Codex: Chaos Daemons, Part 3
- Location
- Back in the 90s (In a very famous TV show)
- Pronouns
- She/Her/Ve/Ver
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Nurgle is the Plague God. He is most often depicted as a hulking and leprous abomination, a mountain of disease-bloated flesh whose pustulant innards spill through his splitting hide amidst a miasma of rot and droning plague flies. Nurgle, they say, hunches over his noxious cauldron and delights in brewing nightmarish contagions to unleash upon the peoples of realspace.
...Hm. Even I know that Nurgle is the god of all life, and that while plagues are commonly used as a tool of war, he is as much an embodiment of environmentally-healthy life as destructive life. So, no, a leper monstrosity is not how Nurgle is typically depicted. He is a laughing, portly man-god hunching over the evolutionary cauldron.
(Ashlee Viola: Wonder how he fits in with the Nids.)
Yet disease, decay, entropy and the despair they bring are fundamental facts for populations and armies across the galaxy. On world after world, crops fail, food spoils and sickness and starvation follow. Overcrowded field hospitals are hotbeds for swift-spreading infections and feeding grounds for rapacious parasites. Languishing in foetid slums, pinned down and wounded amidst the contaminating filth of no man's land, ravaged by noxious bioweapons and alien phages, souls beyond number confront the inescapable factof their own mortality. Some cling to faith and hope until the last. Most pass beyond the limits of their endurance and cry out in their delirium for salvation no matter its source. Whether they suffer until the end or their will gives way, they all empower the Plague God. It is said by the worshippers of Nurgle that — for al the cruelties he heaps upon realspace — he is at heart a fond- hearted and grandfatherly deity. There are few whose supplication he would refuse, nor deny his rancid gifts. Thus, the worshippers of Nurgle become willing hosts for all his most grotesque contagions precisely in order to survive their touch. They take into themselves that which would otherwise be their destroyer, becoming one with it, and glorying in the unholy vitality and resilience such a gruesome bargain grants. Each mortal who makes this pact becomes another vector for Nurgle's supernatural contagions, and another catalyst to furthering the Grandsire's power. In truth, succumbing to the worship of Nurgle is indeed a kind of madness. His mortal worshippers exult in al the repugnant signsof disease and mutation that should instinctively repel them.
(The Magician: Oh, look at these silly billies! What confusing little fawning floundrels of verminous tosh they are! What poor, misguided dears!)
You do not sound like you.
(Felicity Vandire: She's a being of Change, there are a lot of "her"s for her to choose from.
(The Magician: My point, dear Watson, is that to every curse there is a gift, and every plague an evolution, a mutation, a transformational sensation worthier than all the rest! Life, randomness, and growth are things that Nurgle promotes, from the most disgusting disease to the loveliest flower, from the tooth of a T'au to the heart of a human and the genitals of a grox! You can make anything sound ugly and drab, flabby and sad, if you just focus on the parts that aren't so photogenic! Besides, it's easy to avoid paying for healthcare when there's someone to blame for disease! After all, Nurgle loves all, from the cutest little ebola virus to the largest Hive Tyrant!)
The Mark of Nurgle is known also as the tri-lobe, for it comprises three bloated spheres arranged in a distorted triangle. As often as not, the mark manifests in the form of plague symptoms. Three fatted boils; three pustules straining fit to burst; three reddened weals or crater-pocks in flesh; three coiled maggots, bulbous flies' eyes or leech-like maws; all these and myriad other horrors appear upon the hides of Nurgle's servants or bubble up from the armour plates of war engines dedicated to his glory. At other times the tri-lobe is wrought in verdigrised bronze or rusting steel, blessed with libations of bile and pus before being raised high above the reeking ranks of armies, mortal or daemonic. This awful mark may appear spontaneously upon the flesh of livestock, in the alchemical swirls of chem-factories or in the visions of luckless astropaths — a curse mark that promises plague and pestilence to follow. Even to look upon Nurgle's mark can cause mortal beings to suffer spontaneous outbreaks of disease; in battle such decaying icons borne by Nurgle's daemonic foot soldiers are veritable lodestones of virulence.
(The Magician: Oh, it is true that the mark is often simple and naive / but if you want to distill an ideology to see / it at its most basic / a stripped-down philosophy / you have to start small, microbes and skin, maggots to win, all the things that everything comes from / from the basic to the bold / this story, well, it must be told / even if the means are slightly sorta just a bit creepy...)
