Voted best in category in the Users' Choice awards.
First, this is really well done and kudos to you. But if this is supposed to mirror her "I have a face?" scene in the latest chapter, you're missing the encroaching shadows/porcelain.
You can see the line on her chin where the porcelain in but, because my scanner does not seem to recognize light enough colors, it looks like her regular skin tone.
 
But if Omicon writes the omake, who spends the exp? :thonk:
Now You Feel Like Number 48
LXXII: Swimming Across the Sea of Bleached Bones
A true masterpiece.

You truly outdid yourself this time.

Canon and 900xp.
Ah, by the way- there won't be xp for completing this arc. You can only get so much XP, after all. :V
850XP into Basketweaving.
I am sure we can get it to legendary soon!
Ah, and 50 XP into Aizen. Because I am the QM and you can't stop me.
 
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Luppi stares at the open ceiling, kicking his legs. You stand behind him, leaning against the wall; you're taking a break from tailoring and don't have the energy to shoo him off. You just rub your weary fingers, paying him little attention.

"I think I get it now," he says wistfully. You try to ignore it, but can't repress a suspicious look.

"You hurt her and she hurts you," he adds, and you stop rubbing your fingers. You glare at him with an intensity that should burn holes in his back, and instead he turns to you and grin.

"What? It's a good thing, I think. It's like… an agreement. Instead of years of fragile mutual reliance undercut by fear and suspicion ending in one big falling out, it's… How to put it…"

You fold your arms and eye him coolly.

"People are terrible," he says with a shrug. "They screw up, all the time, and they hurt everyone around them at one point or another. But the way you do it, you just accept that. Instead of being always on the look-out for the moment the other one will hurt you and building up years of nervous tension and prepared counters, you just accept that it will happen. So when it does, you don't explode and kill each other. You take the blow, and you're hurt, and maybe you get angry, lash out, hurt back, but not that much. And at the end of the day, it was just a little pain. And you are okay with that."

Your lips twist in a grimace. Why does he have to keep phrasing things in a way that is right, but awfully presented, making it sound so awful? Your love isn't about the moments of hurt. It's about the moments of joy.

"It's what I want with Grimmjow," he whispers, and you blink in surprise. Your annoyance fades, replaced by confusion and curiosity.

"He's someone without hatred," Luppi says with a faint smile, "only anger, a lot of it. He knows rivalry, but not suspicion. He wears his heart on his sleeve, all his grudges and feelings. I will always hurt people. It's in my nature, even if I try not to, even if I get better. But him? If I hurt him he won't feel
betrayed. He'll just feel angry. Maybe very angry. He'll definitely strike back. Maybe we'll fight. Maybe we'll tear each other apart. But at the end of the day, he won't feel that special pain you feel when you realize that someone wasn't who you thought they were, and cut them off forever. He'll just feel like I've been an asshole. And if I've learned my lesson, we'll move on. Together."

You don't know what to say, so you just give him a thoughtful look. You never expected this from him. You thought it was only a whim, a passing fancy.

"I want to know what it's like to love too." He turns and gives you a wry grin. "I must have copied you too many times. Now I am not who I was. And who will mourn the old Luppi? Nobody. Ain't that sad?"

I feel sorta silly, I caught up on the thread and don't honestly have much to add. It's a pretty boss as fight scene in the kinda way that makes me feel all insecure and a little jealous about my ability to write combat :p, the imagery and the tangible sense of momentum, the great scenery destroying attacks, the sheer mobility of the battle made it feel fantastic. It was 10k words and it went by fast as fuck, I didn't feel like it was getting bogged down by much of anything really. And every flashback was pretty amazing.

The reason I quoted Luppi's in particular was 'cause it was unironically cute as hell without being un-Luppi, and it's really just a nice nod to him and Grimmjow being a thing. Which sounds dumb and maybe like I'm over-inflating its importance considering it's maybe a few thousand words out of anime War and Peace and Ghost Monsters but it actually does mean a lot. Luppi's the character that got me into the quest to begin with and the fact that he's still fun, still has his own ongoing arc, and is developing his stuff with the big blue cat is great.

It's really really great heh.

Breathe. In and out. In and out.

Breathe.

Remember.

You are only yourself.

That's all you ever were.

"Challenge, Polilla."

Man. What a great passage.

[X] Remember
 
Now You Feel Like Number 48 - 60: Cirucci Thunderwitch and the Temple of Doom
@Phigment

Here's something I whipped up quick.

Cirucci Thunderwitch and the Temple of Doom

"Stop!"

It takes you a moment to realize that you shouted. It takes a moment longer for the Calaveras to do the same. And as they hear your call...

They do. One by one, row by row, they turn to face you, empty bones caging empty spirits. They are silent, and yet...

