Memories of Magic (Worm/??? Quest)

[X] Meditate on your past life.
-[X]Try to recall anyway to intensify or increase the result of a ritual.
[X] Meditate on your past life.
-[X]Try to recall a ritual that would allow you to create a weapon or something else with offensive applications.
[X] Meditate on your past life.
-[X]Try to recall something that might help you get around town quickly, preferably something like flight or teleportation.

@Iasnek is this a valid vote? Not sure how you fell about tripling up on Meditation. Basic idea here is to get a way to improve the toughness enchantment so it can do more then turn knives, and pick up something to fight with as well as a way to get around quickly. That should cover the basics for Taylor to either start patrolling or to start selling things to other capes.
Yeah, that works. The only downside is that it might make for another slow update, but hey! We'll get to the good stuff when we're good and ready for it. Though if there aren't more than a couple votes, I'll probably include votes from before the last update, and just take out the ones that were chosen.

On the topic of votes ... would people prefer that I give more delineated options, like most quests do? On one side, it would make it easier to vote, and would probably lead to a more action-driven quest. On the other hand, I originally envisioned this quest as making the readers actually do some work in trying to invent magic that works in the system provided. Any thoughts?
 
On the topic of votes ... would people prefer that I give more delineated options, like most quests do? On one side, it would make it easier to vote, and would probably lead to a more action-driven quest. On the other hand, I originally envisioned this quest as making the readers actually do some work in trying to invent magic that works in the system provided. Any thoughts?
I'm ok with either, to be perfectly honest. If you think having set choices instead of write in's will help things stay on track, go for it. And if you want things to stay freeform, we can stick with that.
 
Yeah, that works. The only downside is that it might make for another slow update, but hey! We'll get to the good stuff when we're good and ready for it. Though if there aren't more than a couple votes, I'll probably include votes from before the last update, and just take out the ones that were chosen.

On the topic of votes ... would people prefer that I give more delineated options, like most quests do? On one side, it would make it easier to vote, and would probably lead to a more action-driven quest. On the other hand, I originally envisioned this quest as making the readers actually do some work in trying to invent magic that works in the system provided. Any thoughts?
I like the current system. The only thing I could think would be better is if the players not the GM pick something that's actually interesting. Maybe allow increase the turn length to allow for more items to get done. Really the problem is less on how the system itself and more with what the players are doing.

If you feel the votes are getting cluttered you can always seperate the magic crafting ideas to seperate votes. That ways you can keep the story and the ritual crafting all the time. though that has its own problems.

So to summarize it's good as is and the only things I can see that you can change without changing the quest is either increasing the time the players can use/increasing the number of options or separating the vote.

It's really up to what you the Gm is comfortable with.
 
[X] Purchase a pair of high-quality reading glasses

[X] meditate on rituals to create tools of learning

[X] work ahead on homework

The more schoolwork she can get done in less time gives her more free time when school starts up. It also might give us the ability to test out.
 
Yep, perfect! You put it clearly too. Want to beta for me? :D

Do I still get to vote? Because I'm actually 100% down.

Also, would this work as a write-in? Or is it too wordy?

[] Explore your abilities.
-[] A Talisman of Resilience: Your fascination with these new powers is tempered by the realization that you'll have to return to school soon. And at Winslow, you'll face them again. But maybe, you consider, your new powers can help with that. Acting almost on instinct, you move through your house, collecting the proper reagents. From the unused jewelry box you inherited from your mother, a small bracelet of silver chain that, a quick test confirms, fits comfortably around your ankle, and is well concealed by your jeans. From the bookshelf in your living room, an old, dog-eared book of poems. From a waste pile in one corner of your basement, a single link of chain, broken along one side, somehow almost untouched by rust. From the kitchen, a small bowl of the purest water you can get. Taking your supplies to your backyard, you carefully sketch the same triple-triangle symbol you used yesterday. At the center of one triangle, you place the chain link, for old bonds broken. At the second, you place the water, to cleanse the suffering of the past. And, in the center of the third you place a still-growing dandelion, tenaciously hanging on through the Brockton Bay winter, for the strength to overcome the weight of the world. Readying your implement, you open the poetry book to a well-marked page, and speak the words...
 
