That reminds me, I'm not quite certain what kinds of things Fyrdman yt Wold covers. It seems to focus on fighting together with others?

It's designed for formation fighting with a weapon and shield, but it's also designed to be a general Style that covers most basic stuff a soldier would need, if not exceptionally. Hence covering wrestling, but it can also cover a lot of basic stuff.

Also, can increasing the level of a Martial Style increase the scope of its passive or is it just the numerical bonus that increases?

Usually just a numerical bonus, but it depends on the Style...Style Passives can be almost anything, so it'd depend on what the Passive was.

Actually, martial styles just give you a flat bonus when you're using their rote's/feats. The only thing which grants actual dice is the combat skill.

A huge nerf from getting 3 dice from every level of martial style that it was in NQ but its honestly fits more and likely helps stop the number of dice rolled form ballooning out of control.

It does make the combat skill the most important to raise as it gives an average bonus of 4-5 rather than a flat +1.

This is substantially correct. Note that Martial Styles do not necessitate Zeal to raise, however, and that their Passives can be very good indeed.
 
Let's see who takes it then so we can get your turn plan started tonight.
Scheduled vote count started by Alectai on Sep 29, 2024 at 7:34 PM, finished with 56 posts and 30 votes.


EDIT: Hordebreaker takes it by a solid margin.
 
Last edited:
Probably most of our Training is going into getting the new stuff to Rough level and the first level of the Shape and Style.
 
Turn 3.5 - To Break the Tide
"It has had a number of names by now, some more elaborate than others." Reinald explained as he led Audrey to the courtyard. Passing through a vine-choked wicker arch, a nearby song-bird announced its marital status to all those with working ears. "It is far from a unique idea, for the weak are always more numerous than the strong. Thus, over millennia of warfare and clashing ambitions, a common style of dealing with throngs of lesser men."

Having arrived in a sufficiently clear space, Reinald settles into a loose stance. His hand rests upon his sword's pommel, the blade kept hidden from the noon sun. "An art that allows lone Knights to weather the foe-tide, to spare his guard the wave-breaking tax. Observe."

Like a string dangling in the wind, iron slid from its scabbard. Slowly, of course, so that Audrey could see each individual muscle fibre twitch in its proper use. Clearing leather, the sword glimmers in the noon-day sun.

"A single man-at-arms is no threat to a Knight in their Plate, why would they be? But even footmen can have a trace of Grace, and if overseen by a Priest, every one of them is a potential threat, a vector for them to channel the strength of the community through. Yet you don't dare spend Fervour faster than you can replenish. The key then is flexibility, large, sweeping blows." He demonstrates appropriately, and Audrey's keen eyes witness the arc of his pitted-metal blade as it sweeps through the void.

"But that isn't enough, you must have force behind your attacks as well, or else a single empowered armsman can halt the flow of your advance–before the Emperor codified the techniques, we did not have Knightly Armour, and so each school had a different means of solving this. Some thought to strike with such force, and recycle the energy of their blows through pivots and forward motion. Powerful, but of limited use when outnumbered by only a small number of foes who could stay out of your reach until you exhausted your strength. Others thought to sharpen their gaze, to hone their Focus to a razor's edge, to adjust their strength dynamically, but that led to growing over-focused, and losing track of the battle beyond what stands before their eyes."

He paused for a moment, allowing Audrey's red-slashed gaze dissect his posture. "The secret that the Emperor struck upon came along with the development of Knightly Armour in the first place. While it cannot completely turn aside a blow backed by Fervour or some other form of magic, relatively few adversaries can apply such arts reactively to incoming strikes. Thus, this style relies heavily upon movement, specifically…"

His pace stepped up a few notches, as Reinald finally began integrating the Footwork, and the truth behind this Style became clear to her quickly. His actions seemed reckless at first, shoulder-checks, swift pivots, and rapid lunges, and yet… With the explanation he had given her, the secret was obvious.

"Because you can't be hurt in your Plate by anything but an attack with genuine Weight behind it." Audrey's eyes widened as the pieces fit together. "That isn't just a defence, is it?"

"And there is the trick to it!" Reinald grinned wolfishly. "You're correct! This Martial Style is designed to ensure that one can efficiently cut down the foes that surround them, and avoid being bogged down by using the self, clad on holy iron, as a battering ram, scattering formations and ensuring that clever foes can't strike you at once to divide your focus. No ordinary foe can stop a Knight who seeks to advance through them, as long as you trust your Plate and remain light on your feet, even a battle against a hundred men can be resolved as a hundred battles against a single man each."

With a final blow to split the sky, Reinald relaxes, returning his sword to its scabbard.

"It had many names, but the one most commonly accepted today is Hordebreaker, I will spend the next few months passing the core teachings to you. There will be no further adventures for the remainder of the year, you have little more to learn at present from further battles, and what you require most right now is tempering the experience you've gained with practical skills and understanding. Once the year is over, I will not have the same amount of time to instruct you personally as I have so far, but you will be expected to continue furthering your skills in whatever means you see fit, and keep yourself ready should I call upon you for a task."

