foyada said:
And anyway, keeping Louis (and dropping Catt) bumps the 'Karin attention meter' up like three notches. I know his stats are good, but they aren't that good IMHO.
EarthScorpion said:
... yeah, you know the stuff I say about "stop trying to fucking establish future facts about the story"?

Stop trying to fucking establish future facts about the story.
am i going to have to repost this every other page?
 
Graig said:
How exactly was that a "future facts about the story""?
Because only Earthscorpion is allowed to narrate the events of a game that doesn't exist. Almost everyone else is just trying to bandwagon the joke thinking it is a meme, don't do that.

Check the list of people following you, unless Earthscorpion is on that list, you are most definitely not good enough to follow the joke.
 
Technically that's establishing 'facts about alternate paths the game could have gone down' being as the elder mega vampire isn't around any more.
 
Fair enough, though I still have little respect for a system that comes down to "If I like it I'll let it stay, otherwise I'll yell at you, and you won't know if I like it until after you post it.'
 
Happerry said:
Technically that's establishing 'facts about alternate paths the game could have gone down' being as the elder mega vampire isn't around any more.
Oh my! And it's almost like part of the running joke is that Overlady is a real game, and hence it isn't some kind of idealised "every choice gets you a different ending" thing; no, all the paths lead to a similar-ish place.

You know, exactly like the Overlord games.

Hence, crying over "alternate paths" doesn't get you any sympathy, because you are directly trying to establish facts about how the endgame goes. Which is not appreciated. One little bit.

(Especially when most of these... attempts are neither funny, nor particularly good attempts, nor do they get the flow of "discussing a game" right. Shockingly, people who are good at writing end up getting away with more. Quite positively astonishing, isn't it? It's almost like the quality of work affects how it's viewed.)
Happerry said:
Fair enough, though I still have little respect for a system that comes down to "If I like it I'll let it stay, otherwise I'll yell at you, and you won't know if I like it until after you post it.'
And I have little respect for people who seem unable to grasp basic concepts like "if you don't think you can do it, don't do it". Which is why I shout at them. Because what I do to amuse myself in my thread, playing a meta-game with the audience, isn't an invitation for a free for all.
 
So, if you think you have what it takes, go for it, but don't be surprised if people mock you or shout at you for it.

Its a lot like being on Survivor that way.
 
Guile said:
So, if you think you have what it takes, go for it, but don't be surprised if people mock you or shout at you for it.

Its a lot like being on Survivor that way.
Don't think that was what ES was aiming for, because I doubt it was an invitation for people to prove their worth. There are only a few people who work with this joke well and in line with ES, like Aleph or Havocfett. Most people, however, really haven't done the joke justice. I know for a fact I probably can't, so I haven't tried.

So, yeah. I don't think ES was saying go for it and see how you do. Quite the opposite, really.
 
Yeah, I think the message here should probably be "if you know ES personally and are 'in' on the joke and where potential plot threads might or might not go (so that you're aware of what to avoid, etc), then you're cool. If not, just enjoy what gets put down by the people who are."
 
Here's a question, then: if we're currently watching a Let's Play, and if ES is presumably the writer of the game's script, who's playing it?
 
Aleph said:
Yeah, I think the message here should probably be "if you know ES personally and are 'in' on the joke and where potential plot threads might or might not go (so that you're aware of what to avoid, etc), then you're cool. If not, just enjoy what gets put down by the people who are."
I think the best way to approach the issue is to ask the people in the know; rather than makes statment about the game, you ask questions.

For Example.

"Hey, Why didn't ES grab Forquet while in the dungeon? She seems that she would be useful. Is it for reason X or Y?"
 
TheSandman said:
Here's a question, then: if we're currently watching a Let's Play, and if ES is presumably the writer of the game's script, who's playing it?
The first thought that came to mind was Ami from Aleph's sailor moon story.
 
DB_Explorer said:
The first thought that came to mind was Ami from Aleph's sailor moon story.
Oh gods no.

No, if Amy was the one playing it, we'd be seeing a much less interesting narrative. For one, she'd probably be exploiting the tutorial gold glitch, and so she'd be rocking the best weapons money can buy at any point in the game and a fully upgraded tower to the best of her current construction equipment, she'd be leaping straight into maximised Pragmatic Evil, and her Louise would... uh, probably be running and sprinting down the Emperor Lee romance option.
 
EarthScorpion said:
Oh gods no.

