Welp finally got back around to reading this again, left off on chapter 8 for some reason. Well at least I had a nice healthy backlog to keep me awake till seven in the morning. :D

Ovid I see you all over this thread *snaps whip* get yourself some SG writing going too. Yes Itmauve is amazing, but you had interesting things going on too! :)
Well, no one noticed the invisitext in Chapter 19 :( (or in Chapter 4, though that's not that important)
Hmm, I saw the invisitext in 19. Nothing in Chapter 4. Invisi dice rolls in 6 though. No idea what any of it means and there hasn't been anymore since then.

Someone had disassembled the 301, and then removed the airframe, and somehow managed to do it with the doors and walls sealed, and all the guards unaware of something going on.
I assume you meant unaware.

I guess threadmarks got too expensive for these chapters? :p
 
So......... You gonna eat those ascended?.... What?!

Don't look at me like that! Dirch did it! :rofl:

..................maybe just a few of them? You know, just the douchebag ones. :whistle:
Maybe some of them will get nomkilled... or shoved back into a physical, mortal body again. But that's for later
Ooh, Project Arcturus. Mediocre power source for most Commanders, but holy motley, talk about a big boom.

Though, now I'm curious if I could pull a Drich and build planets from scratch if I paired it with a mass/metal fabricator.
Paragons, son.
You know, I've honestly forgotten what SSC stands for.
Stellar Siege Commander
I believe that it stands for "Stellar Siege Commander".
Indeed. You get a cookie.
Or "Super Saiyan Commander".
Or "Superior Siege Combatant".
Or "sub-standard child".

... *looks at last one* awwww, I'm sad now. :(
I've only actually seen a bit of DBZ. Though a DBZ style commander would be funny. And probably pretty cracky
Welp finally got back around to reading this again, left off on chapter 8 for some reason. Well at least I had a nice healthy backlog to keep me awake till seven in the morning. :D

Ovid I see you all over this thread *snaps whip* get yourself some SG writing going too. Yes Itmauve is amazing, but you had interesting things going on too! :)Hmm, I saw the invisitext in 19. Nothing in Chapter 4. Invisi dice rolls in 6 though. No idea what any of it means and there hasn't been anymore since then.

I assume you meant unaware.

I guess threadmarks got too expensive for these chapters? :p
Welcome back~desu.
The dice rolls were for deciding which planets I got in my initial batch. I got the "In the line of duty" (Nasya. made up the name) , "Morpheus", "The Tomb", "Prototype," and "Fallen" (Vis Uban.) And I suppose I do actually mean Chapter 6 rather than Chapter 4. And yeah I haven't been doing any die rolls since.
 
Chapter 60
Chapter 60

"I'll start with the smaller units." Drei said immediately.

"Okay, I'll work on our larger units." Chrono volunteered.

"I'll work on the frame units." Lindy said.

"So I've got structures, I guess?" I said.

Drei had taken our bot designs and slimmed them down quite a bit. Our current m-bots were blocky things. She shaved them down into angular machines that looked a lot like powered armor. An energy plant one-tenth the size with the same power output meant she had room for a high-powered conformal shield, a small flight system, improved sensors, and Tollan phasing technology.

She'd updated the armor with a keron absorption field, which meant that the bots required ludicrous levels of directed-energy weapons to even take damage, and could also slowly eat their way through walls if need be. And the armor was about twenty times as durable, thanks to some materials I found in Merlin's Repository that made an excellent heat-charge capacitor.

For weapons, there was a plasma cannon and Lantean "stunner" (which could kill at a high enough setting) in each arm, along with a shieldbreaker system in the hand. Heavier, specialized weapons were mounted on each shoulder. The new m-bots came in fabber, heavy plasma, heavy stun, shieldbearer, sniper, flamer, laser, photon molecule cannon, and missile-types. And she had updated the 5-meter bot designs as well, in case we ever needed those.

Lindy had worked her magic on the frame system, polishing up the designs and running batch updates through the entire list of module possibilities. Here, the main improvement was incremental. Increase the damage of this weapon by five, increase the power of this drive by three, increase the range of these sensors by twenty. She did add new missile systems based on Lantean drone tech, which would penetrate armor and some shields. The flashiest thing she added was the new 4-layered shield system. The first layer was a Furling pinpoint barrier that could be moved to block incoming attacks. Then came a Lantean Ascendtech shield of insane strength. After that came the Asgard shield, which would block anything that penetrated the Lantean shield. Then for good measure came the conformal shield and keron absorption field.

