Profit Never Changes - A Fallout 4 Business Quest

Fair, in some scenarios of fallout new vegas. Mr House does have beefed up robots. Though wouldn't The Two major Factions be a far worse problem then the beefed up robots could really resolve?

Well, depending on what side quests the Courier does, they can have help from the Boomers, the Enclave Remnents, and I think a couple of other groups. I know that the Boomers at the very least have access to a plane.
 
Andrew/London starting stat block
Alright, here is Andrew's and London's stat blocks. I'm probably going to bed soon, so I'll see you in the morning. Now, Turn 1 will be divided into Manufacturing, and Actions, and see how that works. I can't wait to see how this goes.


Name: Andrew Radcliffe
Employee of Xin Industries

Level: 1
Experience: 0/200
HP: 90
AP: 100

Stats:
Natural (Additional Modifiers)

Strength: 2
Perception: 2
Endurance: 6
Charisma: 10
Intelligence: 10
Agility: 4
Luck: 5

Skills
Natural (Additional Bonus)

Barter: 24
Energy Items: 24
Explosives: 8
Guns: 12
Medicine: 24
Melee: 8
Repair: 24
Stealth: 8
Speech: 74
Survival: 16
Technology: 24
Wearables: 16

Starting Trait: Selling Yourself - Your Speech Dice Pool is doubled, but you must take at least one Speech Check, Barter Check, or Lie per Conversation if possible.

Perks:

Starting Perk: The Writing On The Wall - If you are trying to convince people that it's inevitable that you'll get what you want, or you have what they need, and your Speech is twice as high as theirs, you auto-succeed.
Starting Perk: Hacker (Level 3) - Can hack any terminal, given enough time.
Starting Perk: Robotics Expert (Level 2) - Can hack robots, making them power on or off, attack, or self-destruct.

Inventory:
Reinforced Gecko-Backed Leather Armor: Full Body, 70 Ballistic Resistance, 15 Energy Resistance, 15 Poison Resistance, 15 Radiation Resistance,15 Damage Threshold,
Laser Pistol: 24 Energy Damage. 50 Fire Rate. 71 Range. 71 Accuracy.

Name: London
Employee of Xin Industries

Level: 1
Experience: 0/200
HP: 90
AP: 100

Stats:
Natural (Additional Modifiers)

Strength: 1
Perception: 5
Endurance: 10
Charisma: 6
Intelligence: 8
Agility: 4
Luck: 3

Skills
Natural (Additional Bonus)

Barter: 15
Energy Items: 50
Explosives: 13
Guns: 11
Medicine: 19
Melee: 5
Repair: 19
Stealth: 13
Speech: 15
Survival: 50
Technology: 19
Wearables: 23

Starting Trait: Reformation - Double all dice pools and multipliers when dealing with her faith "Reformed Beliefs of Atom", but is branded a Heretic by Orthodox Children of Atom, and will be shot on sight.

Perks:

Starting Perk: Radiation Baby - Double all dice pools and multipliers involving Radiation
Starting Perk: Blessing of Atom - Immune to Radiation

Inventory:
Metal Armor: 47 Ballistic Resistance, 21 Energy Resistance
Gamma Gun: 100 Radiation Damage. 66 Fire Rate. 119 Range. 66 Accuracy.
 
Fair, in some scenarios of fallout new vegas. Mr House does have beefed up robots. Though wouldn't The Two major Factions be a far worse problem then the beefed up robots could really resolve?
The two factions are not a major problem to Mr House for several crucial reasons.
In the case of the Legion, Ceaser is most likely already dead either by a bullet to the brain or his cancer finally killing him.
Without Ceaser leadership his generals would have most likely have internal power struggle to claim the power of being the new Ceaser. That and the Legion does not have a strong logistic base to continue fighting in major battles.
In the case of the NCR, the war in Neveda is proving to be very unpopular to many citizens back home. Combine that many of there so called scientists are frauds and liars( remember Fantastic at Helios one) the NCR would rather cede control of Nevada to Mr House to acquire him as a powerful ally.
 
Question, what would people like to see or do? That way, I can know and try and tailor some experiences towards it.
A look at our base, its surroundings, and what Xin thinks about. Some interaction with Radcliffe and London so we can get a feel for their characters. Maybe some Worldbuilding about the current Commonwealth, given we are half a year before Canon.
Maybe some research into Mesmetrons? I can think of three different directions that tech could be developed into. Also, checking up on the brains in storage; murderous psychic brains are bad civilization.

