Renegade Chapter Master Quest Redux (WH40k Quest)

Storm Avengers Space Marine Chapter

Storm Avengers

Founding Chapter: Ultramarines
Founding: M32/Fourth Founding
Chapter Master: Torvald Thunderson
Homeworld: Midgardia (Current), Ragnarok (Former)
Fortress-Monastery: Aula Fortis (Current), Aula Occisi (Former)
Speciality: Combined Arms, Naval Warfare & Boarding Actions.
Colours: Red and white with a golden trim.
Symbol: Crossed golden lightning bolts behind a red lambda 'A'.
Battlecry: "We are the Avenging Storm!"
 
[X] The Asgardia Sector is allied with the Tau Empire.
[X] A triumvirate of the Storm Avengers, Iron Sentinels and Knights of Caliban rule over the Asgardia Sector.
 
With Tau tech, we have many options that could affect the development of our sub-sector. Several options could be available after the time-skip.
  1. Better Industrial Complexes: Even getting a +2 per industry could double our progress and allow us to build more stuff.
  2. Better Fortification Options: If the Tau develop better and more economic fortifications where it costs half as much to build per level, we could finally do fortification enhancements across our planets. That is something we have never been able to do.
  3. Better Forge Options: Given all the shit caused by the Hive Worlds that killed our production, we should be able to build stuff in-house. A potential +2 Production per turn for each Forge could have us beat many Hive Worlds in only a few decades even if they are built one at a time.
  4. Tau education centers: We need to build those pronto during the time-skip since there is so much that could be offered.
  5. More Automated Factories: Given how inefficient manpower is utilized in a Hive World along with countless OSHA violations, many of our current facilities are probably millennia overdue for some maintenance or upgrades.
  6. More education facilities: With the new wave of unemployment, having them go back to school for more productive jobs will be necessary, and less health hazardous.
  7. Family Culture: As nice as having a military culture that works in our favor, glory doesn't help if your family line could go extinct. Maybe we could adopt policies similar to Cadia, I heard in the lore that most of them already have kids before they are deployed in battle. Given the constant fighting with their warped neighbor, that sounds completely logical.
  8. AI and Drone: 50/50 if Chaos is involved, but that stuff could make production much better and have military uses.
  9. SM Railguns: Sorry Boltgun, you probably are going to be replaced. If the Tau have a railgun that can pierce SM armor, imagine one upscaled for Astrates.
  10. New Devilfish Model for SM: Sorry Rhino, but the Tau could develop a bigger transport model for our Astrates. It just need heavier armor and able to transport Space Marines in decent numbers, probably far faster if it can fly.
  11. SM Battlesuit: Would look very weird, but I could see the Tau making a special version for a Space Marine. Probably as a replacement for Assault squads unless they are fighting indoors.
  12. Geneseed Research: If there is a way to get more of them, give them better properties, or reduce fatalities from unsuccessful transfusions; those would be a godsend.
  13. Long-term Astrates development: Since in the lore, Astrates are made by men who have the genetic qualities to become Space Marines, researching what traits can make good SM candidates will be very important for the Chapter's growth. Perhaps find a way to multiply the number of potential candidates through genetic modification and/or encourage reproduction for those who have said genes will be necessary.
Does anyone have any other ideas about what the Tau could give us?
 
I believe they would get a new type of power armour, it would be a fusion of theirs and Tau because while they would be part of the Tau Empire, they are not completely them.



Like I said before, ironically, Farsight Enclave Astartes Armour fits with Storm Avengers.
 
Does anyone have any other ideas about what the Tau could give us?
Also think about what Tau will get.

Like they will get access to Imperial Warp Drives and actual ellar Fields to survive using them.

There are most likely Navigator Houses or two in Sector that will work for them with enought wealth as bribe giving them even more speed.

Or hell arent we now using trained psykers as astropaths for interstellar comms? Tau would realy want even poor FTL comms when they have none and need currier ships.

And thats before just general Imperial experience gained over millenia with stuff being out there in galaxy.

To finsh with simply widespread material science in stuff Imperium makes that Tau lack.
 
SM Railguns: Sorry Boltgun, you probably are going to be replaced. If the Tau have a railgun that can pierce SM armor, imagine one upscaled for Astrates.
I think the ol' reliable Boltgun will still be the standard. While the Railgun is good, I'm not sure it has the anti-infantry capabilities to replace it. The real question you should be asking is about the Tau Pulse Rifle and how that compares to a Bolter.

