Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

If the game has such a thing as proper side quests, beats of narrative that are optional and involve their own cutscenes and random encounters, then I'd love some pointers, because right now I'm just going to either run into them by complete accident or miss them entirely; I wouldn't even know they exist without prior warning, I'd have just gone on to the next plot beat assuming side quests didn't exist.

There are a few sidequests indeed!

You can get one of them by going to Clockwork city Goug, then reading the rumors in Coal City Goland, then going to Lesalia capital.

Also worth mentioning than in chapter 4 each map node has a 20% chance of starting a Rare Battle, which are random encounters but with more interesting enemies than normal random encounters - the rare battles at Bariaus Hill (entering from the north) and Grog Hill (entering from the south) are particulary interesting and worth checking out.
 
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"I've slain very many brothers. You will have to be more specific."
Ramza: "Your brother? Who are you?"
Meliadoul: "Do not play games with me! I am Meliadoul Tengille. You killed my brother Isilud at Riovanes! And now you will die! Not by any order of His Holiness. I do this for Isilud!"
[OBJECTIVE: DEFEAT MELIADOUL!]

Okay lady you have got to get off my back I will absolutely not be blamed for the murder of a guy who abused cutscene teleportation to get away from me before I could get my hands on him.
I love how you're insulted not because the accusations is false, but because you very much wish it was true.
If I may steal @Egleris's thunder for a bit here by touching on a version change I'm sure he was waiting to make a point about, this ended up something I was curious enough to check a PSX version of the cutscene for as I wrote this update; in the PSX version, there are people in attendance at the church. Ramza and Delita meeting there is very clearly because they chose to meet in a public place where neither is likely to start hostility, and they are kneeling in prayer merely to stay discreet while they discuss in hushed tones that the local grandma in the pews can't hear. This is an extremely different vibe from the dramatic speeches being delivered here, with physical flourishes, sweeping orchestral music, very dramatic vocal performances, and the implication that Ramza did spontaneously decide to pray while waiting for Delita, despite his shattered faith.
Honestly, with the intrigue-filled plot, I think that the original, more understated, version is infinitely cooler than WotL's more dramatic one.

Just think about it. Two childhood friends meeting to discuss conspiracies and the fate of the kingdom, all in a church and under the cover of false faith... Isn't it just perfect, especially with all the emphasis on the church's scheme?
However, note the unit position:

Hadrian is blocking the only way out for the Confessor.
Zalmour when planning his battle strategy:

I really don't know what to make of this whole beat. I feel like it was trying to show one thing ("Ramza and Delita still share a bond of trust") while telling another ("Delita is a manipulative dipshit even if his true intentions might be good").
Assuming that the writers actually thought things through enough, Ramza might be assuming that Delita also wants peace for all the Tietras in the kingdom, he just doesn't think that it's possible or likely. So Delita is willing to let Ramza do his Hail Mary, but more than ready to return to his usual scheming if Ramza fails. And the whole thing about stabbing Ramza if necessary? Well, Delita seems like he supports Ramza's plan now.

Is Ramza's trust in Delita well-placed? Probably not, Delita outright told him that he wouldn't think twice about killing Ramza, which all things considered is a rather touching display of honesty for a consummate schemer like Delita. But I suppose we'll just have to wait and see.

...

Also, Ramza, tell Delita about the literal as hell demon stones! Why did you go to the trouble of arranging a meeting with him in the first place if you weren't? Do you think you can just phone people in fucking Italo-Frengland!?
 
Mostly, the thing is, this is a fight I can't afford to drag out and approach systematically, taking out all my enemies one by one, not because it would be too difficult but because it would be too expensive. I simply cannot afford to have Meliadoul wreck my entire armory, and I'm not taking the time off to teach everyone Safeguard to protect their gear.
oh no they've learned economic warfare

They blocked!? A Dance? That's not allowed!
I like to imagine they just closed their eyes and that lets them no-sell any dance.
 
My take is that Delita, as part of his grand scheme, is planning to have the Church get blenderized, and he's banking on Ramza to do it for him and eat the blame.

I'm a little less clear on why Ramza would believe their goals are compatible...
 
