Turn 0 Interlude (Twelve Nights 2024/5)
Getting To Know One Another (Part 3)
"Did you know Christmas Spirit can be a renewable resource?"
For Cecilia, this meant listening to her as she told you her ideas.
Cecilia has taken over the one remaining table in the workshop, and had already gotten to work putting up plans, schematics, and tools all over the place. It's fine for now, as you don't have enough employees to fill all the tables for one shift anyways.
You raise an eyebrow. "Really? How so?"
Plop!
As a response, Cecilia drops a tiny brick of Christmas Spirit onto the table.
"Think about it! We spread peace, goodwill, charity, and toys!" She loudly proclaims as she turns towards what looks to be a small brass toy train, with a little hole in the back. "And in return, we get Christmas Spirit! Now, raw Christmas Spirit is pretty much a tangible gas of possibility. It can be molded, spun, folded, etched and whittled with tools. But you know what really helps give it form and use?
You do know, thanks to a set of working instructions that came with the Workshop Seed. But Cecilia seems like she's on a roll, and you don't want to stop it. "Why don't you tell me?"
"The Will of the Shaper!" Cecilia yells, as she shoves the brick into the toy train, before closing the door over it
For a moment, nothing happens. Then small clouds of Christmas Spirit start to puff out of the train, as it begins rolling forward on its own. You watch as it makes its way towards the edge of the table, making no attempt to turn. "Now, imagine willing it into workable fuel for a steam engine! No need for oil, coal, or any other type of fuel!"
The train falls off the table, and lands with a thud and a crunch. Cecilia ignores it as she continues. "Now I won't lie, Spirit isn't foolproof. Toys are so much easier than anything else. Makes sense, Santa was a toymaker first! But I have ideas…"
She turns, and grabs a random blueprint, and spreads it out across the table.
The Cecilia Temperance Fuel Maker, Version 0.75
And from there, it's a whirlwind of explanations, ideas, and blueprints.
You won't lie, it's hard to keep up with her. Between her excitement, moving from point to point, and then switching to another idea, it is taking all of your experience with excited employees and inventors to keep up with her. But you are still getting the general gist of everything.
And every so often, she'll also bring out a version of what is on the blueprint. Already she has made working miniature versions, similar to the train. All in her trademark style of steam and brass.
Granted, they are just miniature versions. But they are physical, tangible proof of concepts. Like something that looks like an Easy Bake Oven. Except it takes the Christmas Spirit, and turns it into a cookie. A horribly tasting cookie, but still a cookie.
Cecilia admits that it still needs a lot of work.
But she seems happy that you're at least interested in her work. Apparently someone named Eldras always shot down her ideas. Time inventing things was time not spent on toy making. And they already could make toys for two billion plus children, even with a reduction in Christmas Spirit. Why burn Christmas Spirit on things that
may pan out? Though Cecilia makes sure to assure you Eldras wasn't a bad elf. Just one with no vision or maidens.
You're about to ask how maidens would have helped Eldras when you see a new blueprint. And Cecilia stops talking.
The Cecilia Temperance Mechanized Suit, Version 1.00 (Prototype)
The Joulupukki
Oh.
You can tell it's more detailed than the rest of the schematics. A lot of work was put into this, which is saying something, considering the work you had seen so far.
"We… We can skip this one. And the weapons, too. We don't need to see those either… Or anything else."
You quickly take the blueprint and start rolling it up. She doesn't need to dwell on it. And then you remember what Krampus told you. "I don't know all the details of what happened, but Krampus wants you to know it's not your fault."
"I know…" Cecilia slumps into her chair. "I mean, I get that we've all been played. But I still see him all bloody and bruised. Krampus was our heaviest hitter! And my mech just… broke him. And it broke him protecting me." She looks towards you, and any of her prior excitement and energy is gone. Replaced by sadness and hurt. "You wanna know the funny thing? The Joulupukki was supposed to be for defense! Allowing even a human to go toe-to-toe with anything, to at least a standstill. Not to mention the secret weapon: Fists coated with Corrupting Niceness! Perfect for wearing down the toughest opponents!"
She pauses, as she looks at the schematics for the Joulupukki.
"Well, it worked, exactly as advertised."
You probably shouldn't let her stew in her self-loathing. But what would you say to help her spirits?
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Vote: How do you help Cecilia? (Note: None of these options fully resolves her Minor Trauma. But they all do help her.)
[ ] - By telling her about a past spirit you met, of a person in a similar situation as hers. Maybe it could help.
[ ] - By blaming everything on Jeff Bezos and Blake Midwinter. If she must have someone to blame, she should blame the true culprits, not herself.
[ ] - By showing that you believe in her. And you think you can make something that can cheer her up.
[ ] - By shifting the conversation. Talk to Cecilia about herself. What did she do when she wasn't inventing?
[ ] - By giving her the rest of the Twelve Nights off. You're not going to ask her to work in her current state. She needs time to heal.
[ ] -
Krampus Interrupt
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QM's Notes: So, my plans for the vote changes as I wrote this. But it feels like a good spot for a vote. Now, for dinner!