Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

That kid though, imagine putting out a poster "Hi, i'd like so help in learning math", and the gang of what's probably the most infamous murder in the whole nation shows up at your doorstep. Of course you'd start to learn quickly then, you'd be scared out of your mind that you'll be like "Oh no, that 5+12 was wrong", and just "RAMZA SMASH" Through your door
 
how do i keep accidentally predicting ffxiv plot points help
Is there anything even tangentially related to the FF series that isn't a FF14 plot point?
Admittedly? After four and a half expansions, very little.

Ivalice games get a wider spread than most on account of the creative director being a self-admitted fan of the Ivalice stuff, with the Zodiac Braves and Ivalice's Zodiac stuff in particular being referenced over and over. I'd say it's probably Final Fantasy 2 that has the fewest shoutouts - I don't think any of the characters or bosses from that game have gotten expies*, and only one zone has received a namecheck.

* = stuff that has become a staple of the series, like "a character named Cid" or an enemy like the adamantoise, don't count as FF2 specific references
 
Oh, certainly. If anything, I think it's better that he played FFT first.

We'll need to set up a betting pool though, for things like estimated route and total number of warcrimes comitted.
I for one am excited for Let's Play Every Final Fantasy Game In Order Of Release: Matsuno Gaiden.

Also yeah, FF14 is deliberately as referential as possible in basically every aspect of the story that, after what basically amounts to five and a half full-length RPGs, they've basically done everything you can think of and more.
 
Last edited:
With all the memes Gillian has drawn I wonder at the notion that she actually manages to jump ship into Omi's FF Quest with the DarkKnight…
But another part of me worries that Monkey paw is going to curl to indicate we get the world where she just gets unceremoniously tossed into a fridge Stabbed through the gut by a Garlean officer like five seconds after meeting her.
The spot of "moderately terrifying white mage" is already occupied, but I suppose there probably isn't anything in the text so far that would rule out Minwuwu Minwu being in possession of an advanced math degree and a Glock...
 
Admittedly? After four and a half expansions, very little.

Ivalice games get a wider spread than most on account of the creative director being a self-admitted fan of the Ivalice stuff, with the Zodiac Braves and Ivalice's Zodiac stuff in particular being referenced over and over. I'd say it's probably Final Fantasy 2 that has the fewest shoutouts - I don't think any of the characters or bosses from that game have gotten expies*, and only one zone has received a namecheck.

* = stuff that has become a staple of the series, like "a character named Cid" or an enemy like the adamantoise, don't count as FF2 specific references
Beavers in their specific FF2 design are everywhere ever since Shadowbringers, and ARR had 'Wild Rose' as a passphrase, do those count?
I mean, it probably isn't enough, but there's not much to reference in FF2 that isn't done more interestingly by a later entry anyway.
 
Oh look, a FFXIV reference!

Hitting everyone at once: Advance Edition

The Arithmetician! A wondeful Job combining the most broken ability se in the whole game of FFT with some of the worst stat multipliers, and growths are also quite bad. But there's appeal in selectively targeting enemies and missing allies, ignoring the most basic aspects of range and positioning.
And so Tactics Advance sought to recover this concept in a less broken and easier to use way; not to mention easier to use as enemy. This resulted in 2 Jobs able to influence every enemy on the battlefield at once, disregarding distance and position.

The first and most simple Job able to hit every enemy at once is the Illusionist. A Magic-based Job share by Humes and No Mous, the Illusionist is an advanced mage blessed with execellent MP and Magic (for Humes, some No Mous Jobs edge them slightly in Magic), good Resistance and bad everything else. The entry cost is steep and the MP cost for their spells is high, but ignoring range and position is not something to scoff at. As for their spells, they have 8 spells in total, one non-elemental and one for each element bar Dark. This makes them the casters most able to hit elemental weaknesses. Now, all this comes at the cost of power: Illusionist spell have lower power than even first-level spells, by about a third. The high Magic of the Illusionist compensates a bit for the lesser power, and the all enemy-targeting nature of the spells makes them easy to use (and aggregate damage is often higher). Other mages will outdamage the Illusionist in single-taget damage though. Illusionist have access to the Absorb MP Reaction ability to recover MP if hit by spells, and with their high Resistance they can get some use from it. They also get Half MP as Support ability, very useful for them with the high Illusion cost (32MP per spell).
In FFTA2 all spells have their cost reduced to 28MP and a bump in power (about on par with 1st level spells), but the need for MP restoration due to the changes in how MP works limits the Illusionist's potential. OTOH there's some interesting combinations with new Jobs, so it's not like the Illusionists are useless now.