@HeWhoAdds Sure, I don't see any (overly large) conflict of interest in still voting. And the wordier the better! At least when it comes to rituals. I'll shoot you off a pm.
 
[X] Meditate on your past life.
-[X]Try to recall anyway to intensify or increase the result of a ritual.
[X] Meditate on your past life.
-[X]Try to recall something that might help you get around town quickly, preferably something like flight or teleportation.
[X] Explore your abilities.
-[X] A Talisman of Resilience: Your fascination with these new powers is tempered by the realization that you'll have to return to school soon. And at Winslow, you'll face them again. But maybe, you consider, your new powers can help with that. Acting almost on instinct, you move through your house, collecting the proper reagents. From the unused jewelry box you inherited from your mother, a small bracelet of silver chain that, a quick test confirms, fits comfortably around your ankle, and is well concealed by your jeans. From the bookshelf in your living room, an old, dog-eared book of poems. From a waste pile in one corner of your basement, a single link of chain, broken along one side, somehow almost untouched by rust. From the kitchen, a small bowl of the purest water you can get. Taking your supplies to your backyard, you carefully sketch the same triple-triangle symbol you used yesterday. At the center of one triangle, you place the chain link, for old bonds broken. At the second, you place the water, to cleanse the suffering of the past. And, in the center of the third you place a still-growing dandelion, tenaciously hanging on through the Brockton Bay winter, for the strength to overcome the weight of the world. Readying your implement, you open the poetry book to a well-marked page, and speak the words...

Imma steal part of Auks' vote. I'm taking out the weapons research because I'm not really sure our implement has the right mindset for creating offensive tools, and primary weapons are not something you want to make with unreliable tools like blood.
 
[X]HeWhoAdds

Magical experimentation should be mor interesting than meditation.

On another note, if we ever fall off the deep end we might be able to replicate lungs power. (probably need to use his brain as a reagent or something.)
 
HeWhoAdds
New

[X] Meditate on your past life.
-[X]Try to recall anyway to intensify or increase the result of a ritual.
[X] Meditate on your past life.
-[X]Try to recall something that might help you get around town quickly, preferably something like flight or teleportation.
[X] Explore your abilities.
-[X] A Talisman of Resilience: Your fascination with these new powers is tempered by the realization that you'll have to return to school soon. And at Winslow, you'll face them again. But maybe, you consider, your new powers can help with that. Acting almost on instinct, you move through your house, collecting the proper reagents. From the unused jewelry box you inherited from your mother, a small bracelet of silver chain that, a quick test confirms, fits comfortably around your ankle, and is well concealed by your jeans. From the bookshelf in your living room, an old, dog-eared book of poems. From a waste pile in one corner of your basement, a single link of chain, broken along one side, somehow almost untouched by rust. From the kitchen, a small bowl of the purest water you can get. Taking your supplies to your backyard, you carefully sketch the same triple-triangle symbol you used yesterday. At the center of one triangle, you place the chain link, for old bonds broken. At the second, you place the water, to cleanse the suffering of the past. And, in the center of the third you place a still-growing dandelion, tenaciously hanging on through the Brockton Bay winter, for the strength to overcome the weight of the world. Readying your implement, you open the poetry book to a well-marked page, and speak the words...


Edit: Oops copied the username and new as well.
 
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Post 006
[X] Meditate on your past life.
-[X]Try to recall anyway to intensify or increase the result of a ritual.
[X] Meditate on your past life.
-[X]Try to recall something that might help you get around town quickly, preferably something like flight or teleportation.
[X] Explore your abilities.
-[X] A Talisman of Resilience: Your fascination with these new powers is tempered by the realization that you'll have to return to school soon. And at Winslow, you'll face
them again. But maybe, you consider, your new powers can help with that. Acting almost on instinct, you move through your house, collecting the proper reagents. From the unused jewelry box you inherited from your mother, a small bracelet of silver chain that, a quick test confirms, fits comfortably around your ankle, and is well concealed by your jeans. From the bookshelf in your living room, an old, dog-eared book of poems. From a waste pile in one corner of your basement, a single link of chain, broken along one side, somehow almost untouched by rust. From the kitchen, a small bowl of the purest water you can get. Taking your supplies to your backyard, you carefully sketch the same triple-triangle symbol you used yesterday. At the center of one triangle, you place the chain link, for old bonds broken. At the second, you place the water, to cleanse the suffering of the past. And, in the center of the third you place a still-growing dandelion, tenaciously hanging on through the Brockton Bay winter, for the strength to overcome the weight of the world. Readying your implement, you open the poetry book to a well-marked page, and speak the words...