Why.

You gather up your meager pride, and straighten yourself. "I brought her to this place. I won't see her harmed because of it."

The blank masks pause. Spiritual energy stirs from the opening into darkness, and as it whips across their bones it almost whispers. And then they turn from you.

You have been dismissed.

Your grip on Golondrina tightens. You don't take dismissal well. The only escape is action. You're about to do something incredibly reckless.

You scan the room again, but this time it's no longer mere paralyzed horror that drives you. The environment around you is a weapon as potent as your blade, you've learned. And Las Noches is not truly different from ancient tombs, beneath the surface.

Introspection doesn't suit you. You act, racing off your perch and into the cavern below. You fall, down, down, and the blank faces face turn to face you once more. The whispering of the wind is louder, now.

Golondrina cracks out - not at them. At the ceiling. Your line goes taut, and you rip through their formation like lightning, your momentum hurling bodies left and right. It feels like flying. You land next to the cages, eyes bright, and with a whine your disk comes loose. Along with a decent portion of the ceiling.

As the dust clouds billow, you twirl in place, a sweeping kick destroying the calavera trying to impale you, while Golondrina cracks like thunder and imbeds itself deeply in the cage holding their sacrifice.

Ishi blinks as your blade stops scant inches away from her face, but you don't have time to apologize. The dust has settled. Staring at you, you see thousands of eyes. They won't show mercy.

You grab your line with both hands, and heave. The great cage comes loose, and as Ishi whimpers inside it, you bring it crashing through the side of the Cavalera's flank, like an enormous flail, crashing into the opposite wall.

You jump just as the first soldiers reach you, but compared to you they are weak, clumsy. You reel in the line, and with the cage as your anchor, this time you are the one sent flying, slamming into place right next to your golden disk.

You can't fight all of them. You know combat well, and you are absolutely certain that you would die of attrition before you even got halfway through. It's alright. You have a plan.

You grab your line from the opposite end, right next to the saucer. Your energy floods it as you hurl it, a great lasso forming as it entangles a dozen blank faced men.

And then you toss them into the pit.

The reaction is immediate. The world shrieks, as the one beneath rages at the empty mockery of a proper sacrifice. The ground trembles, as everything in the room is pulled towards the opening, as the beast beneath inhales in preparation for its awful dirge.

The cage slides along the ground, and you ride it, even as you wrap your line around yourself. You throw the lasso again, upwards at the reiatsu infused spike you drove into the upper levels, and as always your faithful companion flies true.

The line goes tight, barely holding the cage in place, as the ground shatters, a dark ooze emerging from the newly formed cracks. Even now, the Cavalera's whip past you to their doom, carried by the wind. You grit your teeth as you barely hang on, kicking with one leg at the lock.

It gives under the pressure - and then you scream, as a blade is driven deep into your hip. One of the Cavalera's has latched onto your island of safety. It pulls its sword free, and you reflexively release your hold from the pain.

You flail, caught in the devouring pull, and barely manage to wedge your other foot in the cracks within the cage. The Cavalera pulls itself towards you, and you are helpless to do anything but watch.

And then Ishi, with a cry of defiance, hurls herself at it. Caught off guard, it scrambles to reorient itself, slamming her against the inside of the cage while she clings to its back. It pulls back its blade - and then you shove it further in.

As it turns to face you, you pull Ishi out of the cage entirely, flailing in the building storm. You slam the door shut, and as it pounds on the bars, you pull her into a bridal carry.

You draw on all the skill in Sonido you can manage. And then you fly up the line of your whip, upwards, upwards, away from this accursed place. You nearly stumble, nearly fall, but Golondrina is your soul. You can feel it calling you.

The ground finally gives way, the whole cavern collapsing into the endless maw. You hold onto your weapons cord as you slam into the newly formed cliff, mere meters below the lip. Far beneath you, the cage finally breaks under the impact. As the Cavalera falls into darkness, his eyes never leave yours.

This isn't over. Their master is coming.
 
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This actually corresponds to the Nemo vs. Ruddborne conflict, which was the first fight Nemo had after gaining Master Cero when she really cut loose.

Which means it's the time when Cirucci has raised her primary combat ability, combat arts, to Master, and lo, were onlookers surprised and alarmed by her ability to throw down and fight well outside what was believed to be her weight class, if only briefly.

Which is to say, it's the perfect time for her to be trying new tricks.
Hrrm. And this is AFTER she grabbed that shield right? Hrrm, tricky and I'm going to likely break many many things but YOLO!!!!

Guest writer of Number 48: The Storm and the Army.