No, if Amy was the one playing it, we'd be seeing a much less interesting narrative. For one, she'd probably be exploiting the tutorial gold glitch, and so she'd be rocking the best weapons money can buy at any point in the game and a fully upgraded tower to the best of her current construction equipment, she'd be leaping straight into maximised Pragmatic Evil, and her Louise would... uh, probably be running and sprinting down the Emperor Lee romance option.
Well that makes sense. Emperor Lee is a pretty cool guy.

That Emperor Lee interrupt you wrote the other day about breasts being an poor use of XP making him turned on had me in stitches.
 
EarthScorpion said:
Oh gods no.

No, if Amy was the one playing it, we'd be seeing a much less interesting narrative. For one, she'd probably be exploiting the tutorial gold glitch, and so she'd be rocking the best weapons money can buy at any point in the game and a fully upgraded tower to the best of her current construction equipment, she'd be leaping straight into maximised Pragmatic Evil, and her Louise would... uh, probably be running and sprinting down the Emperor Lee romance option.
I'd like the current player to run down the Emperor Lee Romance option if only for the comedy. Maybe Louise would fool herself into thinking she is trying to reform the very talented Lee to the side of good. Or if it fails she can keep close tabs on him to make sure Tristian is not threatened by him.

Any reason why the current... playthrough? Hasn't gotten that far?
 
EarthScorpion said:
Hence, crying over "alternate paths" doesn't get you any sympathy, because you are directly trying to establish facts about how the endgame goes. Which is not appreciated. One little bit.
Ok, see, this is something I can respect. 'Rule : No establishing stuff that hasn't happened yet.'

This makes sense and is something that people can actually be expected to easily understand, beyond 'You'll know if I like it because you won't find me yelling at you.'
EarthScorpion said:
(Especially when most of these... attempts are neither funny, nor particularly good attempts, nor do they get the flow of "discussing a game" right. Shockingly, people who are good at writing end up getting away with more. Quite positively astonishing, isn't it? It's almost like the quality of work affects how it's viewed.)

And I have little respect for people who seem unable to grasp basic concepts like "if you don't think you can do it, don't do it". Which is why I shout at them. Because what I do to amuse myself in my thread, playing a meta-game with the audience, isn't an invitation for a free for all.
This may sound strange, but I'm pretty sure that if anyone posts something up, they both think they can do it and they think that it is funny. Even if it isn't funny to anyone else. (And yes, a lot of the attempts suck. A lot)
 
EarthScorpion said:
Oh gods no.

No, if Amy was the one playing it, we'd be seeing a much less interesting narrative. For one, she'd probably be exploiting the tutorial gold glitch, and so she'd be rocking the best weapons money can buy at any point in the game and a fully upgraded tower to the best of her current construction equipment, she'd be leaping straight into maximised Pragmatic Evil, and her Louise would... uh, probably be running and sprinting down the Emperor Lee romance option.
I'm honestly surprised she wouldn't have been going through the game's code to figure out exactly how it calculates each and every type of interaction, along with the stats, route flags and hidden dialogue triggers for every character; from the bits we've seen of her, she strikes me as the sort of person who would have been the one to figure out the whole thing with EVs and IVs in Pokemon and how best to min-max them without any actual cheating.

Of course, she also strikes me as likely to get bored part-way through, because snapping a ruleset over her knee is more fun for her than actually playing it longer than needed to be sure she'd abused its mechanics as thoroughly as possible. Assuming that their in-game characters reflect themselves (and of course that the characters are still fundamentally the same in Of the Stars as they are in canon Sailor Moon, just with the derp removed), I'd think that Mina (that was the US dub name for Minako, right?) would be the one who likes to beat the tar out of the game without having to put more effort into it than just playing it a whole lot.

...Serena would probably somehow find a Good route that isn't supposed to exist (as in, it's not in the game's code at all) and end up winning it.

Raye and Lita might actually play it as intended, I guess?

As for your own characters, Shinji would probably find uncomfortable parallels to his own life during his first interaction with Tabitha and Kirche. Assuming whatever he plays it on doesn't break or that he doesn't forget to save before he has to log out on account of Harbinger intrusion or whatever else could go wrong, because the one thing that holds true across all Evangelion continuities is that being Shinji is suffering.

...anyway, on a more immediately chapter-related subject, I just realized that Fettid is likely to be joined by a whole bunch of other female minions in the near future, given that they were looting clothing from maids.