We're still participating in this harmonic operation?
(Vior Or'es: Please, please, set your thesaurus on fire.)
(The Magician: Does anyone wanna sing?)
No, thank you.
(The Magician: Come on, anyone, anyone, any takers?)
(Felicity Vandire: ...You thought my voice sounded beautiful?)
(The Magician: Come now, my darling little circus peanut, sing in your style.)
(Felicity Vandire: There's a song I know that's brave and true / a song that no one else could do / a song that sits for me and you / and makes me feel just not so blue / I know it's tough to believe but trust me, wow, it's true! / This song is the song for me and you!)
...Very good, Felicity!
(Vior Or'es: You should work on writing better lyrics.)
Don't say that!
(Vior Or'es: I thought sophonts are supposed to help other sophonts identify their weak points to get better.)
...Well, yes, but you have to phrase it differently! For example: "My, Felicity, I love your voice, have you considered trying to make your lyrics more focused and poetic? They would go great with your excellent tones!"
(Vior Or'es: You just said what I said in a way that sounds condescending and overly flowery. Is this a social nuance I am missing?)
(Ashlee Viola: Well, uh, I thought the meter was good, I liked yer voice, the way ya kept pitch changes smooth, an' while I wasn't really sure what the song was about other than itself, it was catchy.)
You can't say that!
(Felicity Vandire: No, that was the best criticism I've gotten. Vior Or'es didn't tell me how to improve or reassure me that I was doing well, and you didn't tell me where I could improve.)
(Ashlee Viola: So, uh, can I drink yer blood, now?)
(Felicity Vandire: ...What?)
(Ashlee Viola: Oh, an' pardon me for bein' literally fucked in the head, but seems pretty screwed-up of the author to paint worshippin' a different god as bein' mentally ill. Stigmatizes us, which I care about because I'm an us.)
...accounts speak of churning, vomitous marshes thick with hissing reed beds of rotted bone. They tell of fungoid forests and of maggot-stuffed trees festooned with rusting bells, of pallid blooms growing bloated and foul from soil fertilised with rotting corpses and of the ghastly plague daemons that roam the blighted wilds.
The inhabitants of realspace would be fortunate if Nurgle's daemons stayed within that metaphysical garden. Yet wherever the Grandfather's power waxes amidst epidemic and sorrow...through the veil like foulness gushing from a punctured boil. They come in a shambling mass, their ragged banners flapping in pestilent winds that carry the tolling of discordant bells and the groan of mucous-choked voices to their terrified foes.
(Ashlee Viola: Fer the T'au'va's sake! Back me up on this, Magi, but the garden's got all life, not just the ugly life. Besides, most of the Daemons this book talks about are war daemons, so why wouldn't they embody the ways life can kill?)
(The Magician: You're...aware of this stuff, dollface?)
(Ashlee Viola: I have a degree in archaeology. I pick up a thing or two.)
(The Magician: I also think—humorously enough for a daemonology text—this book just can't stop demonizing us. You know me! I'd only violate the mind and body of some poor, innocent thing if they asked me first! Or, well, if I was in danger and it was self-defense! Or war, I guess, but I haven't fought in a war in a real long time! Point is, we ain't evil, we're just weird!)
There...are more malevolent Daemons, yes?
(The Magician: Sure. We're just collections of thoughts made manifest, and some thoughts are bad thoughts. Most thoughts or emotions aren't good or bad, though. I was once a person, now I'm a few ideas in a trench coat!)
[The priest] Kalimund began his sermon from the steps of his shrine, his words carried by vox-horn and servo skull to the gathered faithful. When, seven verses and seven lines into his oration, Kalimund began to convulse, the congregation believed he had been gripped by the spirit of the God-Emperor. Then Frater Kalimund erupted in a revolting spray of diseased fluids. Before the screaming masses, a hillock of foetid flesh swelled from the priest's ruptured remains. The Great Unclean One Obloxxothrax drew itself up to its full height and, with a bass chuckle, raised its leprous hands in benediction. The faithful fled this nightmare apparition, but they had no time; the daemon's blessing was only seven words long. As the last glottal syllable bubbled across the valley, the retchpox blossomed. It devoured itsv ictims, wailing serfs and militia deserters collapsing as their liquefied innards erupted from every orifice, before their flesh in turn melted into bubbling ooze.
