Lets Help Cyber Create a Superhero Universe (SV lets try not to Destroy the Earth)

Well let's get this back on topic to super hero's shall we.

Do you have a hero idea? Or a organization idea.

i would make ''manuel saturio valencia'' a superpowered individual



in OTL he was black a poet,self teached musician,learned french and latin from capuchin monks,first black student on the cauca university,law student and in the civil war he achieved the rank of captain on the conservative side,representative of town and local judge too

he had sex with a white girl daugther of a important liberal leadship figure

the liberal leader told his men to rob manuel,take his personal objects,burn 2 houses in the town and leave manuel pertenences around as a way to blame him for a crime he didnt commit as punishment for crossing race,class and political groups

given he was a conservative soldier yet a black person as well a big intelectual makes for an interesting person to work with as heroe
 
Oh god...a man just wants peaceful reforms and the xyz sorts shoot him.

Why?
i would love to say is the evil elites fucking over the people
but the gang violence of the 48-53 period,shows that the average joe is just as bloodthirsty and willing to open their neighbour head open as the most evil elite
...Is it too soon to say Gandhi was murdered by someone who blamed him for the death and suffering caused by the Pakistan India split IRL?
 
So the Commander is a 100+ year old woman with god like Strategic and logistical skills.
Generally yes, though how exactly she succeeds is a mystery with many explanations from the angle I was thinking of, made worse by the stories told around her organization which occasionally comes out to make things really confusing. At least from what I was imagining and probably also an excuse to not be that in depth with her backstory. :D
 
Generally yes, though how exactly she succeeds is a mystery with many explanations from the angle I was thinking of, made worse by the stories told around her organization which occasionally comes out to make things really confusing.
Thoughts on Samuel, Foundation and Theodora ? Or rather the Commanders?
 
They are a product of the Situation...and very very good.
One note about her, I pictured her as someone who would be a bit of a fan of DND for its flexibility, and a fan of strategy games, which was also kind of why I asked if pen and paper roleplays came early and/or wargames broke out into the civilian population. As far as her playstyle? She would be a bit on the zany side, trying crazy things cause no reason not to. :D
 
One note about her, I pictured her as someone who would be a bit of a fan of DND for its flexibility, and a fan of strategy games, which was also kind of why I asked if pen and paper roleplays came early and/or wargames broke out into the civilian population. As far as her playstyle? She would be a bit on the zany side, trying crazy things cause no reason not to. :D
The First Pen and Paper Game that was for modern consumption was HG. Wells's Little Wars

And given the Age of THE COMMANDER, she might have even helped write it.

Also is the Commander Immortal?
 
I mean the foundation's council made of Semi-Immortal, so do not fear going there.
Honestly, I could just say that the higher echelons of XCOM wound up somewhat immortal after a certain noodle incident involving the mad scientist researchers, considering the origin of most of the 'original' R&D department. :V

Edit: Which would also include the prophet of Commanderism, to ensure she is stuck with that cult.:lol:
 
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Stats and Scaling New
Stats and Scaling

The Stats are the main Skill Sets used by Heroes and Or Villains

The Numbering and Powerset show how proficient at them the Character is!!

The Skills are as follows

Personal Combat/ Battle Experience: Your ability to Kick ass, and take names in the name of whatever you have.

Public Relations/Charisma: Your ability to relate and Inspire others and drag them along properly, as well as keep minions/employees loyal.

Investigation/ Espionage: Your ability to investigate Crime and or keep secrets and grow more and more power in the shadows.

Accounting/ Management:Your ability to finance yourself and your business accounts, as well as pay it

Research and Development:Your ability to science a problem away and deal with it properly.

Occult/ Energy Projection: Your ability and skill in Magic and or energy manipulation and or psionics.

-------------------

Levels of Streangth:

0: This character is utterly useless on this level of work regardless of handicap preparation, it might work out but don't.

1-5:Run of the Mill Children, and late bloomer characters.

5-10:Teenage Heroes and Teenagers in General.

10-15: Talented Starting out Hero's and Normal individuals. Baseline Human levels with variation

15-20:Baseline Human Soldiers, specialists and most college educated people.

20-25:Someone with training, skill and experience, most first year Hero's are at or near this level by default.

25-30: Year 3-5 Heroes/ Villains who've learned the Ropes and are growing as individuals.

30-35: The Standard Experienced Hero/Villian level, at Year 5-12, has mastered the Basics to a hyper extent.

35-45: Experienced Pro Hero/ Competent Super Villian of good renown.

45-50: A Hyper focused individual who works to master a certain skill/ Genius who wants to be good at something REALLY well.

50-60:The Era's Big 7 be they Hero's or Villians.

65-70: The Paragon of Good/ The Mastermind Villian

75+:Local Alien Gods, Big Good Entities, Amazo like Machines and Smart AI's at full potential. Retired Paragon's of Good and Evil if they LIVED long enough.

100: The Level of Near transcended Skills and Competence forged from experience and Skill.

100+: The Cyber entity…

AN: Here it is.
 
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