[X] Scoop up the vampire's ash. What? Its an alchemical ingredient!
-[X] Try healing yourself: maybe you'll level restoration!
 
[X] Scoop up the vampire's ash. What? Its an alchemical ingredient!
-[X] Try healing yourself: maybe you'll level restoration!
 
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[X] Scoop up the vampire's ash. What? Its an alchemical ingredient!
-[X] Try healing yourself: maybe you'll level restoration!

[X] Check for Traps!
[X] Repress order boy
 
[X] Scoop up the vampire's ash. What? Its an alchemical ingredient!
-[X] Try healing yourself: maybe you'll level restoration!

[X] Check for Traps!

Always check for traps.

Order guy hasn't said anything, there's nothing to repress.
 
[X] search the vampire's remains for anything of use, including its alchemically useful dust.
-[X] Conversationally ask if either of the two have any skill atalchemy, as vampire dust can be used to make the ridiculously useful potions of invisibility.
-[X] heal yourself while you talk, until you are once more at full health.
-[X] Once you are ready, suggest proceeding further into the ruins, cautiously, and on high alert for traps, treasure and enemies.
-[X] Suggest that Morlia periodically casts detect life, to foil ambushes, and alert you to threats.
 
[X] Try healing yourself: maybe you'll level restoration!
[X] Scoop up the vampire's ash. What? Its an alchemical ingredient!
-[X] Do either of you have a bucket?
 
[X] search the vampire's remains for anything of use, including its alchemically useful dust.
-[X] Conversationally ask if either of the two have any skill atalchemy, as vampire dust can be used to make the ridiculously useful potions of invisibility.
-[X] heal yourself while you talk, until you are once more at full health.
-[X] Once you are ready, suggest proceeding further into the ruins, cautiously, and on high alert for traps, treasure and enemies.
-[X] Suggest that Morlia periodically casts detect life, to foil ambushes, and alert you to threats.
 
That is interesting. I believe that you lodged some opposition to personally using magic before.

Was that simply because you doubted that we had the ability, or does this represent a change in your attitudes towards us using magic?
Or is there some other method of healing you intend...?
 
That is interesting. I believe that you lodged some opposition to personally using magic before.

Was that simply because you doubted that we had the ability, or does this represent a change in your attitudes towards us using magic?
No, it was something along the lines of "Order Knights aren't made to harness magicka in this fashion", not that he was against doing it. I imagine making the Knights also all battlemages would be incredible for their effectiveness.
 
[X] search the vampire's remains for anything of use, including its alchemically useful dust.
-[X] Conversationally ask if either of the two have any skill atalchemy, as vampire dust can be used to make the ridiculously useful potions of invisibility.
-[X] heal yourself while you talk, until you are once more at full health.
-[X] Once you are ready, suggest proceeding further into the ruins, cautiously, and on high alert for traps, treasure and enemies.
-[X] Suggest that Morlia periodically casts detect life, to foil ambushes, and alert you to threats.
 
[X] search the vampire's remains for anything of use, including its alchemically useful dust.
-[X] Conversationally ask if either of the two have any skill atalchemy, as vampire dust can be used to make the ridiculously useful potions of invisibility.
-[X] heal yourself while you talk, until you are once more at full health.
-[X] Once you are ready, suggest proceeding further into the ruins, cautiously, and on high alert for traps, treasure and enemies.
-[X] Suggest that Morlia periodically casts detect life, to foil ambushes, and alert you to threats.
-[X] Also be wary for you shedding crystals everywhere when you hurt you don't want to this mind to split apart.
 
[X] search the vampire's remains for anything of use, including its alchemically useful dust.
-[X] Conversationally ask if either of the two have any skill atalchemy, as vampire dust can be used to make the ridiculously useful potions of invisibility.
-[X] heal yourself while you talk, until you are once more at full health.
-[X] Once you are ready, suggest proceeding further into the ruins, cautiously, and on high alert for traps, treasure and enemies.
-[X] Suggest that Morlia periodically casts detect life, to foil ambushes, and alert you to threats.
-[X] Also be wary for you shedding crystals everywhere when you hurt you don't want to this mind to split apart.
 
Oh, you silly skeleton
"Are you okay? We didn't burn you too, right?" Diana rushes to you, eyes frantically raking over your arms for black burn marks. You aren't burnt but whatever spell the vampire did still lingers, a hollow ache inside.