Disciplined to the last, many Mordians stood and fought even as their comrades collapsed, vomiting blood and pus, or ran screaming. Yet more droning, bellowing daemons of Nurgle surged from the plague cauldron. Soon the Imperial soldiers were buried by an avalanche of filth. Obloxxothrax and his army marched on, the land sickening before them, as thunderheads of miasmal foulness gathered on high. So came the plague rains and whirling fly storms that heralded the advance. Rivers of filth gushed across the lands. Forests withered or bulged with putrescent life. The loyalist armies fought back as best they could, but one cannot fight a fever with lasbolts and bullets. By the time a strike force of Salamanders Space Marines answered the distress calls alongside Ordo Malleus daemon hunters, it seemed they could do little. Yet stil they joined the fight, for just as a single retchpox sufferer had begun this entire pestilent nightmare, so Malaeor could not be allowed to be but the first of many planets to suffer Obloxxothrax's plague. Disciplined to the last, many Mordians stood and fought even as their comrades collapsed, vomiting blood and pus, or ran screaming. Yet more droning, bellowing daemons of Nurgle surged from the plague cauldron. Soon the Imperial soldiers were buried by an avalanche of filth. Obloxxothrax and his army marched on, the land sickening before them, as thunderheads of miasmal foulness gathered on high. So came the plague rains and whirling fly storms that heralded the advance. Rivers of filth gushed across the lands. Forests withered or bulged with putrescent life. The loyalist armies fought back as best they could, but one cannot fight a fever with lasbolts and bullets. By the time a strike force of Salamanders Space Marines answered the distress calls alongside Ordo Malleus daemon hunters, it seemed they could do little. Yet stil they joined the fight, for just as a single retchpox sufferer had begun this entire pestilent nightmare, so Malaeor could not be allowed to be but the first of many planets to suffer Obloxxothrax's plague.
This is exploitative, uncomfortable, demeaning both to the human species and to Nurgle, and frankly just vile. Every line is meant to elicit an emotional response. It's distasteful, propagandistic, it of course has to find some way to shoehorn in the blessed Space Marines, and it's utterly and completely repulsive. The implication that this priest trying to heal the sick summoned a Great Unclean One and thus that this horrifying and lovingly-written medical grotesquery is implied to be their just desserts is awful. It genuinely does read like the author is enjoying talking about the horrible failures of the bodies of innocent people in sadistic fashion. This is one of the worst things I have read in these Codexes, and that includes the bigoted pile of trash that is the Drukhari one. We've seen parafascism promoted, dehumanization detailed, and massacres made moral in these books, but this masturbatory crap about the deaths of heretics is utterly inhuman.
(Sister Vandire: I'm no friend of Nurgle, but yeah. This is...This is cruel and an awful way to talk about a real incident of mass slaughter.)
(Ashlee Viola: I dunno, the morals ain't the issue for me, it's just kinda borin'. Not much to really work with beyond laughin' at some corpses. Still, kinda doubt the priest accidentally summoned a Great Unclean One. Somethin' ain't addin' up.)
(Vior Or'es: Let us avoid conspiracy theorizing.)
[This shared document has been left idle for twenty-nine hours.]
OOC:
Well, we've gotten to Slaanesh. Now, this work has always had an undercurrent of kink and sexuality used mostly for comedy, but I understand that most people don't come to the Warhammer AU for deep-dive discussions of this stuff. So, there's going to be two parts of this section. The first, not in spoilers, is going to be Sister (for now) Felicity Vandire's comments on it. They'll be PG-rated, and anyone who is underage or not interested in getting into the weeds of Ynathe's sex life should read those exclusively. There will also be sections in spoilers for Ynathe Azuuza's thoughts on the Slaanesh section, which are going to be more NC-17-rated and sometimes comedic. They won't have anything to say about any of the lore beyond the stuff that can really only be said in that kind of "adults only" section. Think of the Ynathe comments as "DLC" or an extra. They're there if you want them, but for those uninterested they're no great loss. I didn't want to cut those segments out for people who might find them fun or find that they give insight on the characters or world, but I also don't want to weird anyone out.
