: choose three options)
[] On Day 7, I want to… (write in: choose three options)
[X] Plan: Blackjack and Hookers A healthy School Life.
-[X] On Day 1, I want to… Socialize with the team
-[X] On Day 2, I want to… Extra study: Ritual Magic
-[X] On Day 3, I want to… Extra study: Ritual Magic
-[X] On Day 4, I want to… Extra Study: Literacy
-[X] On Day 5, I want to… Extra Study: Ritual Magic
-[X] On Day 6, I want to… Rest, Rest, and Explore the School
-[X] On Day 7, I want to… Rest, Rest, and Attempt to speak to Green Flame about what it would take to make your own club. Hypothetically, of course
[X] On Day 1, I want to… Attend lesson, attend study period, socialize with team
[X] On Day 2, I want to… Attend lesson, attend study period, attempt to speak with Literacy Professor
[X] On Day 3, I want to… Attend lesson, attend study period, attempt to speak with Alchemy Professor
[X] On Day 4, I want to… Attend lesson, attend study period, attempt to speak with Ritual Magic Professor
[X] On Day 5, I want to… Attend lesson, attend study period, study Literacy
[X] On Day 6, I want to… Rest, Rest, socialize with Astronomy Club
[X] On Day 7, I want to… Rest, Rest, explore the school
Is there anything we can do that would increase our durability, for instance by exercise designed to build our stamina? If so, it seems like that should be a priority.
Additionally, we should probably also consider focusing on improving our literacy as well this week, so that we can get it out of the way and choose something else as soon as possible.
We are exploring the surrounding, attending clubs, talking to everyone at least once, and rest for final action. Studying can start next week as i don't think we will be hit with heavy home work for first week.
[x] Plan Clubbing
-[x] On Day 1, I want to… (Explore the school)
-[x] On Day 2, I want to… (Socialize: Isolia)
-[x] On Day 3, I want to… (Gardening Club)
-[x] On Day 4, I want to… (Explorers and Archaeologists Club)
-[x] On Day 5, I want to… (Gardening Club)
-[x] On Day 6, I want to… (Socialize: Venta, Equestrian Society, Equestrian Society)
-[x] On Day 7, I want to… (Socialize: Philander, Explore the school, Rest)
I would expect equestrian & gardening to contribute toward fitness & durability as those are physical activities. Not right away of course.
Okay, I really want to check in on the Apathy Society. Not least because of the irony that our only spell has to do with making ourselves quick and agile. Also, I'm just really interested in the club.
The other desire I have has to do with the 9 major magics taught at the school. Namely, fire, ice, earth, water, weather, life, illusion, force, and mind. That is, we should try and figure out what category our Quickness cantrip falls under and look for the teacher that heads said department (so to speak). I would guess it to be force or maybe mind depending on how the definitions shake out. Regardless, since we dipped down into physical magic to begin with, it makes sense to meet up with the person most skilled at that field in the school (the Master of Force if that's the case).
[X] King of Clubs
-[X] On Day 1, I want to… (Board Games Club)
-[X] On Day 2, I want to… (Mathematics Club)
-[X] On Day 3, I want to… (The Apathy Society)
-[X] On Day 4, I want to… (Poetry Club)
-[X] On Day 5, I want to… (Music Club)
-[X] On Day 6, I want to… (Rest, Equestrian Society, and rest)
-[X] On Day 7, I want to… (Rest, Bladderwrack League, and rest)