considering we can actually teach him what psychic powers are? perhaps not.Yea sure go adopt Conrad I am sure he will not skin someone alive.
and if he does... well lets just say we have unending legions to drown him with
considering we can actually teach him what psychic powers are? perhaps not.Yea sure go adopt Conrad I am sure he will not skin someone alive.
Yea sure go adopt Conrad I am sure he will not skin someone alive.
If we manage to find him early on, we could possibly ride his sense of justice a bit. Oh! We should show him some 2M films! He might love Batman!
Oh fuck shit pfffffff. Can you guys image 1 month old Conrad Sperging over Batman and his utility belt? Can you image 100 year old Conrad with a utility belt?
Edit: @IronBig21 wait that much time has passed already? I thought the Emperor was still uniting Terra.
Now that I think about it, it is possible that the post-confederation warlord state could in the future try to gain control of Nostramo for its resources.
We jave around 15 Years before he unites terra and the Great crusade begins
Yea sure go adopt Conrad I am sure he will not skin someone alive.
Convert the Research Base into a Military Installation: The base on Vareena IV makes for a fine installation, but it will need to be repaired to be anything more than a salvage operation. With its hidden facility and preexisting reinforcements it could be a rather fit ground for stationing your military for training and development. For now it would likely be rather out of the way, but once the natives of this world are contacted they could supply its needs of resources and soldiers.
DC 150
Used Techs: Infrastructure, Materials Science
Requirements: 20 Capital
Effects: Creates a piece of infrastructure that allows you to build and upgrade more advanced ground military units and which can be further upgraded to provide multiple different benefits such as super-soldier creation. Given existing infrastructure this base is best equipped for experimentation into Psionics and Biology.
Negative we have WOG that the GC has been ongoing for some timeWe jave around 15 Years before he unites terra and the Great crusade begins
No, it's that Terra will get unified somewhere between Turn 20-30, and then the Great Crusade begins.Negative we have WOG that the GC has been ongoing for some time
The main issue is that considering the vagaries of the Warp we have no idea when Konrad gets spat out onto Nostramo. He might already be there, it might be decades yet.His sons get kidnapped a few years before the crusade right? God I really want us to get a little primarch baby to both study and raise.
Don't see why not. If you're good enough then definetly.@Redshirt Army GOOD SHIT MY DUDE!
Does the QM does omake points? Cuz this should be worth points!
@IronBig21 wait that much time has passed already? I thought the Emperor was still uniting Terra.
Maybe he is? I'm not totally sure about the war hammer timeline. Not sure what year Konrad landed on Nostramo.
Are the primarchs even finished yet?
If we're still as successful with our rolls, we'll probably have taken over Nostramo before he even arrives. And who knows, maybe he can use his future sight to help us locate primarchs lol.
Negative we have WOG that the GC has been ongoing for some time
@Redshirt Army GOOD SHIT MY DUDE!
Does the QM does omake points? Cuz this should be worth points!
Known Nations and Peoples:
The Provinces of Cantara (Assimilated Human / Alien civilizations)
Worlds: Vareena III
The Republics of Cantara have been integrated into the New Confederation as its very first provinces and non-refugee peoples. Their ways of life have been greatly changed by the arrival of the Prometheus and its denizens, but have quickly reformed themselves to embrace the wonders of modern technology and modern social organization. The cities are no longer their own states, but instead have formed the base of a new united Cantaran identity, likely one that will entrench itself upon the sector as those first to be enlightened spread out and colonize new worlds.
Eldar Raiders? (Tier 4 Eldar Civilization)
An attack on Cantara has shown that the Eldar in the very least still exist as a threat. However, these pirates and raiders seem weird from what little you know of their civilization, as they showed little to no psionic capabilities and fully relied upon their technology. You haven't a clue of their origins or plans.
Known Entities and Phenomena:
Schemer-Trickster Strain Warp Entities: Unlike the constructed warp entities of the Eldar and some other minor civilizations, the Schemer-Tricksters seem to be natural born entities born of the warp. Lacking cohesive forms they seem incredibly prone to scheming, mutation and change, likely indicating that to be the metaphysical concepts they are formed around. Further research is required to understand their deeper connections to the warp but as of yet encounters with this strain indicate a distinct lack of metaphysical order and high rates of aggression.
Further examination of the strain and research data associated with them is required to attain an understanding of its possible creators or ways to counter and pacify members of this strain. Further expansion of weaponry capable of destroying them is extremely high priority as encountered specimens are unlikely to be truly dead.
Murderer-Warrior Strain Warp Entities: The Murderer-Warrior Strain seems somewhat unique amongst the available strains in that they seem to occur far less commonly in most populations, but amongst criminal and soldier populations seem to run rampant. Fittingly, their metaphysical concept that they are bound to seems to be mostly bound to violence and bloodlust, and are likely to be the most easily avoidable Strain to avoid summoning. Ensuring high levels of mental health amongst the general population and the soldiery should help prevent the menacing berserkers of this strain from becoming an issue.
Hedonist-Gluttonous Strain Warp Entities: The Hedonist-Gluttonous Strain is confirmed to have originated amongst the Eldar, but very little seems to be well known about their actual capabilities or how they have changed the Eldar. Their focus on unabashed hedonism is rather worrying, but given that it seems the Eldar were able to coexsist with their presence for some time, they are likely to be amongst the least immediately dangerous strains of these entities, though they may be very dangerous over time. Given that these were created by a cult there are very important questions to be raised as to what created the other three main strains.
Controllers: The Controllers seem to be a rare sort of warp creature in the fact that they inherently both of the material and immaterial dimensions. Frighteningly capable at controlling minds and keen on preying on those psions that lack direction or trust they are a clear threat to the people of this galaxy and are amongst the highest priority entities to avoid creation of. Thankfully the solution to preventing their creation is a rather acceptable policy of simply ensuring high levels of mental health on the part of psions and maintaining amongst them good levels of socialization. Creatures that feed and thrive on fear and isolation make a key point to the thought driven nature of the warp and may help with understanding other warp entities.