NieR Automata

So I was gifted this game, and finally played through the prologue after a week due to stuff in my life.

Damn.

Well, I know where my sleeptime is going :V

I also find the transitions between 3rd person action game, side scrolling and shoot-em-up to be interesting, because I've never really gotten into sidescrollers, but this has been fun.

Also I am so glad the pod means that you actually have a ranged combat option, even if the dakka is a little weak.
 
Well. I am apparently trash at the boss fights here, because I haven't made it to the first save point without dying so far. The opening sequence gets a little grating on the third time. :V

But seriously, for the double buzz saw fight on the bridge when they turn horizontal, where is actually safe? I tried dodging all the way to the sides but the arms still seemed to damage me sometimes.
 
Well. I am apparently trash at the boss fights here, because I haven't made it to the first save point without dying so far. The opening sequence gets a little grating on the third time. :V

But seriously, for the double buzz saw fight on the bridge when they turn horizontal, where is actually safe? I tried dodging all the way to the sides but the arms still seemed to damage me sometimes.
My only advise is to mash that Dodge button over and over.
 
Does the dodge have that many i frames? I kind of assumed you were only invincible in the middle of it and you had to be dodging to somewhere.

Maybe I should look up more of the mechanics before I try the fight again, I think. :oops:
 
So I guess the ending of the concert that got passed around awhile back was a fake because Taro knew it would get leaked, here's a translation of the actual thing I guess.
So, it turns out that the final scene in the final live recitation story played out differently on stage than what's actually printed in the script. This was potentially done to avoid spoilers for the actual performance. This particular ending wraps up the story in a much more positive manner than how it's actually written in the script.

Since there is no direct print version of this anywhere, here is a rough translation that I made tonight, but please be aware that there could be some mistakes here. I pick up on page 200 of the script, then after the S.P. mark, it's all new.

p. 200

2B:
His personal data's… lost…

Pod042: He may have deleted his own personal data, or it might possible for it to have been moved.

Pod042: According to YoRHa A2's memories, it could also suggest that it escaped on the "Ark".

Pod042: Report: The restoration of 9S's personal data is highly unlikely.

***S.P.***

<2B begins crying… and never actually stops until the narration lines.>

2B: No, it can't be… 9S… He can't… I didn't even get the chance to say goodbye… Why… am I the only one left? Why??

<an alarm sounds several times>

Pod042: I've received a change in signal from your Black Box.

2B: I… don't care… I don't…!!

Pod042: Warning: The temperature within the Black Box is reaching critical temperatures.

<the alarm continues to sound several more times, but more incessantly>

Pod042: Warning: Bio-machines may become a threat. FFCS has stopped functioning. NFCS has stopped functioning. Beginning to transmit current status. Vitals for YoRHa Unit 2B are very low. Warning: Damage to YoRHa unit's life energy. Suggestion: Head to a safe location for maintenance.

Pod153: Warning: The temperature within the Black Box is steadily rising.

Pod042: This information has already been relayed.

Pod153: Clarification. This is not coming from 2B's Black Box but rather from 9S's.

Pod042: Provision: 9S's personal data has already been lost. Therefore, it would be impossible for it to restart…

<another alarm starts beeping>

<then it's replaced by a long tone, followed by several beeps that resemble a heart monitor>

<9S appears out of the darkness on stage>


2B: Nines!

9S: Where am I? What…? 2B? What happened?

2B: I'm so glad… I'm so glad…

Pod153 (Narration): It's unclear even know exactly what happened at that moment. Perhaps the Black Box absorbed an old copy of his data. Perhaps it had something to do with an influence by the aliens that we know so little about.

Pod042 (Narration): Everything in all existence was made to be destroyed.

Pod153 (Narration): They will always be trapped within the spiral of life and death.

Pod042 (Narration): But we will never give up.

9S (Narration): Even if this world is cursed, even if this world tries to punish us…

2B (Narration): Within that spiral, we will continue to fight…

2B & 9S (Narration): …as we sing the words of prayer.
 
Well. I am apparently trash at the boss fights here, because I haven't made it to the first save point without dying so far. The opening sequence gets a little grating on the third time. :V

But seriously, for the double buzz saw fight on the bridge when they turn horizontal, where is actually safe? I tried dodging all the way to the sides but the arms still seemed to damage me sometimes.
You can slip between them when they go horizontal.

Shitty drawing showing what I mean:

Also, keep dodging.
 