The other Job that can target every enemy is the Gadgeteer. This Moogle Job ha actually the best aggregate stat growth in the game, with nice HP, Attak and Magic and great Defense and Resistance; it suffers only from low MP (which frankly aren't much of a problem) and low Speed (which is more of a problem). They use knuckles for weapons and clothes and hats for armor. Between stats and equipment they're suprisingly tanky on both the physical and magical side, and can work as melee unit. But of course we're here for the all targeting, which means their abilities. The Gadgeteer abilities work like this: 6 of them inflict a status, good (Haste, Barrier) or bad (Poison, Darkness, Sleep, Doom). The last 2 are a healing ability and Dispel, respectively. Each ability can target either all allies or all enemies, randomly. This make the Gadgeteer very swingy, because yeah you could buff every ally in the field and get a free victory, but at the same time you caould very well buff every enemy in the field. Reverse this for status, though with immunities and whatnot chances are you won't, say, Sleep every enemy often. Of course there are ways to hedge against abilities going for the wrong side (use only status you don't care about/are immune to, for one) but they're very much a case of high risk, high reward. Gadgeteer also get 2 Reaction abilities, Regenerator (applies Regen if hit) and Damage>MP (damage is applied first to MP, then if they're empty to HP) that helps in making them even tankier.
Tactics A2 doesnt't change things much. Gadgeteers (now Tinkers) gain the new Support ability Ribbon-bearer, that allows male units to use Ribbons equipments. MP Shield (aka Damage>MP) is nerfed by allowing damage in excess to MP to go into HP, unlike in FFT/FFTA where excess damage disappears. Technically now their abilities have a MP cost, but every one costs 8 MP and can be used every turn no problem. The Job is the same otherwise, though a certain escort mission involving a certain Tinker is infamous because the little guy will open with Red Spring for Haste and most likely will hit the opponents, and there goes the mission.

In the sequel we continue this trend of hitting everyone in the bettlefield at once, with the addition of new Jobs that have all-targeting abilities, both for the Nou Mu race.

The first of the new Jobs is the Scholar (no relation to the FFXIV one). Despite the name the Scholar is actually one of the best physical No Mou Jobs, with good Attack and decent Speed. Every other stat is mediocre though, so don't expect to get much mileage out of the Scholar as melee fighter. They can equip hats and light armor, and use tomes as weapons. I guess in Ivalice lifting books makes you as strong as a Fighter. The Scholar's abilities are all Magic-based (despite the Job having only mediocre Magic) and are a mix of buffs/utility with direct damage; they also tend to cost a fair bit. Study reveals the target's held Loot and Items (for stealing) and is the only free ability, Force increases the target's Resilience (so status and debuff have a harder time landing) and Mad Scientist applies a random buff to the target. Then we have the meat of the Job, the all-targeting abilities. Natural Selection hits all characters of the selecter race in the field for ok damage (and can hit the caster if you choose No Mous). The Tome abilities (Eath Dragon, Rime Bolt, thunder Shade, Shadow Shade), finally, hit everyone in the field for elemental damage (respectively Earth, Ice, Lighting and Dark). The inly Support ability they have is Spellbound, tha increases the duration of buffs and debuffs cast on them. The main draw of the Job is the Tome spells, if you target an element your party absorbs (or is immune) and the opponents are neutral or better weak to; this way you get a full-party heal + all-opponents damage in one turn. If you can manage the setup the Tomes are more beneficial than Illusionist spells, and the Scholar can deal Dark damage while the Illusionist can't. OTOH the Illusionist requires less setup, can hit weaknesses with ease (if present) and benefits from Geomancy creating weaknesses (using Geomancy on Tome spells would negate absorbtion). Now in practice both Illusion and Lore are better used as secondary ability set on something like an Alchemist, Black or Time Mage, due to the better Magic growth those Jobs have and the utility Alchemist and Time Mage can bring. Interesting Job, but probably too fussy for most players.