And speaking of using Tau tech, I think it's needless to say that it would be a lot easier to incorporate it when we're actually part of their military instead of mere trading partners and allies.

There's also another complication I realized if we remain just allies, that being that we currently have over a dozen Subsectors that leapt at the opportunity to join and we have 4 out of 7 Reximus Claimants also clamoring to join the Tau with the only thing stopping them being their location making it hard to join up without making borders awkward. And the thing is, we don't really offer as many carrots as the Tau does. We have a HUGE stick to wave around, but when it comes incentives and soft-power, the Tau have us beat and most like at least 1/3rd of the Sector is going to go to the Tau within the timeskip, and trade and communications will make it so other worlds will also start feeling inclined towards joining the Tau over time.

So really, I think it would be best to just take the deal now b/c if we wait, our position will likely weaken while theirs gets stronger and we might not get such fantastic terms as "become Supreme Commander of their entire military and self-govern our Sector" a century or two down the line.
 
The vote is now closed.
Adhoc vote count started by Oshha on Aug 28, 2024 at 4:21 PM, finished with 134 posts and 77 votes.
 
well...this sucks, like, I don't mind rulership over Asgardia Sector...but the thing with Tau Empire...we could have a massive boost in stuff.
It matters little in the long run. We wont have as great of power over the larger Empire but being important allies can give us significant sway. Plus, cooperating in campaigns should give us a solid chunk of favor to spend on buying their tech from them.
 
On a brighter note, it would mean that the Storm Avengers aren't liable for most of the stuff that Tau Empire does when the Imperium comes knocking. If anything, the Tau would be considered a bigger issue than a few renegade chapters. If we outright joined, we probably would have pointed an even bigger target on our chapter along with a good portion of the Asgardia Sector. Infighting is a thing and we would have spent the time skip beating down anyone who would oppose the unification.

It might be possible that we could still join the Tau, but only at a later date when we have a more positive influence. The Tau in the canon have spent a few generations cultivating a positive position and took over governments that way. Mostly by waiting a few more generations until they can peacefully annex places once most of their opposition is either dead or has been removed by those more sympathetic to the Tau. Trying to do that in two or three decades seems kind of short given the scale of a Sector and average human lifespan (even if it is low for most in the Imperium, there are those higher up who can live for centuries).

We now got three Chapters to deal with, along with any allies who aren't in bed with the assholes. It would be better to consolidate what we currently have so we can uplift several of our planets with new technologies. The Tau will find this understandable if it means the 'good' humans are killing the 'bad' ones. It sounds perfectly logical for the Greater Good.

This doesn't mean that the Tau won't have a nice list of new technology that could turn our forces into the most badass faction in the Sector. I'm salivating at all the planetary building options we could utilize during the time-skip.
 
Infighting is a thing and we would have spent the time skip beating down anyone who would oppose the unification.
But, we know there's a lot of people who are leaping at the chance to go join the Tau and the ones that are most fiercely opposed to it also hate us on principle so we'd kill them anyways. Only ones we don't know is the FWs and the Sisters, but they're already wrapped up in a war where we could fuck them up due to us and the other two Chapters having the biggest fleet in the Sector.

If anything, I see it more likely that we'd be doing infighting to keep most of the Sector from flocking to the Tau b/c it's been 2 human generations since they've been in the Imperium, they're the ones who are most able in filling the void left by the Lord Sector's assassination and the FW Civil War, and can offers them a higher purpose in helping the Greater Good.

Everything points towards refusing to join the Tau as the one that would have us do the most infighting if anything.
 
If anything, I see it more likely that we'd be doing infighting to keep most of the Sector from flocking to the Tau b/c it's been 2 human generations since they've been in the Imperium, they're the ones who are most able in filling the void left by the Lord Sector's assassination and the FW Civil War, and can offers them a higher purpose in helping the Greater Good.

Everything points towards refusing to join the Tau as the one that would have us do the most infighting if anything.

Another option is that we take these people in as refugees as we do have plenty of vacant space. Our allies also have planets of their own (other than the old-school Templars obviously), so we could send those people our way and ask the Tau to help us with a refugee crisis.