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It's also notable that by all indications of what we've seen in this update, Delita… Isn't part of the Lucavi inner conspiracy? He is talking about High Confessor Funebris's plans, how he is going to be aiding them and then using them to his and Ovelia's benefit, and he speaks of the Zodiac Stones only exclusively as symbols that the Church covets to sway the people. At no point does he show any awareness of the demons in their midst. So, huh… Ramza, might want to fill him in at any point? No?

Okay, I guess.
I want to hope that Ramza took a lesson from Mustadio and is just smiling and nodding while keeping the important shit back because he doesn't trust Delita, but that doesn't seem likely.
 
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It's also notable that by all indications of what we've seen in this update, Delita… Isn't part of the Lucavi inner conspiracy? He is talking about High Confessor Funebris's plans, how he is going to be aiding them and then using them to his and Ovelia's benefit, and he speaks of the Zodiac Stones only exclusively as symbols that the Church covets to sway the people. At no point does he show any awareness of the demons in their midst. So, huh… Ramza, might want to fill him in at any point? No?
RAMZA: Listen man, heads up, the Zodiac Stones aren't just religious relics, they're also containers for the fell Powers of the Lucavi. So if you run into somebody with one then be careful because they might be able to turn themselves into some crazy boss monster with it.

DELITA: Phenomenal Cosmic Power, you say

RAMZA: ...

RAMZA: No, listen, man, they're evil
 
Ramza: "What's your plan, Delita?"
Delita: "I am planning to kill Dukes Larg and Goltanna, both your brothers, and Cidolfus Orlandeau in the chaos of the fighting, on behalf of the conspiracy I'm using to my own advantage. What's your plan, Ramza?"
Ramza: "I am planning to convince Cidolfus Orlandeau to step down from the fighting by using the Scriptures of Germonique to unravel the conspiracy that you're using to achieve your own goals and exposing the Church's lies to everyone."
Delita: "Sounds good."
Ramza: "Sounds good."

Then they shake hands and part amicably.
I really don't know what to make of this whole beat. I feel like it was trying to show one thing ("Ramza and Delita still share a bond of trust") while telling another ("Delita is a manipulative dipshit even if his true intentions might be good").
The funniest answer I can imagine is that Ramza does not believe Delita's line about how he wouldn't hesitate to kill him, and neither does Valmafra believe his line about taking Ramza's actions into account, which is why she chides him for his outburst - he pretended that he's manipulating him, but he can't help himself in defending his relationship with Ramza when actually accused of that.

...To me, it's really coming off like they'd much rather pretend they're still friends on different paths than confront that fundamental contradiction, because then they'd truly have to fight. These are the things men would do instead of going to therapy!
 
It's crazy how many of these lost ruins, ancient wonders, fantastical remnants of fallen empires, high-technology pieces of architecture we can find in these Errands, that are barely reflected in the game we play. To an extent this is just a factor of the map construction; we barely ever see any landscapes, so it's entirely possible that the Crystal Tower could be sitting between the Free City of Bervenia and Finnath Creek and we'd never see it because that's right in the gap between "strategic world map" and "tactical battle map" that the game isn't concerned about, stuff that'd normally be part of the skyboxes of towns and dungeon screens or the visual overworld map of a Final Fantasy game.

But Ivalice so far has been a much more… densely populated and thriving world than that of the average FF game, yeah? There are many actual cities, connected by trade routes, within a unified country with several seats of local government. We're not looking at individual, fortified city-states scattered across the surface of a barren, hostile monster world. As a result the impression that's given is that, like… Ivalice is fine, it's large, dense, and thriving, but what lies beyond its borders? That's the undiscovered country, the forgotten eras, where one has to hold frontier marathon to survey even a fraction of the wonders lying about abandoned for centuries.

Honestly, I like how it gives off the vibe of Ivalice as like... a land where the magic has gone away. Sure, magic exists, but outside of the literal demons-from-hell in the Lucavi and the magic stones, magic has all the wonder and mystery of a fragmentation grenade. It's really like an Italo-Frengland with myths about Atlantis and forgotten civilizations, with the key difference being that you can just... walk over and look at the ruins of Atlantis. They're there in floating cities now dead silent, great airships just under the cobblestones of Gough, crystal spires just past that horizon.