The other new Job that does all-targeting is the Arcanist (also not the FFXIV one). Here we're in more familiar mage territory: low HP, Defenese, Resistance and Speed, ok Magic, great MP (for what it's worth). For equipment again we have standard mage fare: hats, light armor, robes and rods. Abilitie have a net division between the single-target spells and the all-targeting ones. The spells are a bit of a grab bag, they're all returning spells from the previous game or the rest of the FF series: there's Syphon (drain MP), Drain (drain HP), Death (instant KO), Gravity (damge equal to 25% ot the target's current HP) and Graviga (as Gravity, but 50%), all single-target. The multi-target spells are variants that target based on level: there's Level 5 Haste (haste on everyone, allies and enemies, with level multiple of 5), Level 3 Dark (Dark damage to everyone with level multiple of 3) and Level ? Shadowflare (heavy Dark damage to all units with the first digit of their level equal to the caster's), their strongest spell. They ahve the MP Shield Reaction ability (which would make sense with the large max MP pool) and the Pierce Support ability, that allows them to ignore Reflect. Arcanists are weird. Their spells don't really have a theme, like say the Scholar's, because they're a mix of spells that were used by other Jobs (Syphon and Drain were Oracle spells, Death is classically Black Magic, Gravity, Graviga and Haste are very often Time Magic) and some Dark spells that don't really fit in a theme. The spell list is not even coesive like other "versatile" casters, like the Red Mage, Sage or Bishop, because in the end it's only variations of damage with almost randomly choosen targeting (Gravity and Graviga as sigle target? Really?). They can be employed in a similar strategy as the Scholar, so have everyone targettable absorb Dark and go to town with Level ? Shadowflare. There is some merit in this strategy, and level ? Shadowflare is stronger than Shadow Shade Tome (and cheaper), but targeting can be an issue and the same considerations as with the Scholar apply.

We're done here for all-targeting spells, abilities and whatnot. Technically the Blue Mage also has a couple spells of this kind, but it's also the single Job with the most extensive spell list in both games and it deserves its own post
 
Beavers in their specific FF2 design are everywhere ever since Shadowbringers, and ARR had 'Wild Rose' as a passphrase, do those count?
I mean, it probably isn't enough, but there's not much to reference in FF2 that isn't done more interestingly by a later entry anyway.
I did forget about the Scions using wild rose, man it's been awhile.
 
You have to wonder what start of the game Wiegraf would think of memetic end of game Ramza.
"A man of rude birth and humble means I may be, yet do not take me for a lackwit, I am well acquainted with many of the sects and creeds of the Church. Yet I must confess whatever doctrine these "Memetics" follow is yet unknown to me."

You know it occurs to me that depending on documentary evidence, Historians might just think that like "Corpse Brigade" refers to Ramza's Party Of Castle Cleaner-Outers, and not the rando rebellion group that was the first Brigade his team Corpsed.
 
Almagest/ Ulmaguest: "My spirit of rest will consume the purest of souls! Ulmaguest!"

Ramza, I appreciate your optimism, and in this case you are correct, Alma is still alive, but… You have no way to know that. Folmarv has given you absolutely zero proof of Alma's condition; he could have killed her days ago and still be leading you by the nose with the promise of her rescue.

Would Folmarv miss a chance to gloat that Alma was dead, though?
The thing is, the Lucavi, are... disdainful of humans, they are insects to be squashed, or ignored if out of sight. If Folmarv had killed Alma, her corpse would have just been lying somewhere. Maybe a ditch on the road, or more likely, wherever he encountered her.

For all that the Lucavi have been untruthful, they haven't been deceptive/manipulative. Like, Ramza being set up as the murderer of a great many people wasn't something that the Lucavi purposely set up, that just kind of fell into their lap. They aren't the type to deliberately frame Ramza, and certainly not the type to kill Alma and hide her corpse to instill doubt in Ramza.

If Folmarv had killed Alma, then when confronted by Ramza, his most likely response would be "Who?"
 
