KickInator
Verified Doomsday Device, SuperVella
- Location
- India
Systems have always been sassy assholes that take pleasure from their user's suffering.
Well, so far it seems to be that Ken's hunger diminishes when he runs around killing zombies, but still exists should he think about it. This could be because gaining xp substitutes for actual food, or it could be a case of just getting a larger hunger bar as he gets stronger. Or it could be something else entirely, but it'll take us a while to figure out regardless.Assuming, of course, that he actually still needs meat. Gamer Body seems to have altered his hunger, and depending on how it's applying it
MENU
HP - 300
BANK – 2910 EXP
HGR – 2 DAY(S)
STR – 1 | (1000 EXP)
SPD – 2 | (1000 EXP)
STM – 2 | (1000 EXP)
SMT – 3 | (1000 EXP)
[ABOUT]
[OPTIONS]
[QUIT]
[CLOSE]
Quit Game?
WARNING: You will be immediately killed by this action. Proceed?
[YES] / [NO]
MENU
HP - 300
BANK – 2910 EXP
HGR – 2 DAY(S)
STR – 1 | (1000 EXP)
SPD – 2 | (1000 EXP)
STM – 2 | (1000 EXP)
SMT – 3 | (1000 EXP)
[ABOUT]
[OPTIONS]
[QUIT]
[CLOSE]
Combine that with the fact that that his HGR stat is at 2 days, which I'm assuming means he needs to eat again soon, interpreting it as Hunger. So he needs to eat a person every two days or so, and he can't eat them piecemeal but have to do it in one go. Of course, it's been a while since he ate, most likely, but a fair guess would be a person per week, at minimum. And that's just if he's full after eating the one.Huh, so meat is only meat when it's alive. That's a problem for cruelty free farming.
I am more interested in the fact that he will report back that the building is clear when there are 4 zombies left inside. That should come as a nasty shock to anyone trusting his word that the place is actually cleared.Will be interesting for the larger survivor group when Ken comes back with a little girl with him. Although, that will definitely get him brownie points for saving a little girl
I am more interested in the fact that he will report back that the building is clear when there are 4 zombies left inside. That should come as a nasty shock to anyone trusting his word that the place is actually cleared.
Though, the survivors would be FOOLS to assume anyplace they have not fortified is actually clean of zombies.
Probably it is actually the same as the first case but the living have a dormant or early stage version of the virus. Granted, Walking Dead zombies and the their virus are probably more like the Force and Midichlorians. You find a lot of the latter with the former but they aren't one causing the other. I mean, what kinda virus induced state enables the body to move after severe muscle degradation and allows the body to function without nutrients?But for Walking Dead type zombies where everyone is infected anyway why don't they eat their brethren?
Hehe, lewd.
Here's Kenny!
Classic.
I love all these references and jokes I rarely catch on first read.
To be fair, cutting the numbers down to 4 from 132 is very good work and is saving them a lot of effort and danger, and I'm assuming that the last four are either hidden or stuck somewhere out of sight. Either way, the large number of dead zombies is proof enough of the worth of having him as an ally.I am more interested in the fact that he will report back that the building is clear when there are 4 zombies left inside. That should come as a nasty shock to anyone trusting his word that the place is actually cleared.
Thank you, I have fun seeing how many references I can slip in without going full memelord.
So far I like the idea of a zombie becoming sentient and viewing the people he is protecting as a larder for his food. Honestly? I would be interested in a non-gamer version. So far I don't see a need for the Gamer framework.