And like, we know why the world is like this now - Ivalice is barely recovering from the hell of the fifty years war, and even now a whole new generation is busy murdering each other on the field of battle to determine which royal brat should sit on the fancy chair. What hope does Ivalice have of tapping into the wonders of the past in a state like this? Certainly after this war ends people will be focused on recovering from the immediate damage, and who knows how much time scholars will have to advance their fields of study before the next great war comes knocking.

Like, ancient history scholars have to be the most depressed people on the planet. The grand civilizations of the past have physical remnants that you can just go over to and touch, and even so the rulers of the world are more interested in petty conflict and territory claims than trying to reach those heights.

It makes me really wonder what the view on the ground would be in this world, if we were able to talk to folks in hub cities like a standard FF game, how the people there would react to the remnants of the past around them compared to the reality of today. It feels like a world where the magic and wonder of the past is gone, but hasn't yet been forgotten, and it throws the banal reality of the power struggles playing out into stark relief.
 
IN THE NAME OF LOVE. What a title.

The PSX translation has 'Somebody to Love' which references a much better classic, iconic, song.


But, yeah. The High Confessor is corrupt, but he's the normal kind of corrupt.

He sucks in the worst possible way in a non-magical setting. The usual way.


Plus, as the downed Hadrian's CT gauge fills up, it reaches his "turn" - and, to my surprise, he gets up.

Dragon Heart is really good. I believe that how much HP you stand up with is based on your max HP, so it's best on high-HP characters like Dragoons, who often can take another hit to trigger it again.

Or you can do something like throw rocks at your own people to trigger it, making them near-unkillable berserkers. The Dragoon kit is really really solid all around.


I don't think enemies should be allowed to have Dragoons. I think only I should get to have them. I think that'd be fair.

Too often do people lose a fight or battle because they spend too much time thinking about what they'll do to the enemy, and not enough time about what the enemy can do to you.


Well, nothing to do but fight it out. What's Meliadoul's deal anyway?

Oh she's another Divine Knight? For real? Guess God is handing those out like candy to all his favored sons and daughters, but I'm not mad!

. . .You realize you're calling Formav god, don't you? I mean, it's a JRPG so someone's gotta be it, but the fact that both his kids are magic sworders and Delita, who is a major part of his conspiracy, kinda makes me think that maybe Formav just knows how to train people better then some knight-apprentence that ran off to become a mercenary.

Let's just accept that this will definitely be a loss and use it to at least scout out what the opposition is like. What does Meliadoul's Unyielding Blade ability look like?



Meliadoul has an ability called "Crush Armor" that's a ranged Rend Armor that also damages HP and appears to have a 100% success chance.

What the fuck.

While knights rending your gear has been a constant risk since chapter 2, so rarely is there a battle specifically tuned to hurt you on the strategic layer rather then tactical layer. The tactical layer is tricky, she sprung a good ambush, but you might think that it's a good time to splurg and outfit your squad with the new chapter. But maybe it's wiser to wait until after this fight.

As we leave town, however, we are presented with a cutscene.

Delita is alone at night, staring out the window and looking at Tietra's pendant, thinking of his sister. Then, he hears a strange sound; as he comes down to investigate, he finds that Princess Ovelia is trying to make a grass whistle.

A familiar beat plays. Ovelia tells of how a friend at the monastery once taught her how to make a grass whistle, but she never seems to get it quite right, illustrated by playing a kinda disappointing quack sound. Delita shows her how to do it, and at first, she doesn't get it, but soon, they are both together blowing their grass whistles, and Ovelia cheerfully exclaims that she did it. She notices a shine then - Delita's pendant. She asks him what it is, and he opens up to her with a piece of information we already know to be true: This was his sister's.

Delita: "She… she was caught up in this fighting and died. She died for the nobility's convenience. They used her and cast her away, and for that I cannot forgive them. I shall not let them deal to you the same fate they dealt to her. I will protect you from aught and all who use you."
Ovelia: "Delita… thank you."
[Scene ends.]

Yada-yada, very sweet, Delita is saying factual things that we know are true but the emotional content could be a clever ruse to manipulate Ovelia, same old same old.

I'm fairly sure this is another PSP cutscene not in the original. The pendant-momento thing wasn't in there either, the waterfall scene that highlighted it was all done with sprites and no special sparkles, and this one was added as well.