Most of them come to our spots so we could have more workers and population, and the Tau can indirectly help us turn them into one of the most impressive fighting forces. We are the part of the Imperium that will give them better healthcare, working conditions, and a host of other benefits that would rival Paradise Worlds.

This could be the best way to curb the influence on the Tau's expansion and give us plenty of new resources that would be very grateful for our help. That sounds like an acceptable method for the Greater Good.
 
Time-Skip = 550-579.M41
[X] The Asgardia Sector is allied with the Tau Empire.
[X] A triumvirate of the Storm Avengers, Iron Sentinels and Knights of Caliban rule over the Asgardia Sector.

Almost a century had passed since the Storm Avengers had first arrived in the Asgardia Sector and during that time, they have gone from newcomers to the rulers of the sector. Yet their chapter does not rule the Asgardia Sector alone. House Reximus has fallen from power due to assassination, betrayal and incompetence, leaving the Asgardia Sector in the hands of the Angels of Death.

Perhaps the Primarch would frown on the Adeptus Astartes taking up rulerships or perhaps the Avenging Son would approve of his own sons taking up governance like he did. Whatever the case, it matters little as the Primarch's feelings have no impact on the Chapter Masters of the Storm Avengers, the Iron Sentinels and the Knights of Caliban coming together to provide leadership for the sector.

Known as the Asgardian Triumvirate, the three Chapter Masters would rule the Asgardia Sector from Vanaheim. Partially to provide legitimacy by maintaining the old capital and partially because the central location of the Vanir Sub-Sector makes it useful for ruling the sector. The Vanaheim Valkyries fell in line first and after them, the assorted Reximus successors and rebelling sub-sectors were brought to heel.

Battlefleet Asgardia was reunited under the Triumvirate's command and the Imperial Guard regiments of the sector reformed into the Asgardian Auxilia with the Vanaheim Valkyries at its head.

Despite the entreaties by the Tau diplomats and widespread popular support for it, the Triumvirate refused to have the Asgardia Sector join the Tau Empire. Instead, the Angels of Death signed an alliance with the xenos. The two neighbouring powers on the border of the Imperium of Man would respect the territory of the other. Extensive trade and travel would cross their borders and their respective military forces would work together when the situation called for it.

The Tau Empire would be allowed to preach the Greater Good in Asgardian space and in turn, the Tau Empire would enforce humanity's worship of the God-Emperor albeit in accordance with the Asgardian Ecclesiarchy. And said Asgardian Ecclesiarchy would be considered heretics by any of their fellows, for rejecting the Imperium of Man for its corruption and inefficiency and for consorting with the xenos instead of purging it.

Use plan voting and make sure that your plan has 0 or more Fate Points. You start with 0 Fate Points and must choose a single option from each category unless stated otherwise.

What do the Storm Avengers do with their sub-sector scale production? First three choices are free, but each additional choice costs 1 Fate Point. Every option is repeatable.
[ ] The Storm Avengers focused on developing the educational institutions of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the defensive fortifications of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the warship yards of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the carapace armour and hot-shot lasgun manufactorums of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the PDF ground vehicle manufactorums of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the PDF aerial vehicle manufactorums of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the targeting cogitator manufactorums of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the Astartes infantry wargear manufactorums of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the Astartes ground vehicle manufactorums of the Gard Sub-Sector.
[ ] The Storm Avengers focused on developing the Astartes aerial vehicle manufactorums of the Gard Sub-Sector.

What do the Storm Avengers do with their Chapter production capabilities? First choice is free, but each additional choice costs 1 Fate Point. Every option is repeatable.
[ ] The Storm Avengers had their Techmarines focus on constructing new basic infantry wargear.
[ ] The Storm Avengers had their Techmarines focus on constructing new advanced elite wargear.
[ ] The Storm Avengers had their Techmarines focus on constructing new Rhinos and Razorbacks.
[ ] The Storm Avengers had their Techmarines focus on constructing new Predators, Vindicators and Whirlwinds.
[ ] The Storm Avengers had their Techmarines focus on constructing new Stormtalons and Stormravens.
[ ] The Storm Avengers had their Techmarines focus on constructing new Dreadnought chassis.
[ ] The Storm Avengers had their Techmarines focus on constructing new Land Raiders