Today is Friday. As the week comes to a close, Winslow looms ever heavier on your thoughts. Contact with your implement helps keep you in a hopeful frame of mind, but you don't dare bring another flute to school with what happened to your mother's instrument.

Instead, you hope to create a charm that will inspire similar mental fortitude in you, while maybe also having other effects. You have some ideas, but decide to wait until you have done some meditation before you try them.

A wry smile appears on your face when you consider the amount of time you have spent just sitting the past few days. If you hadn't of had the memories of your past life, you would have been bored out of your mind. You might have ended up staring at spiders or something equally inane.

Clearing your mind of thoughts of possible rituals you could use a spider's web in, you begin to meditate on methods of strengthening rituals. Ideas and hints of knowledge settle into your mind, but once again you don't receive any full memories. Sitting in the middle of your bed, you consider what you learned.

While the crafters of the world your past life came from had rules of magic, they found that overly strict adherence to those rules actually weakened the magic they created. However, the rules did work as useful tips.

For example, more expensive reagents often led to more powerful rituals. Not because of any direct relationship, but because the narratives of entire cultures tended to put more emphasis on more expensive artifacts.

Also, complex rituals usually had stronger effects. You think back on your strengthening ritual. Now that you are familiar with magic, you could probably design a ritual that works better. Maybe a runic setup of three squares with their inner sides forming a triangle, with two more triangle within that one. In one square, put four reagents representing resistance, with the sign for electrical resistance in the center. Repeat that in the other two squares except with the concepts of strength and preservation, add in some words and actions, and there you have a ritual that would outperform the original it was based on.

The last method that came to mind was something called compartmentalization—using a ritual to create a reagent for another, later ritual. While this could be as simple as making reagents magical, like creating absolutely pure water or salt that preserves whatever it touches, it could also be more complex. You vaguely remember a ritual that creates a dimensional gateway between two stone arches. As part of the ritual, a single arch is cut into two arches with a sword enchanted to cut through anything.

As you walk around your room before meditating again, you consider the last method you remembered. It seems similar to creating an implement, but where an implement is the conductor of the enchantment, a ritually created reagent is like a member of the orchestra being given a solo.

Filing away the information, you again start to meditate, but this time on a ritual to augment your movement. You quickly fall into your soul as a memory reaches out to you...

"I don't know how you enjoy something as menial as creating boots of speed, Talia."

You smile calmly at Liliana Lightblade, 15-year-old crafter and fellow student at the Royal College of Rituals. Unlike most students who start at the age of 13, you are almost 20. Their attempts at ingratiating themselves with you are generally cute, so you often humor them.

"I find it quite relaxing, actually. It reminds me of crafting for a single village with my father."

You stifle a laugh as Liliana shoots you a disbelieving look. Despite your background being commonly known, your fellow students still doubt that you are the simple village girl you profess to be. You suppose that being the long lost scion of some ancient crafting clan
is slightly more believable than a random 18-year-old successfully changing their soul. Sometimes reality is a strange place...

You finish up your preparations, and double check your work as you wait for Liliana to catch up. The paws of a cat who died of old age, soaked in water caught falling down a waterfall, are arrayed at the corners of a square for control. Inside the square rests a pair of leather boots with lightning bolts embossed on in silver. The cardinal signs for the four directions surround the boots, and a reagent sits between each sign.

Between North and East sits a portion of a sail that has caught many winds. East to South has bottle full of clouds from a distant mountaintop. South to West holds the branch of a tall tree struck by lightning. Finally, West to North is a fragment of a fallen meteorite.

The square and the cardinal signs are all written in the blood of the soldier the boots are for, so no other man may use them. Exchanging a glance with Liliana, you both begin to chant in unison excerpts from the scriptures of the wind god, your implements firmly in hand...


