April 14th, 2287
[Behold, RobCo Production Line! The Empress commands you to awaken and propregate new automatons! Function in subservience before Her Divine Will!]
You roll your eyes as you finish looking through the innards on the console. This console is being surprisingly finicky, which is an annoyance. "Tian Ming, what have I told you about trying to make everyone serve me?"
[You've told me many things about that subject, Empress. Which Entry should I replay for you?]
"And yet you keep insisting on making everyone worship me." You reply, as you screw the cover in. You honestly hope this works. It's the fifth time you've tried getting this terminal to function, and you do not want to have to go through the entire bank of consoles again. "In fact, I think I remember saying not to do that."
[I do not recall such a conversation. My auto-bias protocols must have edited the audio to confirm my programming. Editing in progress.] There is a pause, as Tian Ming readjusts her hand over to put the screw in a hole in the bottom you can't reach. [Editing done. You want this machine to renounce capitalism and obey you! I will ensure it does, my Empress!]
You put a hand over your lips, trying really hard not to chuckle at your companion's antics. While Tian Ming does not have an auto-bias protocol - and you would know, being her creator and checking her code constantly - you're sure the lack of one would not stop her from proclaiming your greatness. It's one of the many quirks she's picked up on your travels together.
"I dunno, Tian. I'm sure it's more likely to obey Atom." A voice to your side asks. "His Glow is running the place, after all."
While most people would have probably freaked out at the mention of Atom, you just simply turn your head over to notice the younger of your human employees. London just leans upon the edge of the terminal, grinning at the robot beneath you. You've noticed the red shirt and blue pants she has on, which makes it the third pair of clothes she's changed into today. Must still be experimenting with clothing choices.
[His Glow? Ma'am, Atom's Glow is but a dim light before the radience of…]
"Tian, she's just baiting you into an argument." You reply, And not even a serious one, by the grin on her face. "And besides, I think it's time that we be a little more serious right now.
[Right. Sorry, Empress. Now, if my calculations are correct, once we turn the machine on, we should be able to get production going. Now, not all the lines will be operational, but we can worry about that later. By my calculations, we can safely make 14 Protectrons a week.]
"Only 14 a week?" London asked. "Seems a bit low."
[You have to remember that these production lines have not been used in quite some time. We don't want to risk breaking the equipment this early]
"Not to mention that each robot has to be inspected and tested, to make sure there are no defects." You add. "Until we have more employees, that will take some time to do. Especially with the RoboBrains."
[Of course, the amount of raw resources is also a concern we must consider. Speaking of which, did you find anything interesting, London?]
"Oh boy, did I ever! Did you know that next door there was a company that made neon signs?" Huh, London's shaking with excitement. This has got to be good. "Well, me and Andrew have been moving them over. And I think we've got enough for the front of the store!"
"Front of the store?" You ask, eyebrow raised, as you boot up the terminal. Come on, come on...
"Yeah. Andrew thinks we can use them to advertise that we're open for business. Hell, we even found a lot of large Xs all lined up together!"
Lots of Xs all lined up together… [Wait, were those Xs in groups of three?]
"Yes! Yes! Yes!" you interrupt in joy, as the terminal finally makes it past the BIOS screen. "We're in business, we're in business!"
And indeed, you are in business. As the long-dormant production lines start to awaken and move, you can hear the movements inside, starting to work on creating the first robot. The first step of achieving your dreams, born the first time you looked at a robot and knew what you wanted to do with it.
For you are Hang Xin. Once a small Chinese girl born without legs in a post-Great War America, you refused to let the Wasteland take you. Instead, you built a robot capable of being your legs. You studied any medical information you could get a hold of, and poured over robotic schematics. Hell, you even read a few books on how to run a business, though you question a lot of what was written. And when people needed help, you did your best to help them. Just like your home in Gastop City did for you and your family.
But you knew you needed an actual base of operation to produce robots. So eventually you and Tian Ming left Gastop City, and came to the Commonwealth in search of a place to start your business. And while you weren't sure what you'd find, you hadn't imagined a secret underground RoboBrain facility. But you couldn't think of a better stroke of good fortune! Sure, how they had been obtained was absolutely barbaric, and it hurt your soul to read what went on. But you cannot change what was done. You can only use what you have now to better the Commonwealth.
Already, ideas of what to build fill your head. But you know that to try and get too greedy now will only result in lost opportunities and empty hands. And probably being tortured by Judge Zeller. You're going to have to build Xin Industries up carefully. The good news is, the very robots your creating will be a large help in that.