What happened to the recruitment of the Storm Avengers?
[ ] A mixture of a low number of aspirants along with casualties from heavy fighting stacking up as seen a reduction in overall strength for the Storm Avengers. +2 Fate Points
[ ] Over the past few decades, the Storm Avengers have been able to maintain a steady intake of new brothers that has been balanced out by the number of brothers lost. +1 Fate Point
[ ] Thanks to the God-Emperor smiling upon the Chapter, the Storm Avengers have had a noticeable influx of new brothers in their ranks, filling their ranks back up to full strength. -1 Fate Point
[ ] Clearly favoured by the God-Emperor, the Storm Avengers have had both high recruitment and low losses, allowing them to expand beyond Codex strength. -2 Fate Points

What happened to the Chapter Fleet of the Storm Avengers?
[ ] The Chapter Fleet has lost some strength over the past few decades. +2 Fate Points
[ ] The Chapter Fleet has been able to maintain its strength over the past few decades. +1 Fate Point.
[ ] The Chapter Fleet has been able to expand its size over the past few decades. -2 Fate Points

What happened to 2nd Company?
[ ] The Storm Avengers lost track of 2nd Company, with all of its brothers, warships and equipment being declared as Lost to the Warp. +1 Fate Point
[ ] Whether through returning on their own or being retrieved by the Chapter, 2nd Company was returned to Midgardia. -1 Fate Point

What happened to 3rd Company?
[ ] The Storm Avengers lost track of 3rd Company, with all of its brothers, warships and equipment being declared as Lost to the Warp. +1 Fate Point
[ ] Whether through returning on their own or being retrieved by the Chapter, 3rd Company was returned to Midgardia. -1 Fate Point

Salvage from the Pleasure of Salvation.
[ ] The loot from the space hulk was poor. +1 Fate Point
[ ] The loot from the space hulk was excellent. -2 Fate Points
[ ] Determine the loot via randoming rolling for it. -1 Fate Point

Exploration of the bunker beneath Aula Fortis.
[ ] The exploration of the bunker resulted in dangers being unleashed. +1 Fate Point
[ ] The exploration of the bunker resulted in rooms of middling value being uncovered. -1 Fate Point
[ ] The exploration of the bunker resulted in treasures of immense worth being discovered. -2 Fate Points
[ ] Determine the loot via randoming rolling for it. -1 Fate Point

How much of the Asgardia Sector remains in the Tau Empire?
[ ] Before the agreement with the Triumvirate was made, the Tau Empire was able to convince a fifth of the sector to join them. +4 Fate Points
[ ] Sigfred Reximus fell ignobly in the end, but he did keep the Tau at bay long enough for the Triumvirate to sign an agreement that limited Tau expansion to just a tenth of the sector. +2 Fate Points
[ ] As part of their agreement with the Triumvirate, the Tau Empire conceded its human-settled portions of the Asgardia Sector. -2 Fate Points

What has happened to Hell Forge Heimdall?
[ ] Hell Forge Heimdall has been able to grow in strength and forged connections in the Jericho Reach. +2 Fate Points
[ ] Hell Forge Heimdall has retained its strength, weathering attacks by Loyalists and Xenos alike. +1 Fate Point
[ ] Hell Forge Heimdall was the victim of several raids, crippling its industrial capabilities for the near-future. -1 Fate Point

What has happened to the Greenskins of Grendel?
[ ] The Greenskins of Grendel have grown into a proper Ork Empire, uniting and rallying their strength under a singular warboss. +2 Fate Points
[ ] The Greenskins of Grendel have remained as they are, periodically launching minor Waaagh!s into the Beowulf Sub-Sector. +1 Fate Point
[ ] The Knights of Caliban lead a crusade into the Grendel Sub-Sector, purging it of Orks and clearing the way for human colonists. -2 Fate Points

What has happened to the Kabal of the Black Reaping?
[ ] The Kabal of the Black Reaping has risen in stature in recent decades. +1 Fate Point
[ ] The Kabal of the Black Reaping has maintained its stature in recent decades. -1 Fate Point
[ ] The Kabal of the Black Reaping has fallen in stature in recent decades. -2 Fate Points

Who won the Forge World Civil War?
[ ] Odin, Thor & Loki emerged victorious over Sif and her allies.
[ ] Sif and her allies managed to defeat the other Forge World.
[ ] Nobody won with the war falling apart as each Forge World became unable to project prower.
[ ] The war is still ongoing with fierce and brutal fighting amongst the Forge Worlds.