You know it occurs to me that depending on documentary evidence, Historians might just think that like "Corpse Brigade" refers to Ramza's Party Of Castle Cleaner-Outers, and not the rando rebellion group that was the first Brigade his team Corpsed.
wait fuck i knew i forgot someone

what the hell was up with that "Order of the Ebon Eye" we heard about in rumors and who killed the Baron that Delita replaced, they just vanished

you can't just waste a name that cool like this
 
Ramzan must be wild from a historians point of view. First being the youngest son of a noble house and attending the military academy. Then one of his childhood friends is killed and he goes missing for a year before resurfacing under the command of an infamous mercenary. Then he kills a Cardinal and is declared a heretic and seemingly goes a murderous rampage that lasts for over a year and kills double digits worth of people.

And that is discounting an conspiracy theories about his family and connections or him being a secret assassin or something.
 
I could actually see Heretic Ramza getting a little "Requiescat in Pace" scene with many of his foes, just like Ezio Auditore.

Oh god yes. Ramza would been perfect as a AC protagonist. This world's Ubisoft comes out with a game where it's all about the secret true history, where you have Assassin Ramza going around fighting the secretive Templar's from the church. People going "fun game, if tad unrealistic". Maybe it even as Delita has a evil antagonist and how he's actually behind a lot of the plot. With people going "Naw, that's silly, Delita was a hero, but cool plot twist"

And then Arazlam slams down the door going "He was actually fighting demons from hell!"
 
Oh god yes. Ramza would been perfect as a AC protagonist. This world's Ubisoft comes out with a game where it's all about the secret true history, where you have Assassin Ramza going around fighting the secretive Templar's from the church. People going "fun game, if tad unrealistic". Maybe it even as Delita has a evil antagonist and how he's actually behind a lot of the plot. With people going "Naw, that's silly, Delita was a hero, but cool plot twist"
Ramza: *parkouring up the side of a building, swinging from gargoyles, scrambling over windowsills, balancing precariously on the gap between bricks, finally clawing his way over the ledge to the roof*
Hadrian the dragoon who just jumped: you're really bad at this
Ramza: shut up

(both of them get blasted by a sharp-eared templar with an elevation 3 spell)
 
Further musings on the future theories on Ramza.

A popular theory might be that watching Tietra die made him snap and it was only his service to Gaffgarion that kept him from going on his rampage earlier.

Another one that would be just drenched in irony would be that he and Delita were switched to protect the true noble heir from his father's enemies.

A further ironic theory might be that Ramza was a demon worshipper who wanted to bring down the church and nobility just to cause chaos and suffering.
 
Last edited:
That kid though, imagine putting out a poster "Hi, i'd like so help in learning math", and the gang of what's probably the most infamous murder in the whole nation shows up at your doorstep. Of course you'd start to learn quickly then, you'd be scared out of your mind that you'll be like "Oh no, that 5+12 was wrong", and just "RAMZA SMASH" Through your door
Little Dorman Jr.: "Oh no, I just can't seem to get the hang of multiplication and division! If I don't get my grades up, they might hold me back a year or kick me out! Is there anyone out there who'll help me?"
Ramza Beoulve, kicking down the door streaked in Lucavi blood from head to toe: "HEY KID IF YOU TELL ME WHAT 4x3 IS YOU CAN HAVE A FRESH BROWNIE-"
 
Mustadio/Balthier: *snipes the templar from half a mile away*
Mustadio/Balthier: "I honestly don't understand why you insist on exerting yourselves so much when all you have to do is sit here and pick off enemies at your own pace."
Ramza/Hadrian (recently Re-Raised): "SHUT UP, YOU!"
You imply Mustadio wouldn't have been the one the Templar took out first, when this is blatantly in violation of all evidence.
 
Ramza would been perfect as a AC protagonist.
Gaffgarion: "There are mercenaries like you in every generation. And I've felled every last one of them."
Ovelia: "Does the color of a lion's coat mean anything to you? When I close my eyes, the lion in my dreams... His fur is a deep, rich gold."
Orran: "As far as the chaos we find ourselves in these days, it's difficult to say which side drew the sword first."
Mustadio: "You really are too good at murdering people, Ramza."
Delita: "Yet, what is a nation? Can we actually see the physical lines that divide one from another?"
Agrias: "Stick with Ramza and you'll make it."
 
Back
Top