Chrono had polished up the ships, which included modifying the Beacon to split apart to produce larger ships. She'd swapped out the rooms in the Exodus for massive bays of Lantean Stasis pods, which… I was a little skeevy about, but given that it would probably avoid the problem of refugees panicking while we were evacuating them… I supposed I would let it slide, though I did tell her to make a ship for transporting awake humans.

She'd also made the Pilgrim, a ship based around a cluster hyperdrive. Cluster hyperdrives were called that because they could travel between galactic clusters.They started off slow but got faster the longer it ran, as hyperspace energy accumulated in the field and made it denser, allowing the ship to go faster – up to a point, where the computer would be unable to correct for fluctuations fast enough. Ours topped out at around 10 million ly/s, compared to 786 ly/s for our intergalactic hyperdrive and 79 ly/s for our interstellar hyperdrive. For comparison, Atlantis's cluster hyperdrive topped at at about 2 million ly/s.

Meanwhile, I had redone our structures. The first thing I changed was allowing them to be placed underground easily. Transporter-augmented fabricators could work through a few kilometers of rock, so there was no point in having our structures exposed to enemy fire. Dropping an asteroid would still take them out, but hey, until whichever one of us had rebuilt the planet into a single unit, that would destroy anything. Buried factories would need a teleporter or transporter, but them not being under attack would make life much easier. Speaking of teleporters, I expanded our default teleporter to 50 meters as opposed to the default of 30, to fit the wider frame units we had.

I also upgraded the Power and Mass Plants with systems based on Asgard Neutrino-Ion Generators, which were also asymmetric-reaction technology, boosting their performance by a factor of ten. (Though NIGs generated electron-positron pairs, which did require some tricky handling.) Storages were improved with the buffering technology that Lanteans used in their Potentia interfaces, boosting capacity by about a factor of a hundred.

I'd made a new structure called the Rainfall that would teleport units around the battlefield. It did need to be up on the surface for maximum effectiveness, but that was all right. Heck, it could insta-kill any unshielded unit in range simply by beaming up a unit and dumping the buffer.

In terms of megastructures, I had overhauled the Snowflake with our new weapon systems. In terms of our Planet design, I had switched out the individual towers for just a giant block of systems with a few bays to either be turned into gardens or just used for holding units. I did add a bunch of Lantean Manufactoriums to the surface, because while they weren't tactically fast enough, they were definitely strategically sound due to their speed once they got going.

As in seriously, I could crank out a Skylord from one in just about six seconds after it got set up for a design. That fast. The Lanteans required lots of naquadah and trinium in order to make ships, which limited their production rate. The only thing that was limiting our production rate was particle synthesis, which was something of a non-issue with time dilation technology. While our planets could wrap themselves in time dilation in order to accelerate their own production, they were also fairly fast when they didn't have to worry about the unit having to cross the time dilation boundary.

As far as properly leveraging time dilation, there was the Brewery and the Cellar.

The Cellar was a giant storage 532.5 AU across with enough power to keep a time dilation field going, along with either Energy or Mass Plants or Particle Synthesizers and a lot of storage. The storage would fill after thousands of internal years, while only seconds would elapse on the outside. This greatly increased our power, and best of all it was designed for being spiked for high loads.

The Brewery was a set of panels, each about two kilometers across with a Mass Plant and Particle Synthesizer. It would construct units in a time bubble. Including other Brewery panels. They could synchronize their bubbles in order to construct larger and larger structures, including planets, star systems, and the Libraries and Cellars, in instants.

Because of this, my daughters had versions of their units that had the most top-of-the-line components, for building inside a Brewery.

"Alright, now for the final unit design for today." I said. "A new SSC Chassis."
 
Chapter 61 and Bulkwark SSC images
Alright, here goes~desu!
Images added to the bottom.
------------------------------------------
Chapter 61

"What about if we added that?" Chrono asked, displaying a concept that was "all the guns all the time."

"And how is that supposed to build anything?" I asked, rolling my eyes.

"But… explosions" Chrono whimpered.

I sighed. "That's what your other units are for. You need something that can jumpstart an economy and protect a 2-meter core. That's it. Anything else is a bonus."