Well. I am apparently trash at the boss fights here, because I haven't made it to the first save point without dying so far. The opening sequence gets a little grating on the third time. :V

But seriously, for the double buzz saw fight on the bridge when they turn horizontal, where is actually safe? I tried dodging all the way to the sides but the arms still seemed to damage me sometimes.
Once you get that initial perfect dodge where all of 2B's afterimages fly out her asshole? KEEP DODGING. Just smash the button until the attack ends and you'll stay alive. It's not my favourite introduction to combat mechanics because it inspires advice like that.
 
Also at pretty much any point during the glide part of the dodge if an attack would hit you it becomes a perfect dodge. This means that sometimes dodging into attacks is a good idea. It's a bit odd.
 
So, just for the hell of it, and because I can't gush about this game enough:

Things I really liked about the game:

1.The Carnival. That's just my favorite place in the game in terms of sheer atmosphere.

It's this weird mix of melancholy and cheerfulness, as you listen to that music and play and watch as see the robots shooting balloons and confetti in the air. It's cheerful in a way but you can tell that the park is kind of... empty? Like, all of the celebrations are almost hollow, or something.

It's one of the few places I've ever been in a game where I'll regularly walk instead of constantly sprinting about because the atmosphere is just so perfect. It also has one of the only times I've ever avoided what looked to be a unique and interesting boss fight just because it seemed genuinely wrong to kill the boss. Not even saving and reloading, just... never ever killing the poor, poor party tank.

(I confess, I eventually ended up killing it to get the unit data for the quest, but I did that post-route E, so...)

2. Pascal's village during A2's gameplay.

Watching all those innocent machines getting butchered was the angriest a game has ever made me through story alone.

I just wanted to track down whatever bastard did that to Pascal's people, put on my crocs, and unleash a Caim level of murder on every bastard that got in my way.

And then the scene with the children and Best Robot's reaction to them managed to drain that anger away into numbness.

Also, props for the fact that it really caught me off guard, because I had gathered the materials necessary to complete two sidequests and accidentally triggered the attack. I didn't think the game would give me that little leeway when it came to completing the sidequests before the village was destroyed.

Still, that shocked me more than angered me, so that was a good twist.

3. Ending E

I'll keep this brief: It was amazing, I teared up, and Weight of the World is pretty much the only song I'll play on the radio in FFXV

4. The whole... Become As Gods segment.

That was... freaky. When I finally got to the point that those guys where all those machines were stabbing those prone machines in the background, I actually made it a point to shoot all those machines getting stabbed as a mercy kill.

I didn't even stop to think that there probably wouldn't be any gameplay repercussions, that the game wouldn't recognize what I was doing.

Any game that makes me forget myself like that gets major props in my book.

6. 6O.

She's adorable. 'nuff said.
 
Yessss the Carnival is absolutely the best place in the game. Especially with that goddamn stamps sidequest. Christ, that one alone nearly killed me from laughing too hard.

Even at the end, the Machine On A Break is still there for that one last laugh. That Calm version of the OST haunts me.

RE: Pascal's village and A2... I actually kind of accidentally spoiled myself on the 'the village is gonna get wiped out' thing. With the alternating mission perspectives I went A2 -> 9S back and forth: first time controlling 9S I was worried about the village after the all out attack... and noticed the teleport link was down. So I went and hoofed it there on foot and... yeah.

At least Shut-In also made it! Machines seem to be like cockroaches; you can blast and wipe them out as much as you like but it seems there's always one that gets missed...
 
Sooo...I just checked the DLC.
I knew about the CEO fight and the remixed song and called it a day...

But I decided to watch a playthrough of the DLC.
...Fuck.

I...god...I know Taro, I know what he does, I rather enjoy his work.

But the ending of the coliseum part...just...

Man, it made me feel sick. I had to take a moment off to try and calm down.

As for the robot ending...it is hard to describe, but I don't think it packed that big of a punch. Probably because it felt to me more like Square Enix just wanted to promote the artist (like they did with Gackt), so while I felt a bit sad while watching it, I was also sort of pissed off too.

To me, that coliseum business was the important thing.
 
Haha, there was another boss fight after the bridge and I managed to do better on that one, so I can finally save!

Also is there a joke I'm missing with the vibration setting thing?
 
So, I just noticed something kind of depressing.

Apparently some of those dead machine bodies just lying around in the second level of the factory are holding hands even in death.

In less sad news, I beat Eve with my bare hands, and just like I hoped, when she's controlled by the AI, 2B now fights without weapons, just punching and kicking everyone.
 
So Superbunnyhop put out a video on Nier Automata and existentialism, forewarning it spoils the whole game.
 
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