"Hmph, of course!" Audrey perked up at that, breaking out of her fugue. "All you need to do is call, and I'll be right at your side!" Not getting a chance to further prove herself wasn't great, but it wasn't like she'd be standing still either, the previous battles had shown her where she has plenty of room to be greater still.

"Good answer, though it'll be some time before we're back on the field of war. I'll see about securing you a bird in the next year at least." Reinald adds. "A horse… That will depend on you."

Audrey tilted her head. "How so? You told me the price, and it's… Truly daunting, I will admit, even if we fought a dozen bandit camps like that last one, I'm not certain the unclaimed spoils would cover that."

"Of course not, and you're still a ways off from being part of a great battle that would earn you those rewards in itself, but you have an opportunity coming in the next few years, the Wessex Adolescent Championship will be overseen by the King himself, to identify the most promising youths for further investment." He grinned, presumably seeing the shine in Audrey's eyes. "I rather expect you'll make quite the splash there if you train diligently enough."

"I'll make sure to win!" Audrey grins. "How difficult could it be? How many among them have been tempered like myself?"

"More than you'd think." Reinald warned. "This is a contest by invitation only, with only a bare handful of openings for Errants and other wandering adventurers, I have enough sway that I can secure you a position if I feel you'll place well, but this will very much be the best of the best of your generation competing here, from across the Kingdom. Train hard."

Then he went for her hair! The ruffian! The louse! He ruffled it! She worked hard on keeping it neat even if she couldn't curl it like she liked to when she was a little younger! The warmth filling her was clearly the quantity of Zeal he fed into the gesture, and not her cheeks! She was the very image of stoicism in the face of a hefty reward.

"Train hard…?" Did she hear him correctly? Did he really just imply that she wouldn't have trained hard? "Of course I will! What kind of layabout do you take me for?!"

Reinald's laugh pulls the rug from underneath Audrey's nascent anger, leaving her stewing in her training efforts.

0~0~0

Audrey receives 72 Zeal from Reinald and now has a fairly intense 2 months of training with him, learning Hordebreaker, the basics of how to use a francisca, and a few other things. Make a plan for what else she does during her time (options already featuring an X are pre-chosen):

[ ] Example Plan
-[X] [Bonus Focus Action] Acquire a bird companion.
-[ ] [Focus Action] Insert Action Choice Here
-[ ] [Secondary Action] Insert Action Choice Here
-[ ] [Chancellery] Pick either Red-Black Lightning or Slowing Down for the Commons
-[ ] Training and Zeal (21 Training, 92 Zeal)
–[X] Spend 9 Training on mandated curriculum from Reinald (Hordebreaker 2 and two Rough Rotes)
–[ ] Spend 12 Training on whatever else you desire (6 at most may be spent on Feats and Shapes)
–[ ] Spend X Zeal on ???
 
Last edited by a moderator:
Anyway, lots of ways you can spend that big windfall! Just keep the usual benchmarks in mind and you'll probably do okay. Because sure, while Third Decade is the single biggest boost to your battle power, your core stats are still your foundation.
 
Last edited:
The inner minmaxer in me demands that I ask if we spend the initial zeal gained from Reinald for Hama would it impact our training and total zeal amount this time around?

Also, I'm assuming the tournament isn't after this turn, right? It dos say years but better to be sure.
 
The inner minmaxer in me demands that I ask if we spend the initial zeal gained from Reinald for Hama would it impact our training and total zeal amount this time around?

Also, I'm assuming the tournament isn't after this turn, right? It dos say years but better to be sure.

No, and the Tournament'll be a few years from now, unclear how that'll translate in turns. It's more leading up to your first big Scripted Event.
 
man, it's really tempting to just blitz to the third decade. it would give us a nice passive bonus to basically everything, make our armor significantly better, and let us maintain more prayers while using GKB

a more sensible plan is probably soma 5 +hama 5+combat 5+ saving the rest to actually start progressing along our decade next turn. this gets us more zeal and training in the long run, gets us a smaller but still nice bonus to combat rolls and still gets us to the third decade in about 5ish turns afterwards assuming we focus on it.
 
"Train hard" hands us an ENTIRE YEAR'S ZEAL INCOME WTF.

EDIT: Yeah, Wreck's plan seems like a good one, gives us a solid boost to our incomes and stabbiness, and leaves us one point off the first bead. Then we need 3 lots of Zeal income (6 months?) to finish off the Decade and then we can get away with not poking beads for a while
 
Last edited:
Okey lets see, for zeal 32 can go to Hama for long term progression and the extra "armor" it provides, 16 can go to Soma for extra health and combat power (and because I refuse to let Hama overtake our Soma) and another 38 can bring us to the fourth bead of the second decade which is +4 replenish and +20 armor and saves us 6 zeal for emergency use.


Don't know yet what to use the training on.
 
Perhaps we should move into the third decade. As far as I remember, it was mentioned that we are starting to lag behind our peers due to the fact that we do not invest in it.
 
