- Location
- nz
[X] Experimental Soul Technology
[X] Tall
[X] Tall
Question how, relatively speaking, expensive is terraformingTerraforming - gives slight upgrades to defense and infrastructure (resource production)
It would be roughly the same cost as a high tier army to do it once. Basically, each action is terraforming the entire nation to have more resources and defenses and so on. So its a massive upfront cost, every time you do it expect to empty the bank. It unlike many things requires both Basic Resources and Production to fund and as such using it will sharply limit what can and cannot be done outside of it.
i was looking more into the Infra bonus than thatI am concerned that I failed to properly explain the limits of terraforming as a tech path. To clarify once more and sorry for this, the option only covers the Geologic alteration aspect of terraforming. You don't have the biosphere or genetic parts in this option.
Again I reference my hope for impenetrable mountain bastions.Um, quick question to the thread. When you are picking the Terraforming option are you considering biosphere creation/terraforming as well?
I am concerned that I failed to properly explain the limits of terraforming as a tech path. To clarify once more and sorry for this, the option only covers the Geologic alteration aspect of terraforming. You don't have the biosphere or genetic parts in this option.
Insane is a funky trait, basically it means that whenever that hero is used I roll 2 dice. both of them are 1d2s, and if the hero rolls double they get a really nice bonus from their insanity while if the numbers differ they get an equally large malus.
Who? Is that the Emperor? Because of so I'd prefer not to because I genuinely believe if any other faction one the imperium if it became a thing wouldn't be as bad as it was (and I'd prefer he doesn't try to exterminate religion)