How much strategic damage has been done by the Forge World Civil War? Pick as many as you want, but at least one must be chosen.
[ ] The Battlebarge Yards at Forge World Thor have been badly damaged. +2 Fate Points
-[ ] The Battlebarge Yards at Forge World Thor have been destroyed. +3 Fate Points
[ ] The Battleship Yards at Forge World Odin have been badly damaged. +2 Fate Points
-[ ] The Battleship Yards at Forge World Odin have been destroyed. +3 Fate Points
[ ] The Battlecruiser Yards at Forge World Odin have been badly damaged. +1 Fate Point
-[ ] The Battlecruiser Yards at Forge World Odin have been destroyed. +2 Fate Points
[ ] The Battlecruiser Yards at Forge World Freya have been badly damaged. +1 Fate Point
-[ ] The Battlecruiser Yards at Forge World Freya have been destroyed. +1 Fate Point
[ ] The Battlecruiser Yards at Forge World Loki have been badly damaged. +1 Fate Point
-[ ] The Battlecruiser Yards at Forge World Loki have been destroyed. +1 Fate Point
[ ] The Titan manufactorums at Forge World Baldur have been badly damaged. +2 Fate Point
-[ ] The Titan manufactorums at Forge World Baldur have been destroyed. +3 Fate Point
[ ]
Forge World Odin has lost all of its lesser shipyards. +2 Fate Points
[ ]
Forge World Thor has lost all of its lesser shipyards. +2 Fate Points
[ ]
Forge World Loki has lost all of its lesser shipyards. +2 Fate Points
[ ]
Forge World Freya has lost all of its lesser shipyards. +2 Fate Points
[ ]
Forge World Sif has lost all of its lesser shipyards. +1 Fate Point
[ ]
Forge World Baldur has lost all of its lesser shipyards. +1 Fate Point
[ ]
Forge World Thor has had its Astarte-grade manufactorums crippled. +1 Fate Point
[ ]
Forge World Sif has had its Sororita-grade manufactorums crippled. +1 Fate Point

What has happened to the Order of the Sacred Storm?
[ ] The Adepta Sororitas refused to accept the Triumvirate, fleeing the Asgardia Sector with what remained of its strength. +2 Fate Points
[ ] Refusing to accept the Triumvirate, the Sisters of Battle fought to the last before being wiped out. +1 Fate Point
[ ] The fighting within the civil war saw the Adepta Sororitas crippled and effectively removed as a consideration until the Triumvirate had secured its power and brought the Sisters of Battle to heel. -1 Fate Point
[ ] Despite expectations to the contrary, the Adepta Sororitas surprised the rest of the Asgardia Sector by accepting the rule of the Triumvirate and their alliance with the Tau. -2 Fate Points

What has happened to Battlefleet Asgardia?
[ ] The fighting between the Reximus successors has been a decline in strength for Battlefleet Asgardia. +2 Fate Points
[ ] Battlefleet Asgardia has been able to maintain its level of strength. +1 Fate Point
[ ] Despite the infighting between both the Forge Worlds and Reximus successors, Battlefleet Asgardia has been able to grow in strength. -2 Fate Points

The Battleships of Battlefleet Asgardia.
[ ] The last few decades have seen Battlefleet Asgardia lose all of its Battleships. +4 Fate Points
[ ] The last few decades have seen Battlefleet Asgardia lose two of its Battleships. +2 Fate Points
[ ] The last few decades have seen Battlefleet Asgardia lose one of its Battleships. +1 Fate Point
[ ] Battlefleet Asgardia has been all to retain all of its Battleships. -1 Fate Point

What has happened to the Larant High Kingdom?
[ ] The Larant High Kingdom joined the Tau Empire. +1 Fate Point
[ ] The Larant High Kingdom stayed independent, allying with both Tau and Asgardian. -1 Fate Point
[ ] The Larant High Kingdom became a protectorate of the Asgardia Sector. -2 Fate Points

What has happened to the Strulrot Empire?
[ ] The Strulrot Empire has bided its time, growing its strength as it waits for the right time to strike. +1 Fate Point
[ ] The Strulrot Empire has continued to make periodic invasions of human space, regularly expending its strength in the process. -1 Fate Point
[ ] A minor crusade saw the Strulrot Empire toppled and its worlds liberated. -2 Fate Points

