Let's Play Every Final Fantasy Game In Order Of Release [Now Playing: Final Fantasy IX]

As I imagine it's only going to get worse as Omicron moves towards VIII, IX, X, [Potentially Tactics & Tactics Advance?,] and so-on, I must reiterate to people there is a Spoiler thread and if it has not been explicitly mentioned either by this point in-game or in VII:R to such a point Omicron doesn't consider it spoilers [like the whole memetic "You start off as eco-terrorists" thing] to put things in there.
 
Yeah, the spoiler thread's also the first result that comes up in 'Similar threads' down below.

That said @Omicron do you think it'd help if we made a thread banner linking to the spoiler thread, like Leila's Let'sWatch thread has?
 
Yeah, the spoiler thread's also the first result that comes up in 'Similar threads' down below.

That said @Omicron do you think it'd help if we made a thread banner linking to the spoiler thread, like Leila's Let'sWatch thread has?
Sure, that sounds good to me.

I don't want to reroute *too much* discussion to the Spoiler Thread, in that it's a thread I can't read so it's unfortunately engagement I don't see and feedback I'm not getting, but a banner reminding people to be careful and linking to the thread to discuss actual spoilers would be helpful, I think. Do you need me to make it or does Content Promotion allow you that kind of thread editing ability?
 
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I really wanted to, but I played FF7R on PS4, and Intergrade is PS5/PC only. I have since acquired a PC that could run FF7R, but I would have to buy and replay the entire game on PC first, so I'm waiting for a hefty sales.
I'm not going to say that waiting for a sale is not the best idea, since you do need to actually buy the game again in order to then get the DLC, and that's quite the expense when you're specifically aiming for the DLC. But Intergrade itself doesn't need you to play the main game at all to unlock it. The only reason you'd need to play the game again on PC is the urge of seeing an unfinished save file.
 
Tangentially, the part of FF7 that I am currently going through/trying to write about has been a parade of frustrations, my enjoyment of the game has taken a sharp nosedive, and Baldur's Gate 3 just came out, so y'all should be glad that I have committed myself to this Let's Play because in 'real world conditions' I would probably have set the game aside to go play BG3 instead and then forgot to pick it up again for five months
 
I mean hey people in the thread have already asked you to let's play other RPGs to give broader context for the Final Fantasy series, and DnD did have a lot of influence on FF.
 
Hoo boy, if you thought the FF7 LP took a lot of time to get through the first like 3 hours of the game, Baldur's Gate 3 would, uh, blow it out of the water.
 
Tangentially, the part of FF7 that I am currently going through/trying to write about has been a parade of frustrations, my enjoyment of the game has taken a sharp nosedive, and Baldur's Gate 3 just came out, so y'all should be glad that I have committed myself to this Let's Play because in 'real world conditions' I would probably have set the game aside to go play BG3 instead and then forgot to pick it up again for five months

Having just started playing now that I finally have a computer capable of running things, I warn you, that is a pit that you will not emerge from for a very long time. I'm 24 hours of play time and still within the first zone, nowhere near done.
 
Having just started playing now that I finally have a computer capable of running things, I warn you, that is a pit that you will not emerge from for a very long time. I'm 24 hours of play time and still within the first zone, nowhere near done.

I'm playing Karlach, the Tiefling Barbarian woman who is Beeg and has a hellfire engine built into her chest, and having the time of my life.

But also in 6 hours of FF7 we covered the entire Midgar sequence. In 6 hours of BG3 I... left the initial crash site, cleared a small ruined church of bandits, met the first companions, and found a cove of obstructionist druids and a bunch of tieflings persecuted by racism. I didn't even, like, reach the boss druids at the heart of the cove; at the six hour mark I was still hanging around the outside of the cove talking to random druids and tieflings and dealing with mini-sidequests. I think it took me an extra hour just to actually talk to the boss druid of the first conflict in the first zone. And that's "time recorded on save" - in terms of playtime you can add in an extra hour from reloading failed encounters and savescumming skill rolls :V

The difference in, how to put it, density of story vs density of content is a lot. Like, FF7 is dense in that a tremendous amount of story is happening at a very fast paced and the game is constantly throwing new shit at you. BG3 is dense in that in the time it takes you to go from a partial plot point to the next half of that plot point there's five different herbs to pick up, two new NPCs to talk to who just have environmental dialogue, a dozen of chests with near-worthless loot that's mostly there to tell a story, a hidden magic item, and dialogue-based sidequest about a child tiefling who objectively did steal someone's trinket but also is only under suspicion for the crime because of racism that can be solved with four different dialogue checks, only one of which will give you the Best Ending for that particular event which probably won't matter ever again.

For a game about having a worm inside your brain that is actively eating you from within and will kill you in a week (allegedly), it's incredibly chill in terms of just wandering around finding and doing little things.
 