And now I just thought of something else: if minions can acquire gender by looting the appropriate outfits, can they also acquire, say, greater intelligence or other traits the same way? Which also means that there would actually be a justification for why equipping, say, a pair of glasses boosts the INT stat, or a dapper suit boosts CHA. This may be an unprecedented event in computer RPG history.
 
TheSandman said:
And now I just thought of something else: if minions can acquire gender by looting the appropriate outfits, can they also acquire, say, greater intelligence or other traits the same way? Which also means that there would actually be a justification for why equipping, say, a pair of glasses boosts the INT stat, or a dapper suit boosts CHA. This may be an unprecedented event in computer RPG history.
Sometimes they paint themselves different colours under the belief that it will make them stronger and tougher, or give them the ability to throw fireballs, or make them able to swim or be better at stealth.

This rarely works, and when the last one does work, it's generally because they've inadvertently painted themselves the same colour as the surroundings.
 
Aleph said:
Sometimes they paint themselves different colours under the belief that it will make them stronger and tougher, or give them the ability to throw fireballs, or make them able to swim or be better at stealth.

This rarely works, and when the last one does work, it's generally because they've inadvertently painted themselves the same colour as the surroundings.
Well, I suppose that if they all paint themselves blue before a big fight that would make it harder for the other side to intentionally target the healers first.

I would also have thought that garlic would be a Romalian thing, and for the proper Gallian aroma they'd had to have gone with a combination of cigarette smoke and unwashed armpits? :p
 
Matsci said:
I think the best way to approach the issue is to ask the people in the know; rather than makes statment about the game, you ask questions.

For Example.

"Hey, Why didn't ES grab Forquet while in the dungeon? She seems that she would be useful. Is it for reason X or Y?"
Hence, why I asked "someone competent" to tell me what would have happened had Louise chosen Louis over Cattleya, rather than write it myself.

I mean, the one single good educated guess was: It would create greater Infamy, raising the Karin meter higher than Cattleya option.

Because it was logical. And i can give another somewhat logical point - he'd be unlikely to let you get the minion hive from him, so in effect it's more "Cattleya and the Minion Hive research project" vs "Louis the Ancestor (and greater Infamy)" choice.

The other questions are simply outside of easy analysis. Like - what's the stat difference and focus for the Louis compared to Cattleya? Just how does one think the already mentioned in-story, missions, would go? And, given the complaints for how Cattleya is highly limited in the endgame due to her vampire nature, and given Louis has been around a lot longer and collected a big bag of tricks (he's fireproof for one), how different would it be for him?

I apologise in advance if this raises the ire of the authors.

Oh, and another question. Is it possible to nab the princess and go for Fouquet afterwards?

My gut tells me "not bloody likely" because, well, two childhood girl friends meeting will tend to speak to each other a lot, thus taking much of the time. Oh, you'd have enough to leave quietly, but getting Fouquet is going to be trickier...
 
TheSandman said:
...anyway, on a more immediately chapter-related subject, I just realized that Fettid is likely to be joined by a whole bunch of other female minions in the near future, given that they were looting clothing from maids.

And now I just thought of something else: if minions can acquire gender by looting the appropriate outfits, can they also acquire, say, greater intelligence or other traits the same way? Which also means that there would actually be a justification for why equipping, say, a pair of glasses boosts the INT stat, or a dapper suit boosts CHA. This may be an unprecedented event in computer RPG history.
One of the big running principles of the nature of minionhood is that their biology (and also culture) work basically like RPG characters, in a universe which superficially works more normally. Hence, they get casual respawning, stat boosts from looted equipment, their personality comes from their loot, they're obsessed by the stat boosts they get from stuff they can steal, and you can tell if they're female because they dress in "fanservicey" ways, hence all minions who dress in that way must be female (and hence their sex is flexible based on how they dress). They're obsessed by loot and killing, and enjoy nothing more than a good dungeon crawl. And they combine gross stupidity with a certain base cunning which means you can never quite predict what they're going to do.

They would totally write down orders they were given in their journals, if they were comfortable with the written word.
Aleph said:
Sometimes they paint themselves different colours under the belief that it will make them stronger and tougher, or give them the ability to throw fireballs, or make them able to swim or be better at stealth.

This rarely works, and when the last one does work, it's generally because they've inadvertently painted themselves the same colour as the surroundings.
Igni: "Aha! See see, I no longer paint me blue to swim! I work out what are going on there! See, when I paint me blue to swim, it work at first, but then the paint come off in the water. And then I drown. So it no work, at least until we can loot some waterproof paint!"
 
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