You find yourself back in your bedroom. In all honesty, the ritual isn't something you can just decide to copy. However, you are sure you can find some way to replace the reagents you can't get a hold of. Maybe replace the cat's feet with four non-living reagents that represent stability, and the meteorite with rain caught falling from the sky. You expect the results would have less explosive speed, but perhaps that would be better, as the stability would most likely be worse without the cat's paws.

Looking at the clock, you see that it's getting late. If you want to create your talisman of resilience, you had better get started. You run through the motions of your water purifying ritual, using your flute instead of blood. You grab the broken link of chain from the basement and one of your mother's favorite poem anthologies from a bookshelf. Finally, you open up your mother's jewelry box. You've never felt comfortable using anything from it, but you feel that this is a cause she would agree with.

You eventually choose a anklet of small silver chain. It fits snugly around your ankle, a perfect place to hide it from them. You feel despair at the thought of having to go back to face the people who put you in the locker start to bubble up. As soon as you grab hold of your flute, though, a comforting burst of emotion flows into you.

You haul everything outside, where your final reagent sits. A solitary dandelion shoot, not yet flowering, pokes its head up above the ground. You carve a triangle around the plant with a trowel, then form two more in formation next to it. In one you place the broken chain, and in the other you set down the pot of pure water.

You stand next to your ad hoc ritual, and begin by reciting the poem by Georgia Douglas Johnson you chose for the ritual.

"When I rise up above the earth,
And look down on the things that fetter me,
I beat my wings upon the air,
Or tranquil lie,
Surge after surge of potent strength
Like incense comes to me
When I rise up above the earth
And look down upon the things that fetter me."

You then place your flute at your lips and begin to play. You skip past your youthful joy and your sorrowful tenacity, and start right at your desire to improve yourself and the world. The music swirls around your backyard, and once again you lose yourself in the ever-changing melody that represents you and your hope for the future.

When you are done, you close your eyes. You go and pick up the anklet, when—

"Wow."

You spin around. Standing on your porch is your dad, tears on his face. You freeze, wide eyed, but he doesn't seem to notice as he stares at the flute in your hand.

"I didn't, I mean, what was that? I felt like everything was going to get better. Taylor..."

He stops staring at the flute at looks up at you in equal parts confusion and hope. You think quickly, then answer him.

[] You tell your dad everything—magic, your past life, and the fact you just completed a ritual to embolden you at school.

[] You tell your dad a mix of the truth—maybe that you are a cape, or that you know magic but not about the bullying.
-[] Write in the details.

[] You tell your dad you've been practicing the flute this entire week. You're pretty good, right?


Later that night, you lay in bed thinking before you fall asleep. You dealt with your dad, but now you only have two days left before you return to school. What do you want to do with your time?

Choose four!

[] Meditate on your past life.
-[] Write in on a specific topic you wish to focus on.

[] Explore your abilities.
-[] Write in what you wish to attempt.

[] Go shopping (or pillaging) for reagents.
-[] Write in what and where.

[] Do something else.
-[]Write in.


(QMN: Damn, this post was hard to write for a pretty fluffy post. You've got another chance to explain things to your dad, choose wisely, or not. The next post will include both Saturday and Sunday (and possibly Friday evening if you explain to your dad), and will be released on Monday. Shout out to @HeWhoAdds for beta-ing for me! Edit: if you find a mistake, it's not his fault, since he actually only read half the post.)
 
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Shoot. Can we still finish the ritual, or is it completely botched? Do we have to spend another action on it?

EDIT: Whoops, nevermind. Looks like we managed it!
 
[x] You tell your dad everything—magic, your past life, and the fact you just completed a ritual to embolden you at school.

[x] Meditate on your past life.
-[x] soul change?

[x] Go shopping (or pillaging) for reagents.
-[x] to the shore for seashells, sand, saltwater, polished glass, metal from the hulks, and anything that seems significant.
-[X] graveyard for flowers, dust from the crematorium, a chip of stone from a hero's grave, and misc.


[x] Explore your abilities.
-[x] magic up some future reagents

[x] Do something else.
-[x] buy a hidden camera to wear to school.
 
