Natural Born Soviet Airwoman - Airplanes vs Aliens

Character Sheet
Kilesso Kristina Vsevolodovna
(Kilesso is her surname, Kristina is her first name, and her friends call her Tina.)
Pilot for the VVS

Hard​
Calm​
Keen​
Daring​
-2​
0​
+3​
+1​
Institutional Move

Positive Heroism: Ongoing while a Soviet pilot operates under 3000 meters, they ignore 1 Injury Penalty and up to 2 G-force penalty. This is for the purposes of rolls only.

Mastery - Slipstream
- Tables have Turned: In Dogfight! you can use Keen to turn the tables on your attacker, and Daring to go on the offensive. When you Draw a Bead, you can opt to take G-force equal to Speed factor rather than a Hard Move.

I-16 Type 13


Modifications
- Gun Harmonics (and electric firing triggers)
- Upgrade to x2 Heavy Machine Guns, x2 Machine Guns
 
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[X] Firing System Overhaul, replacing the trigger and adding gun harmonics. 1WB
[X] Mechanical stabilization autopilot. 1WB

Seems like a reasonable starting point.
 
I'm kind of torn, actually- do we really need the autopilot yet? I can't imagine we're going to be assaulting through storm-portals yet; serious photo-reconnaissance is going to be the job of specialised planes for those countries that have them and two-seater aircraft for everyone else; and I can't think of any further reasons we're likely to find ourselves across a portal again for a while yet. Our most immediate problem is going to be, essentially, interceptor work, meaning either better guns or better engine (for its impact on time-to-climb more than top speed, as nice as that is).

I'm not changing my vote right now, but I'm considering it.
 
I'm kind of torn, actually- do we really need the autopilot yet? I can't imagine we're going to be assaulting through storm-portals yet; serious photo-reconnaissance is going to be the job of specialised planes for those countries that have them and two-seater aircraft for everyone else; and I can't think of any further reasons we're likely to find ourselves across a portal again for a while yet. Our most immediate problem is going to be, essentially, interceptor work, meaning either better guns or better engine (for its impact on time-to-climb more than top speed, as nice as that is).

I'm not changing my vote right now, but I'm considering it.
Point. That's worth some thought.

And on a completely unrelated note, it occurs to me that Sweden could be an interesting country to work with in this setting. They had a few pretty nifty aircraft later on, with their late war fighter being a twin boom pusher, which was later upgraded to turbojet propulsion. This stuff tends to get overshadowed due to the whole "not in the war" thing.

As a fun bonus, they were the main country who helped re-establish the Ethiopian air force after WWII. Though every single thing leading up to that weird partnership is either explicitly missing from this setting or presumably butterflied, we could assume that for some reason an unusually close partnership was in place even so and have Ethiopia be using at least some Swedish aircraft. Even in a setting where colonialism died early, never having been colonized in the first place gives them a special appeal, and if this setting does end up seeing the light of day more generally it might be nifty to know what they fly.
 
[X] Replace the two synchronized MGs with 12.7mm heavy MGs. 3WB
[X] Firing System Overhaul, replacing the trigger and adding gun harmonics. 1WB
 
[X] Replace the two synchronized MGs with 12.7mm heavy MGs. 3WB
[X] Firing System Overhaul, replacing the trigger and adding gun harmonics. 1WB
 
1-9: First of Many
The first week you were home you didn't do a lot of anything but lay in bed, listening to the old radio you dragged into the room while fending off the affection of your mother and grandmother. A few things had changed since you left, but not much: your books were still on the shelf where you left them, the model airplane still resting on your writing desk, and the quilts laid out on your bed, guarded valiantly by your childhood toy Myaoo, a little plush kitty cat with button eyes. You didn't have much energy for anything, and movement was such a hassle (you had a cast on one land and a brace on the opposite knee), so mostly you just listened to All-Union Youth Radio and wrote some letters, to your friends and penpals. It was the first time in a long time you were more or less isolated, and you found yourself missing the constant human contact, even as you found it a relief.

Your mother and grandmother seemed to be in a not-entirely-friendly competition to pay the most attention to you, which did result in a lot of incredible food, but was also starting to get on your nerves. You had a bit of a complicated family history: when your mother was sixteen she ran off with a Belorussian soldier and married him in a fit of rebellion, a thing which does not go over well in most families even before you throw in the fact that she had been Jewish, decided to convert for him, and stayed Christian even after he died. To say there had been bad blood between her and her parents would be understating it: your grandmother insisted the shock of it had caused your grandfather's heart attack, and your mother had named her kids Boris and Kristina, as if to rub it in.