What has happened to the Darcs Coalition?
[ ] The Darcs Coalition has continued to grow stronger, developing its worlds and constructing a vast fleet. +2 Fate Points
[ ] Periodic raids by both sides have kept the strength of the Darcs Coaition in check. -1 Fate Point
[ ] In a great act of diplomacy, the Tau Empire was able to get the Darcs Coalition to embrace the Greater Good. -3 Fate Points

***​

A big vote here. I was planning to split it up into Chapter stuff and Sector stuff, but since all the options draw from the same pile of Fate Points, I decided to make it one massive vote. Anyway, the sub-sector development has industrial development built into the background so you don't spam that option while Giggy Chadders has left for green pastures. You put so much pressure on him that he decided to leave for somewhere he could have some fun instead of being on the run all the time.

Please point out any spelling or grammar mistakes that you spot. Please quote them in the thread and explain what you think is wrong so I know what you are referring to.
 
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So... is anyone tempted to have some of the asshole Forge Worlds suffer so we can get Fate Points there? I'm tempted to let Baldur and Freya suffer a little for their civil war. We might also give up some loot options so we could have benefits somewhere else. Maybe losing a battleship could be an acceptable trade-off for allies or another benefit.
 
I'm for letting Thor, baldur, Freya, and sif get get damaged and with that power vacuum loki and Odin will pretty much be the premier forgeworlds balancing each other with moderate orthodoxy and radical xenarites.

Also I think the loki, Odin, Thor should win but Thor is gets the short end of the stick.
 
So... is anyone tempted to have some of the asshole Forge Worlds suffer so we can get Fate Points there? I'm tempted to let Baldur and Freya suffer a little for their civil war. We might also give up some loot options so we could have benefits somewhere else. Maybe losing a battleship could be an acceptable trade-off for allies or another benefit.
Naval vessels are one of those things i think we need to keep in power, so losing a lynchpin like a battleship feels bad. The focus on our end should be on increasing our ability to ramp up while holding on.
 
or we just let all the forge worlds suffer except one so we can then support it to absorb all the other forgeworlds under one ruler?
 
that's a lot of important choices, and a lot of good stuff that cost fate points gonna have to crack the trusty calculator for this.

So... is anyone tempted to have some of the asshole Forge Worlds suffer so we can get Fate Points there? I'm tempted to let Baldur and Freya suffer a little for their civil war. We might also give up some loot options so we could have benefits somewhere else. Maybe losing a battleship could be an acceptable trade-off for allies or another benefit.
If we chose for one of the alliances to win then having a forge world completely destroyed would not be a benefit, since that forge world would actually be under the control of the alliance we wanted to win. but we despretelly need points, so I am thinking we're gonna have to chose a lot of damage for certain forges but not enough to cripple it, maybe spread the damage and keep one forge world pristine so we can use it for repairs in the short term while the other forge world are repaired,

also from now anyone who dares to chose the destruction of the battleship shipyards in either odin or thor is dead to me, I can't overstate just how important both are.
same for the titan manufactorum but Thatguy would hate you instead.

or we just let all the forge worlds suffer except one so we can then support it to absorb all the other forgeworlds under one ruler?
that would just prolong the war till now and we need that war ended yesterday so we can trade favours with the forge worlds again
 
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As for rewards that could work best for us...

[ ] Thanks to the God-Emperor smiling upon the Chapter, the Storm Avengers have had a noticeable influx of new brothers in their ranks, filling their ranks back up to full strength. -1 Fate Point
[ ] Clearly favoured by the God-Emperor, the Storm Avengers have had both high recruitment and low losses, allowing them to expand beyond Codex strength. -2 Fate Points

Being able to restore ourselves the Chapter Strength or beyond would be great.

What happened to 2nd Company?
[ ] The Storm Avengers lost track of 2nd Company, with all of its brothers, warships and equipment being declared as Lost to the Warp. +1 Fate Point
[ ] Whether through returning on their own or being retrieved by the Chapter, 2nd Company was returned to Midgardia. -1 Fate Point

What happened to 3rd Company?
[ ] The Storm Avengers lost track of 3rd Company, with all of its brothers, warships and equipment being declared as Lost to the Warp. +1 Fate Point
[ ] Whether through returning on their own or being retrieved by the Chapter, 3rd Company was returned to Midgardia. -1 Fate Point

That could synergize with giving us two additional companies to work with. The more Space Marines we have, the harder it would be to kill us through attrition. That has always been one of the biggest weaknesses of the Chapter system. I want us to eventually build Chapters that would number the forces from the Grand Crusade, back when Astrates had 10K instead of 1K.

