S͈͈͟y͈͈͋s̴͈͈͈͈ͧ͑t͈͈̋e͈̝͈m͈͈̓ ͈͈᷾E͈͈͟r͈̹͈r͈᷿͈o͈͈᷆r͈͈͜(Raildex Quest Redux)

Thanks for the explanation GM! that makes it much easier to choose how to vote.

[ ] Inertia sense - ??? Stunt - Upon interacting with an object, you passively are able to tell the exact amount of force required to move the object.

This should be the passive option we can choose, which will have to be rediscovered after a level shift since they can only work on the same level as your ability if what I'm reading is correct.

[ ] Clairsentience - ??? Stunt - By expending a number of power points equal to the number of minutes divided by five, you can see into the past of any object you touch as if you were in the room with the object
[ ] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.

As for these two, Clairsentience looks like it is the option to change the way our power works in the long term the most, with more detailed information on a specific object rather than the active stunt, Envisioned Structure, which looks normal and straight-forward, sort of like the AIM field perception which we already have. The question is then, do we want this change?
 
@Lunaryon
Can we get some more details for the Envisioned Structure - Clairvoyance Stunt? As in, just how much resolution for details would he get? and would there be any sort of recognition of differences in different types of alloys or materials and such? better yet, would any of this improve with more training or is there even more to it?

Uhh... More details. Right...

When I say Wireframe what I mean that you are seeing those lines and angles where the various faces intersect.

At this point? No, you cannot tell the difference between different types of alloys... yet.

And yes, this all can be improved...and I need to adjust the text, because it's not a choice of increasing the cost, but simply that the cost is increased by one.
 
[X] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
[X] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
@marids

Honestly, I'm out of time to use on this.

Out of fucks to give too.

I'm just going to point out that Envisioned Structure is effectively superman style X-Ray vision is a setting were people can literally drop trucks on you, see the future, hypnotize you, or just incinerate you outright.

Also, as a low level esper we're not on the short list for money, resources, or education.

Edit: well, that and the fact that you managed to provide one very specific example in how this power can actually be used to help make thing. in a setting were mechs and powerarmor troops are effectively mooks.
 
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Keep in mind that each of these abilities could very well appear to be the lead-in to further power growth. Let's be honest, can you look at the Inertia power and NOT think 'hey, that looks like the required secondary ability of some sort of force power?' Envisioned Structure looks like the prelude to some sort of object-oriented power, though whether that would lead to being closer to Magneto or Panacea would be up in the air. Clairsentience is the weakest, most situationally-limited form of Omniscience, but is still technically a form of Omniscience. This one actually argues against my theory a little, because I don't see us getting any form of strong Omniscience anytime soon.


Anyway:
[X] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
Clairsentience is the weakest, most situationally-limited form of Omniscience, but is still technically a form of Omniscience. This one actually argues against my theory a little, because I don't see us getting any form of strong Omniscience anytime soon.

Well I see the next step of that being seeing the past actions of people. I.E we can see them prep their attacks / weapons ectera.
Can be kinda useful, especially if it leads to seeing / predicting the future.
 
Well I see the next step of that being seeing the past actions of people. I.E we can see them prep their attacks / weapons ectera.
Can be kinda useful, especially if it leads to seeing / predicting the future.

That might be true. If we go by the theory that some Esper power are mostly based on some sort of calculation effect, like time-space based for teleportation or vectors for Accelerator and electromagnetism for the Railgun, then perhaps this is also a perception based power that allows the viewing of past events by deriving the original events that happened based on all the variables of the current environment and how everything has changed since then.

But if Envisioned Structure can see through and look into an object or a person's rough outline for now, I'm imagining that in the future it could work directly with the AIM perception for a combined effect of seeing just how and where are powers operating from, and perhaps whats the real difference and similarities of Esper and Magicians. I have no idea just what effects this would have when we learn magic too, since the GM said our powers are different enough to allows us to learn both.
 
