To clarify on the scene where you were watching the Big People. Have you ever watched you tube videos of someone doing something monumentally stupid and then getting killed for it? The tree scene was the equivalent.
Also, for your people, death is constant. The attrition rate for your people is horrible. Once they awaken it's not nearly as bad, but Fairies still die consistently. Usually doing stupid things. Sometimes because they weren't cautious enough. And sometimes because luck is a bitch when you are a foot tall.
Amused by this option.
[X] Obviously, the big people are retarded. Size has nothing to do with deadliness, as any fairy knows. Ignore the fool, and track the beast down on your own. Complain to the Big People Keeper with the shiny hair when you get back, though- Can't she keep silly people out of the way when there is serious business going on?
You look at the man like he's the biggest idiot in the world. It's a look you've practices often, and it's something that you have down very well. It makes him flush angrily, and you enjoy the feeling a bit before simply rolling your eyes and flitting up to the air. It would have been easier to get a direction to look in really. As it is, now you are all going to have to circle the village and get the tracks that way. Irritating, but mostly time consuming.
"Big people here are idiots." You tell the rest flatly, and begin to fly off. "We get to do this the hard way-y."
Aida sighs and takes flight. "If this takes too long I'm going to put itchy powder in his bed-d."
"Do that later anyway-y!" One of the other hunters call out as you all begin you long search.
You do hear some yelling behind you, and some sort of commotion, but it's irrelevant to you all by now. You are too involved in your job. The hilly terrain is far different than the jungle terrain you find. You can still track things in it, but the specifics are a bit different. You probably would have had to take a far longer time to get the feel of the place, and then track the things, but Aida is terrifyingly good at her specialty. She picks up the differences almost immediately, and then is able to pick out the faint traces of the Big People coming and going.
After that, it's a fairly trivial matter to get the traces of the things hunting the Big People. It still takes time, but at least it doesn't take all day. Just most of it.
"Looks like a breeding pair." Aida says from her place on the ground as you get closer to the lair. "Other than that, pretty typical for Shadow Panthers-s."
"And it's getting dark." You mutter to the rest. "Do we want to do this now or wait till daylight-t?"
As far as dangerous predators go, Shadow Panthers were ambush predators. Nocturnal things that could turn invisible in sufficent darkness. At night they were near impossible to find and kill. It wasn't night, otherwise you would wait, but dusk was getting borderline dangerous.
"Brought two flares-s." One of your fellow hunters chimes in.
And that pretty much decides it for the rest of you. It's slightly dangerous, but being small had a few advantages. One of which was that it was pretty easy to sneak up on things.
You fly into the small grotto that the cats had taken as their own. It's got bones littered on the ground, and no sign of them. Which frankly meant nothing when your prey could turn invisible. Here Aida again proves invaluable by noting the tracks and where the two were likely hiding.
"Baiting-g." You call out, and dart forward at the area. This particular trick took a lot of precision, and no shortage of reflexes.
You speed at your top speed, and watch for a telltale shift of the shadows. The second you get it, you dart to the side and away. A black paw swipes at the air where you were, and a bright light is immediately thrown at the spot. This illuminates both panthers quite nicely. Cats larger than people, ink black, and all muscle. One is just waking up, and the other is blinking at the sudden light, startled by it.
You grasp your sword and wait a moment. The rest of your hunters had flew in your wake. Five of them, one with the flare, and the rest hefting their spears. One strikes true at the sleeping panther, and it jerks as the pain hits. Two more hit the still waking one. One fails to do proper damage.
Then you dart in again. The woken panther swipes at you again. You speed around it, and gouge the forearm. It yowls, and backs up, staggering drunkenly as the poison spears start to kick in. It would attempt to run, but at this point you think it lacks the coordination. It's still very dangerous, but it's a manageable danger.
The one waking up is more dangerous at this point. Your poison spears are very lethal, but on creatures this size, they are not going to be the most use.
That's fine for you all though, as your fellows take advantage of the poison, and your baiting tactics to use their stabbing spears on the panthers. Little pinpricks they might be, but they are vicious little pinpricks.
To be frank, it's a bloody, nasty sort of work at this point. Less a fight and more a calculated brutality. It's also why you picked up the sword. Without it, you would be reduces to stabbing spears, and while they are effective, they take forever (And a bit cruel besides).
When you judge the panthers in sufficient pain, you dart forward and manage to get a vital vein on each. Already delirious from the pain and poison, the panthers don't notice the additional hits, and quite rapidly finish bleeding out.
Then it's done. They slump to the ground, and the shadows wrapping around the cats fade away to reveal the full details of the creatures. You take the time to be certain that they are dead, and then use your sword to hack of their tails. That should be enough to prove that you call killed them.
Good hunt in your opinion. No injuries, no deaths on your side. Though the flare and the poison spears are slightly expensive, you all should recoup that from the reward.
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