Decontamination Archway [Rank 1]: Radiation is the scourge of any Wasteland. This device would allow anyone who'd walk through it to eventually be cleaned of any they'd picked up. This thing, if more could be created, would be a godsend. Even if you couldn't duplicate it immediately, if you could equip your robots with scrubbers based on it, it'd be useful. [Technology Roll. Intelligence Modifier. Xin - The Oath and London - Radiation Baby Applies. Target Number: 200]
I guess we would roll a D100. The Oath trait should double any modifier like London's trait and maybe Intelligence. I'm not sure how Intelligence works though.
Intelligence provides a multiplier to rolls involving the Medicine, Repair, and Technology skills. You also gain more Skill Points upon level up.
The front page says it's a multiplier, while the options say it's a modifier.

Without Ceaser leadership his generals would have most likely have internal power struggle to claim the power of being the new Ceaser. That and the Legion does not have a strong logistic base to continue fighting in major battles.
Sure, but that doesn't mean the Legion simply vanishes. With the Legion being built on a slave/raider economy, I always assumed that after the Legion shattered into smaller fractions they either stayed in the Mojave or moved into the NCR because there is nothing left to loot behind them.
So the Legion turned from an organized threat to New Vegas and the NCR into several disorganized groups that cause problems for both, starting a guerilla war.
 
A look at our base, its surroundings, and what Xin thinks about. Some interaction with Radcliffe and London so we can get a feel for their characters. Maybe some Worldbuilding about the current Commonwealth, given we are half a year before Canon.
Maybe some research into Mesmetrons? I can think of three different directions that tech could be developed into. Also, checking up on the brains in storage; murderous psychic brains are bad civilization.

Good news is, I do have plans for most of what you've described. There will be some worldbuilding, especially for the area your in. I'm really looking forward to East City Downs (Which you can try and take eventually) and the nearby School. Research into the Mesmetron is possible! Robobrains can use them, and you can develop them in many ways.

Also, how bad could Murderous Psychic Brains be? It's not like they can take over the Commonwealth. Probably. Maybe.

guess we would roll a D100. The Oath trait should double any modifier like London's trait and maybe Intelligence. I'm not sure how Intelligence works though

You roll 1DX, X being the Skill. The total is then multiplied by the Stat Multiplier (in Xin's case, 2.7. 5.4 because of The Oath.).

Also, fixed the mistake. Stats are Multiplier.

Also, as a reminder, you gain Skill Points on Level Up.
 
Also, how bad could Murderous Psychic Brains be? It's not like they can take over the Commonwealth. Probably. Maybe.
There is a quote from Chris Avellone, one of the writers of Fallout, about psykers:
Chris Avellone said:
For Fallout fan-fiction purposes, you are welcome to make use of the psykers and their potential from Fallout, but I'd be careful - the psykers in Fallout show some pretty over-the-top mutations that could take the world to Childhood's End faster than you can say "uh, his eyes are glowing?"
 
Alright new rule for the group no psyker or psionic tech both as a hard rule and boundary line. Basically it means if there is a possibility of screwing the world a brand new butthole we should probably avoid it.
 
There is a quote from Chris Avellone, one of the writers of Fallout, about psykers:

Huh, now I need to read Childhood's End. Hope I can find a cheap copy. And yeah, Psykers can indeed be ultra-powerful gamechangers. Lorenzo, for example, would be an extremely hard challenge for anyone in the Commonwealth to put down. In fact, due to how I have interperete him, I don't think any one person can fight him and survive in this quest. A mutual kill, maybe.
 
You can. I would advise against taking over every location. But certain locations can be for very useful for your business.
We just need three.
The General Atomics factory, so we can produce GAI robots like Mr. Handies. The General Atomics Galleria or Nuka-World Galactic Zone, so we can control masses of robots. And Graygarden, so we get the agricultural Mr. Handy programming and their data.

Then we can take over the food production in the Commonwealth and force all our competitors out of business by undercutting their prices.
 
There are some locations that can be use to farm and fish, there is also a Can factory we could make use of. Also Vaults that could be used for a lot of things
 
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There is a limit on how many locations we can control so I only mentioned the three places we need, in addition to our base, to get a monopoly on food production and a machine army.

