Natural Born Soviet Airwoman - Airplanes vs Aliens

Character Sheet
Kilesso Kristina Vsevolodovna
(Kilesso is her surname, Kristina is her first name, and her friends call her Tina.)
Pilot for the VVS

Hard​
Calm​
Keen​
Daring​
-2​
0​
+3​
+1​
Institutional Move

Positive Heroism: Ongoing while a Soviet pilot operates under 3000 meters, they ignore 1 Injury Penalty and up to 2 G-force penalty. This is for the purposes of rolls only.

Mastery - Slipstream
- Tables have Turned: In Dogfight! you can use Keen to turn the tables on your attacker, and Daring to go on the offensive. When you Draw a Bead, you can opt to take G-force equal to Speed factor rather than a Hard Move.

I-16 Type 13


Modifications
- Gun Harmonics (and electric firing triggers)
- Upgrade to x2 Heavy Machine Guns, x2 Machine Guns
 
Last edited:
The QM’s Job had been Automated


I got an AI to write a story about Tina, and now it's her canon backstory I guess.

Everything highlighted in blue was the AI's idea. I selected the first answer that wasn't repetition, random violence, and didn't make Tina straight. I didn't go searching for the short hair thing, it threw it at me right away, which is hilarious.
 
3-2: Into the Merge
"Sparrow, Robin, we're engaged! Something coming out of the clouds!"

In the far distance, you saw the streaks of red tracers from the Defiants start to spray up into the sky into invisible targets.

"What are you engaging, Gold Leader?" Sparrow Leader barked into the radio.

"Fast bombers! Their escorts are going to be somewhere, keep your eyes peeled!"

You scanned the darkness around you, looking. You thought the aliens would be easy to spot, but apparently they used some kind of baffle on their night fighters that dampened a lot of their lights. That wouldn't help if they were being silhouetted, and as you glanced over to the massive orange glow on the horizon, London burning rendered as a setting sun at midnight, you saw dark shapes pass in front. At least a half a dozen.

"Contact to our four level, multiple marks on parallel course!" You announced. You glanced again and confirmed: they were moving the same direction as you. You were practically flying in formation with them for some unknown period of time in the dark! "Same vector!"

"Stay cool, Robin Two, let's not get too excited." Sparrow Leader said smoothly. "Robin flight, prepare to merge in. Sparrow will follow you in."

You spared one last glance towards Cait's Legionnaire buzzing alongside you, then you started to turn in. You could just make out your targets, also turning towards you. It would be a messy merge, straight into scissors if you weren't careful. They didn't look like the scouts from before. These had their rings up front, with broad, square wings at the rear and canards up front, a sort of tapered teardrop shape. You'd heard of these, but not seen them yet. Their new mainline fighters, perfectly suited for tangling with more nimble opponents. Like your I-16.

[ ] Try to get on somebody's tail.​
[ ] Try to pick up a pursuer and lead Cait in.​
[ ] Try to pick up a pursuer, and turn the tables on them.​
 
[X] Try to pick up a pursuer and lead Cait in.

I'm pretty sure this is stupid, but it's also really cool if it works and we're not higher Daring than Calm for nothing.
 
3-3: Phantom Killer
You still didn't trust your gunnery, but you knew somebody whose gunnery you did trust above anything.

"Sparrow Two, this is Robin Two. I'm going to try to pull some attention, you got my back?"

"I'm here, Robin Two." Cait voice replied, soft even through the radio. You'd never heard her raise her voice yet.

You took a deep breath as you got close, then you shoved the throttle open and made a sloppy run on one of the enemy planes. Just a brief burst, just enough to get tracers out, then you arced away hard as you overshot. Made you look like a rookie. Sure enough, over your shoulder, your 'target' arced over and came streaking in.

Then the guns, a quartet of them mounted in the center of the propulsion ring at the nose, started spitting a wall of sickly yellow projectiles. You'd learn from intel they were iron needles, propelled by electromagentic coils, and often impregnated with chemical agents. Like tracers, but worse.

"Come on you alien bastards. You want some of this?" You muttered, stomping your rudder down and skidding back into a reversal. There were two of them, one leading and the other supporting, but neither of them could keep up with you. The leader shot off in the wrong direction, confused, but his buddy was still right on you, even if you were still outrunning his nose for a few seconds more.

"Cait? Where are you?"

"Here."

You glanced back just in time to watch the enemy craft erupt into flames. There were no tracers or anything, nothing but sparks from the impact, a multicolour array of fire, and the enemy spiraling to the earth. It took a few seconds to identify Cait's biplane in the dark, but you caught sight of it briefly against the clouds as she rose back up to altitude.

You glanced down to see the enemy plane smash into suburbs below. Cait's 10th kill. You hoped they didn't land on anyone, and you felt a brief pang of regret for the pilot, whatever it was. The aliens never bailed out over land, though apparently they did over water sometimes.

Steadying your thoughts, you glanced back to the swirling fight, hunting for...

[ ] Another target.​
[ ] A friend you could help out.​
[ ] The Defiants.​
[ ] The alien bombers.​
[ ] Write In​
 
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