Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

And to think, you just helped a seven year old take a step towards this power.

Most of my memories of FFT are hazy. The one time I managed to hit most of the enemy team in a swamp with a fire3 is probably the clearest on my mind, second only to how much Argath sucked.

"Alright Gillian, you can do this. You're a Master of both Black and White Magicks, you have a PHd in Theology, you invented Calculus, you can tutor a seven year old in basic arithmetic."

"Two plus two is four, minus one that's three, quick maths."

"Saint Adjora—assuming you weren't a demon in disguise—grant me strength."

And with that, Ramza has finished his tour of Ivalice's seven territories. Lets look at the state of the realm's rulers since the beginning of the game:

Gallione, Duke Large + Beouvle siblings.
Status: Dead, Larg assassinated, Beoulves patricided and Lucavi'd, destroyed by Ramza.

Lionel, Cardinal Delacroix.
Status: Dead, Lucavi'd and destroyed by Ramza

Limberry, Marquis Elmdore.
Status: Dead, Lucavi'd and killed by Ramza.

Zeltennia, Duke Goltanna + Count Cid.
Status: Dead, assassinated by Delita and believed dead.

Fovoham, Duke Barrington.
Status: Dead, thrown off a roof by Lede, Lucavi Assasssin.

Lesalia: King Ondoria and Queen Louveria.
Status: Dead, of sickness and Louveria banished to Fort Besselat

Mullonde, High Confessor Funebris.
Status: Dead, slain by Folmarv

Death follows in Ramza's wake. The War of the Lions and the Lucavi plot has seen almost every major power in Ivalice dead, even the war's namesake Lions are dead. At this point Ivalice's ruling class is almost gone.
I'm starting to think the initial impression we got of "Ramza was a Hero but the Church covered it all up to protect its influence" is wrong. Everyone (But Delita, the smug asshole) genuinely believed Ramza was the bad guy. The Durai papers are like some document coming out today revealing that Jack the Ripper was actually a good guy; he wasn't murdering prostitutes, he was fighting off a demonic incursion of succubi.
 
Ooooh, he's… He's definitely known better days… God, and undeath tanked his Bravery (but somehow raised his Faith), are you serious? 33? He's still got his Blade of Ruin Ability, but now he's a Vampire like Elmdore before him, and he's perpetually regenerating through Lifefont. Plus, lv 47; pretty scary overall.

You know, Bravery is used as the calculation for a few different things, like the activation chance of certain abilities? I almost wonder if Zalbaag's tanked bravery is there to represent what little remains of his sense of self fighting from the inside, desperately trying to not kill the last remnants og his family.

Like Zalbaags entire deal here is horrifying, but the idea that he can exert maybe just enough control to disrupt his undead shell just a little bit? Even he does the deserve that kind of fate.

It's Hadrian who gets the Vampire's kiss this time, but Mustadio is quick to toss a Holy Water at him, curing the effect, and our party closes in, cornering Zalbaag on all sides and getting us the second part of the dialogue.

Agrias: "Hey Mustadio."
Mustadio: "Yeah?"
Agrias: "Is there a reason you never mentioned that holy water can be used to cure vampirism?"
Mustadio: ".... um."
Agrias: "Do you have any more on you, perchance?"
Mustadio: "..."
Mustadio: throws bag over a cliff
Mustadio: "Fresh out I'm afraid."

I only wish he'd remembered and spoken Tietra's name in that last moment.

Truthfully, despite Zalbaag showing some spine and a little actual nobility, I think he truly fails to see what he did wrong that day. Despite it all, that callousness was real, he saw Tietra as barely above notice, and Ramza's reaction an overreaction to the standard actions of nobility.

For all that we're seeing now, Zalbaag was a bad person. One who made some realizations and did a little better in the end, but still fundamentally the same man.

On the ground of the throne room, High Confessor Marcel feebly tries to crawl, reach out, beg for help. At last, Ramza enters; at first he simply takes in the room and the sight of all the dead bodies, but then he notices Marcel moving and hurries to his side.

I think there's something to be said about how the architect of so much suffering, the mastermind behind so many of these events, was in the end just an old man - one scared and confused when he met a blade in person. Even as the supernatural comes to the fore, and the Lucavi takes over the conspiracy in truth, the game never really shies away from how much of this was orchestrated by mortal men with mortal concerns.