We can, of course, expand beyond that.
The Beantown Brewery could allow us to go into the beverage market but long-term we would need Nuka-World to corner the market. I guess the cloning facility and the Strontium research could be useful too.
Saugus Ironworks could be needed to secure the raw resources we need to build more robots.

Anything else could be dealt with by setting up subsidiaries we have some way to control. As long as we keep essential stuff like mass-food production and the ability to build robots we stay in control.
For example, getting the Corvega assembly plant into working order and gaining the ability to produce cars would be nice, but that's not a matter of life or death. The plant also isn't very useful without a source of steel, like Saugus Ironworks.

...Actually, I think we could set up a subsidiary like that in short order.
We could get into contact with Spectacle Island to set up a Mirelurk farm; they already have some sonic tech to keep Mirelurks away. If we can re-work that into a method to cage Mirelurks and they rent some robots for security, then they could produce lots of Mirelurk meat.
The meat could be then sold to Theodore Collins, the guy who restarted Longneck Lukowski's Cannery in Canon. He probably could need some assistance in repairing the cannery robots and maintaining the cannery.

We might want to do some research into Mesmetrons first though. That's a less messy way to keep any escaped Mirelurks in check than most other weapons.

This, of course, doesn't mention any medical research we could do, or all the places we want to loot for tech or research, like ArcJet Systems, Med-Tek Research, HalluciGen, Inc. or the Mass Fusion building.
 
Alright, I've had some sudden issues come up, that have eaten up a surprising amount of time. Let this be a life lesson for you: Always keep your important documents close by, and never let important things expire.

However, I do have a tease for the first update.

--

April 15th, 2287

[Behold, RobCo Production Line! The Empress commands you to awaken and propregate new automatons! Function in subservience before Her Divine Will!]

You roll your eyes as you finish looking through the innards on the console. This console is being surprisingly finicky, which is an annoyance. "Tian Ming, what have I told you about trying to make everyone serve me?"

[You've told me many things about that subject, Empress. Which Entry should I replay for you?]

"And yet you keep insisting on making everyone worship me." You reply, as you screw the cover in. You honestly hope this works. It's the fifth time you've tried getting this terminal to function, and you do not want to have to go through the entire bank of consoles again. "In fact, I think I remember saying not to do that."

[I do not recall such a conversation. My auto-bias protocols must have edited the audio to confirm my programming. Editing in progress.] There is a pause, as Tian Ming readjusts his hand over to put the screw in a hole in the bottom you can't reach. [Editing done. You want this machine to renounce capitalism and obey you! I will ensure it does, my Empress!]

You put a hand over your lips, trying really hard not to chuckle at your companion's antics. While Tian Ming does not have an auto-bias protocol - and you would know, being his creator and checking his code constantly - you're sure the lack of one would not stop him from proclaiming your greatness. It's one of the many quirks he's picked up on your travels together.

"I dunno, Tian. I'm sure it's more likely to obey Atom." A voice to your side asks. "His Glow is running the place, after all."

While most people would probably freaked out at the mention of Atom, you just simply turn your head over to notice the younger of your human employees. London just leans upon the edge of the terminal, grinning at the robot beneath you. You've noticed the red shirt and blue pants she has on, which makes it the third pair of clothes she's changed into today. Must still be experimenting with clothing choices.

[His Glow? Ma'am, Atom's Glow is but a dim light before the radience of…]

"Tian, she's just baiting you into an argument." You reply, And not even a serious one, by the grin on her face. "And besides, I think it's time that we be a little more serious right now.

[Right. Sorry, Empress. Now, if my calculations is correct, once we turn the machine on, we should be able to get production going. Now, not all the lines will be operational, but we can worry about that later. By my calulations, we can make 14 Protectrons a week.]

"Only 14 a week?" London ask. "Seems a bit low."

[As we continue to work on this place, we can get additional production lines started.]

"Not to mention that we probably won't be making too many right off the bat." You respond. "We'll need to find more material to make finished products.

[We've still got a lot of stuff here we can look through. Speaking of which, did you find anything interesting, London?]

"Oh boy, did I ever! Did you know that next door there was a company that made neon signs?" Oh boy, London's shaking with excitement. This has got to be good. "Well, me and Andrew have been moving them over. And I think we've got enough for the front of the store!"