"Well, what about this?" Drei asked. Okay, was designing an SSC Chassis that hard?

---------------------------

It took about six hours for us to finish the new design.

The Bulwark chassis was around 30 meters tall, not counting the horn I added to my personal model, and retained the same general shape of the Berlinetta. Four big stomping feet, spade-shaped head, two arms. Except there were some differences.

We'd moved up the head from between the shoulders, giving each arm a wider range of motion. In addition, both arms were weapon arms. The right arm was an oversized Uber cannon that could switch between smaller, faster bursts or one massive shot. The left arm was a photon cannon based on the SSX photon molecule laser, for focused long-range shots. There were also a pair of lasers on the sides of the head, and a quartet of multi-ordinance bays on the torso for torpedo/cruise missile/AA/whatever fun.

For the head, Lindy had swapped the mono-eye for a pair of long rectangular slits that wrapped around the head, sort of looking like a pair of sunglasses.

We mounted the fabricators in the knees. Given their spherical shape, they fit there quite nicely. They were altogether eight times as powerful as the fabricator on the Berlinetta, despite maybe costing twice as much. In addition, we could split the assistance our chassis provided, or just build multiple structures at once with this system.

There were also a set of storage crystals, similar to the Wraith system or the one used in Glastonbury Tor, that could hold a tiny army. No ships, but a few hundred units to start out with was maybe of dozen minutes of work cut off. In a Commander versus Commander match, we'd be very hard to steamroll like this.

We also put the best systems money couldn't buy in the chassis. More powerful stealth, more powerful energy plants, the most advanced sensor systems in existence, and a dozen Furling pinpoint shields on top of the ridiculously powerful Lantean and Asgard shields we could stuff into the chassis. We also added armor derived from the Stargates, which absorbed pretty much any kind of incoming energy - thermal, electromagnetic, any exotic effects we could model, the kinetic energy that would normally go into bending the armor - and converted it to power. This would give us durability dependent on the size of our energy economy, preventing someone from sniping us.

Of course, the larger chassis couldn't be hauled around by a Pelican or Astraeus. We did have the Osprey, which could handle the larger chassis no problem, but we wanted something a bit unique.

On the knees were joints to attach what we called the Astraeus Frame. It was a set of four massive pods with thrusters that could haul the Bulwark around. Surface-to-orbit time was faster than an Astraeus carrying a Berlinetta, and it also had a basic hyperdrive for moving the Commander around a galaxy. More importantly, the frame could be constructed directly on the Commander in about two seconds without needing to throw down a factory. Two seconds from deciding to leave to getting out of there, whether "there" was "the planet" or "the star system."

Plus, we could come up with more packs for us to use if we needed them. Expandable, versatile, and a lot tougher. That was the Bulwark.

---------------------------

Now, we had to swap chassis. Of course, this was covered by a few terabytes of documentation explaining how to do this. Step one was to shut down the Commander. We were supposed to reclaim everything in the old chassis except our cores, but I was just going to beam out our cores and build the new chassis around them.

This process took a few hours to complete, and doing it without another SSC watching your back was not recommended. The Ascendeds were being quiet about our theft of Ascendtech, but that was only because we had solar-system scale Sangraals ready to destroy them if they decided to interfere with us. It wasn't a situation I was comfortable with, but hopefully we'd be able to deal with it.

So now, I was going to undergo a full-power shutdown. Kinda scary thought there, since I hadn't slept in over six months. Well, here goes. Mentally hit the enter key, and-

------------------

Okay, waking up for the second time was far more pleasant than the first. Maybe because it was just something I had experienced before, or maybe rebooting was easier than booting for the first time. My mind reconnected to the Command Network, and I ran through the diagnostics on my new chassis. All green across the board. That's what perfect-level manufacturing gets you.

"Alright, that worked. Who's next?" I asked my daughters.

"I'll do it!" Chrono said.

"Okay, power down then." I said, prepping the program used to do the upgrade.

--------------------

Drei and then Lindy went through the process, leaving us with four Berlinetta chassis to deal with. Naturally, Chrono decided on a plan of action first.

"I'm gonna blow them up!" She shouted, powering up all her weapons.