Yanno what's good for keeping the fear down? Anger. A good way to stay angry? Looking at the downsides of your situation.
Like the fact that instead of say, preparing tea for your master you're having to shieldbash one assaliant back into- yes all three! of his comrades behind him which gives you room enough to focus on where this other guy's sword is going so you're sure that when you bisect him-like so- you don't get bonked!

And now it's a wave of five, because those four you tied up earlier are already back on their feet because of course they are and here's another one and this is simply too much! You're definitely stronger then them, and more skilled as someone of your station should be but what does it matter to these mindless peasants when in the end they'll have your head! Or so they'd think.

Only the problem is they're idiots. Sure they can divide the duties-that one on the far left going for a stab to the left of you, his mirror on the right doing the same while the center fellow tries to split your crown- you simply turn sideways and let his swing and far left's stab go around you and the only thing to worry about is middle left's low sweep which you catch on with this shield and the last foe only gets a nick that won't pierce your Hierro. And that's the problem with sheer numbers as a strategy!

Because now you simply step forward onto middle's blade and Sonido straight up, sheath Golondria so you have a free hand to hold your shield as you unhook it from your arm and loop your feet through the straps, and that is that! For even idiots can think to stick their swords up so that you'd be skewered on a carpet of blades, using the shield as a platform will put a stop to that nonsense. And you draw Golondria once again and raise her to the sky as your decent begins.
It's a simple idea really. An army unending, a tide unstoppable, something to trap it's victims in it's sublime glory. Infinite numbers to drown all who oppose it in a sea of soldiers. So naturally your solution is elegant in in it's simplicity to match these simpletons, for what is an army against a force of nature?

And thus you bring Golondria down, with all your might behind it, for once glad of it's cumbersome weight and strange shape. For it won't be turned aside as it bites and tears the Calavera it impacts in twain, it presses downward until your intent is realized.

You call yourself Thunderwitch for a reason.

And the booming shockwave that echoes out as your weapon hits the ground outright crushes that first Calavera into dust, his fellows behind him broken by the sheer force, and further out ...Well, maybe if some were standing far away enough they would simply be thrown away instead of smashed, but these tunnels don't allow for that do they?

So now it's their turn to run, to hide before you. You are Cirucci Thunderwitch, and if these mockeries of servants wish to bar your way they can accept being torn asunder for it!
 
@Phigment

Here's something I whipped up quick.

Cirucci Thunderwitch and the Temple of Doom

"Stop!"

It takes you a moment to realize that you shouted. It takes a moment longer for the Calaveras to do the same. And as they hear your call...

They do. One by one, row by row, they turn to face you, empty bones caging empty spirits. They are silent, and yet...

Why.

You gather up your meager pride, and straighten yourself. "I brought her to this place. I won't see her harmed because of it."

The blank masks pause. Spiritual energy stirs from the opening into darkness, and as it whips across their bones it almost whispers. And then they turn from you.

You have been dismissed.

Your grip on Golondrina tightens. You don't take dismissal well. The only escape is action. You're about to do something incredibly reckless.

You scan the room again, but this time it's no longer mere paralyzed horror that drives you. The environment around you is a weapon as potent as your blade, you've learned. And Las Noches is not truly different from ancient tombs, beneath the surface.

Introspection doesn't suit you. You act, racing off your perch and into the cavern below. You fall, down, down, and the blank faces face turn to face you once more. The whispering of the wind is louder, now.

Golondrina cracks out - not at them. At the ceiling. Your line goes taut, and you rip through their formation like lightning, your momentum hurling bodies left and right. It feels like flying. You land next to the cages, eyes bright, and with a whine your disk comes loose. Along with a decent portion of the ceiling.

As the dust clouds billow, you twirl in place, a sweeping kick destroying the calavera trying to impale you, while Golondrina cracks like thunder and imbeds itself deeply in the cage holding their sacrifice.

Ishi blinks as your blade stops scant inches away from her face, but you don't have time to apologize. The dust has settled. Staring at you, you see thousands of eyes. They won't show mercy.

You grab your line with both hands, and heave. The great cage comes loose, and as Ishi whimpers inside it, you bring it crashing through the side of the Cavalera's flank, like an enormous flail, crashing into the opposite wall.

You jump just as the first soldiers reach you, but compared to you they are weak, clumsy. You reel in the line, and with the cage as your anchor, this time you are the one sent flying, slamming into place right next to your golden disk.

You can't fight all of them. You know combat well, and you are absolutely certain that you would die of attrition before you even got halfway through. It's alright. You have a plan.

You grab your line from the opposite end, right next to the saucer. Your energy floods it as you hurl it, a great lasso forming as it entangles a dozen blank faced men.

And then you toss them into the pit.