[ ] Despite expectations to the contrary, the Adepta Sororitas surprised the rest of the Asgardia Sector by accepting the rule of the Triumvirate and their alliance with the Tau. -2 Fate Points

I think this is essential if it means that Sororitas won't be fighting us for our decision. A little costly, but could help us a lot in the long-term.

The rest of the stuff is more subjective.
 
Posting this for public review, as i am unsure of it in some respects. But generally, it hits on the idea that just as we have gained strength and have the Tau as allies. So to have our enemies gained in strength, best the storm avengers prepare for what they do best.

I will note that it starts off without a BB yard capable of repairing anything. But i need to do work.

[]Plan: so much to do, time to capture more ships to do things with.
-[ ] The Storm Avengers focused on developing the educational institutions of the Gard Sub-Sector.
-[ ] The Storm Avengers focused on developing the warship yards of the Gard Sub-Sector.
-[ ] The Storm Avengers focused on developing the defensive fortifications of the Gard Sub-Sector.
-[ ] The Storm Avengers had their Techmarines focus on constructing new Stormtalons and Stormravens.
-[ ] Over the past few decades, the Storm Avengers have been able to maintain a steady intake of new brothers that has been balanced out by the number of brothers lost. +1 Fate Point
-[ ] The Chapter Fleet has been able to expand its size over the past few decades. -2 Fate Points
-[ ] Whether through returning on their own or being retrieved by the Chapter, 2nd Company was returned to Midgardia. -1 Fate Point
-[ ] Whether through returning on their own or being retrieved by the Chapter, 3rd Company was returned to Midgardia. -1 Fate Point
-[ ] The loot from the space hulk was excellent. -2 Fate Points
-[ ] The exploration of the bunker resulted in treasures of immense worth being discovered. -2 Fate Points
-[ ] As part of their agreement with the Triumvirate, the Tau Empire conceded its human-settled portions of the Asgardia Sector. -3 Fate Points
-[ ] Hell Forge Heimdall has retained its strength, weathering attacks by Loyalists and Xenos alike. +1 Fate Point
-[ ] The Greenskins of Grendel have grown into a proper Ork Empire, uniting and rallying their strength under a singular warboss. +2 Fate Points
-[ ] The Kabal of the Black Reaping has risen in stature in recent decades. +1 Fate Point
-[ ] Odin, Thor & Loki emerged victorious over Sif and her allies.
-[ ] The Battlebarge Yards at Forge World Thor have been badly damaged. +2 Fate Points
-[ ] The Battleship Yards at Forge World Odin have been badly damaged. +2 Fate Points
-[ ] The Battlecruiser Yards at Forge World Loki have been badly damaged. +1 Fate Point
-[] The Battlecruiser Yards at Forge World Freya have been badly damaged. +1 Fate Point
-[ ] The Titan manufactorums at Forge World Baldur have been destroyed. +3 Fate Point
-[ ] Forge World Thor has had its Astarte-grade manufactorums crippled. +1 Fate Point
-[ ] Despite expectations to the contrary, the Adepta Sororitas surprised the rest of the Asgardia Sector by accepting the rule of the Triumvirate and their alliance with the Tau. -2 Fate Points
-[ ] Despite the infighting between both the Forge Worlds and Reximus successors, Battlefleet Asgardia has been able to grow in strength. -2 Fate Points
-[ ] Battlefleet Asgardia has been all to retain all of its Battleships. -1 Fate Point
-[ ] The Larant High Kingdom joined the Tau Empire. +1 Fate Point
-[ ] The Strulrot Empire has bided its time, growing its strength as it waits for the right time to strike. +1 Fate Point
-[ ] Periodic raids by both sides have kept the strength of the Darcs Coaition in check. -1 Fate Point
 
more space marines and more navies
win in space, so anything on the ground is manageable by marines
 
