[X] Go to the quartermaster and request that she arranges a meeting with a priest or a group of them. Explain that after observing the results of our last project we believe it may be theoreticaly possible to create a forge attuned to the light in order to produce items with a natural affinity for the holy magic of the priesthood. But to do this we would require a significant amount of light attuned energy focused on a forge or somehow bound directly to it and for this we require the assistance from a priest - or more likely the assistance from several priests or one or two priests and several acolytes.
-[X] While we wait for the meeting to be arranged also request the resources needed to produce a thorium anvil of our own and then do so.
--[X] Also request the metal needed for several steel or iron crossbow quarrel's - once we have them attempt to bind lesser air elementals to them to give them more kick. Once they are done find our new veteran friend and ask him to try them out at a practice range to see if they are suitably destructive.
---[X] Should the binding of the quarrels prove a success do the same process but with our new mithril hammer.
[X] Spend at least one day of the week relaxing.
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"You want what?" Officer Harding's eye brow raises.
"Got a bit o' a bug in my head. Figured that the forge can be used to make elemental attunement, and it does effect the metals based on that. Maybe could use somethin' like that to make light based stuff." You shrug and rock on your feet.
She stares at you for a long while, and you refrain from scratching. The uniform is itchy, and thicker than what you are used to too. Nice materials, but you have to break it in more before you are comfortable.
Finally Officer Harding nods. "If you think you can manage something, I will arrange a meeting with a liaison before the end of the day. Let the priest know your requirements, and they will take it from there. Anything else?"
"Was thinking of making a Thorium Anvil." You shrug. "Figure it would be good to get the best stuff."
"Well, you have some interesting data from your last experiment, and you have a very interesting proposition, so I can arrange one delivered to you instead of you actually making it." Officer Harding looks through her paperwork. "Thorium is a favored item for armor and such, so we actually have more workers on it than we do mithril. A proper anvil for that helps significantly."
You nod. Anvils are important for forging, but are really just a thing to brace your crafting on. The best ones are those without give, and hefty. It's usually cast iron, but a good Thorium anvil can take a very high beating. It's also got the highest melting point out of all the metals. Without magic, it's flat out impossible to your knowledge. With it, it's still a time intensive thing to work with.
Done with that, you head back and start fiddling around with something more personal.
When you grew up, you didn't really know about all the different sorts of magics. To your knowledge, the fire elemental was the way to do things. Yet it's apparently not. Arcane magic has a very distinct 'tang' to it. You can't really describe it as anything else. It doesn't do much noticeably to the metals at first, but it might if you can push it.
This involves working on your runes and understanding them more than you already have. Where before it was something by rote, now you want to really get into it.
The priest finds you as you explore this idea, covered in black charcoal, and with half a dozen runes scrawled everywhere across the floor.
"Hello?" She's a pretty thing, blonde hair, slim, and just a tad older than you. "I'm here to speak with Wayland?"
You perk up immediately. "That's me. Your tha priest?"
"Acolite in training. I can assist you directly." She corrects and smiles uncertainly. "I can channel the light a bit, and know all the basic prayers."
"Well, that'll work then. What ya called?" You smile warmly.
"Joyce Hale."
What comes next is a lot, and lot of work. Examining and working on the various runes you use for setting up a forge, and what arcane users would do. Then you have to work on learning how the Light is channeled. Which is even more work. And then working on combining the three sets of knowledge together to even get an idea of what you can do with it all. That's on top of the reporting you have to do, and the possible side projects.
But when you are done? You have an array you can setup to align your forge against the Light, the Elements, or the Arcane.
Furthermore, you pick up on something that your mentor probably didn't intend. Or maybe he did, but didn't tell you directly? You can do elemental bindings apparently. Summon small elementals of air, fire, earth, or water.
They can't be bound directly to the weapons. (You think it's a bit cruel too really, they are smart enough to fear death.) But they can sort of force the attunment along more.
Which gives you another thing to test actually.
Mithril is aligned with Arcane, you know this from previous testing. You've never been able to figure out what the second alignment is until you had a wind elemental push it more. Mithril aligns with lightning.
So, you have made some serious progress, and increased your knowledge greatly.
By the end of the third week, you do a full write up of your findings, and the experimental array you have created. It's a pretty intesive thing, and requires quite a lot of enchanting knowledge though. Not just of Arcane magic, but of the magical schools in general. Unfortunately, you've reached the limits of what your previous teacher has imparted. And you think your poor little runed copper rod will break if you do anything more hefty.
[]
Enchanting up to 150
Shaminism learned.
Light Magic learned.
Learned the following:
Three Point Forge: An enchantment placed on your forge to allow it to attune metals used in it. Can attune metals to light, elementism, or arcane.
Spiritual Sharpening: Increases an attunment
Metalic Property unlocked:
Mithril (Arcane): When Mithril is properly aligned with Arcane magic, it turns purple, and is capable of channeling arcane far easier
Mithril (Holy): When Mithril is used in a light-forge, it turns a silvery-white. Joyce says it feels off somehow, and while useful, is like wielding a miss-weighted hammer.
Mithril (Lightning): Mithril aligned with wind elements are where it really shines. It gives off a small static shock naturally.
Enchanting learned:
Lightning: +8 - 2 - Enchanting *Special, requires Mithril used in item
Enchanting Perks:
-125 Upgrades Firey and Frosty to Flaming and Icy
-150 You can completely wipe and recover the cost from enchantments
You have been paid!
+6 GP from salary