I like your analysis of it, that Ovelia is starting to play up the 'helpless princess in need of protection' as she realizes how limited her options are. Uncharitably it feels like the PSP remakers just recreating a scene because they wanted to plump out the Delita plotline, but even if Delita never said anything about Ramza, Ovelia knows for a fact from Ramza that they were close before, and can use this knowledge.


But Ivalice so far has been a much more… densely populated and thriving world than that of the average FF game, yeah? There are many actual cities, connected by trade routes, within a unified country with several seats of local government.

Not only that, it's also made the cardinal sin of giving solid numbers. We know roughly how many dead soldiers, how many wounded, we can extrapolate roughly how far major towns are from each other (Two days walk, which seems unusual, but I suppose there might be minor towns between not mentioned/fought in.) It doesn't feel like most of Ivalice is wilderness except a few scouted, but still dangerous, routes between towns.

I suppose it could be something like mostly farmland, with a few pockets of 'no one sane goes in there' that has all the unplundered ruins. After all, people are giving out pastel AK-47s as prizes, so some ruins are getting looted.

Thankfully, we are aided in this by one of Ramza's new skills:

The goddamned Kaioken.

Ah yes, the skill which is why Yell almost definitely isn't the best skill in the game, even though you can Yell at others.

(Tailwind was Yell in the original translation, and this wonderful little thing kept in theme by being 'Scream', very much settling Ramza's fandom characterization as mild in conversation and absolutely loud and shouty in battle.)

Would have been nice to have it in the Wiegraf battle of course, but maybe Ramza developed it after he realized how hard he has to go sometimes.

Okay so like. Setting aside the obvious ominous implications regarding Delita having anticipated and accounted for Ramza's behavior and planning to use it somehow.

This is crazy, right?

Let me sum up the past two exchanges with Delita:

Ramza: "What's your plan, Delita?"
Delita: "I am planning to kill Dukes Larg and Goltanna, both your brothers, and Cidolfus Orlandeau in the chaos of the fighting, on behalf of the conspiracy I'm using to my own advantage. What's your plan, Ramza?"
Ramza: "I am planning to convince Cidolfus Orlandeau to step down from the fighting by using the Scriptures of Germonique to unravel the conspiracy that you're using to achieve your own goals and exposing the Church's lies to everyone."
Delita: "Sounds good."
Ramza: "Sounds good."

Then they shake hands and part amicably.

Delita said in a sort of handwavy fashion that his goals and Ramza's are currently aligned, and only their means differ. But their means are completely incompatible. It is literally impossible for both of them to succeed. Either Cidolfus gets killed in the fighting or he convinces everyone to stand down, and if everyone stands down without all the leaders being assassinated first then the Church is no longer in a position to casually sweep in oh and also Ramza's plan relies on exposing the entire conspiracy that Delita is using to (allegedly) put Ovelia in power!

I think both Delita, and Ramza, are kinda not exactly saying what they're doing next. You're right that Ramza's silence about demons is interesting, because from his perspective Delita must be a perfect candidate for a Zodiac brave PR guy, and he didn't pass on a warning.

Delita meanwhile is happy to expound on the church's plan in great detail, but also said he's not the church's man in truth. What he actually is planning is never metioned except he wants to protect the princess. Delita seems to implicitly agree with Ramza's goals 'Then we're too late, the fighting will continue' and Ramza says he'll try anyways.

I think there is probably some sort of unspoken understanding going on with each other that isn't explicit, much like back in chapter 1 where they decided together, instantly, to go save the informant. Here Ramza says he's going to try and talk to Cidolfus, and Ramza is trusting Delita to either help him or ignore him, but not stop him. Which may be misplaced, but it's a choice Ramza is making to trust Delita with this sort of information, and he knows it'll end badly if Delita betrays him.

Also I think it's rather interesting that you meet the Hersey examiner in both of the capitals of either side, the chuch either has these people going incognito, or they really do have the clout to go anywhere they'd like regardless of the war. Ramza basically has never done anything to the Black Lion, but can't get past a checkpoint because I guess he just looks sketchy and there's a war on.
 