"Uh…" Drei went. Chrono either didn't notice or didn't care, and proceeded to fire all her weapons at one of our old chassis. First came a full-burst Uber Cannon, then her photon cannon kicked in, shooting a stream of destructive power right at the chassis. Meanwhile, her ordnance bays opened, revealing clusters of our new missiles, which streaked out and smacked against the armor of the chassis. Her head lasers kicked in, trickling more damage into the chassis. Of course, I had made those chassis as tanky as possible with some upgrades, they weren't doing that much damage.

"Hmph." Chrono said, activating her fabricators. She was… building something inside her missile pods? Oh. OH SHIT!

A nuclear warhead launched from each of her missile pods, landing point-blank on the old chassis maybe 100 meters away. 2.4 Teratons worth of TNT detonated practically right in our faces.

Drei, Lindy, and I all threw up our pinpoint barriers in between us and the blast, as we held off the massive blast of the upgraded missiles, plus the blast from four Mass Plants cooking off.

As the blast cleared, revealing all four of us intact, we turned towards Chrono.

"Uhhh…" She said.

"Well." I said fiercely, "if our defenses weren't completely insane, that little stunt would have killed us all. So you're grounded for the next 24 hours for that bit of rashness."

"But Mom-"

"Chrono, that kind of recklessness will get people killed." I said, locking her out of the command network.

-----------------------------------
Images:

Hopefully that works, let me know if it doesn't and I'll swap it out. There are only 7 images there.
 
So I'm guessing it kinda transforms for flight? What does that look like if so? I'm picturing the head looking strait up the arms folding to point up directly under it the legs folding against the core chassis and the Astreaus Frame coming together at the bottom/ now back of ship mode as a sort of conical engine arraignment.
 
Last edited:
So I'm guessing it kinda transforms for flight? What does that look like if so? I'm picturing the head looking strait up the arms folding to point up directly under it the legs folding against the core chassis and the Astreaus Frame coming together at the bottom/ now back of ship mode as a sort of conical engine arraignment.
Nope. Notice how the main engines on the bottom of the pack are pointing straight down. That's standard flight configuration.
Man, Chrono is going from adorable to not funny really, really fast.
Yeah. There a very fine line between "adorable chaos" and "not funny, stop." Hopefully it doesn't turn you off the story. ANd Hopefully Chrono does learn to think before she acts.
Yeah... she seems a bit too nuts. Because how the fuck do you get the idea to launch a nuke point blank at something that goes off like a nuke when destroyed?
Well, her lesser weapons weren't working....
And yeah that was the extent of her thought tracks.
...For some reason, I'm getting a really strong Gundam Seed vibe here. Independent surface-to-space flight? attachment points for specific mission packs?

You might as well call this mech the Strike and be done with it! :p
I didn't think about that because SEED is one of those series that I just did not like. I tried watching it and... I just did not like the characters, the mech fights were bad (I couldn't tell who these people were, which side they were even on, or even which mech each one of them was piloting.) and apparently Kira is a wimpy pacifist who gets in a 20 meter war machine despite not wanting to kill people.

Anyway, the only pack they have a design for right now is the Astraeus pack.

And also it's not independent surface-to-orbit, it's independent surface-to-anywhere. Hyperdrive, remember?
 
Last edited:
Nope. Notice how the main engines on the bottom of the pack are pointing straight down. That's standard flight configuration.

Yeah. There a very fine line between "adorable chaos" and "not funny, stop." Hopefully it doesn't turn you off the story. ANd Hopefully Chrono does learn to think before she acts.

Well, her lesser weapons weren't working....
And yeah that was the extent of her thought tracks.

I didn't think about that because SEED is one of those series that I just did not like. I tried watching it and... I just did not like the characters, the mech fights were bad (I couldn't tell who these people were, which side they were even on, or even which mech each one of them was piloting.) and apparently Kira is a wimpy pacifist who gets in a 20 meter war machine despite not wanting to kill people.

Anyway, the only pack they have a design for right now is the Astraeus pack.

And also it's not independent surface-to-orbit, it's independent surface-to-anywhere. Hyperdrive, remember?
Ah, you must have started with Seed Destiny then, considering Kira is a pacifist at that point. Also it wasn't until Destiny that they started rampantly re-using fight sequence animations, as the original is about 80-90% new animation in each scene with no re-use. Destiny? About 60%, which is downright shameful as a Gundam series (do not ask me why its incredibly popular in Japan).