IC:
Well, then, after that utterly despicable Nurgle section, I've taken a break, enjoyed a drink or two, petted a Terran kitten owned by a friend, and now have returned to see the Slaanesh section. Oh, dear. I suspect I may need someone else to handle this one. Felicity, you can handle the bulk and I'll provide additional comments.
No mortal being is entirely free from desire. Be it physical, mental or even spiritual, the need for fulfilment goes hand-in-hand with most species' wish to find meaning and purpose in their lives. Yet as innocent as such motivations may be, it is all too easy for desire to become obsession, debasement and excess. So are the seeds of Slaanesh's power sown.
(Felicity Vandire: ...A figure long since forgotten once said that desire was the root of suffering. There is truth to that. Still, yeah, even I think "debasement and excess" aren't inherently evil so much as spiritually impure. Most of my friends are into that, and they seem fine. They aren't close to Him, but, well, they don't have to be. It just seems judgmental and a way to blame urges that are natural for most people onto some evil enemy. Oh, and I'm still technically a nun of the Sororitas, so I'd like to think I know how this works.)
Let us discuss sexual repression. It is true that sex is not natural for all sophonts, some have little interest in it. However, for those sophonts who do desire sex, they are sometimes told that sex is evil or unholy. This is untrue. Sophonts from the most violently cruel maniacs to the most pious and giving men of the cloth desire sex. What is harmful is not desiring sex but imposing your desires for sex on others, or otherwise acting in a way that does not include mutual consent and communication.
An act that would almost certainly be considered a gateway to Slaanesh in many parts of the Imperium would be what I did the last time I visited Vior Or'es. I, being the dominant, instructed Vior to act in a way we had specified ahead of time, namely for her to strip naked and wear a cat-ear headband, collar, and plug tail. She crawled around on the floor, ate out of a bowl, and put her head in my lap on the couch for pets. She sought to enter the headspace of being a doted upon pet for her own comfort and emotional/sexual gratification. I did not touch any of her genitalia during this experience, but nonetheless I was aroused by the sight of her in such submission and she was aroused at being reduced to a pet.
An act that would almost certainly be considered a gateway to Slaanesh in many parts of the Imperium would be what I did the last time I visited Vior Or'es. I, being the dominant, instructed Vior to act in a way we had specified ahead of time, namely for her to strip naked and wear a cat-ear headband, collar, and plug tail. She crawled around on the floor, ate out of a bowl, and put her head in my lap on the couch for pets. She sought to enter the headspace of being a doted upon pet for her own comfort and emotional/sexual gratification. I did not touch any of her genitalia during this experience, but nonetheless I was aroused by the sight of her in such submission and she was aroused at being reduced to a pet.
...Huh.
To the cannibal tribes of Ghoma VI, Slaanesh is known as the Feastbringer, depicted as a slavering maw, vast as a canyon, whose hunger for Human flesh can never be sated. To the alien Jorvax, his name is a jarring cacophony of symphonic disharmony looped atmind- shattering volume through the organic amplifiers that grow like parasites upon their bodies. The traitorous regiments of Toloso know him as the Cruel Mirror, and mutilate themselves ever more grotesquely in hopeless displays of worshipful vanity. To the dwindling Aeldari, Slaanesh is named She Who Thirsts, and is both the product of, and eternal punishment for, their ancient empire's degeneration into murderous debauchery. The Dark Prince; the Lord of Excess; the Perfect One; there are as many names for Slaanesh in the great span of the galaxy as there are obsessions and perversions to waylay incautious and weak-willed mortals. Ultimately it matters not what name or appearance people ascribe to this Dark God; however they fixate upon him, they all worship him in their way.
(Felicity Vandire: I think I'm genuinely starting to hate the purple prose in this Codex. I find it...disappointing, honestly, that they only show vaguely bigoted stereotypes of worshippers of these gods, like a Slaaneshi isn't as likely to be a temperamental chef obsessed with culinary excellence as they are to be a gibbering stereotype of a cannibal tribesman. What, did a Praetorian officer write this?)
Slaanesh is Joy, not just excess. When I had Felicity over my knee and paddled her rear raw red as a maintenance spanking before I fucked her with a strap, there was no excess there! It was thoroughly mundane, barely even non-vanilla. Sure, she might have treated it as though it was some great transgression against purity and common sense, but...