[X] You tell your dad you've been practicing the flute this entire week. You're pretty good, right?[
[x] Meditate on your past life.
-[x] soul change?

[x] Go shopping (or pillaging) for reagents.
-[x] to the shore for seashells, sand, saltwater, polished glass, metal from the hulks, and anything that seems significant.
-[X] graveyard for flowers, dust from the crematorium, a chip of stone from a hero's grave, and misc.


[x] Explore your abilities.
-[x] magic up some future reagents

We don't need useless Danny :p
Also the State that Taylor lives in makes Hidden Cameras unusable in court... I think. I forget
 
Shoot. Can we still finish the ritual, or is it completely botched? Do we have to spend another action on it?

EDIT: Whoops, nevermind. Looks like we managed it!
I might be wrong but I'm pretty sure we completed the ritual.

for our next ritual I'm thinking of suggesting to either create an item to examine items for their basic magic potential or something to collect items of a more conceptual nature. For the examine ritual I'm thinking of some sort of magnifying glass and for the other ritual mabye creating a dream catcher to either catch Taylors good dreams and nightmares.

Also how about one of those Kaleidoscope things to view things unseen by the human eye. Seeing if we could get Taylor to ask danny to get her some Tarot cards would be nice though it would probably work better if Taylor made the tarot cards herself.

If we could figure some way to harvest emotions and dreams from afar it might be nice to sell magic dream catchers and have Taylor receive the nightmares they "catch"
 
How about an item that instills things with a basical magical essence in a way that doesn't require a ritual? This could be a way to improve reagents in the future, or just give a sort of 'low level buff' to objects, either for normal use or further enchantment?
 
How about an item that instills things with a basical magical essence in a way that doesn't require a ritual? This could be a way to improve reagents in the future, or just give a sort of 'low level buff' to objects, either for normal use or further enchantment?
Hmm mabye something for the future I can see many things we could do with that. The things I would like to make are items that help us examine items for their value, items that can collect reagents passively, and items/steps that can help isolate rituals. In the future being able to keep rituals uncontaminated for when we get to more complex/powerful is a must.

Afterall it would suck if we created a ritual on the ground to curse something and the earth contaminated it to mean curse the earth causing The city's ground to be poisoned. With basic rituals it's probably not a problem and especially if we use our blood and use magic circles but the more variables we have to deal with the more the outcomes can become skewed.

I might come up with a list of rituals that are a must if we want to progress to bigger rituals. Feel free to add any suggestions.
 
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I might come up with a list of rituals that are a must if we want to progress to bigger rituals. Feel free to add any suggestions.
I won't give out a suggestion but I will give a small hint: any problem you are having finding reagents is probably a problem the sole crafter for a minor village had ... if you deal with it yourself, good for you, but meditation is there if you want a tip.
 
[x] Meditate on your past life.
-[x] soul change?

[x] Go shopping (or pillaging) for reagents.
-[x] to the shore for seashells, sand, saltwater, polished glass, metal from the hulks, and anything that seems significant.
-[X] graveyard for flowers, dust from the crematorium, a chip of stone from a hero's grave, and misc.


[x] Explore your abilities.
-[x] magic up some future reagents

[x] Do something else.
-[x] buy a hidden camera to wear to school.


Ambivalent on whether or not to tell Danny. He's nearly completely useless and possibly a liability, but on the other hand it may cause Taylor problems, emotionally or otherwise. He did seem like not a useless shell near the end though....

If its impermissible in court it is useless for all but media bs. We can't use it to charge them with anything.
Uploading to Youtube-equivalent should still generation some buzz. And while video from a hidden camera may not be admissible in court, the School District isn't one and they can be leaned to get some kind of agreement. Plus can could cause a stir to give us what we want if they know Sophia is a cape and don't desire a bad relationship with the PRT.
 
If its impermissible in court it is useless for all but media bs. We can't use it to charge them with anything.
yeah Massachusetts is indeed a two party state on recording conversations, but scandals are something most schools do not want and would likely settle before being in the middle of one. then there is the ward situation for sophia where a video of that kind of behavior will be a problem with Piggot, and Emma's attitude reflects poorly on the moral fiber of Allan.