Go watch the original. Up until halfway through he's very very VERY good at killing people. Also, his last kill is unbelievably glorious & epic (stabs the bastard in front of a Death Star expy's main weapon, just seconds before it fires its last shot).
 
Nope. Notice how the main engines on the bottom of the pack are pointing straight down. That's standard flight configuration.

Yeah. There a very fine line between "adorable chaos" and "not funny, stop." Hopefully it doesn't turn you off the story. ANd Hopefully Chrono does learn to think before she acts.

Well, her lesser weapons weren't working....
And yeah that was the extent of her thought tracks.

I didn't think about that because SEED is one of those series that I just did not like. I tried watching it and... I just did not like the characters, the mech fights were bad (I couldn't tell who these people were, which side they were even on, or even which mech each one of them was piloting.) and apparently Kira is a wimpy pacifist who gets in a 20 meter war machine despite not wanting to kill people.

Anyway, the only pack they have a design for right now is the Astraeus pack.

And also it's not independent surface-to-orbit, it's independent surface-to-anywhere. Hyperdrive, remember?
Ah, you must have started with Seed Destiny then, considering Kira is a pacifist at that point. Also it wasn't until Destiny that they started rampantly re-using fight sequence animations, as the original is about 80-90% new animation in each scene with no re-use. Destiny? About 60%, which is downright shameful as a Gundam series (do not ask me why its incredibly popular in Japan).

Go watch the original. Up until halfway through he's very very VERY good at killing people. Also, his last kill is unbelievably glorious & epic (stabs the bastard in front of a Death Star expy's main weapon, just seconds before it fires its last shot).
They also apparently, because I never watched it, botched... uhh, the pink haired girl's voice and tone in the dubs. I can't remember how she was described to me as being in the subs, but the dubs apparently made her kind of... idiotic? Air-headed? That particular brand of stupid optimism when she was actually intelligently optimistic before? Something like that.

Also, shoe-horning in those relationships. "Oh hey, apparently we can't get together because we're brother and sister." :rolleyes:
 
Ahhhh no.

Pink Hair + Kira = not related. At all. Until the end of Destiny that is, in which they're massively implied to be on their way to the alter (also, they were living together in the same room/same house between the series). Along with that, she's actually a damn good pilot, and while hates violence, ends up becoming a warship captain who's FAR more willing to open fire with intent to kill, that Kira is. She's realistic enough to know that she can minimize casualties, but isn't going to be able to pull off a pacifist run like Kira can, once Kira gets his final mobile suit. She just -initially- acts like an airhead. She's actually quite manipulative. Just in a good way though.

Blondie + Kira = Twins. Also, Blondie not once was interested in Kira. She's interested in Athrun.

Red head + Kira = not related, he had a crush on her, she didn't care until she realized she could use him to kill all the Coordinators due to them killing her father.

Whatever dub you were watching sounds like it was a prank dub, and a badly done one at that.
 
Last edited:
Ah, you must have started with Seed Destiny then, considering Kira is a pacifist at that point. Also it wasn't until Destiny that they started rampantly re-using fight sequence animations, as the original is about 80-90% new animation in each scene with no re-use. Destiny? About 60%, which is downright shameful as a Gundam series (do not ask me why its incredibly popular in Japan).

Go watch the original. Up until halfway through he's very very VERY good at killing people. Also, his last kill is unbelievably glorious & epic (stabs the bastard in front of a Death Star expy's main weapon, just seconds before it fires its last shot).
A) I did start with vanilla Seed.
B) In terms of the fight scenes, I was referring to the fact that it's very difficult to tell who's who in each shot in every single way. I didn't notice any reused animation in the 1.5 fight scenes I watched before giving up on it.
C) I haven't actually watched any of Destiny. I just know the "he's a pacifist" from a critic video.
And again, my reaction to the characters was "no, stop, shut up, I don't care about you."
 
Blondie + Kira = Twins. Also, Blondie not once was interested in Kira. She's interested in Athrun.
This is the one I was refering to. There seems to be a lot of hate for, at the very least, how this one was apparently handled. A "Well... they can't get together because they're related. Yeah, that's a good excuse" kind of feeling to it?
Whatever dub you were watching sounds like it was a prank dub, and a badly done one at that.
...
because I never watched it,
 
Chapter 62
MWAH HA HA HA HA
The next chapter has arrived!
-----------------------------------------
Chapter 62
21 March 2001

Test 27,524:

"Okay, so the gate looks stable. Dropping in the probe now." Lindy said, frowning in concentration as she monitored the interdimensional rift. The stable part of the rift was tiny, maybe 100 meters across at most, at the center of a ring over a kilometer across. Massive nodes hung off the projecting ring, containing some very expensive equipment.

