Accusations of having good taste, maybe.
I can't really blame them? At least, if I'm interpreting what you're saying correctly, the original Japanese still uses SeeD in English, so it's very much up for debate if the kids and teens they're marketing to would understand that.The Japanese text does have "SeeD" (in romaji), but "Garden" is just, well, "garden" (庭), and explicitly saying "... A SeeD. ... A seed (種) planted in a rotten garden". I assume players would also think Edea is making the link between "SeeD and Garden" with "seeds and gardens", but I think the Japanese script is playing it safe by making it especially obvious
Nope. Remember the plan:Like, you know, just sniping her in the middle of the still active parade with no warning?
The parade will circle the town, then at 20:00 precisely, pass under the Arch. The Gateway Team will act, dropping the gates, locking the Sorceress's float, or carriage or whatever she'll be riding during the parade, inside the arch. The "carousel clock" in the clocktower (which is a clock that is also, literally, a carousel) will rise up at that time, giving the Sniper Team a clear shot from the roof of the Presidential Palace to the Gateway.
It makes some sense, I think--if the Sorceress is transferring her base of operations, she's not going to get another chance to put the citizens of Deling City under her mind control spell.The English translation did its best to interpret the more puzzling Japanese text, I think. There, Squall asks why the Sorceress is doing such a "gaudy" parade, and Caraway says the Sorceress wants to move to Galbadia Garden to use it as her base. Which is a non-sequitur, since we've seen that the parade is just making a loop around Deling City, as opposed to a procession to Galbadia Garden.
I thought they were QuickTime MOVs.
There's an actual in universe explanation, but it won't come up until Disk 3. We'll see if you find out for yourself, but I'm sure someone will just tell you if you miss your window of opportunity.Was this a good twist? I go back and forth on it. It really has some of the hallmarks of the old 'why could I tank seven Blizzagas when we were doing this as a gameplay fight and now she's just flicking a bunch of ice spears at me and Squall suddenly can't block and die' cutscene/gameplay separation. At the same time, the fact that Edea wasn't using half of the arsenal she displayed in previous scenes during the fight suggests she was half-assing it to begin with, and the cutscene that precedes the ice spears is clearly framed as her powering up and 'getting serious' with her next attack. So… I think it works, for me.
Ugh. There's an entire subset of players that are so butthurt over the rest of FF8's plot that they will swear to their fucking death that everything that happen after this point in the plot is just Squall hallucinating as he dies. Delusional, the lot of them.I would respect the game if it had the balls of actually following through and doing something like 'Squall is dead for real, Seifer is party leader now' but, let's be real, that's not going to happen (and the story would probably be weaker for it). Definitely an appropriately shocking ending to Disc 1, though.
Notably, Caraway says that their duty is to make it sure that the Sorceress goes down, "even if it means compromising their identity," which… seems to suggest that this might actually be a principled stand on his part rather than part of an internal power play? He doesn't care if he's executed for treasons, ending the moral compromission of Galbadia's involvement with Edea is more important to him.
I don't know if this is actually true, or if both FFVII and FFVIII used the same amount of motion capture, and FFVIII just had better software to capture the movement more faithfully.
I would be surprised if either game used mocap to any significant degree, being from the late 90's.
Sons of Galbadia! Brothers in arms!
Our nation stands upon the brink of annihilation! Our democracy has been subverted, and worse than that, the superiority of martial heritage has been corrupted! No longer will Our brave soldiers face their enemies on the battlefield, instead they will cowerwhile effete, subversive magick users seize rulership of rightful Galbadian lands!
RISE UP, MEN OF GALBADIA! Stand tall against this decadence and depravity! Rise up, for our democracy! Rise up, for the glory of our nation and the fighting spirit of our warriors!
THIS POST IS DEDICATED TO THE BRAVE FREEDOM FIGHTER GENERAL CARRAWAY AND THE LOYAL SOLDIERS OF THE GALBADIAN WHITE ARMY!
I don't remember right now where I saw it, but there's actual "making of" footage of the FFVIII developers using mocap for the waltz scene, with real dancers going through the motions of the ball, since that was the only way to digitally recreate a sequence so physically complex.I would be surprised if either game used mocap to any significant degree, being from the late 90's
I don't remember right now where I saw it, but there's actual "making of" footage of the FFVIII developers using mocap for the waltz scene, with real dancers going through the motions of the ball, since that was the only way to digitally recreate a sequence so physically complex.
Critical support to girlboss sorceressism if this is the alternative.
Sons of Galbadia! Brothers in arms!
Our nation stands upon the brink of annihilation! Our democracy has been subverted, and worse than that, the superiority of martial heritage has been corrupted! No longer will Our brave soldiers face their enemies on the battlefield, instead they will cowerwhile effete, subversive magick users seize rulership of rightful Galbadian lands!
RISE UP, MEN OF GALBADIA! Stand tall against this decadence and depravity! Rise up, for our democracy! Rise up, for the glory of our nation and the fighting spirit of our warriors!
THIS POST IS DEDICATED TO THE BRAVE FREEDOM FIGHTER GENERAL CARRAWAY AND THE LOYAL SOLDIERS OF THE GALBADIAN WHITE ARMY!
No, that was Squall's team with a literal gate.I feel like the last update needs to be retitled. The thread and the author clearly stan a girlboss, and there was plenty of gaslighting, but it appears like the Sorceress isn't really into the Gatekeeping part of the slogan.
And she did a very poor job at protecting the gate!
And put a pin on Irvine freaking out for later. As hands off with their emotional wellbeing as they may be, it seems unlikely the Gardens wouldn't notice their sniper specialist getting the jeevies at the idea of actually carrying out his intended function, and one as particularly demanding and delicate as sniping is.
...Hm. Why, though? What would he gain from that that's worth the risk?
Which, honestly, all of this is really selling her villain cred. We have no idea who might be under her control at any given time, and the only way to know would be to be familiar with a given person and being able to tell when something is off with them and how they're acting, which all circles back to the theme of communication and exchange of information. If you're closed off and don't know enough about the people around you, you'd have effectively no defense against her, wouldn't you?