The war being what it was, it seemed impossible that the two would ever see each other again, but your grandmother eventually learned your mother's address, the apartment where she was struggling to raise to children alone while trying to maintain her position in the bureaucracy overseeing the city's seaports. They had exchanged some terse letters before your mother agreed to let her meet her grandchildren: you were seven at the time. The two promised to do their best to put aside their differences and raise you and your brother, and they'd mostly failed at the first and succeeded at the second. You'd manage to disappoint them both by growing up an atheist.

So everything was a competition. They asked you constantly if you were hungry, if you needed anything, if they could adjust the blinds or fetch you water or whatever. You were pretty sure they were recording points in the living room or something. It was in that spirit that you were a little short when somebody knocked on your door. You were enjoying a song (AUYR played jazz between stories, and there was a referendum coming up as to if American music would be included in the lineup) and weren't particularly interested in yet another round of playing twenty questions regarding your needs, so you were a little short. Perhaps too short.

"Lieutenant, that isn't a way to speak to a political officer. Or family, for that matter." A masculine voice said from behind the door. "May I came in?"

"Oh, oh... uh. I'm really sorry, comrade. Come in." You said, adjusting yourself as best you could and hiding Myaoo under the bed. A man in a khaki uniform came in, holding his peaked cap in one hand and a file folder in the other. He looked maybe in his late thirties, thick stubble, hadn't slept in a week sort of look. His pins identified him as a Brigadier-Commissar of the 3rd Army, and the nametag on his shirt read Kirigin.

Saluting didn't exist in the Red Army, and lying in your childhood bed in your pajamas and a cast was sort of outside the circumstances where you might in another army, but you still felt the impulse a little.

"Are you up to answering some questions, Lieutenant?" He asked, shuffling through the door. There wasn't a lot of space: your mother had been using your floor as storage for her paperwork. "I know you're on leave, but it's somewhat pressing."

"Of course." You said. Finally, somebody to talk to! He indicated to the chair of your writing desk, and with a nod he sat down, unwound the string on his folder, and started laying things out.

"Firstly, I have a few things for you. First is some paperwork for you from your former unit: there's some transfers happening. Due to the nature of the threat, we're forming the 1st Air Army to centralize our piloting assets, so you'll get your orders once you've recovered. I also have this for you..." He reached into his pocket and pulled out a small box, handing it to you gingerly over your broken leg. You opened it and were surprised to find a medal inside. It was simple, just a dull silver star with a gold and black ribbon, embossed with a simple pattern of ridges and a border in red enamel. On the back was a number: 000001.

"Since when do we issue medals?" You asked. There was the Order of the Red Banner, but they stopped giving that in the mid-20s. The folks in Spain had turned down medals, if you recalled correctly.

"It was approved three days after the battle. I suppose you missed the referendum." He said. "It's the Order of Service. You wear it on the left side, I think." He explained. It was new to him, too.

You pinned it to your pajamas.

"There were a lot of zeroes on the back of that medal, comrade. I hope we're not planning on using them all?" You mused.

"Let's hope not." He said. He placed an envelope on your desk. "I also have these, they're your photos. I've been instructed to reassure you that only the developers saw them, and that I do not know the contents."

You clamped down on your embarrassment. "Good to hear."

"The photos you took in the battle are included, actually. They're going to be published publicly in the newspapers the day after tomorrow, so there's some quick affairs we need to get out of the way. Firstly, we would like your consent to publish your name and image in the papers and such. On posters, I imagine."

"... why would you want that?" You asked.

"Well, the Army aviator who took the fight to the enemy on their own territory, and the first woman to fly over an alien world... those are pretty inspiring acts, and we need all the inspiring we can get. Have you heard the news from South America?"

The Argentinians had been the most recent victim of the Invader's attention. Their American and French-built aircraft had tussled with them and apparently shot one of the down over the ocean, but they'd been unable to stop the two dozen juggernaut aircraft that had powered through and laid waste to a major military base, and much of Mar del Plata in the process. They still didn't know how many had died.

"If you say no, the papers will just read an airwoman, and we'll use a generic portrait." Kirigin said.

[ ] "Sure. Just don't include the scar, will you?"
[ ] "I'd prefer to remain anonymous."​

"Alright, that's done with. Next thing..."

"You said... alien world. Like, extraterrestrials? Martians?" You asked quickly. "Like War of the Worlds?"

(Wells was a frequent visitor to Russia. You'd met him at a book signing when you were 14, and he'd signed your translation of The Time Machine. Probably your proudest possession.)

"That's our best guess, yes. We surmise you flew over their home planet. The current theory is that the storms are part of some kind of door between worlds they use to travel here, and that it took them a few years to get it right. Judging by their formations, we're hoping that they can only form them over water, though we can't be sure of that yet. And as best as we can tell, you're the first human being to have gone through one." He explained. "The sample in the canteen was ingenious. How did you think of that?"

"I dunno. It seemed like what one of Well's heroes would do." You said. Mr. Cavor would do it to find out what the air was made of: Mr. Bedford would then try to see if he could sell it.