The probe, just a small sensor package with a few different kinds of relays on it, approached the shimmering surface. The antennae touched it.

And then it exploded. Exploded as in, "I'm glad we're at least five hundred light-years from the thing."

"Nice." Lindy said. "I think we got some nice data from that one."

"Well, at least we're doing this in the middle of nowhere." I sighed.

--------------------------
26 March 2001

Test 30,589:

"I'm getting some sort of readings from the probe. It appears to still be in transit." Lindy said. "Wait, lost it."

Then the gate exploded. Then it somehow exploded again, this time with even more energy.

"Okay, what." Lindy stated.

-------------------------
1 April 2001

Test 32,581:

"Okay, the probe made it into realspace of the- okay, I think it just got destroyed." Lindy said, as the gate exploded twice.

---------------------------
6 April 2001

Test 34,560:

"So apparently when it exits it can run into things." Lindy said. "So hopefully these probes should be smart enough to avoid things."

The probes entered the rift, and Lindy waited patiently for them to arrive on the other side.

"Wait, what's up with the data transmission?" Lindy asked, as suddenly the data turned into gibberish. Then the stream cut off, and the gate proceeded to explode. Twice, as was the usual.

------------------------
15 April 2001

Test 37,800:

"Alright, it's been sitting there for a few minutes. I think it's in intergalactic space. Sending in a Pioneer." Lindy ordered the unit into the rift. The moment it touched the discontinuity, the gate exploded. Twice, as it always seemed to during these trials.

-------------------------
25 April 2001

Test 41,417:

"Okay, so nothing will let us send something else through the gate after the first pass." Drei sighed. "So, time to see if we can shove a Bulwark through."

------------------
5 May 2001

Test 46,752:

"Why does the data link always drop?" Drei screamed. Every single time, the data running through the Command Network from whatever was on the other side of the gate became garbled, and when the unit on the other side self-destructed because of the dropped signal, the gate would explode. Twice.

-------------------
7 May 2001

Test 47,532:

"Okay, so there's a time dilation effect." Chrono frowned. "We could set up the unit to use the heartbeat system, and see if shoving packets through instead of using streaming helps the transmission."

Test 47,533:

"Heartbeat system is working, but the data packets aren't making it through either." Chrono frowned.

--------------------------

"Okay, so I think I've managed to get a working interdimensional gate." Chrono announced over the Command Network. "Good news, time passes really quickly on the other side. 200,000:1, so a year will take 150 seconds for us. Bad news, we can only send one unit through without causing the gate to explode."

"Alright." I said. "It's probably worth it to go through the gate and see if we can find a technology that will let us kill the Ori without killing off every human in the Alteran Galaxy."

"You sure?" Lindy asked. "We will eventually find out how the Sangraal works."

"Yeah, and it's method of operation may not be flexible enough for killing off only Ascendeds." I pointed out. "Besides, the more technologies we feed into our Research Network, the more likely we are to get what we wanted. Traveling to other dimensions is likely to be the best way to do that without running into the Ori by accident."

"So you'll be going first then, Mom?" Drei asked.

"Yup." I nodded. "I do have the knowledge of fictional universes."

------------------------

"Alright, it's ready." Drei said.

"I know, I'm watching the systems myself." I said, as I ordered my chassis into the dimensional gate. "Be sure nothing catches on fire while I'm gone." I added, giving my daughters mental hugs.

"Mom!" Chrono yelled, pouting as I hugged her.

"Come back safe, Mom." Lindy replied, calmly returning the hug. ( : D)

"Moooom!" Drei said, returning the hug grudgingly.

And then I entered the gate.
------------------------------
This concludes Stargate part 1.

Okay, tomorrow I'll be posting a wrap-up chapter for what happens in Stargate so far, unless you guys come up with some ideas for who you want to see and I decide that's a good idea.

In that case, the aftermath chapter will be going up on Monday, because I have *screaming intensifies* upcoming. And if not, then Chapter 63 will come up on Monday. And also just because I want to see you guys guess where Rachel is going to arrive and let that go.
 
Back
Top