For the greater part of Ivalice, this war was a mortal struggle, and the supernatural never comes to eclipse things. There's no sorceress conquering nations, no threat to time and space, the rest of Ivalice feels so. Mundane? In a way that works to highlight how much of an outside threat the Lucavi really are, and what they threaten to overturn.
 
God, i love the image of Delita just

"Okay, i've secured the loyalty of the church over there, with that i should have a slim majority on my side. Together with the loyalist from the Princess faction, i should be able to easily surpass the High Confessor, and take contr-He's dead you say? Entire place thorn to pieces? Ramza just killed like 7 castles worth of people, like it was nothing? What did i miss"

Ramza's all like "I'm dedicated towards ensuring peace, that's my goal now Delita", and then murders like half castles of the entire nation.

And honestly yeah, i feel like the Church needing to make up rumours about how Ramza was totally a bad guy, feels kinda wrong at this point in the story. People gotta assume it was Ramza that killed the Church's seat of power, and the High Confessor. Dude's been murder hobbing his way, like nobody's buisness as far as everyone else is concerned.
 
Are you kidding me!?

Stop saying "Objective: Kill the boss" when any enemy KO will immediately result in the end of the battle!

And he even has unimportant minions who nonetheless have some memorable personality traits with him!

It would be trivial to have him say, "I don't have time to waste on you. Take care of him!" and abscond, leaving you to kill his men and some summoned demons. It would even be smart since all that matters is the completion of the ritual, to which he has the key now. Once he summons High Seraph/the master, presumably he believes he'd just win everything, so even if Ramza wins here, it wouldn't matter.

Corpse Brigade stays winning.

Wiegraf: My cause may be doomed, yet still we must fight for the future. My only hope now is that the blood of my men will nourish the flowers of future rebellion.
Ramza: Skill issue. Simply kill all nobles.
 
In addition to the mentioned side quests, there's a number of rare battles which are generally considered iconic, and might be worth checking out. As always, assuming WotL didn't change things from how the PSX version of the game had the rare battles setup.

Listing the locations for the most interesting of those battles is easy enough, but recognizing the rare battles from the random ones requires knowing what's in them, so it's hard to provide directions for them. Anybody has any ideas on how one would go about helping with that?

The Zeklaus Desert rare battle can be found by entering the map from Dorter; it's more of a curiosity than anything, as it features exactly two units, and only those, a Knight and a Minitaur. It's amusing to check out due to the unique behavior of the units involved.

Then there are the battles which are fought against a team of enemies that are all of the same class, and said class is a rare one not otherwise found on random battles in such numbers. These are: Lenalia Plateau when entering from Gariland (Calculator), the Yuguewood when entering from the Walled City of Yardow (Samurai), Grogh Heights when entering from Lesalia Imperial City (Monks) and Araguay Woods when entering from Dorter (Ninja). Some of these can be challenging even for a late game party, the Ninja battle is a source of good equipment by means of the "Catch" reaction ability, and all of them (but especially the Samurai and Calculator fights) are good for crystal farming.

Mount Germinas' rare battle, accessible when entering from Sal Ghidos, features a mix of Chemists and Mediators who all are equipped with rare guns; stealing these is relatively easy (just need one person to have Steal Weapon) and a boon for any gun-using unit.

Balias Tor has the Super Monster Mash, generally considered one of the hardest fights in the game, which has a combination of Dragons, Behemoths and Hydras as enemies; it can be found when entering the map from Lionel Castle.

Balias Swale has a rare battle, accessible when entering the map from Golgollada Gallows, which features the third tier of Hydra, easily recognized due to being white; it's the only battle in the game which features that particular enemy.

Speaking of rare monsters, Poeskas Lake, when entered from Limberri, has a fight which can feature up to seven Behemoths of various type; Finath River, when entered from Zeltennia, has a fight which always features five Behemoths; and Mandalia, when entered from the Brigand's Den, has a fight that can feature up to eight dragons, one of which always red. Not that interesting when compared to Balias Tor, but worth noting if somebody wanted to poach or tame Behemoths and/or Dragons by the handful.
 