Of course, it's not going to be all robots helping you…
--
"So, it's no Michael Angelo's, but it's got all the neon signs we'd ever need." Andrew Radcliffe says, as he pops open a Nuka-Cola. He's got his boots up on the confrence room table. "Got enough for the outsides. Enough for the billboards. In fact, give me some time, and I could add 'em to the Robobrains. Make them glow real bright."
You look over to the former Las Vegas resident, who's already drawn up a few different ideas for your company logo, and placed them all over the table. Along with flyers. And a couple of papers with company slogans written on them. And they're pretty good ones, which is no surprise for the man you met on your way to the Commonwealth. He's always been able to sell himself to others while you've traveled together, which has helped with traders. And now one of his jobs is selling Xin Industires to the people of the Commonwealth.
Of course, he's also talked himself into plenty of trouble as well. Which is why he's persona non grata in New Vegas. And ended up literally buried up to his neck at Last Call. And barely avoiding being castrated at Vault 69. Aaaaaaaand probably why you saw him running from that assassin south of Gastop City.
"Hmm pretty good. Though I'd want to hold off on advertising until we have some robots ready to sell." You reply, looking at one of the designs. Hmm, a jade green on black background does seem like a good color design. "Or at least protect ourselves if the Judge decides to get ideas."
[Do not worry. This position is well fortified! Unless they can bypass the defense like I could, the worst they could do is trash the storefront.]
You pat Tian Ming. "True. But eventually we'll need to deal with Zeller. I find what he does… distasteful." That is an extreme understatement, but there is no need to be unnecessarily vulgar. "And I don't want to find his men at the doorstep. Back on the signs. Is there a way we can make more glass? A furnace could be very useful."
"Nah. Thing's broken, unfortuantly. Funny, considering all the intact signs." Andrew responds. "There's still quite a bit to look through there, so we'll have plenty of signs and letters if we want them. Also was some rubble blocking a few doors. I'd like to get a chance to clear it out and get a peek at the goodies."
You pause. You really want your employees more focused on the business side of things. But you also don't want to lose a chance to get at scavenge that's been left buried for 200 years. And it's right next door, so everything is probably safe. Unless someone ghoulified and got stuck there all this time.
However, before you can come to a decision, Andrew continues. "I know there of a few other places we could explore. As far as I know, the police station and the airport might have some stuff we can pick through. Of course, if you're willing to expand, I've got some ideas as well."
You hold out your hands, stopping him before he really goes into it. "Let's hold up on expansion until we can get ourselves settled. We're still working on our first set of robots, after all."
"I know, I'm letting my eyes get ahead of my mind again." Andrew agrees, before taking a swig of his soda. "I've just got all these ideas!"
"Hey, I've got ideas as well." You say. "I see a world where robots are providing care. Care the Wasteland hasn't seen for a long time! But…" You stop yourself, maknig sure you calm yourself. "We have to start small. Which means only a few robots at a time." You stop to think for a moment. "And making sure there's no issues with them."
"Right, first impressions. Rogue robots with our logo might be bad for that."
You raise an eyebrow. "Might?"
"I've read some Pre-War lawyer-speak. You'd be surprised what they'd say to make it seem like it's not their fault. Really fast too."
As Andrew starts going over his favorite weasel words of a bygone era, you listen to him. Mainly because it's funny, but also to keep your excitement from bubbling out. Otherwise, you might be too busy somersaulting in excitement.
--
[Starting Relationship Values: Andrew: 250. London: 250. Tian Ming: 1000]
[Quest Started: Incorporated - Gain three new employees (You cannot build them yourself). Sell 10 Robots. Get your name out there.] [1000 XP. ???]
[Quest Started: Mistrial - Deal with Judge Zeller however you see fit] [500 XP. ???]
--
April 14th 2087 - Manufacturing, Sales, and Services
Company Name: Xin Industries
Owner: Hang Xin
Employees: 2 Human, 1 Robot
Company Headquarters - RobCo Sales and Services Centers / Mechanist's Lair [The Forbidden City]
Company Ownings - None
Company Treasury - 10,000 Caps
Company Income:
Company Expenses:
- Payroll: 600 Caps
- Total: 600 Caps
Acid - 50
Adhesive - 100
Aluminum - 150
Antiseptic - 150
Asbestos - 25
Ballistic Fiber - 5
Bone - 100
Ceramic - 200
Circuitry - 150
Cloth - 250
Concrete - 150
Copper - 100
Cork - 20
Crystal - 50
Fertilizer - 100
Fiber Optics - 150
Fiberglass - 200
Gears - 100
Glass - 100
Gold - 50
Lead - 100
Leather - 300
Nuclear Material - 50
Oil - 125
Plastic - 200
Robobrains - 50
Rubber - 200
Screw - 150
Silver - 100
Spring - 150
Steel - 200
Wood - 200
--
Production Wing
Counts as a Robot Workbench.