TLDR: blackmail
 
I don't really see a problem with telling Danny at this point. The flute is a lot more palatable then Taylor bleeding herself, and while he might suggest she join the Wards, he can probably be convinced that her being a Rogue is OK. And while Danny might not be rich, he's still got a lot more money then Taylor, and he knows people; either of those could be useful for getting reagents.

Beyond that, I'd suggest working on an improved toughness ritual, then applying it to some sort jumpsuit and then testing it. Having Danny in the know here might be helpful; it's considerably easier for him to acquire a gun then it is for Taylor. That basically sets things up for Taylor to either sell it or use it herself, depending on what players want.

Actually, considering that Taylor's gear requires no maintenance, there's no real reason she can't outfit a bunch of people beyond time and money requirements. Gearing up Danny and a few trusted members of the Union may be more palatable to Danny, and possibly more effective. They almost certainly have a few machinists on staff, and having them make armor, blades and so on would give Taylor access to things that might be traceable otherwise.
 
I don't really see a problem with telling Danny at this point. The flute is a lot more palatable then Taylor bleeding herself, and while he might suggest she join the Wards, he can probably be convinced that her being a Rogue is OK. And while Danny might not be rich, he's still got a lot more money then Taylor, and he knows people; either of those could be useful for getting reagents.

Beyond that, I'd suggest working on an improved toughness ritual, then applying it to some sort jumpsuit and then testing it. Having Danny in the know here might be helpful; it's considerably easier for him to acquire a gun then it is for Taylor. That basically sets things up for Taylor to either sell it or use it herself, depending on what players want.

Actually, considering that Taylor's gear requires no maintenance, there's no real reason she can't outfit a bunch of people beyond time and money requirements. Gearing up Danny and a few trusted members of the Union may be more palatable to Danny, and possibly more effective. They almost certainly have a few machinists on staff, and having them make armor, blades and so on would give Taylor access to things that might be traceable otherwise.
Despite all these "connections" and "skills" Danny should have, as canon showed that amounts to pretty close to nothing, so I don't trust Danny as far as I could throw him (which since he isn't real is pretty much 0)
 
[x] You tell your dad everything—magic, your past life, and the fact you just completed a ritual to embolden you at school.

[x] Meditate on your past life.
-[x] soul change?

[x] Go shopping (or pillaging) for reagents.
-[x] to the shore for seashells, sand, saltwater, polished glass, metal from the hulks, and anything that seems significant.
-[X] graveyard for flowers, dust from the crematorium, a chip of stone from a hero's grave, and misc.


[x] Explore your abilities.
-[x] magic up some future reagents

[x] Do something else.
-[x] buy a hidden camera to wear to school.


The recording would be the proof, that the principal constantly harps on about Taylor "NEEDING", for anything to be done.
 
Despite all these "connections" and "skills" Danny should have, as canon showed that amounts to pretty close to nothing, so I don't trust Danny as far as I could throw him (which since he isn't real is pretty much 0)

Hmm, I think you are being too hard on him. His and Taylor's problems were caused as much by Taylor not telling him anything and isolating herself as they were caused by Danny being useless and neglecting his daughter. Sure, Danny is the adult, so he should have been the more responsible of the two, but still. Also, it's pretty clear in canon that he still loves her and would do anything for her, he tried to come to her defense when she was a known supervillain after she gave herself in.

Telling him the truth now, under positive circumstances, just might prevent him being as "useless" as he was in canon. Instead, it could both help our mental health and make him an useful asset when it comes to getting some rare/expensive reagents. Worst case, he tries to get us to join the Wards, which isn't a bad option since we functionally are a tinker who's tech doesn't need maintenance. (And going independent should still be an option.)

[x] You tell your dad everything—magic, your past life, and the fact you just completed a ritual to embolden you at school.

[x] Meditate on your past life.
-[x] soul change?

[x] Go shopping (or pillaging) for reagents.
-[x] to the shore for seashells, sand, saltwater, polished glass, metal from the hulks, and anything that seems significant.
-[X] graveyard for flowers, dust from the crematorium, a chip of stone from a hero's grave, and misc.

[x] Explore your abilities.
-[x] magic up some future reagents

[x] Do something else.
-[x] buy a hidden camera to wear to school.
 
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