Last edited:
So unlocking all the Steal Equips before Brigand's Den was a mistake, you can just *buy* all the stuff I stole very shortly afterwards. Except the accessories.

Maybe the next two story battles have better stuff to make that investment of time and potions more worthwhile.
 
Maybe the next two story battles have better stuff to make that investment of time and potions more worthwhile.
They don't. You won't see stuff that won't be made obsolete within the span of two battles until you reach the end of the game; until then, the most steal does is save you money on the next level of equipment upgrades, and even then, not always. Steal Accessory is really the only one that occasionally lets you get an item that'll be available in seven or eight battle instead of two or three.

If you want to make use of steal as anything other than saving gil on the next gear upgrade (which would be a perfectly reasonable thing to do, gil accumulates and you can sell old gear as you steal new things), you need to go into random battles against high-level enemies, who will have much better gear, but since enemies are scaled to your own team, that would mean having a level so high that story battles would become trivial.

Aside from that, the only uses Steal really has are Steal Heart, and Steal Weapon against certain enemies (Swordskill users and Archers, mostly). Eventually, Steal Hat and Steal Accessory will become a less effective version of the Knight's Arts of War (by stealing items that grant +1 Speed, or +2 PA, or shoes that grants +1 move), but that only starts happening in chapter 2, so rushing the skillset won't be all that useful; until then, Thief JP is better spent on getting Move +2.
 
They don't. You won't see stuff that won't be made obsolete within the span of two battles until you reach the end of the game; until then, the most steal does is save you money on the next level of equipment upgrades, and even then, not always. Steal Accessory is really the only one that occasionally lets you get an item that'll be available in seven or eight battle instead of two or three.

I think I've spent more money in potions and gear-lost-to-rend than I gained back by stealing :V
 
It's interesting how, rather than a typical escalation, the endgame of Tactics is following a kind of deflatory motion. On the supernatural side, the Knights Templar are now down to a single Lucavi and his two presumably human (though possibly possessed by lesser demons) henchmen scrambling to reach Orbonne and finish their plan.

I've mentioned before that I love in games when you can hear general enemy chatter in reaction to the player progressing through a game, especially when their morale and composure starts to deteriorate. The entire end half of FFT feels like one of those sequences stretched across several gameplay hours, and I think it's fantastic.

Gillian is now officially our strongest character.

IMO, it's a lot more satisfying to have a character sweep the board because you put the time and effort growing them into a high-spec murder machine (Hester/Gillian/Hadrian) than it is because they have a special equip (Agrias) or by just being handed a unit that's OP by default (Cid). Of course Cid is largely OP so that he can carry any unfortunate that's been playing especially sub-optimally across the final stretch of the game, but I'm still gonna prefer heirloom, home-grown blorbos.

Argath is now Abyssal'd and Neverborn-pilled
I think, narrative-wise, the Argath and Dycedarg zombie battles might be my favorite in the game next to the big waterfall battle? Argath is so hilariously loathsome (and loathsomely hilarious "Your mind is as common as your friends" is an incredible insult) that I'm overjoyed to see him trying to get the salty runback and then eating shit. The whole Dycedarg sequence is top-shelf tragedy. Kinslaying? Check. Two men doomed to suffer by attempting to do the right thing and atone for past sins? Check. Sadistic usage of necromancy? Check.


"Monster? You think us monsters!?"




Anyways, Omi, if you're considering more Matsuno I gotta shill for Vagrant Story again. It's not perfect, but it *is* a fascinating mixture between a dungeoncrawling fantasy action-RPG and stylish cinematic political noir thriller set in not-France where the MC wears assless chaps.
 
Anyways, Omi, if you're considering more Matsuno I gotta shill for Vagrant Story again. It's not perfect, but it *is* a fascinating mixture between a dungeoncrawling fantasy action-RPG and stylish cinematic political noir thriller set in not-France where the MC wears assless chaps.
Tactics Ogre first. I wanna see how he compares it to FFT.
 