Where was I going with this? Oh, right, this book reflects a Praetorian Redcoat's sheltered view of sexuality, one that is ultimately regressive, controlling, and harmful when self-imposed or imposed on others.
Where was I going with this? Oh, right, this book reflects a Praetorian Redcoat's sheltered view of sexuality, one that is ultimately regressive, controlling, and harmful when self-imposed or imposed on others.
A pattern of pearlescent scales upon the neck; a knot of pumping veins visible through pallid skin; pupils twisted into this unsettling new shape — however it manifests, the Mark of Slaanesh proclaims that here is another mortal soul claimed by the Dark Prince. Where it is borne into battle upon the magnificent standards of his daemon legions, Slaanesh's rune becomes a lurid stain upon the fabric of reality. It is a lens to focus and channel raw corruption into even the stoutest mortal heart. Merely to look upon such an icon is to risk one's soul and sanity, and for those who succumb to the mark's corrosive power a descent into obsession and madness awaits.
(Felicity Vandire: ..."Corruption", "stain"? These are such loaded terms for influence. I don't want that creepy IV drip of some god/dess's happiness, but this is just really unsubtle propaganda. It also keeps talking about "madness", like that means anything without the context of actual mental health talk. Anyway, and I feel kind of dirty saying it, a mark can mean different things to different people: a reminder of safety, a sign of allegiance, something to help someone keep the faith, that kind of thing.)
Ha, a "knot". Much like Ashlee's. Speaking of which, that mark can mean a lot of different things to different people. For some, it's a note of safety, like an Imperial Aquila. For others, it's a means of religious rememberance, like a Fleur-de-Lis. For some, it's even a form of submission to their God, much in the same way a dominant might draw or tattoo a mark on a submissive's body, though, of course, with added religious significance.
Oh, and I think I know a thing or two about "a pattern of pearlescent scales upon the neck".
Oh, and I think I know a thing or two about "a pattern of pearlescent scales upon the neck".
When Drukhari raiders struck at the Imperial colony of Persiphon, the sadistic aliens inflicted unrelenting misery and terror upon the planet's people. The Drukhari became caught up in their cruel sport, lingering long enough that the Ultramarines of Strike Force Aurus arrived to deliver the Emperor's vengeance. Yet the Space Marines' victory had unintended consequences.
The people of Persiphon felt shamed. The xenos had tormented them, and they had been unable to defend themselves as the God-Emperor demanded. Yet they were also left with a bone-deep veneration for the magnificent blue-and-gold-armoured demigods who had rescued them. This adulation soon became a desire to echo the Space Marines' strength. The people of Persiphon vowed they would never need to be saved again.
Each of the world's six great clans established Halls of Excellence, wherein aspirants would train to become the best warriors that unaugmented Humans could be. A spirit of healthy competition and deserved pride in their achievements saw the Halls of Excellence turn out highly trained, physically conditioned and well-equipped warriors. For the next two generations, Munitorum tithe- takers noted an increase in the quality of Persiphon soldiery, who marched out in lockstep armoured in blue and gold.
Such accolades were not enough. The war clerics of the Halls of Excellence would accept only perfection. Seeking to push their peoples' achievements to new heights, they created the Six Circles. This new martial art encompassed body and soul, melding the spiritual teachings of the war clerics with an exacting regimen of physical training so extreme that not all survived it. Rumour had it that the Six Circles also saw aspirants undergo chemical and surgical augmentation behind the closed doors of the Halls of Excellence. Whatever the truth, the results could not be denied. For the next three generations, the Persiphon regiments became renowned for breathtaking martial excellence, even as the halls they trained in grew into vast mountains of colonnaded marble and statuary that gaudily aped the stately magnificence of Macragge.
For al their puissant skill and might, however, the Persiphon regiments were also noted for overweening pride and shocking excesses of violence in battle. When whispers circulated about a deviant religion growing within the Halls of Excellence, it was enough for Inquisitor Rudran Luc to launch a covert investigation into the planet's darkening reputation. Luc's operation had barely begun, however, when astropathic distress calls rang out from Persiphon.
The Inquisitor's worst fears were realised as he and Strike Force Aurus made orbit over the hideously altered world. Interrogation of remote data-augurs revealed how the competition between the Halls of Excellence had turned sour, plunging their world into a shockingly savage civil war wherein the combatants soon hurled aside al notions of their Humanity and the war clerics appealed to dark powers for aid in seizing final victory. So were the daemons of Slaanesh summoned by the prideful clerics of Persiphon. It was a tragically unwise invitation that could not then be rescinded.