Units Produced Per Week: 14
Robots:
Assaultrons:
Unit Count: 1
- Adhesive (10)
- Aluminum (17)
- Ceramic (12)
- Circuitry (8)
- Rubber (10)
Eyebot [+ Pod]
Unit Count: .5 [.5]
- Aluminum (3) [6]
- Circuitry (2) [4]
- Copper (1) [2]
- Fiber Optics (1) [2]
- Nuclear Material (1) [2]
Protectrons:
Unit Count: 1
- Adhesive (8)
- Aluminum (11)
- Ceramic (9)
- Circuitry (6)
- Rubber (6)
Robobrain
Unit Count: 2
Current Amount of Robobrain Bodies: 25
NOTE: UNTIL SAFETY CHECKS ARE DONE, YOU CANNOT SELL ROBOBRAINS. YOU MAY BUILD THEM, AND USE THEM FOR YOUR OWN PURPOSES
- Adhesive (9)
- Aluminum (15)
- Ceramic (11)
- Circuitry (7)
- Robobrain (1)
- Rubber (9)
Robotic Platform
Unit Count: 1
- Adhesive (5)
- Ceramic (5)
- Circuitry (6)
- Nuclear Material (1)
- Rubber (3)
- Steel (8)
Sentry Bot:
Unit Count: 3
May overheat.
- Adhesive (20)
- Aluminum (20)
- Ceramic (13)
- Circuitry (8)
- Nuclear Material (6)
- Rubber (14)
- Steel (12)
Moderations:
Paint:
(Half Required Materials For Only Eyebots)
Xin Industries Normal Paint Job:
+1 Intelligence. Double any healing this robot does.
Head:
Enhanced Sensors:
Doubles any Perception Modifier when searching for Biological or Robotic Creatures
- Adhesive (4)
- Aluminum (4)
- Circuitry (8)
- Rubber (4)
Torso:
Regeneration Field:
Slowly heals nearby non-machine allies.
- Adhesive (4)
- Circuitry (5)
- Crystal (3)
- Rubber (3)
Arms:
Electric Pads:
Deals Electrical Damage. Can possibly stabilize freshly killed people.
- Adhesive (4)
- Aluminum (8)
- Circuitry (3)
- Rubber (3)
Legs:
Reinforced Legs
+100 Carry Weight. 50% harder to cripple legs
- Adhesive (4)
- Circuitry (2)
- Rubber (2)
- Steel (10)
Terminals:
Small Terminal
Unit Count: .25
Useful For Running Settlement Stuff
- Aluminum (4)
- Copper (2)
- Circuitry (2)
- Rubber (2)
Desktop Terminal:
Unit: 1
Useful For Everyday Computing And Gaming
- Aluminum (6)
- Copper (3)
- Circuitry (4)
- Rubber (3)
Console Terminal
Unit Count: 1
More Powerful Terminal To Run Important Things
- Aluminum (12)
- Copper (6)
- Circuitry (10)
- Rubber (8)
Spotlights
Unit Count: 1
- Circuitry - (1)
- Gears - (2)
- Glass - (2)
- Oil - (1)
- Screw - (2)
- Streel - (6)
--
Manufacturing And Sales
Units Producable Per Week: 14
REMEMBER TO VOTE AS A PLAN
[] [Manufacturing] You may build up to 14 Units worth of Robots and Computers, as long as you have the material per robot. If you want to add Modifications, remember to put them here and which Robots they are for. (Note: The first 25 RoboBrains do not consume any Units, as their body is already built.)
[] [Sales] You may appoint any amount of Robots and Computers to be for sale. They cannot be used in other actions, but may be sold to customers who would be willing to pay. (Note: You cannot sell RoboBrains at this time.)
[] [Employment] You may appoint any amount of Robots to the services of Xin Industries. Once done, they can no longer be sold.
- [] [Security] These bots will be Security for Xin Industries.
- [] [Sales] These bots will act as Vendors.
- [] [Outside] These bots can be taken on exploration, salvaging, and advertising missions.