Putting the Craft in Warcraft

Aluminium in and of itself is useless without something to supercharge it. Whether we can do it safely on hte other hand is a different matter entirely
To my understanding Mithril is a metal you do not have to make using magic but something you can find in veins and what not. What I am suggesting is that some of the ores that contain aluminum like Bauxite had their aluminum content changed into mithril like how the regular aluminum ore was changed mithril due to high exposure to arcane energy.
 
To my understanding Mithril is a metal you do not have to make using magic but something you can find in veins and what not. What I am suggesting is that some of the ores that contain aluminum like Bauxite had their aluminum content changed into mithril like how the regular aluminum ore was changed mithril due to high exposure to arcane energy.
You can get flecks of Mythril from any Aluminium ore. It's just that those flecks are distinct from Aluminium and would not react to the Bayer's Process though a combination of purification would probably isolate any amount of Mythrill rather effectively.

Now why you would want to get such a small quantity from what would likely be a multi step process is a different metal entirely
 
You can get flecks of Mythril from any Aluminium ore. It's just that those flecks are distinct from Aluminium and would not react to the Bayer's Process though a combination of purification would probably isolate any amount of Mythrill rather effectively.

Now why you would want to get such a small quantity from what would likely be a multi step process is a different metal entirely
Sigh. You haven't been reading what I have been saying. I have been suggesting that we make a version of the bayer process designed to extract mithril. Also all those small quantities will build up simply due to it being much more worthwhile to get those ores to extract the mithril from.
 
Sigh. You haven't been reading what I have been saying. I have been suggesting that we make a version of the bayer process designed to extract mithril. Also all those small quantities will build up simply due to it being much more worthwhile to get those ores to extract the mithril from.
Doesn't work that way. Mythril has stats too high for them (Bayer's process equivalent) to work. Blame Magic

A multistage Purification process on any Aluminium ore would work but it's again tedius for minimal gain since we're literally taking everything out until only Mythril remains rather than taking Mythril out directly.

Well in theory you can just melt everything and filter the only solids and get mythril but the problem is that molten rocks with flecks of Mythril is way too difficult to filter properly.
 
Don't forget arcane magic and it's synergies with Enchantment.

And Engineering.

And lot's of other stuff
Engineering is nice but optional - alchemy is not.

Remember that to really be able to make everything metal wise you need alchemy(arcanite and a few other things). enchanting(enchanted metal bars, magical items), blacksmithing(actual forging).
 
Doesn't work that way. Mythril has stats too high for them (Bayer's process equivalent) to work. Blame Magic

A multistage Purification process on any Aluminium ore would work but it's again tedius for minimal gain since we're literally taking everything out until only Mythril remains rather than taking Mythril out directly.

Well in theory you can just melt everything and filter the only solids and get mythril but the problem is that molten rocks with flecks of Mythril is way too difficult to filter properly.
There's a solution to that. It's called magic. Also I don't remember the GM saying that we couldn't make a bayer's process equivalent for mithril. Or that it wouldn't work due to mithril being to tough.
 
Engineering is nice but optional - alchemy is not.

Remember that to really be able to make everything metal wise you need alchemy(arcanite and a few other things). enchanting(enchanted metal bars, magical items), blacksmithing(actual forging).
Technically alittle under half our enchantment comes from Arcane magic studies. Shamanism would probably give us lightning enchant and etc. On top of other greater effects and synergies that having both will give.

Also there are other things outside of Metals that we can focus on like say using monster carcasses to see if there's any additional effect that makes it better than standard materials. Or Runecloth which IIRC isn't an alchemy product. Alchemy... isn't all encompassing really. Just brokenly useful for metal blacksmithing which is our current focus*.

But I prefer better Enchants over better Metal Materials so let's disagree there. It's mostly not relevant now

*Enchanting being the second focus but that's synergises with Magic of all types, again as we see in how we learnt the relevant elemental enchants from the Magic Primer Spell book.
There's a solution to that. It's called magic. Also I don't remember the GM saying that we couldn't make a bayer's process equivalent for mithril. Or that it wouldn't work due to mithril being to tough.
Bayer's process is technically a chemical reaction to form substance X that theoretically anyone can do with minimal equipment and training. Using magic negates the Mass production aspect since you need significant training now to get good enough to harvest raw Mythril in appreciable amounts from non standard ores and negates the point of having a Bayer's process equivalent** in the first place*.