"Front of the store?" You ask, eyebrow raised, as you boot up the terminal. Come on, come on...

"Yeah. Andrew thinks we can use them to advertise that we're open for business. Hell, we even found a large a lot of Xs all lined up together!"

Lots of Xs all lined up together… [Wait, were those Xs in groups of three?]

"Yes! Yes! Yes!" you interrupt in joy, as the terminal finally makes it past the BIOS screen. "We're in business, we're in business!"
 
Right, as a heads up, I'm made a change to your Skills Stats. Because for what Xin is suppose to be, I felt a 35 in Technology was too low. So I boosted her Technology a bit. Andrew's Technology has been boosted a bit as well. I'm also doing a last minute tweek to a couple of things.

Hopefully, I'm going to be able to get this finished on Saturday, Sunday at the absolute latest. I will be starting with Robot Creation first, as I need to see how many robots you're keeping for yourself before I can let you assign them to actions.

Also, I want to thank everyone who is participating in this quest. It's fun to see, and I enjoy watching your reactions and responses.
 
April 15th, 2287

[Behold, RobCo Production Line! The Empress commands you to awaken and propregate new automatons! Function in subservience before Her Divine Will!]
Oh god, Tian Ming is a chuuni-bot. And, given that she is our first and "highest ranked"? robot, many after her are going to take their cues from her.

"I dunno, Tian. I'm sure it's more likely to obey Atom." A voice to your side asks. "His Glow is running the place, after all."

While most people would probably freaked out at the mention of Atom, you just simply turn your head over to notice the younger of your human employees. London just leans upon the edge of the terminal, grinning at the robot beneath you. You've noticed the red shirt and blue pants she has on, which makes it the third pair of clothes she's changed into today. Must still be experimenting with clothing choices.
Huh, sounds like London has a sense of humor. I guess her heresy was worshiping Atom in a less formal manner, thus weakening the power of the Confessors and Zealots.

[Right. Sorry, Empress. Now, if my calculations is correct, once we turn the machine on, we should be able to get production going. Now, not all the lines will be operational, but we can worry about that later. By my calulations, we can make 14 Protectrons a week.]
Not too bad. Five or so could be useful to explore and repair the facility. We can sell the standard Protectrons or use them ourselves for maintenance, but for combat...
Protectrons aren't that great for combat, which isn't surprising given that they weren't designed for that. They are relatively slow, most have bad aim and weak armor. We would have to design our own variants, probably a melee-version out of utility and medic Protectrons and a mid-long range version out of the fire brigadier version with the nail guns from the utility version.
The melee-version Protectrons could get something like a gas emitter, to abuse our medical knowledge.

Uh, we probably should get more Eyebots first though. That would make scouting easier.

"Yeah. Andrew thinks we can use them to advertise that we're open for business. Hell, we even found a large a lot of Xs all lined up together!"

Lots of Xs all lined up together… [Wait, were those Xs in groups of three?]
Ignoring the obvious source of those X; I'm not sure if that's a good idea, Zeller's Army is pretty close to our place.
 
Oh god, Tian Ming is a chuuni-bot. And, given that she is our first and "highest ranked"? robot, many after her are going to take their cues from her.

[Hail The Daughter of Heaven!] / Oh God now they're all doing it!


Huh, sounds like London has a sense of humor. I guess her heresy was worshiping Atom in a less formal manner, thus weakening the power of the Confessors and Zealots.

That is one of her heresies, yes.


Not too bad. Five or so could be useful to explore and repair the facility. We can sell the standard Protectrons or use them ourselves for maintenance, but for combat...
Protectrons aren't that great for combat, which isn't surprising given that they weren't designed for that. They are relatively slow, most have bad aim and weak armor. We would have to design our own variants, probably a melee-version out of utility and medic Protectrons and a mid-long range version out of the fire brigadier version with the nail guns from the utility version.
The melee-version Protectrons could get something like a gas emitter, to abuse our medical knowledge.


Yeah. You can take an action to create new varients and product lines, and even new robots similar to Tian Ming. And gas emitters are very doable! Douse your enemies in Hallucigen gas to pacify the populace!


Uh, we probably should get more Eyebots first though. That would make scouting easier.

I know, right?. In New Vegas, ED-E is probably my favorite companion. He sees and kills things before I can!


Ignoring the obvious source of those X; I'm not sure if that's a good idea, Zeller's Army is pretty close to our place.