"Well, it was brilliant, in any case." He said. "Though we have many more questions, and you weren't properly debriefed, and that's why I'm here today." He laid out a blank piece of paper, produced a pencil, and beckoned to you. "So, let's start from the beginning..."

---

Eventually, you got out of the house; your cast was still on, but your other leg was mostly healed, so it was easier to get around on your crutches. The atmosphere of the city was different, worried, staring out over the bay as if looking for clouds, and any overcast day was cause for alarm. It being Petrograd in October, most days were overcast, and there was a lot of rain. You admit you spent a lot of time staring at the skies too.

It was difficult to think of what to do with yourself in this time. You'd gone straight from school to the military, and you'd never really had time without obligations. You were nominally attached to the Petrograd Army soviet for the duration of your leave, but you didn't know anyone here and weren't particularly bound to any of their decisions, so there was no real reason to attend their meetings unless you wanted to subject yourself to them. You were bored.

===

In Storm Divers, pilots get a single downtime action, meant to be quickly resolved, showing what they focus on between missions. Your options are...

[ ] Decrease Stress (Removes 0-2 Stress)
[ ] Build Bonds (Create connections with other pilots)
[ ] War Games (Spend your XP)
[ ] Training Regime (Gain 0-2 bonus XP)
You currently have 1 XP: you gain 1 per Mission. All upgrades cost 5 XP. You have 3 Stress and break at 10, which will "eat" your downtime that routine as you are hospitalized.

You don't have any fellow Storm Diver pilots yet to build bonds to, but by selecting that open we can get that ball rolling earlier.

I want you to know that the snippets from last time are chambered and ready for the next update. Give me more!

 
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[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)

[] Tina receives an official communication from one A. Earhart, asking if she could describe what she saw in detail.
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)

And now we'll be the poster girl for the air army! So exciting! *cough* I mean, it's an excellent opportunity to serve the people.
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)

[ ] Tina receives an official communication from one A. Earhart, asking if she could describe what she saw in detail.
[ ] The officer insists that displaying her "war wounds" is an important part of the messaging and persuades Tina to allow the scar to be included. It actually looks really cute.
 
You currently have 1 XP: you gain 1 per Mission. All upgrades cost 5 XP. You have 3 Stress and break at 10, which will "eat" your downtime that routine as you are hospitalized.

From the Munchkin perspective, that seems highly exploitable. If the breakdown has no additional consequences beyond the removal of 1 downtime period, it is significantly superior to stress removal.
I mean, I'm pretty certain there'll be narrative consequences, but you may need mechanical consequences as well.

[]Airplanes are not the only thing in the sky. The Golden Era of Airships may be nearing it's end, but some visionaries suggest to use them as scouts and Forward bases against the enemy
[] War makes strange bedfellows. With the subject of capitalists as cobelligerents up for discussion, the radio operators decide that the matter is so important that the discussion should be broadcast on every channel.
[] Lightning strikes a powerplant. Tina finds herself swept up in a panic, as the public responds to a non-existent attack.
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)

Should the char sheet have a stress tab, even if it's currently 0? @open_sketchbook

[ ] Tina receives an official communication from one A. Earhart, asking if she could describe what she saw in detail.
 
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[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)
 
[X] "Sure. Just don't include the scar, will you?"
[X] Training Regime (Gain 0-2 bonus XP)

[ ] Tina receives an official communication from one A. Earhart, asking if she could describe what she saw in detail.
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)

[ ] Tina receives an official communication from one A. Earhart, asking if she could describe what she saw in detail.
 
[X] "Sure. Just don't include the scar, will you?"
[X] Build Bonds (Create connections with other pilots)

[] War makes strange bedfellows. With the subject of capitalists as cobelligerents up for discussion, the radio operators decide that the matter is so important that the discussion should be broadcast on every channel.
[]Airplanes are not the only thing in the sky. The Golden Era of Airships may be nearing it's end, but some visionaries suggest to use them as scouts and Forward bases against the enemy

I guess we're in the time period where airships can still have scouting use. Also, another world war: alien edition means it's united front time.

...checking wiki, Earhart went MIA in January 1939. The quest started off in September 1939. Though of course since PoD was around post-WW1 maybe enough divergences allow her survival?

Edit: sorry, wiki says she went MIA in July 1937. She was declared dead in January 1939.
 
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I have serious doubts about the utility of airships in this context. They have a lot of surface area for a storm to blow on. Getting one through the portal at all, let alone undamaged and controlled, would be a tall order. Then, once its on the other side, it will have to cope with a sudden, massive change in ambient pressure. There is no way any conventional airship tolerates that. The only serious role I think they could plausibly fill is early warning, and ships, fixed wing aircraft or maybe even primitive automated weather buoys could do that just about as well.
 
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