So, now that we've gone over the immediate question of "why did that just happen", let's turn to the question of "what do we want"?
Well, obviously, Yui wants magical girls. That's what Yui always wants. But which magical girls does Yui want most?
I have run low on innuendo, so let's take a look at what we know about them and see if we can answer that question, which will then lead us to the question of "knowing what we do about what is happening and why, how do we make what we want to have happen
actually happen?" That one's tricky though and I'm not covering it this post.
Girl
|
Magic
|
Weapon
|
Friendship
|
Animosity
|
Experience
|
Notes
|
Honoka Furuhata
|
Magic radar km+
|
Bombs/mortars
|
Oshigiri
|
-
|
Veteran
|
Team lead, well-meaning but bad at it
|
Ikue Oshigiri
|
Conceptual bullshit
|
Sword of bullshit
|
Furuhata
|
Everyone else
|
Veteran
|
Flawed and disliked, but Furuhara doesn't see it
|
Shina Konno
|
Weak point detection
|
Twin swords
|
-
|
Furuhata
|
Veteran+
|
History of backstabbery
|
Tsurumi Ninomiya
|
Object duplication
|
Duplicated objects
|
-
|
Chizuka
|
New
|
Bitter about Chizuka being stronger
|
Chizuka Kumoto
|
Magneto
|
Also Magneto
|
Everyone?
|
-
|
New
|
Manipulated into starting this
|
Akina Tamazaki
|
Set scry/teleport beacons
|
Magic longbow
|
-
|
Furuhata, Many external
|
Veteran
|
Proud, competent, soloist, sees people as tools
|
Miyu Ishida
|
Item enchantment
|
Magic multitool
|
Furuhata?
|
Everyone/angry
|
Extra New
|
Long-term value
|
@Echo's posts were nice and all, but they weren't a chart. Charts are nice. I've covered this in-thread before.
So, it should be readily apparent that unlike Kaede's group, this team doesn't have fault lines- it has a solid core, built out of Furuhara and Oshigiri, who are loyal to one another and have between the two of them everything they need to effectively watch each others' backs and to fight and win against witches and magical girls alike. Nothing else here is solid; every girl is on her own with no reliable friends. Instead, they're held together by practicality and mutual benefit. This means that we can probably pick and choose who we want to poach, but it also means that the team cohesion they do have is likely to shatter into tiny bits if subjected to serious stress.
Furuhata and Oshigiri should be addressed together, as the only pair with mutual loyalty. It's perhaps a rash play, but I think they're actually a really attractive prospect. Furuhata is a veteran who genuinely tries to keep everyone safe and do the right thing by her people- while having been living in Tokyo for, presumably, her entire period as a magical girl. That bespeaks a moral core which has weathered the shit she's seen gone down, because even if she is a shit leader she keeps
trying. We need people who try, and someone like that is likely to find Yui's idealism appealing instead of laughable. And we don't need Furuhata to be a leader because we have other leaders, plus veterans whose experience trumps hers to keep her from insisting on taking charge. Plus, holy crap that wish magic has synergy with Minami's. Oshigiri is more of a problem, since she's been exploiting newbies... but they're a package deal. Aside from that, if we don't have her in a position of leadership she won't have authority to abuse, and she sounds like a
nasty bruiser who could do a lot to make our group's overall combat prowess improve. We only have sparse information on why she's disliked but I suspect it's for all the usual reasons that bitter Tokyo veterans are hateful and awful people, which is something that we have accepted before- we can live with it as long as they're willing to go along with our ways of doing things.
Konno would be fantastic to have around- IF we could trust her, and we know we can't. Finding weaknesses of witches could reduce magic use and casualties while her prowess as a diplomat/socialite would be valuable as well, but it's simply not worth the risk of keeping her around when we won't be able to bring her onto the idealism train and in the medium to long term she's poison to any group that she's not genuinely loyal to.
Ninomiya has a cool power- and we have a lot of people playing with enchantment and cool stuff, so it would do well here- but if she's bitter about
one person being stronger than her, she probably wouldn't respond well to the general level of overpowered bullshit we're throwing around either. We want newbies, but we don't need a morale case and Chizuka is a higher priority in my opinion.
Chizuka we almost certainly want because she's got power attached to a person who likes and is loyal to others but can be manipulated- a great package for someone loyal to Yui in the future, and probably not so tough to turn if we can just get her onto our side in the first place.
Tamazaki has cool powers but not so cool as to overcome her personality. Prideful because she's good we could maybe work with, but seeing people as tools? That goes against our philosophy entirely and we have more than enough enemies without adding hers to the list.
Ishida is a new contractee and upset about everything. That's fair, we have new contractees who are upset about everything too. That's not much to go on, but we could probably take her and have it work out okay, although it would eat up a bunch of actions. Her power is cool but not essential since we already have
two enchanters on our roster. Her stated long-term value to other groups means that Konno will probably want to retain her in whatever group Konno ends up in, so that she can personally reap the benefits, which is likely to make snagging her difficult.
Basically what I'm saying here is that in our ideal situation I think we want to get the group's leadership core and Chizuka on top, plus Ishida if we can get her, and the rest of them should splinter/defect elsewhere/hold tight/wander off and die in a way that we're not responsible for/look I don't really care here. This means that we pick up
zero new members with animosity for one another, get some neat powers and synergy, Konno gets what she wants because she'll be removed from her current disliked subordinate position, and hopefully we'll turn both a newbie and a veteran to the Idealism Side while they drag a huge badass along with them.
Comments, other opinions, and thoughts on how to make
that happen without outright telling Kanno that she should launch a coup would be most appreciated.