No less than six Keepers of Secrets had claimed the planet and its people. Each now ruled one of the Halls, claiming the structures as palaces for their daemon legions and the mortal clerics as their enslaved devotees. The colossal buildings' architecture had mutated and exaggerated until each became a grotesque temple to psychotic excess that mocked the Ultramarian aesthetic to which it had once aspired.
(Felicity Vandire: "Oh, don't get too good at anything, don't try to achieve anything we don't want, or Slaanesh'll get you". What a crock of shit. Oh, and I know what happened at Persiphon. The war clerics were Slaaneshi, but it was because they found joy in the constant struggle to succeed. They didn't invite some evil daemonic force, they used Slaanesh's power to exert control over their own people as a kind of soft-coup! Daemonic influence is dangerous, but typically it's dangerous because it's a power that mortals should not have. They're trying to turn an exploitative cult—one that would be exploitative no matter who they worshipped—into some kind of morality play. Heresy is a real problem, it takes away from the God-Emperor's light, but heresy is dangerous because it is a weapon in the hands of the immoral, not because trying to be too good at something makes you inherently evil. Fuck promoting mediocrity. I do blame a part of Slaanesh to a degree for helping to enable it, but Slaanesh is a collection of disparate positive and negative ideas and feelings more than a person, so it was more that the war clerics chose to draw on the negative stuff.)
I feel that Felicity is overstating the danger of heresy rather than that of imposed hierarchy, but nonetheless I would note that there was an element of kink in the war clerics' orders, and that the slavery reported was—at least at first—merely negotiated and safely-organized consensual submission play. That said, the war clerics did abuse that control and eventually devolve into the infernal practice of actual slavery, but that was due to their own greed, and some of those Daemonettes were enslaved as such by both the more malevolent Keepers of Secrets and by the war clerics. It is very important to be on guard and ensure that kink does not become abuse, and the acts of the war clerics and the daemons who were willing to aid them in their evil were their own sins. You might wonder why Slaanesh didn't revoke hir sponsorship, and the answer to that is that Slaanesh's negative facets are as autonomous as hir positive facets. In many ways, Slaanesh is more of a collection of ideas and feelings than a person, and some of those ideas can promote bad stuff.
(Felicity Vandire: Well, we're done with Slaanesh. Honestly, I'm kind of underwhelmed. I expected it to get more puritanical, or at least more lurid.)
Sest la vee.
(Antimony: I do believe you mean "c'est la vie"?)
I don't speak Vostroyan.
In the closing years of M41, a colossal belt of warp storms erupted across the galaxy, bifurcating the Imperium from the darkest reaches of the Segmentum Obscurus to the most remote extremes of the Eastern Fringe. This Great Rift not only severed half of Humanity from the Emperor's guiding light, but also ushered in a new era of witchery and daemonic rampage.
There are many varied theories regarding the origins of the Great Rift. Fragments of rumour suggest everything from the fall of the Cadian Gate, the fracture of Craftworld Biel-Tan, the manifestation in realspace of the Planet of the Sorcerers, or even the shattering of the daemon cage of Amethal. The likelihood is that al these events and countless others besides created the all-consuming cascade of unreality that ripped the galaxy so completely in two. In the wake of this catastrophic event, there were few mortals with the time or security to ponder such questions.
The Great Rift was, in truth, not a unified phenomenon but instead aroiling belt of warp storms stretching across the galactic plane from end to end. Even a single warp storm is a deadly threat to all mortal life - a raging tempest of empyric insanity that spills through from the immaterium and corrupts all that it touches. Warp storms swell and recede without apparent cause, sometimes blanketing vast regions. They foul any attempt at warp travel or psychic communication, and bring madness and mutation to every world, ship and being engulfed in their sprawl.
Daemons are able to inhabit such warp-realspace interstices, and entire planets may be transformed into nightmarish daemon worlds at their whims. Moreover, daemonic legions often spill out of these regions to attack the tracts of realspace beyond, given power and substance by the immaterial energies flooding out from the warp storm at their backs. The Great Rift comprises dozens of such immense metaphysical tempests, some of which have set to roaming the galaxy with an almost sentient malice, engulfing fresh star systems with every passing cycle.
