Automatically, by reflex, I selected reboot.
With this noise?
Because there was a person in bed with me. A woman, still half-curled around me in an embrace. Gently, I traced her face with my finger, still feeling a bit strangely detached. Probably take a few minutes before I felt like me.
Battery was at 94%. I felt alert and awake, but I didn't particularly feel a need to get up. I had leave until noon, so there was no point in rushing, and a very great reason to stay. I settled back and waited, and she curled sleepily around me, nestled up close.
I drifted off again, slowly, at some point. I think it was the first time in my life I've ever slept in. No dreams this time.
Nobody else has commented on this, but I thought it was really cute and did a lot of work for not many words. Also, quite jealous of waking up at 94% charge.
"About twelve parsecs spinward and south."
I spotted this.
In general this mission is quite worrying, we're not necessarily concerned about one planet as much as an entire campaign of work against, for all we know, half the coreward frontier. If the planets are that similar then it almost certainly indicates that stuff has gotten through the gates, and short of blowing the gate up we're going to have to follow the gates in reverse.
Unsurprisingly, that was the trouble: one of the bikes was hanging in the air at an angle, dust flaring in all directions from a shorted repulsor, and nobody could seem to shift the thing without it snapping back into place. Right in the way of everything, blue-coated artillery machines were swarming over it, trying to shut it off. Kennedy was standing atop one of the wagons, attempting to bring order to the chaos.
Sounds like Kennedy's job needs inhuman patience. We know anyone who's inhuman?
Murray had to grab my shoulder to remind me not to go into the hold with the troops. We were instead guided up another way into the rear portions of the transport (the RFA Bishopdale). I'd been aboard transport ships before, of course, but never had cause to stray to the officer's area, and the difference between the spare accommodations of the troop section, sleeping three deep in hammocks in a forest of power cables, and the attempts replicating in miniature human luxuries back here.
To be honest, I still somewhat missed the hold. The sense of comradery.
The officers (our ship had members of 3rd, 7th, 9th and Skirmish Company) were brought to the captain's office to meet him and do the usual socializing that seemed to make up most of my job, and I was surprised to see not a human face, but a machine officer, blue coat and light blue facings of the Navy Auxiliary. He perked up at seeing me, making a beeline for me.
This tells us some fairly interesting stuff about the RN, actually. They're allowing machine officers, or perhaps more precisely encouraging them, and also the way they operate is closer to the modern RN, with dedicated Royal Fleet Auxiliaries and Auxiliary Officers instead of the Hearts-of-Oak era system with hiring random ships or using clapped out frigates as transports and supporting sudden taskings with a reserve of a thousand half-pay Lieutenants on the shore.
I hope we're in the Early 20th Century RN, because the coolest way for this to work is as follows:
- Royal Navy, professional seafaring force. Mix of human and machine officers, all machine enlisted.
- Royal Naval Reserve, fleet auxiliaries and spare crew for the Royal Navy. All machine, top to bottom, with the machines specifically those that work aboard ships in their normal jobs.
- Royal Naval Volunteer Reserve, have a go heroes with no previous naval experience beyond their RNVR training, to provide spare officers. All human.
E:
Yes and no? If I'm right then they're almost certainly both officers of the Royal Naval Reserve, with one serving currently and one not.