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As before, it's nice to see that other groups have their own agency and are capable of noticing and investigating the plans of our antagonists, even if they don't see as much of the picture as we have from close proximity. And Cid has an auracite - I wonder what are the odds that we'll end up in a fight with him in which his nickname of "Thunder God" is made entirely too literal.

It's about time we've murdered at least one Cid.

Okay lady you have got to get off my back I will absolutely not be blamed for the murder of a guy who abused cutscene teleportation to get away from me before I could get my hands on him.

Ramza: Excuse me! This is one guy I didn't kill! Are you sure you aren't Wiegraf's second sister? Argath's? Cardinal's? No? This teleporting dipshit?

Oh she's another Divine Knight? For real? Guess God is handing those out like candy to all his favored sons and daughters, but I'm not mad!

Don't worry, Omi. As Gaffgarion's crystal has taught you, the fundamentals is all you need. Ever, to the end of the game.

Forbidden Dance triggers, and it… Whiffs completely, holy shit. It "Misses" against 4/6 enemy units, and the last two instead say they "Blocked." They blocked!? A Dance? That's not allowed!

Probably immunity to the specific effect the dance tried to apply.

Zalmour: "Truth, you say? Do you name the charges against you false? Our Holy Office offered you a forum in which to clear your name, to absolve yourself of the charges of murder and theft that dog you. But you discarded this chance like so much night soil. You fled, and in so running proved your guilt! You have been tried and found guilty, Ramza Beoulve! Your only absolution now is in death! The hour of your plea comes too late!"

Zalmour: Debate me, bro!

"You will die, but your soldiers may go free."

What soldiers, Omi? Ramza is alone.

"Think of young Agrias, whom I will pardon if you surrender."

Agrias' dead.

Ramza: "Gillian, what's the penalty for heresy?"
Gillian: "Death."
Ramza: "And what's the penalty for resisting arrest by the Inquisition?"
Gillian: "Death."
Ramza: "Well, I have news for you: We're heretics."

Gillian: I know. I've invented our new religion. I whisper its tenets to you when you sleep.
Ramza: What was it?
Gillian: Just idle thoughts, pay them no mind.
Ramza: Of course, Your Holiness.

Incredibly, he doesn't teleport away.

That makes sense. Surely, Delita, as the right and proper Holy Knight, has the ability to prevent enemy teleportation when it suits him.

Valmafra's character entry. Interesting that it calls out both of them as only superficially faithful and self-interested, yet tells us he trusts her greatly.

Delita: We both like to post on r/atheism.
 
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"Somebody to Love" is also a call back to Matsuno's Ogre Battle series, which was named after Queen songs and makes a lot of sense given the content of the chapter.

RAMZA: Listen man, heads up, the Zodiac Stones aren't just religious relics, they're also containers for the fell Powers of the Lucavi. So if you run into somebody with one then be careful because they might be able to turn themselves into some crazy boss monster with it.

DELITA: Phenomenal Cosmic Power, you say

RAMZA: ...

RAMZA: No, listen, man, they're evil
From The Amazing Screw-On Head

Screw-On Head : You let America down...
Emperor Zombie : You let me down. You went on and on about how sweet the candy was, then told me not to put it in my mouth, and got mad at me when I did.
Screw-On Head : If by "candy," you mean ancient forbidden evil, then yes, I told you not to put it in your mouth.
 
Ramza's new outfit has a name in the fandom

Buttpants


Ramza: It would be the first time in... Gods, ages since I've last met Delita. So much has changed, we're such different people now, and our friendship can never be the same...
Ramza: ...
Ramza: I know exactly what to wear.

Like, ancient history scholars have to be the most depressed people on the planet. The grand civilizations of the past have physical remnants that you can just go over to and touch, and even so the rulers of the world are more interested in petty conflict and territory claims than trying to reach those heights.

Now, now, let's be fair. The scholars have managed to revive at least one wonder of the ancients: guns.
 
I don't think enemies should be allowed to have Dragoons. I think only I should get to have them. I think that'd be fair.

I laughed out loud at that.

I'm in an interesting place with following this lets play, because as I mentioned I distinctly recall burning out on the game and leaving it unfinished. Thing is, the point at which that happened continues to get pushed back in my mind. The last clear memory was of the fight with CuChulain, but I also recall desperately wanting to like Rapha and Marach but being disapointed by the random nature of their abilities.
I have exactly zero memories of Wiegraf in either of his forms, but do remember Elmdor's assassins. I recall very little of anything about the caster classes, except for the one that you've seen mentioned in the tutorials but haven't encountered/unlocked. So I have no idea how far I got in the game.