There's also no chemical reaction that will pull Mythril out since it's properties (or the high melting point without magic Fire) makes it exceedingly though to diferentiate it from the rocks and ores through any natural means. Again you can crush it into dust but that only works for flecks beyond a certain size, melt everything and try to fish out the remaining solids, and etc but those are time consuming and inefficient

*Well there are a few ways but we need high enchant and engineering and maybe Alchemy to acomplish Mythril separation for most of these ores. Which is really so far out as to be irrelevant this early in the quest when there's no guarantees that it will work.

**Bayer's Process is meant to make Aluminium easier to collect via functionally lowering the requirements to gather it and then throwing lot's of resources at it. A magical*** process would be mostly out since it takes training to be good at magic and more training to learn non standard spells.

***Magic is the answer to everything. Nothing says it's a good answer
 
Technically alittle under half our enchantment comes from Arcane magic studies. Shamanism would probably give us lightning enchant and etc. On top of other greater effects and synergies that having both will give.

Also there are other things outside of Metals that we can focus on like say using monster carcasses to see if there's any additional effect that makes it better than standard materials. Or Runecloth which IIRC isn't an alchemy product. Alchemy... isn't all encompassing really. Just brokenly useful for metal blacksmithing which is our current focus*.

But I prefer better Enchants over better Metal Materials so let's disagree there. It's mostly not relevant now

*Enchanting being the second focus but that's synergises with Magic of all types, again as we see in how we learnt the relevant elemental enchants from the Magic Primer Spell book.

Bayer's process is technically a chemical reaction to form substance X that theoretically anyone can do with minimal equipment and training. Using magic negates the Mass production aspect since you need significant training now to get good enough to harvest raw Mythril in appreciable amounts from non standard ores and negates the point of having a Bayer's process equivalent** in the first place*.

There's also no chemical reaction that will pull Mythril out since it's properties (or the high melting point without magic Fire) makes it exceedingly though to diferentiate it from the rocks and ores through any natural means. Again you can crush it into dust but that only works for flecks beyond a certain size, melt everything and try to fish out the remaining solids, and etc but those are time consuming and inefficient

*Well there are a few ways but we need high enchant and engineering and maybe Alchemy to acomplish Mythril separation for most of these ores. Which is really so far out as to be irrelevant this early in the quest when there's no guarantees that it will work.

**Bayer's Process is meant to make Aluminium easier to collect via functionally lowering the requirements to gather it and then throwing lot's of resources at it. A magical*** process would be mostly out since it takes training to be good at magic and more training to learn non standard spells.

***Magic is the answer to everything. Nothing says it's a good answer
Please stop talking as if you are the GM. If Lost star flat out tells me we can't invent a version of the bayer's process for mithril then I will accept it. Not from you. I'm not trying to be rude but I dislike being told some things aren't possible by people who aren't the GMs in quests. There have been ties they weee wrong. Especially if they don't have any backing in lore. I'm pretty sure mithril isn't arcane infused aluminum in canon WoW.

@Lost Star I what evilevil saying true? That it isn't possible to make a bayer's process equivalent for mithril?
 
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@nightblade Sorry, but I'm going to say no. Mithril in the 'wild' is actually found in chunks. It's actually not a naturally forming substance. It's instead a product of the well of eternity exploding. In essence what people mine when they mine mithril is the remnants of the continent that went boom.

If I'm understanding the bayer's process right, it's a basic chemical reaction that extracts trace amounts of aluminum from the materials. Mithril's not like that.
 
@nightblade Sorry, but I'm going to say no. Mithril in the 'wild' is actually found in chunks. It's actually not a naturally forming substance. It's instead a product of the well of eternity exploding. In essence what people mine when they mine mithril is the remnants of the continent that went boom.

If I'm understanding the bayer's process right, it's a basic chemical reaction that extracts trace amounts of aluminum from the materials. Mithril's not like that.
Thank you for confirming that it isn't possible.
 
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Here's a thought. Moonwells gather energy from ambient light of the moon. If our people have met the night elves and we can learn how to make moon wells we might be able to create versions that concentrate stuff like arcane or pure elemental energy of different types to try and make new kinds of metals.
 