Height Multiple of 3 Holy hits all units at 9h and 6h elevation, which due to the nature of the terrain is: Most of them. And because these are all Templarate magic units, they all have high Faith, which strengthens all magic used on them. The White Mage, one of the Geomancers, and both Mystics go down. That's 4 units out of a 6-unit enemy party down in a single cast, a total slaughter.
It's extremely funny that it was a Holy spell, of all things. Imagine you and your templar bros closing in on a group of heretics and one of them whips out a prayer card with the dimensions of the true cross inscribed on it



Honestly? It's getting hard to take the threat of our opponents seriously when all these divine knights, ark knights, sorcerers and whatnot keep talking a big game, getting smacked in the mouth once, going "tch, I don't have time to waste playing with you" and running away immediately. Ramza put it best: "They are more craven than I'd thought!" Folmarv had his two best men with him, the three highest Knights Templar most likely, and a boy with 10 out of 12 Zodiac Stones in front of him, and he still reacts to the slightest pushback by peacing out.
Y'know. If FFT hadn't severely abused the teleport mechanic before now, this would actually have been a fantastic narrative moment. Of course Folmarv is going to cut and run. He has no honor, no loyalty to anyone; he's not going to stand and fight, he's going to do whatever it takes to see his plan to fruition. Even if that means just fleeing from Ramza like a coward, such notions are beneath him. Here he is, the head of the Templars, just grabbing the thing he needs and peacing out the instant it looks like his plan might be threatened. It should genuinely be a stark moment. Unfortunately, it ends up being just another one.
The Durai papers are like some document coming out today revealing that Jack the Ripper was actually a good guy; he wasn't murdering prostitutes, he was fighting off a demonic incursion of succubi.
A Night in the Lonesome October by Roger Zelazny.

It's a short story that crosses over many of the classic Universal monsters and villains. It's really good. I read it every Halloween.
 
Do you think Gillian instilled a love for math in that kid by showing him the elegant logic of mathematics and the many simple and practical ways it can be used in your day to day life, or did she just vaporize a pack of monsters in front of him and told him he could do that too if he learned his times tables?
 
Do you think Gillian instilled a love for math in that kid by showing him the elegant logic of mathematics and the many simple and practical ways it can be used in your day to day life, or did she just vaporize a pack of monsters in front of him and told him he could do that too if he learned his times tables?
going to be real the second one would have worked way better for me as a kid. i would just go with that if i needed to get a kid to learn math and i could do that. it's a lot faster and more profitable, too.
 
Do you think Gillian instilled a love for math in that kid by showing him the elegant logic of mathematics and the many simple and practical ways it can be used in your day to day life, or did she just vaporize a pack of monsters in front of him and told him he could do that too if he learned his times tables?

I mean if the kid is putting out a job request for tutoring like this, I think you can assume they have a love of math and learning, just no opportunity to do so.
 
Last edited:
It's extremely funny that it was a Holy spell, of all things. Imagine you and your templar bros closing in on a group of heretics and one of them whips out a prayer card with the dimensions of the true cross inscribed on it
Recalling that old joke about the kid that straightens up and does all his math homework after his parents send him to Catholic School, on account of getting scared about how serious his teacher is, "because of the statue of the little guy nailed to the Plus Sign".
 
With all the memes Gillian has drawn I wonder at the notion that she actually manages to jump ship into Omi's FF Quest with the DarkKnight…
But another part of me worries that Monkey paw is going to curl to indicate we get the world where she just gets unceremoniously tossed into a fridge Stabbed through the gut by a Garlean officer like five seconds after meeting her.
 
Ramza, I appreciate your optimism, and in this case you are correct, Alma is still alive, but… You have no way to know that. Folmarv has given you absolutely zero proof of Alma's condition; he could have killed her days ago and still be leading you by the nose with the promise of her rescue.
Would Folmarv miss a chance to gloat that Alma was dead, though?
 
I may not have played FFT, but just like Cid, I HAD heard of how overpowered Arithmetician was.

Which is why it's so disappointing FFXIV has math mages and they're just the summoner precursor who use math to shape a familiar instead of the nerds who cause reality to shit itself and explode in precisely targeted places by reciting differential equations that they deserve to be
 
Last edited:
Which is why it's so disappointing FFXIV has math mages and they're just the summoner precursor who use math to shape a familiar instead the nerds who cause reality to shit itself and explode in precisely targeted places by reciting differential equations that they deserve to be
lol it's not even differential equations, it's just two-digit long division, this is like middle-school stuff
 
Back
Top