The reaction is immediate. The world shrieks, as the one beneath rages at the empty mockery of a proper sacrifice. The ground trembles, as everything in the room is pulled towards the opening, as the beast beneath inhales in preparation for its awful dirge.

The cage slides along the ground, and you ride it, even as you wrap your line around yourself. You throw the lasso again, upwards at the reiatsu infused spike you drove into the upper levels, and as always your faithful companion flies true.

The line goes tight, barely holding the cage in place, as the ground shatters, a dark ooze emerging from the newly formed cracks. Even now, the Cavalera's whip past you to their doom, carried by the wind. You grit your teeth as you barely hang on, kicking with one leg at the lock.

It gives under the pressure - and then you scream, as a blade is driven deep into your hip. One of the Cavalera's has latched onto your island of safety. It pulls its sword free, and you reflexively release your hold from the pain.

You flail, caught in the devouring pull, and barely manage to wedge your other foot in the cracks within the cage. The Cavalera pulls itself towards you, and you are helpless to do anything but watch.

And then Ichi, with a cry of defiance, hurls herself at it. Caught off guard, it scrambles to reorient itself, slamming her against the inside of the cage while she clings to its back. It pulls back its blade - and then you shove it further in.

As it turns to face you, you pull Ichi out of the cage entirely, flailing in the building storm. You slam the door shut, and as it pounds on the bars, you pulling her into a bridal carry.

You draw on all the skill in Sonido you can manage. And then you fly up the line of your whip, upwards, upwards, away from this accursed place. You nearly stumble, nearly fall, but Golondrina is your soul. You can feel it calling you.

The ground finally gives way, the whole cavern collapsing into the endless maw. You hold onto your weapons cord as you slam into the newly formed cliff, mere meters below the lip. Far beneath you, the cage finally breaks under the impact. As the Cavalera falls into darkness, his eyes never leave yours.

This isn't over. Their master is coming.


I like it! This is Chapter 60 of Number 48, everyone.
 
Hrrm. And this is AFTER she grabbed that shield right? Hrrm, tricky and I'm going to likely break many many things but YOLO!!!!

Guest writer of Number 48: The Storm and the Army.

Yanno what's good for keeping the fear down? Anger. A good way to stay angry? Looking at the downsides of your situation.
Like the fact that instead of say, preparing tea for your master you're having to shieldbash one assaliant back into- yes all three! of his comrades behind him which gives you room enough to focus on where this other guy's sword is going so you're sure that when you bisect him-like so- you don't get bonked!

And now it's a wave of five, because those four you tied up earlier are already back on their feet because of course they are and here's another one and this is simply too much! You're definitely stronger then them, and more skilled as someone of your station should be but what does it matter to these mindless peasants when in the end they'll have your head! Or so they'd think.

Only the problem is they're idiots. Sure they can divide the duties-that one on the far left going for a stab to the left of you, his mirror on the right doing the same while the center fellow tries to split your crown- you simply turn sideways and let his swing and far left's stab go around you and the only thing to worry about is middle left's low sweep which you catch on with this shield and the last foe only gets a nick that won't pierce your Hierro. And that's the problem with sheer numbers as a strategy!

Because now you simply step forward onto middle's blade and Sonido straight up, sheath Golondria so you have a free hand to hold your shield as you unhook it from your arm and loop your feet through the straps, and that is that! For even idiots can think to stick their swords up so that you'd be skewered on a carpet of blades, using the shield as a platform will put a stop to that nonsense. And you draw Golondria once again and raise her to the sky as your decent begins.
It's a simple idea really. An army unending, a tide unstoppable, something to trap it's victims in it's sublime glory. Infinite numbers to drown all who oppose it in a sea of soldiers. So naturally your solution is elegant in in it's simplicity to match these simpletons, for what is an army against a force of nature?

And thus you bring Golondria down, with all your might behind it, for once glad of it's cumbersome weight and strange shape. For it won't be turned aside as it bites and tears the Calavera it impacts in twain, it presses downward until your intent is realized.

You call yourself Thunderwitch for a reason.

And the booming shockwave that echoes out as your weapon hits the ground outright crushes that first Calavera into dust, his fellows behind him broken by the sheer force, and further out ...Well, maybe if some were standing far away enough they would simply be thrown away instead of smashed, but these tunnels don't allow for that do they?

So now it's their turn to run, to hide before you. You are Cirucci Thunderwitch, and if these mockeries of servants wish to bar your way they can accept being torn asunder for it!

I also like this, but Redshirt got there first, and I kind of prefer his version. More interaction with Ishi, among other things.

This is neat, though.
 
what kind of lasers






waffle recipe here we come
Adhoc vote count started by Omniatrix on Jul 18, 2018 at 10:50 PM, finished with 40606 posts and 148 votes.
 
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