Enchant bellows with frost or flame. It is currently within our abilities to do.
Because cold air is denser, and doesn't take much heat to turn into hot air and expand, using cold enchanted bellows could result in hotter flames due to the bellows filling up with colder, and thus denser, air. The denser the air, the higher the oxygen content per blow the bellows put out. Or the magic overpowers that effect and cools the forge, meaning that the flame enchanted bellows may be better for increasing the temperature of the forge.
If the bellows are too powerful, we have a flamethrower and a freeze ray.
They can also be used as air-conditioning in hot climates, and to warm things up without burning fuel. People in hot climates or places where fuel costs are high, like on ships, would really like this. This provides a way to heat sealed rooms without burning up all of the oxygen.
 
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7
[X] Accept it (experimental division)

Ultimately, you really don't have a reason to turn down the contract. So you sign, and are immediately on a ship to Stormwind. You don't remember much of the trip aside from that honestly. You apparently get horribly seasick, and spend the entire trip feeling like you were dying. It's only when you are on dry land at your destination that you are able to recover and actually look around.

Stormwind is a big city that puts the little port town you were in to shame. It's just a bit intimidating, and you spend a few moments just looking around at everything.

Thus you almost miss Leon being lead off. The idiot reorients your attention with a hearty backslap though.

"I'll look ya up Wayland later." He states cheerily. "Get real famous so it's easy!"

"Soldier you aren't being paid to lollygag around!" The yell of a sergeant makes you both look. "Get your ass in line before I align it with my foot!"

You watch as your friend happily trots to stand with a half dozen other recruits, and smile stupidly at the sergeant. The resulting screaming fit from the man is almost epic to watch. Leon just stands there and nods. Eventually the smile goes away, and you are about to turn away when you catch the sergeant slamming his fist into Leon's stomach.

You wince just a bit. The result is about as you expect. Leon looking confused, and the sergeant looking even more confused. You restrain from smiling and look around for your contact. Leon's built like a stone wall, the sergent probably hurt his hand more than the teen.

You are found soon after Leon starts running to his place with the rest of the recruits.

"You are Wayland?" A stern looking woman looks at you over her glasses. "Bit young I see. You're slated to get into the experimental division."

"Yes'em." You stand at a sloppy sort of attention. She's a bit old, but you'd already call her more attractive than most of the others back home.

"You may refer to me as Ma'am." Her eyes flash, and you straighten just a bit more.

"Yes Ma'am." You have to refrain from mimicking the salutes you are seeing up and down the port.

"Better. I am officer Harding. You will be reporting to me." The woman turns and starts to walk, and you hurry to catch up. "Any issues, or setbacks will be reported to me immediately. The experimental division has a fair amount of latitude, but you are expected to keep me updated at all times."

You move to her side and nod. "Yes Ma'am."

"Now it says here you know how to work Mithril in dwarven techniques. I will therefore place you in workshop thirteen. It's currently empty, and has not been in use. You are one of four blacksmiths we have working. One is working on thorium processing, another standard enchantments, and the third is attempting to find better ways of processing our current resources." Officer Harding doesn't waste any time you see.

"You want me to work on mithril then?" You ask casually. "Gonna need a lot o' it."

"What I want is immaterial. It's what stormwind needs. We are still facing the orc threat from the swamps. Fell resistance is likely our best option, but that's a long term goal. You have a week to setup." Officer Harding pauses and looks you up and down. "You will be issues a set of uniforms that you will wear when in your workshop. You will keep them clean. You will keep your workshop clean."

You think you should be offended honestly, but you are a bit stuck on something else. "What're orcs, and Fell?"

That gets you a full stare, and you think Officer Harding is fighting back a headache. "Orcs are big green savages. Think trolls but wider. You do know what a troll is?"

You nod at that.

"Good. Orcs don't regenerate, but are roughly twice the size of a human. You can see one if you ever are called to meet King Llane. He has a civilized one as a companion." You see Officer Harding pause again. "For the love of light if that ever happens, let me know?"

"All right." You can agree with that. You have no idea how ta talk with a king anyway.