From The Amazing Screw-On Head

Screw-On Head : You let America down...
Emperor Zombie : You let me down. You went on and on about how sweet the candy was, then told me not to put it in my mouth, and got mad at me when I did.
Screw-On Head : If by "candy," you mean ancient forbidden evil, then yes, I told you not to put it in your mouth.

Screw-On Head is a treasure.
 
There's no guarantee Delita is actually planning to assassinate Count Orlandeau like Funebris wants him to, since a Goltanna win would also be pretty good for Ovelia, but also he said he wanted to burn down Ivalice, so maybe he wants to assassinate Funebris too...?

but I admit I don't have a real good grasp of the Church's plan

Step 1: War.
Step 2: Decapitate political leaders.
Step 3: ???
Step 4: Ovelia on the throne.
 
Hadrian & Hester are really the MVP's of this playthrough. I'm cringe enough to make up little stories about semi-faceless pawns, so I like to imagine they're brother and sister who by dint of service are managing to claw their way up and out of the generic NPC zone.

Also, kudos to FFT for being one of the few pieces of media that manages to make it's heroes and villains look cool and dramatic while driving home that true war is complicated, exhausting, messy, and depressing. A lesser written game would just be the narrative equivalent of "Dynasty Warriors: FF Edition" where the story is a paper thin framing for you to just mindlessly hew through legions of faceless mooks...which is now something I desperately want to happen. I also really like the interpretation that in this world of magic warriors and monsters and magitech, Ovelia is managing to stay one step ahead through both genuine kindness and the cynical and ruthless application of soft power.

Furthermore, I'd just like to point out that Meliadoul has my favorite sprite in the game. Akihiko Yoshida is a patrician who knows that robes + armour is peak aesthetics. She even gets a further glow-up in FF: Brave Exivus. Lookit 'er go.
 
Furthermore, I'd just like to point out that Meliadoul has my favorite sprite in the game. Akihiko Yoshida is a patrician who knows that robes + armour is peak aesthetics. She even gets a further glow-up in FF: Brave Exivus. Lookit 'er go.
The problem is that with the hood I can't tell if she's a proper Little Sister, thereby further diluting Alma's power and agency in the story as the holder of all Little Sister power, or if she's that rare unicorn of FFT: the first extant Elder Sister.
 
she's actually a quantum superposition of Little Sister and Older Sister at the same time, a waveform that possesses the characteristics of both kinds of character simultaneously, until the author remembers to give us measurements that will let us observe her as she collapses into one or the other archetype
 
Meliadoul is a woman fighting to avenge her murdered brother with the powers of a Divine Knight.

She has the power of god and anime on her side, be afraid.
 
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There's no guarantee Delita is actually planning to assassinate Count Orlandeau like Funebris wants him to, since a Goltanna win would also be pretty good for Ovelia, but also he said he wanted to burn down Ivalice, so maybe he wants to assassinate Funebris too...?

but I admit I don't have a real good grasp of the Church's plan

Step 1: War.
Step 2: Decapitate political leaders.
Step 3: ???
Step 4: Ovelia on the throne.

I mean, the Church's plan is simple, there is no ??? step (well, possibly they're going to assassinate the current heir): with both factions decapitated and with the backing of the Church, Ovelia becomes a viable candidate to the throne, coming in the time of the greatest need to promise peace to the ravaged land. Nobody would be left to oppose her, the remaining nobility too fractured and individually weak to stand up to the Church and crown united.
 
Yeah and meanwhile Delita's angle seems to be pretty much Pulling A Griffith: mercenary who joins up with the winning side and seduces the Princess as his route to the throne. Conversely Olevia's best bet to not be just a puppet is to actually sit her butt on the throne herself, bigfooting the church, and having a powerful guy on her side who can break assassin's teeth would help with that.

Like Olevia and Delita having a little star-crossed-lovers skit going on is maybe the most convenient thing for both of them, with their actual feelings towards each other... sort of beside the point.
 
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