[X] Plan: Back With A Vengeance
-[X] Clearly favoured by the God-Emperor, the Storm Avengers have had both high recruitment and low losses, allowing them to expand beyond Codex strength. -2 Fate Points
-[X] The Storm Avengers focused on developing the educational institutions of the Gard Sub-Sector.
-[X] The Storm Avengers focused on developing the warship yards of the Gard Sub-Sector.
-[X] The Storm Avengers focused on developing the targeting cogitator manufactorums of the Gard Sub-Sector.
-[X] The Storm Avengers had their Techmarines focus on constructing new advanced elite wargear.
-[X] The Chapter Fleet has been able to expand its size over the past few decades. -2 Fate Points
-[X] Whether through returning on their own or being retrieved by the Chapter, 2nd Company was returned to Midgardia. -1 Fate Point
-[X] Whether through returning on their own or being retrieved by the Chapter, 3rd Company was returned to Midgardia. -1 Fate Point
-[X] The loot from the space hulk was excellent. -2 Fate Points
-[X] The exploration of the bunker resulted in treasures of immense worth being discovered. -2 Fate Points
-[X] Sigfred Reximus fell ignobly in the end, but he did keep the Tau at bay long enough for the Triumvirate to sign an agreement that limited Tau expansion to just a tenth of the sector. +2 Fate Points
-[X] Hell Forge Heimdall has retained its strength, weathering attacks by Loyalists and Xenos alike. +1 Fate Point
-[X] The Greenskins of Grendel have remained as they are, periodically launching minor Waaagh!s into the Beowulf Sub-Sector. +1 Fate Point
-[X] The Kabal of the Black Reaping has risen in stature in recent decades. +1 Fate Point
-[X] Odin, Thor & Loki emerged victorious over Sif and her allies.
-[X] The Battlebarge Yards at Forge World Thor have been badly damaged. +2 Fate Points
-[X] The Battleship Yards at Forge World Odin have been badly damaged. +2 Fate Points
-[X] The Battlecruiser Yards at Forge World Odin have been badly damaged. +1 Fate Point
-[X] The Battlecruiser Yards at Forge World Freya have been badly damaged. +1 Fate Point
-[X] The Battlecruiser Yards at Forge World Loki have been badly damaged. +1 Fate Point
-[X] The Titan manufactorums at Forge World Baldur have been badly damaged. +2 Fate Point
-[X] Despite expectations to the contrary, the Adepta Sororitas surprised the rest of the Asgardia Sector by accepting the rule of the Triumvirate and their alliance with the Tau. -2 Fate Points
-[X] Battlefleet Asgardia has been able to maintain its level of strength. +1 Fate Point
-[X] Battlefleet Asgardia has been all to retain all of its Battleships. -1 Fate Point
-[X] The Larant High Kingdom became a protectorate of the Asgardia Sector. -2 Fate Points
-[X] The Strulrot Empire has bided its time, growing its strength as it waits for the right time to strike. +1 Fate Point
-[X] Periodic raids by both sides have kept the strength of the Darcs Coaition in check. -1 Fate Point

Well, here's my idea of a plan, it makes the Stulrot a bit of a threat and cedes some of the sector to the Tau, but it gives us a expanded fleet and Chapter and doesn't empower any of the stronger enemies like the Orks or Heimdall, and gives us some nice loot from the base and Space Hulk loot boxes. The name is self-explanatory, of course.
It also gives us a chance to score points with the Mechanicus by helping them guard the shipyards while they prepare them.
 
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I just hope that if we improve our own chapter, the Iron Sentinels and the Knights of Caliban would have similar enhancements. It would suck to have only us improve while they rot. As members of a triumvirate, I hope they get similar increases in population. We would be horrible allies if we didn't help them improve their numbers, especially after all the losses the Iron Sentinels went through helping us out.

After all, having two additional Chapters at full strength or beyond would be another great boon. Sad that they aren't included on the list.
 
[ ] Determine the loot via randoming rolling for it. -1 Fate Point
[ ] Determine the loot via randoming rolling for it. -1 Fate Point

Can these two options please be ZERO pate points, as were leaving it up to fate anyways?

[ ] Nobody won with the war falling apart as each Forge World became unable to project prower.
Does this mean their killed most of each others leadership and we moved in, purged the rest, and took over, integrating them into them back into the rest of the Sector?

If there is one thing I hate about the fate system and time skip you tend to do it's that they outcomes tend to be FAR worse then when we just play that damn quest.
 
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