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Gardener of Human Happiness
- Location
- Behind You
Note to the people who vote for Nehekhara, we don't get to decide a start date for NotEgypt.
Thank you thats a +15 too you as well. Also a hug
Don't worry, some are going to be dead simple.
It isn't negotiations with Nagash that I'm worried about.
Unless something specific pops up that makes me change my mind, chuck this at the lowest roll coming up. Either to prevent a failure for us or improve results.Thank you @jwolfe_beta +15 for that to place at your leisure and any guides and introductions will be greatly appreciated.
Curled around the warpstone, the dazed seer sits up, shaking his horned head as he prepares to cast again...only to let out a squeal of pain, a massive shard of green encrusted bone suddenly erupting from his arm.
1d100=3
Wow. There IS a downside to eating chunks of crystallized dark magic bigger than your head. Who knew?
Also keep it mind at this time Nagash is without any vampire minions, after Alcadizaar's first victory vampires started to argue over the course to take next and fight each other. The fight ends when the sun rose, none of the vampires able to be victorious. Neferata goes north, and Ushoran goes north. Only Wsoran stays with Nagash. So no fucking vampires!!!!!We are great against undead, Nagash's legions are our perfect opponent and we can fight back against his plagues. Meanwhile our light falters against living subjects, like, say, orcs, who won't crumble to dust under the power of the light.
The only issue is the would-be god of death himself. And he gets downed in canon in a way we might facilitate coming faster or easier given he'll be distracted by us.
And we aren't limited to just the living humans for at least temporary backup in Nehekhara either, pretty much nobody likes Nagash.
If we do go badlands we have nobody but orcs basically. Orcs and skaven for skaven are everywhere.
First bare in mind that pretty much everything you have is Magitech thus is inherantly magical in nature, the height of your current tech are temporal stasis fields, they are massive eat power like the great maw, but they work... sorta... they still haven't ironed out all the bugs.Quick question what's our level of Technology and can we remake them, and for trading and to help us to, cause I'm sure some people would like our tech to use for themselves.
I wish I could say what that is... but my internet sucks where I currently am and cannot load it.
One of the best quote on Faith is this, too bad worshipper's God was stone cold atheist.First bare in mind that pretty much everything you have is Magitech thus is inherantly magical in nature, the height of your current tech are temporal stasis fields, they are massive eat power like the great maw, but they work... sorta... they still haven't ironed out all the bugs.
In general you have 21st century understanding of the laws of physics chemistry and biology, the reason you never use normal tech is well, you have magitech why would you.
So yeah things like Germ Theory and steam engines old news, magical 3d holograms yes yes.
That being said the stuff the Naru have is WAY out of your current level, magical crystal lazer cannons powered magitech constructs you name it.
Projects for the future include magic power armor and our own lesser magitech constructs .
I wish I could say what that is... but my internet sucks where I currently am and cannot load it.
I promise when I get home I will say WOW, cause the quote from him is great.
In regards to that, if the Alliance can figure out Arcane towers with what knowledge of magic they have, the Draenai can probably make much nastier stuff if they want to.That being said the stuff the Naru have is WAY out of your current level, magical crystal lazer cannons powered magitech constructs you name it.
Yep the problem is getting the impetus to make them, at your core you are a peaceful people.In regards to that, if the Alliance can figure out Arcane towers with what knowledge of magic they have, the Draenai can probably make much nastier stuff if they want to.