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Changing Vote

[X] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
[X] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
I would just like to point out (as it is under represented) that the Inertia sense also has several advantages.
1) It would be great in non-ranged combat to be able to move our opponents (and ourselves) around to wherever we want them to be... I know there are martial arts based on this (makes envision structure superfluous).
2) walking on a poor/ slippery/ damaged surface would allow us to move almost unhindered as we can know exactly how much force to exert to get to where we want without slipping/ dislodging anything.
3) Envisioned Structure is all well and good at finding us secret passages but with inertia sense we could just touch each object and tell if the wall is abnormal in some way (thus finding possible passages and compartments). It would be slower, but it would work... theoretically.
note: at this point envision structure is just a faster, ranged, less versatile version of inertia sense.

Points I would like to raise about other peoples points
1) You say we will be able to get into secure areas with Clairsentience. But if I wanted security I would just go for a hand/ eye scanner and then you are all out of luck. Also face recognition and stuff would be bad
2) Clairsentience does sound useful I'll admit... it will allow us to track people with ease... as long as they are not on some kind of transport (see the problem with that?)

I can't recall the other arguments off hand so I'll leave off with saying that inertia sense has the potential... and it can easily be used to boost our combat should it come down to that

eh.. this could be better argued but I just wanted to point out some of the advantages here that no one else seems to be going for atm.
 
note: at this point envision structure is just a faster, ranged, less versatile version of inertia sense.
That is kind of debatable. From my point of view, Inertia Sense seems like a slower, close-ranged, and less versatile version of Envisioned Structure. Because you can only use it to find out how much power you need to move something. Maybe you can find additional applications for it, and maybe it will grow stronger, but at the end of the day, it's just about how to move something. The main use I could see it is to find weak points and enemies' defense ratings, which we can do with Envisioned Structure anyways, once we could get more details.

Now, the way I see it is this:

Clairsentience: The awesome option, but doesn't have much Development Potential.
Inertia Sense: The magikarp or the red herring option, the stupid-looking option that is a trap or could lead to a great growth down the line (maybe).
Envisioned Structure: The boring and mundane option, but is practical, reliable, and have a clear Development Potential.

And generally, I'm always drawn to boring and mundane option if it is something I could rely and trust on (see my stat distribution plan from before).
 
right... I have a double tomorrow, so don't expect anything till sat probably, but could I get a vote count.
 
[X] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
Can I get a vote count please? I'm planning on starting the update tonight, and having that would make my life so much easier.
 
Vote tally:
##### 3.21
[X] Clairsentience - ??? Stunt - By expending a number of power points equal to the number of minutes divided by five, you can see into the past of any object you touch as if you were in the room with the object
No. of votes: 8
veekie, Nervos Belli, LightMage, Asael, silentspirals, lethe, Vilegrave, MHLord

[X] Inertia sense - ??? Stunt - Upon interacting with an object, you passively are able to tell the exact amount of force required to move the object.
No. of votes: 7
Bass11, Carrnage, Mizu, Z000, Bondo, Shura12305, daemonkeeper

[x] Envisioned Structure - Clairvoyance Stunt
No. of votes: 1
marids

[x] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
No. of votes: 9
Feng Lengshun, Conjured Blade, horus, Alerni, Darklord., frozenchicken, Koden, Shadowward, Wing101
 
[X] Clairsentience - ??? Stunt - By expending a number of power points equal to the number of minutes divided by five, you can see into the past of any object you touch as if you were in the room with the object
 
[X] Clairsentience - ??? Stunt - By expending a number of power points equal to the number of minutes divided by five, you can see into the past of any object you touch as if you were in the room with the object
 
[x] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
[X] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
[X] Clairsentience - ??? Stunt - By expending a number of power points equal to the number of minutes divided by five, you can see into the past of any object you touch as if you were in the room with the object
 
[X] Envisioned Structure - Clairvoyance Stunt - You may choose to increase the cost of activating Clairvoyance by 1. Doing so allows you to see the entirety of whatever you are examining with Clairvoyance as if you were looking at a wire-frame model.
 
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