"I'll be fine, just gotta do the healing thing." You tell her and do the finger wiggle that activates the healing spell. Twin helixes of white and blue light spiral up and down your form. You feel a little better. One more time and you almost feel alright again. The hollow ache is still there, you can't seem to shift it. Probably a long term effect of that spell.

"Why is there a dagger sticking out of your helmet?" Morlia asks dryly, staring at the mentioned item.

"I'm half unicorn?" You suggest jokingly. Diana stifles a laugh behind a hand, good it's better than her being terrified of the things in here, Morlia just glares flatly. "It seemed like a good idea at the time and it was. Anyway, either of you guys alchemists? Is vampire dust useful for potions or stuff?"

"It can be, relatively expensive too since it's pretty hard to obtain." You can see why that's the case, without those fire spells from Morlia and Diana and the scamp killing that vampire would have been much tougher. You scoop a double handful of the ashes and promptly have no idea where to store it. Morlia rolls her eyes and fishes a velvet pouch out of a pocket. You trickle the dust in and start onward.

You don't see any bits of creepy crystal falling off you. Maybe that's because you didn't have to regrow any of the armour crystal. The room the vampire was lurking in is empty. There's just a stone bed thing, which is probably were it was when Morlia saw it with her detect life spell. Thinking of Morlia's detect life spell....

"You gonna keep using that detect life spell?" You ask her before you approach the door frame in the right hand wall of the vampire's empty lair. There are scratches on the walls. Each looks like it's been made deliberately, like the thing was counting days. There are a lot of marks, enough to cover every wall.

"Of course." Morlia snaps back. "You keep looking for traps and I'll keep looking for enemies." That seems reasonable. You keep up the routine of poking every floor tile with your sword before stepping on them and examining every shadow to see if it's a trap trigger. So far nothing.

You enter the next room and Morlia points at an alcove. You grip your sword a little tighter and approach. Whatever it is you aren't letting it get the drop on you this time.

When the skeleton jumps out of the alcove, mace in it's bony hands, you're ready and strike before it can. Your sword smashes into it's rib-cage, shattering bone and putting a huge chip into the spine. It manages to bring the mace down on your arm, denting the crystal a little.

You do the first thing you can think of. You slam your head into its. The dagger punches a hole right into the middle of its skull. It turns to run, the enchantment taking effect, but cracks spider-web out from the dagger hole and the skull crumbles. Without the skull the rest of the skeleton collapses into a jumbled pile of bones. Well that was easy.

"Oooh, a chest!" Diana points to a white and gold chest tucked into the alcove the skeleton had been in. You walk over to it suspiciously, Morlia directing her scamp to grab her some of the skeleton's bones. At first glance it's not booby trapped. At second glance it's not trapped. You nudge it with one foot. Still no death flying from the walls. That'll have to be enough.

You open it and groan at the sparse pickings inside. A scroll, thirty five golden coins and a paint brush. A goddamn paint brush! What the hell!

"Guess the vampire took most of the contents huh?" Diana murmurs, taking the paintbrush and staring at it curiously. Then she lets it go. It hangs in the air.

"That's weird." You comment. absorbing the other items absentmindedly.

"Fast there's a lever here and from the sounds of it the corridor of swinging-death-blades is through that door." Morlia points to an iron door across the room from where you entered it.

"So pull the lever and let's get out of here." You tell her.

"It's a massive great lump of metal! You pull the lever!" Diana grabs the paintbrush and you sigh before doing as Morlia ordered.

When you exit the ruin it's late afternoon, dusk is not very far away based on the orange red shade just at the horizon.

[ ] Back to Kvatch to sell Loot
-[ ] What do/talk about

[ ] Find a camping spot
-[ ] What do/talk about

[ ] Forward March
-[ ] What do/talk about

And we live again! distractions are distracting don't you know. Also, it's very, very unlikely either of us will abandon quest without letting you guys know. Feel free to remind us now and then that this does exist though. It does seem to get results after all. ;)
 
[X] Find a camping spot
-[X] "So, Diana. How did you like your first dungeon crawl?"
 
[X] "So ladies do you prefer camping or going back to the city?"
-[X] If they choose to go back, grind your athletics and acrobatics by jumping all the way to Kvatch
--[x] If they choose camping,well
---[X] the ruins are cleared right? find a good spot, gather resources and practice sneaking around.
 
For those that need explanation about paint brush, Oblivion physics is rather wonky and you can create a stairs out of paint brush and their palette.
 
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