"The Emperor's guiding light"? This Codex really is just deeply unsubtle Imperial propaganda. If I can quote the utterly reprehensible Imperial propagandist Io Gebb, "propaganda wants to appear diverse ideologically while being uniform in reality". In other words, the best propaganda does not appear as propaganda.
(Felicity Vandire: Are you really asking for this crap to be better propaganda?)
I mostly just wanted to show that I knew who Io Gebb was. Not that I support her, just that I'm historically educated and able to quote such figures regardless of their moral ineptitude.
(Felicity Vandire: ...Yeah, that sounds about right.)
What's that supposed to mean?
(Felicity Vandire: All I'm saying is that you're the kind of person to drink tea with your pinkie finger extended because you heard that classy people do that.)
...Well, erm, anyway the Great Rift is...It's a bit more complicated, a realm of illogic and Chaos, both capitalized and lowercase. It's a part of the galaxy that's like a dreamland or a nightmare. Oh, and there's also a mediocre bit of fictional prose about a "Sergeant Idras" that isn't particularly useful, it's mostly just an attempt to inexplicably center this Codex about daemons on the Imperials.
The greatest and most nightmarish of all warp-realspace interstices is known as the Eye of Terror. This colossal zone of immaterial overlap dominates the Segmentum Obscurus and - before the coming of the Great Rift - represented the single largest and most corrosive region of warp corruption in the known galaxy...Within the Eye of Terror, space itself is corrupted by the warping touch of Chaos. Stars have become colossal runes blazing with eldritch fire, or staring eyes whose inescapable regard drives mortals slowly mad. Planets have mutated into raging ruinscapes, become nomadic and predatory entities, or have slid outside of the flow of time, trapping all on their surface like insects in amber... worlds turn beneath distorted skies ravaged by storms of coruscating flame or haunted by fleeting and grotesque faces. Mountain ranges transmogrify into sky-scraping skulls from whose cavernous eye-sockets pour waterfalls of molten blood. Oceans clot into seething morasses of diseased filth, through which foul leviathans hunt and sport. Forests grow into masses of fleshy extrusions dense with scintillating cilia whose touch brings blissful oblivion before draining their comatose victims dry.
All of these things do exist in the Eye of Terror, and the Eye of Terror does tend to be more obviously nightmarish than other parts of the Warp and the Chaos Gods' psyches, but even so the horrors are matched equally by wonders. There are rivers of gold, islands in the sky, dragons made of heads and tails, along with bent realities and unreal utopias. The prose here is also very...overdone.
Though each might pursue their masters' unique agendas with single-minded tenacity, the ultimate aim of most daemons is to manifest within realspace and corrupt it entirely with the energies of the warp, until it too collapses into formless madness. Should enough of realspace be subsumed, matters will reach a tipping point where that which conforms to sanity and natural law becomes aseries of shrinking islands amidst an endless ocean of rapacious madness. Sucha fate will bring complete damnation to al mortal beings. Those who understand the danger stil fight against this impending doom, yet as the storms of the Great Rift rage and the daemon legions spill out to overrun one world after another, the last days of reality draw ever closer.
What overdone nonsense. It is deeply unlikely that all of the universe could be subsumed into the Warp's unreality. The Warp and realspace support and feed off of one another. This is just fearmongering.
Welcome to the rules section of Codex: Chaos Daemons. On the following pages you will find al the rules content you need to bring every aspect of the legions of the Dark Gods to life on your tabletop battlefields....On top of this, Chaos Daemons are the only faction in Warhammer 40,000 with access to the Warp Storm rules, by which you can bring the madness and chaosof the Warp to the battlefield to boost the powers of your daemons and even replace destroyed models with new reinforcements from beyond the borders of reality! You will find everything you need on the following pages to include these rules in your games of Warhammer 40,000, not to mention bespoke content for your Chaos Daemons Crusade force. Included in the latter are exciting Requisitions that enable you to expand the powers of your Greater Daemons and a system allowing you to track the Great Game, the eternal battle between the Dark Gods of the warp, to empower your units based on which Chaos God's powers are in ascendancy!
What an uncomfortable, tedious, unwanted experience. I still find the Nurgle stuff unsettling.
(Antimony: So, who wants wine and cheese?)