I'm playing Karlach, the Tiefling Barbarian woman who is Beeg and has a hellfire engine built into her chest, and having the time of my life.

But also in 6 hours of FF7 we covered the entire Midgar sequence. In 6 hours of BG3 I... left the initial crash site, cleared a small ruined church of bandits, met the first companions, and found a cove of obstructionist druids and a bunch of tieflings persecuted by racism. I didn't even, like, reach the boss druids at the heart of the cove; at the six hour mark I was still hanging around the outside of the cove talking to random druids and tieflings and dealing with mini-sidequests. I think it took me an extra hour just to actually talk to the boss druid of the first conflict in the first zone. And that's "time recorded on save" - in terms of playtime you can add in an extra hour from reloading failed encounters and savescumming skill rolls :V

The difference in, how to put it, density of story vs density of content is a lot. Like, FF7 is dense in that a tremendous amount of story is happening at a very fast paced and the game is constantly throwing new shit at you. BG3 is dense in that in the time it takes you to go from a partial plot point to the next half of that plot point there's five different herbs to pick up, two new NPCs to talk to who just have environmental dialogue, a dozen of chests with near-worthless loot that's mostly there to tell a story, a hidden magic item, and dialogue-based sidequest about a child tiefling who objectively did steal someone's trinket but also is only under suspicion for the crime because of racism that can be solved with four different dialogue checks, only one of which will give you the Best Ending for that particular event which probably won't matter ever again.

For a game about having a worm inside your brain that is actively eating you from within and will kill you in a week (allegedly), it's incredibly chill in terms of just wandering around finding and doing little things.
I thought the joke was going to be 'For a game about having a worm inside your brain actively eating you from within... well, BG3 is also a lot like that worm.'

For the record, I've spent 85 hours to get through 45 hours of BG3 playtime. I'm still in Act 1.
 
Tangentially, the part of FF7 that I am currently going through/trying to write about has been a parade of frustrations, my enjoyment of the game has taken a sharp nosedive, and Baldur's Gate 3 just came out, so y'all should be glad that I have committed myself to this Let's Play because in 'real world conditions' I would probably have set the game aside to go play BG3 instead and then forgot to pick it up again for five months

...Is it the minigames? I'm willing to bet at least part of it is the minigames, because pretty sure this part has a bunch of them in rapid succession.

And, well, we've already established that for all FFVII minigames are a cool way for the devs to flex their new 3D power, also most of the minigames are kind of shit.
 
Nah. The minigames are great! (Except for...the one.)
I'll admit it depends on how much one stretches the definition of minigame when it comes to FFVII. Because on one hand, you have in-depth things like the motorcycle chase out of Shinra HQ which is absolutely dope, top tier, or maybe one of the more complicated minigames that is very likely to be the first thing we get next update considering where Omi left off (I can't actually recall how good that one is).

On the other hand, there's minigames like the "badly synchronize pressing a button with your party members", or at least one of the ones that's really badly explained in an upcoming city, or dumping barrels on Aerith's attackers where you could really use some kind of "scroll down and look at your targets" option instead of just having hopefully memorized all the terrain as the camera scrolled up to perfectly know where the barrels are going.

So yeah, it can be a pretty mixed bag. Though that might not even be what Omi's complaint is, granted, I haven't replayed this next bit of the game yet so no idea of anything else that might have come up like bad story beats.
 
So yeah, it can be a pretty mixed bag. Though that might not even be what Omi's complaint is, granted, I haven't replayed this next bit of the game yet so no idea of anything else that might have come up like bad story beats.

Isn't there a
cpr mini game
coming up, followed by even more mini games?
 
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Yes, but I'm avoiding talking about specifically what minigame(s) are coming up other than in broad strokes, since Omi hasn't actually updated or posted about how far he is yet, thus it may or may not be spoilers. It's kind of... one thing to go "Omi there are in fact more minigames in this game that already has had half a dozen minigames and clearly likes making minigames", it's another entirely to go "Yeah Omi probably didn't like it because FFVII's main plot was suddenly blocked behind a six hour escape room puzzle minigame". Better safe than sorry, and all that.
 
True. I'll spoiler the relevant results.

I stopped caring too much about minigame results. On PC I still can't figure what to hit for the wall market gym challenge.
 
and dialogue-based sidequest about a child tiefling who objectively did steal someone's trinket but also is only under suspicion for the crime because of racism
This just goes to show how wildly different two playthrough can be even without any other differences because
You can actually witness the kid hiding behind a bunch of crates, sneak over to the guy, and then run off. Also, the tiefling kids in general are a bunch of brats. I'm probably going to redo the last couple of hours I spent in the Emerald Grove to figure out what the hell (no pun intended) is up with them.
 
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