Good catch. That point will actually be address later in the update. Question: Do they call themselves Zeller's Army? Because I've been mentally calling them The Jury, due to what's written on the Blood Contact.
Well, the contract says:
blood contract said:
With my blood I do swear my life to the
Judge and his Jury until the end, upon pain of torture and death.
To the Judge
and his Jury, not that they join his jury. I suspect Zeller called his lieutenants Jury, just like he called himself a Judge.
They might have another name for themself than Zeller's Army but that's what Kessler calls them if you get the quest to kill them from her. It's also used in her
terminal entries.
I'm not sure how big Zeller's Army currently is though. We are at least 6 months before Canon and we know they didn't simply recruit people or had other raiders join them. Maybe they aren't an "army" yet.
Anyway, I reread some stuff and remembered this:
Huh, now I need to read Childhood's End. Hope I can find a cheap copy. And yeah, Psykers can indeed be ultra-powerful gamechangers. Lorenzo, for example, would be an extremely hard challenge for anyone in the Commonwealth to put down. In fact, due to how I have interperete him, I don't think any one person can fight him and survive in this quest. A mutual kill, maybe.
While Psykers can be ridiculous dangerous, Lorenzo is a horrible example of that. Sure, he got immortality and some kind of telekinesis but I'm not sure how useful that is outside of a fight. He's also limited by the fact that he's only one person.
The two most dangerous types of Psyker we see in Canon are mind controller and precogs.
For the mind controllers there is a whole list of them.
On the low end of the power scale, we get
Professor Calvert from Point Lookout. A guy who got his power by being a disembodied brain floating in biogel for something like 200 years. Sounds familiar? Anyway, he could telepathically communicate with people all over Point Lookout. Not control them, but long-range communication that's undetectable to anyone but the target is still useful.
In the middle of the scale, we get stuff like the
Beastlords. They could control mutated wildlife like dogs, wolfs, and radscorpions. I would place the
AntAgonizer here, maybe a bit above the Beastlords. If she ever gets a giant ant queen or some of the Marigold
fire ant warriors...
On the high end of the power scale, we got
Melchior. A super mutant from Fallout 2 that could control
Deathclaws.
We also get a whole list of precogs in Fallout.
Poplar, the
Forecaster, some Nightkin, and of course
Mama Murphy. And Mama Murphy is the most ridiculous example of that list. During the quest Reunions, she can give you the perk "Foreknowledge", which reduces the damage you take during the fight with Kellogg. During the quest Hunter/Hunted you can avoid fighting the courser because she
flat out gives you the deactivation code for that courser.
And then there are some of the experiments of the Master from Fallout 2, suggesting that Psykers can be networked for more power. The Corridor of Revulsion is, besides utterly horrifying, proof of that.