Good catch. That point will actually be address later in the update. Question: Do they call themselves Zeller's Army? Because I've been mentally calling them The Jury, due to what's written on the Blood Contact.
 
I wrote this while bombed out of my mind on sleep deprivation and painkillers. Thankfully (or unfortunately, depending on your view), SV automatically saves drafts. Now that I'm mostly back to normal, I've tried cleaning it up, but I'm still a bit lost on how to make this more "homage" and less "plagiarism."

-----------------------------------

Greed. Greed never changes.

The Romans waged war to gather slaves and wealth. Spain built an empire from its lust for gold and territory. In 2077, the greed of national superpowers--for resources, for security, for dominance--saw events play to their logical, inevitable conclusion. In merely two hours, the world--and life as people knew it--changed forever.

But greed never changes.

Among all else in a post-apocalyptic world, it is greed that drives the survivors forward. Greed, in all its forms--for life, for peace, for fame, for freedom, for knowledge, for profit--has helped build a new civilization in the ruined Commonwealth. And it is greed that has brought you and your companions here to this derelict facility, hoping to carve your names in history and make a fortune for yourselves.

Life in the Commonwealth is about to change.
 
I wrote this while bombed out of my mind on sleep deprivation and painkillers.

Oof. That sounds like a bad combination. Everything alright?

Speaking of which, +5 Med-X.

Also, still working on the update. Got about two thirds done, along with the Manufacturing and Sales options. You'll be voting for this one first. However, I'm willing to answer one question as truthfully as I can. Probably the first one I see, unless it's asking for something REALLY spoilerly.
 
Good catch. That point will actually be address later in the update. Question: Do they call themselves Zeller's Army? Because I've been mentally calling them The Jury, due to what's written on the Blood Contact.
Well, the contract says:
blood contract said:
With my blood I do swear my life to the Judge and his Jury until the end, upon pain of torture and death.
To the Judge and his Jury, not that they join his jury. I suspect Zeller called his lieutenants Jury, just like he called himself a Judge.
They might have another name for themself than Zeller's Army but that's what Kessler calls them if you get the quest to kill them from her. It's also used in her terminal entries.

I'm not sure how big Zeller's Army currently is though. We are at least 6 months before Canon and we know they didn't simply recruit people or had other raiders join them. Maybe they aren't an "army" yet.

Anyway, I reread some stuff and remembered this:
Huh, now I need to read Childhood's End. Hope I can find a cheap copy. And yeah, Psykers can indeed be ultra-powerful gamechangers. Lorenzo, for example, would be an extremely hard challenge for anyone in the Commonwealth to put down. In fact, due to how I have interperete him, I don't think any one person can fight him and survive in this quest. A mutual kill, maybe.
While Psykers can be ridiculous dangerous, Lorenzo is a horrible example of that. Sure, he got immortality and some kind of telekinesis but I'm not sure how useful that is outside of a fight. He's also limited by the fact that he's only one person.
The two most dangerous types of Psyker we see in Canon are mind controller and precogs.

For the mind controllers there is a whole list of them.
On the low end of the power scale, we get Professor Calvert from Point Lookout. A guy who got his power by being a disembodied brain floating in biogel for something like 200 years. Sounds familiar? Anyway, he could telepathically communicate with people all over Point Lookout. Not control them, but long-range communication that's undetectable to anyone but the target is still useful.
In the middle of the scale, we get stuff like the Beastlords. They could control mutated wildlife like dogs, wolfs, and radscorpions. I would place the AntAgonizer here, maybe a bit above the Beastlords. If she ever gets a giant ant queen or some of the Marigold fire ant warriors...
On the high end of the power scale, we got Melchior. A super mutant from Fallout 2 that could control Deathclaws.

We also get a whole list of precogs in Fallout. Poplar, the Forecaster, some Nightkin, and of course Mama Murphy. And Mama Murphy is the most ridiculous example of that list. During the quest Reunions, she can give you the perk "Foreknowledge", which reduces the damage you take during the fight with Kellogg. During the quest Hunter/Hunted you can avoid fighting the courser because she flat out gives you the deactivation code for that courser.

And then there are some of the experiments of the Master from Fallout 2, suggesting that Psykers can be networked for more power. The Corridor of Revulsion is, besides utterly horrifying, proof of that.
 
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