The Path of Glory: Rogue Sorcerer Quest
(Credit to Swordomatic, as the style of this game will be patterned off of his Glory or Death)
MAXIMUM HERESY ENGAGED
Your name is Medea, and things have not gone according to plan.
Oh, your life could have been a great deal worse than it actually was--being brought up as a relatively innocent-minded sacrifice in the making for the Sorcerer Lord Korian Altheos put you in the top percentile of younglings of the Human Race! You actually were mostly just expected to study, master the mystical arts, and otherwise cultivate your own power, and those become difficult if you're too busy fighting for your life rather than studying the various forms of lore you had access to in his grand library.
Unfortunately, the flipside of encouraging you to grow in the mystical arts and knowledge relatively freely without any 'Distractions', is that a smart person can pick up the pieces and figure out your master plan. Namely, that you were being cultivated. A vessel of aetheric knowledge and psychic might to be consumed to fuel his own drive to--if not apotheosis, at least
significantly improved might that could put him over the top in the next go around.
Now, you may have been a bit on the scrawny side, bookish and a little naive in the ways of the world. But that didn't mean you lacked a survival instinct--and while Master Altheos is a Sorcerer of great renown, clad in warplate of dark glory and standing well over you height and bulk--you were incredibly intelligent and had access to his libraries, ideally, this would be enough.
Maybe if you had more time, less attention put on you, and maybe some less common reagents to complete your preparations--you would be able to walk away from this whole situation having accumulated power, influence--or at least hopefully manage to avoid offending one of his rivals long enough for figure out how to prolong your no-longer limited lifespan.
Unfortunately, you had about a month by the time you had truly understood his scheme--and while you're quite intelligent, you're also not really a miracle worker--the best you could do would be to try inverting the most likely spell-array that he would use to obliterate your body and consume your spirit with. Assuming your head didn't explode, you'd probably manage to come out in one piece.
Probably.
You were shackled to the center of the ritual circle that night, as Master Altheos invoked the power of the Gods--invoking their attention
and their blessings. Meanwhile, you were busy fumbling your gloves off--channelling your will into the inversion arrays you had scribed onto your palms and hidden from his view. The timing would be difficult, and overcoming his ancient and well-honed mind would be even harder... But a one percent chance of survival was better than no chance of survival at all.
He completed his rites--and you had fully primed your spell array. All that remained was to clash with the ancient Sorcerer and hope you came out the victor.
That was about where the plan all fell apart. By some miracle of bravado or act of serendipity, you actually caught him off guard with your response, and your inversion spell was applied to his Sacrifical Consumption array with the perfect timing, rendering you the beneficiary and him the sacrifice. Such is the way of things.
What you didn't expect was the inversion to apply both ways. Stealing his gene-wrought advantages and claiming them for yourself, paving over such trivialities as a lack of a Y-Chromosone and being past puberty through the power of the ritual. Where he sought to claim your mental strength and psychic powers to add to his physical strength and the talent of ages, you got the latter instead.
This went a long way towards ruining any hopes you might have of continuing on in obscurity, as few people are going to overlook a six foot tall woman clad in the warplate of a Legionnaire, but you were nothing if not adaptable.
Character Generation Begins:
Name: Medea
Descendant of the...:
[ ] Black Legion (One Free Advantage)
[ ] Word Bearers (+1 Willpower, +1 Fellowship)
[ ] Iron Warriors (+1 Weapon Skill, +1 Intelligence)
[ ] Death Guard (+1 Toughness, +1 Willpower)
[ ] Night Lords (+1 Weapon Skill, +1 Agility)
[ ] Emperor's Children (+1 Ballistic Skill, +1 Fellowship)
[ ] Thousand Sons (+1 Intelligence, +1 Willpower)
[ ] Alpha Legion (+1 Intelligence, +1 Fellowship)
[ ] Loyalist Defector (Random Stat Bonii)
You personally consider yourself to be...
[ ] Devoted of the Gods (Bound to Tzeentch, increased starting Corruption, may occasionally recieve Rewards if you build up enough Favor, and will benefit somewhat from fellow devotees. Must be building Favor or risk being turned into a gribbly.)
[ ] A Pioneer in Aetheric Studies (Unbound to any Chaos God, reduced starting Corruption, no patron, but that means you have no real enemies out the gate either. No activities are barred to you. Favor doesn't really matter unless you're buttering up one God or another for a Ritual or something.)
Your Favored Psychic Discipline is...
[ ] Telekinesis (+2 Ballistic Skill, +1 Toughness)
[ ] Telepathy (+1 Willpower, +2 Fellowship)
[ ] Divination (+2 Perception, +1 Intelligence)
Advantages: (For each you take, accept a Disadvantage. One Free Advantage is available for Black Legion descendants)
[ ] Chaos Resistant (Corruption Growth is significantly reduced)
[ ] Studious (+1 Intelligence, Less likely to encounter an OCP due to countless hours of burying yourself in Master Altheos' library)
[ ] Sorcerous Prodigy (+1 Willpower, begins with more Psychic Powers)
[ ] Extensive Panoply (Gain a Relic Weapon, Power Armour is in top functionality)
[ ] Natural Talent (+1 Weapon Skill, Generally better combat growths)
[ ] A Retainer (+1 Fellowship, you have inherited a useful servant)
[ ] Progenitor (You have functioning Gene Seed, and the knowledge to create a new Legionnaire with it)
Disadvantages:
[ ] Chaos Magnet (Corruption Growth is significantly increased, cannot be taken with Chaos Resistant)
[ ] Absent-Minded (-1 Perception, Easily distracted)
[ ] Ironbane (-1 Intelligence, You're not good with advanced technology at
all, cannot be taken as a descendent of the Iron Warriors)
[ ] Poor Integration (-1 Strength, Starts with a random Mutation)
[ ] Plaything of the Gods (Favor decreases at double the normal rate, and can enter the negatives. This is a bad thing)
[ ] Sheltered (-1 Fellowship, you have a hard time reading the moment and are likely to annoy others on the Path of Glory)
[ ] Exiled (You are banished from your homeworld for your deeds, no starting Demense)
Participation Tokens
May be used to give your vote added weight in a clutch situation! One Token for a single multiplier
jwolfe_Beta: 1 Token
Chiperninerm: 1 Token
Nox: 1 Token