"You will also be issued a single person room in our officer quarters." Officer Harding switches subjects and starts walking again. "You will not have company overnight in this room. You will keep it quiet since there are several fellow officers on night shift."

"Sounds fine there." You keep pace with her, and try not to stare at the place too much.

"You will be paid monthly at the end of the month." The woman pauses here. "Since you have just moved in, let me know if you need an advance. Some of our recruits require this to get food."

"Got some money squared away. Though I don't know how much it will stretch. This place looks faancy." You whistle as you pass under a very nice looking white stone arch.

"The inn next to your quarters serves meals to specialists like you for a fair amount. It can be a bit bland by all accounts." Officer Harding shrugs and continues. "That is it for living arrangements. The only thing left I have to talk about is the standard budget you are given."

You think this is a serious topic as the Officer makes certain you are looking at her.

"You will requisition everything from me. If it matches your current project, and is within your budget, you will be allowed. You can buy materials from a supplier with personal funds, but you will not be reimbursed. You get a twenty percent discount from them. Remember that. If you need experimental materials, I will attempt to procure them." Officer Harding looms, and you try not to take a step back. "Do. Not. Abuse. This."

"Yes Ma'am." You squeak.

Officer Harding nods, and then turns smartly up to a large building. You see a lot of smokestacks here, and after a moment you can confirm what it is. It's a series of workshops. Fourteen in all. Yours is completely empty aside from the forge and anvil. No tools, or otherwise.

"Most specialists like to bring their own tools, but if you need some let me know. They won't be custom, but they will be servicable." Officer Harding nods at the room. "Get settled, and I will show you where your room is. I want a tentative project idea at the end of the week. Try to keep it at thirty gold or less." The last part is fairly dry, and you can't help but smile.

"Lemmie guess, you get a lot o' big ones?" You shrug out of your pack and get out your worn tools. No sense in carrying em around now.

"Specialist Swales is working on refinement. Her initial request totaled over a hundred gold." Officer Harding doesn't look particularly happy about that.

You give a whistle. "'K then, what was she doin', buying a few hundred bars of Thorium?"

"Good guess." Officer Harding turns away and begins to walk again.

"Wait, serious?" You run to catch up. "What sort o' daft idea is that. Thorium breaks if you don't do it right."

"But we don't know why." Your superior looks at you with a slightly surprised expression. "Now Thorium properties aren't that well known. Glad to know your evaluator hasn't exaggerated."

You smile just a bit. "Noticed that the forge didn't have a elemental put too."

"Elemental?" Officer Harding pauses and looks at you.

"Ya know, ta make singing metal melt?" You look at her and realize she has no idea what you are talking about. "How do ya make mithril melt?"

"Oh, we use an arcane array. Fairly easy to have a mage come in and setup something if we need it, but every blacksmith does it differently, so we wiped it when the place wasn't in use." Officer Harding turns to lead the way again. "You use an elemental? That's interesting. I wonder how it differentiates from arcane forging."

"Would have ta test it." You know that would take a fair amount of time actually.

"Well, a good first project for you then." Officer Harding leads you into a single story building with a lot of doors. There you get to a simple room, with a bed and not much else. "Your room. If you wish to move out, let me know your new address."

"Sounds good ta me." Seriously, you've never had a room for yourself.

"Also, one last thing." Your superiour hands you a badge. "Do not lose this. This is your ID. Have it visible whenever you are around this area. If you do not, then a guard will arrest you, and you will be put into jail until I personally come to get you out."

You gulp.

With that she leaves, and you look around. A room to yourself. That makes you pretty happy!

[]

Current living expenses: .3 per day.

Current workplace: Barren Workshop
You have one week to present a good first project.
 
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You think you should be offended honestly, but you are a bit stuck on something else. "What're orcs, and Fell?"

That gets you a full stare, and you think Officer Harding is fighting back a headache. "Orcs are big green savages. Think trolls but wider. You do know what a troll is?"

You nod at that.

"Good. Orcs don't regenerate, but are roughly twice the size of a human. You can see one if you ever are called to meet King Llane. He has a civilized one as a companion." You see Officer Harding pause again. "For the love of light if that ever happens, let me know?"
Minor nitpick, but unless it was on purpose you left out the explanation on Fel.
 
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