Just an idea i dabbeld with,tell me how you find it.
In the far reaches of an unfinished galaxy, reality itself is fragile. The material world is separated from the mystical realm known as the Pale Void by a thin veil, a barrier once constructed by an ancient being whose work was mysteriously interrupted. The Pale Void, a dimension of dreams, spirits, and nightmares, seeps into reality through chaotic breaches, known as Fade Storms, that warp entire regions of space. As Fade Storms tear through the galaxy, they bring with them nightmarish creatures, strange magic, and an unsettling sense that time and space are malleable, making the universe an unpredictable and dangerous place.
At the heart of this fractured cosmos lies the Solis Imperia, a sprawling magocratic republic that governs much of the galaxy. Born from an ancient faith in the Starborn Gods, the Solis Imperia combines arcane magic with forgotten technology, maintaining its dominance through a network of mage-lords, known as Archons. The Assembly of Archons, the ruling body of the Imperia, is a battleground of political intrigue, where magic and technology intersect with religious devotion and corruption. Despite its democratic structure, the Imperia is rife with backstabbing and ambition, as factions within and without vie for power.
But the Solis Imperia is not the only force shaping the galaxy. Other races—each with their own histories, cultures, and ambitions—play their part in the ever-evolving struggle for survival. From the shadow-walking Umbrakai, to the aquatic rebels of the Helarion, the galaxy is a patchwork of civilizations, each navigating the dangers posed by the unpredictable Fade Storms and the relentless pursuit of power.
This is a universe where the lines between magic, faith, and science blur, where entire worlds can be consumed by the Pale Void, and where ancient secrets, both technological and mystical, hold the key to either salvation or destruction.
Long ago, before the rise of the Solis Imperia, the galaxy was whole but perilously linked to the Pale Void. The Ancient, a figure of mystery, undertook the colossal task of severing this connection, attempting to create a stable, ordered universe. His work was left incomplete, however, and the galaxy remains a patchwork of stable regions and chaotic Fade-ravaged zones. Fade Storms—torrential breaches of the Pale Void into the material world—are a constant threat, distorting reality and unleashing terrifying forces into the galaxy.
Though his name has been forgotten, the Ancient's influence endures. Many scholars, mages, and politicians seek to understand and complete his work, while others see the Pale Void as an opportunity, a source of untapped power.
In the aftermath of the Ancient's failed endeavor, the galaxy descended into chaos. As Fade Storms ravaged worlds, the need for order and stability gave rise to the Solis Imperia. Originally a federation of powerful mage-clans, the Imperia united under the banner of the Faith of the Celestial Throne, which venerates the Starborn Gods, beings said to have emerged from the stars to guide mortal races through their tribulations.
At its core, the Solis Imperia is a magocracy, a system of governance where power is held by those who excel in both arcane magic and the understanding of ancient technologies, called Arcteks. The Imperia is democratic in theory, with representatives from each faction—mage-clans, guilds, and noble houses—forming the Assembly of Archons, where decisions about governance, defense, and the exploration of the Pale Void are made.
In practice, however, the Assembly is a hotbed of political intrigue. The Ordo Astralis, the religious arm of the Imperia, holds significant power, influencing appointments, controlling access to ancient artifacts, and keeping the faith of the masses. Corruption is rife, with many Archons more interested in their personal power than the good of the galaxy. Despite this, the Solis Imperia remains the most dominant political force in the galaxy, though its influence is constantly tested by external factions and the unpredictable nature of the Pale Void.
While the Imperia is powerful, it is not omnipotent. Fade breaches have increased over the centuries, and some suspect that the Imperia's own dabbling with the Void has worsened the problem. Bleed Zones, regions permanently affected by Fade incursions, have become a normal part of life in many parts of the galaxy, and the Imperia's military arm, the Bleed Legions, are tasked with maintaining order and containing the worst outbreaks.
The Pale Void, however, is not merely a force of destruction. Some factions have learned to harness its power, such as the Umbrakai, shadow-walking humanoids who draw their magic from the Void itself. They live in the fringes of the galaxy, worshiping the Lords of Night, spirits from the Pale Void that grant them power in exchange for servitude. The Imperia tolerates the Umbrakai out of necessity, but many see them as harbingers of darkness.
Meanwhile, the Helarion, an aquatic race descended from ancient oceanic rulers, have waged a centuries-long rebellion against the Imperia. After their worlds were ravaged by the Imperia's exploitation of their seas and Fade-altered technology, the Helarion launched an ongoing guerrilla campaign, using the galaxy's water-covered worlds as their battlegrounds. The Freehold Alliance, of which the Helarion are a leading faction, stands as a bastion of resistance against the Imperia's control.
Then there are the Skeltari, an insectoid race driven by survival and expansion. Their hive-like organization allows them to colonize new worlds rapidly, and while they have brokered uneasy alliances with the Imperia in the past, they remain fiercely independent, using their adaptive biology to thrive in regions torn by Fade Storms.
Finally, the Astromorphs, ethereal beings existing on the edge of both reality and the Pale Void, are the wild card in this delicate balance. They drift between dimensions, offering cryptic guidance and glimpses of forgotten knowledge, but their motives remain unknown. Some see them as agents of the Ancient, trying to finish what he started; others believe they are merely opportunistic observers, waiting to see how the galaxy unfolds.
In this galaxy of magic, faith, and ancient technology, the Solis Imperia is crumbling under its own weight. As Fade Storms grow more frequent and powerful, the Imperia is forced to rely more on its arcane technology and the Ordo Astralis to maintain control. Factions within the Assembly of Archons are split on how to respond—some advocate for completing the Ancient's work and fully severing the Pale Void, while others seek to exploit the power it holds.
Meanwhile, the Freehold Alliance grows bolder, with the Helarion and other oppressed races pushing back against the Imperia's dominance. The Bleed Legions fight a losing battle as they try to contain the ever-expanding Bleed Zones, and the galaxy teeters on the edge of collapse, where reality itself might unravel if the mysteries of the Ancient cannot be deciphered.
In this volatile universe, individuals and factions alike must navigate the fragile balance between power, faith, and the Pale Void, as the galaxy's fate hangs by a thread. Whether through politics, war, or ancient magic, each group strives to shape the future in a galaxy where nothing is certain and everything can change in the blink of an eye.
Edit: I like world building i got more about the world but dont wanna double post.