(and because I refuse to let Hama overtake our Soma)

Reminder: You have been explicitly advised by Reinald not to let Hama exceed Soma.

Perhaps we should move into the third decade. As far as I remember, it was mentioned that we are starting to lag behind our peers due to the fact that we do not invest in it.

Not yet, though you likely will if you don't invest soon.
 
For our 12 Training, I'd say we throw 3 at Web Shape to get it to lvl 2, 3 at Strandsense to get it to Rough and let us use the damn thing, thats all we can spend on Hama stuff. Then, I have no bloody clue what to do with the other 6. Maybe give them to Reinald to get Hordebreaker to 3 and 2/3 on a 3rd Rough Rote, or something else he thinks would be useful.
 
Maybe give them to Reinald to get Hordebreaker to 3 and 2/3 on a 3rd Rough Rote, or something else he thinks would be useful.

Your free points of Training should not be spent on stuff that's not on your sheet yet...the idea here is that you're still learning that stuff, and Reinald is focusing on it as much as feasible. You could readily raise something currently at Rough to Refined. You have a bunch of Prayers in that category.
 
An experienced Squire towards the latter part of their tenure will be in the 3rd Decade and have 5-6 in their Attributes, Combat 5-6 and 3 in most other Knightly skills, maybe a 2 in a few they're not great at, and a 4 in any they are gifted at. They will have a couple of Martial Styles and a Shape at about 3 or so, rarely a Revelation at the same level. And has about 16 or so Rotes and Feats, half at Rough and half at Refined.
Maybe something like:
- Soma 6 (16 Zeal)
- Hama 6 (32 Zeal)
- 5th Bead (42 Zeal), Adjust as needed if more Zeal safety net is required
Total: 90 Zeal spent (2 zeal remaining)

Next big purchases would be:
- 2nd decade completion (25 Zeal)
- Combat 5 (16 Zeal)
- Psyche 5 (16 Zeal) [Improves our capacity, Chancellery & Social skill, future Revelations]
- Combat 6 (32 Zeal)
 
Last edited:
Web Shape 0 (0/1 Training)
Vague:
Strandsense: Can feel the presence of other people through a web of Hama strands. (0/3 Rough)
Yeah for training getting these to rank 2 and Rough will be a good start, especially for only 6 points. For the remaining points, what about Litany of Resolve to Refined? It's good in combat and social situations!

Zeal wise spend I want Soma and Hama to rank 6 and 5th bead with 2 Zeal left over. We could go for 3rd or 4th bead and rank up a low rank skill, but honestly none of them seem urgent so we may as well pump our base cultivation.
 
Maybe something like:
- Soma 6 (16 Zeal)
- Hama 6 (32 Zeal)
- 5th Bead (42 Zeal), Adjust as needed if more Zeal safety net is required
Total: 90 Zeal spent (2 zeal remaining)
Yeah, I like that. Here's a basic plan to get us started then

[] Basic Plan NOT FINISHED PLS DONT VOTE THIS
-[] [Bonus Focus Action] Acquire a bird companion.
-[] [Focus Action] Something? Chat up the local thanes again? Not something bird related as theres already an action on that
-[] [Secondary Action] Something the 2nd? See what the bird can do (Get its statblock)?
-[] [Chancellery] Red-Black Lightning
-[] Training and Zeal (21 Training, 92 Zeal)
–[] Spend 9 Training on mandated curriculum from Reinald (Hordebreaker 2 and two Rough Rotes)
–[] Spend 3 Training on Web Shape (Rank 0 -> 2), 3 on Strandsense (Vague -> Rough), 6 on Sweeping Slash (Rough -> Refined)
–[] Spend 16 Zeal on Soma (Rank 5 -> 6), 32 Zeal on Hama (Rank 5 -> 6), 42 Zeal on Cultivation (0 Beads of 2nd Decade -> 5 Beads of 2nd Decade), Total cost 90 Zeal, 2 Remaining

I've picked Sweeping Slash as the thing to Refine as then we have at least one Hordebreaker move thats Refined, and it will be at a viable cost to use in a fight.
 
Last edited:
Id like to keep a bit of zeal in our back pocket and to raise our insight abilities a bit more to read our enemies better in combat. Otherwise the plans seem good.
 
Id like to keep a bit of zeal in our back pocket and to raise our insight abilities a bit more to read our enemies better in combat. Otherwise the plans seem good.
To raise either Insight or Tactics, as they're both skills we picked as our higher ones on chargen, we need 8 Zeal, so we would need to go down to only going up to 3rd Bead, and that would leave us with only 1 Zeal in the tank, so if we wanted a buffer we would have to drop down to 2nd Bead and that would put us at 5 Zeal in the tank. We could instead only drop down to 4th bead to have 6 Zeal in the tank, but then we can't afford a Insight or Tactics raise.
 
To raise either Insight or Tactics, as they're both skills we picked as our higher ones on chargen, we need 8 Zeal, so we would need to go down to only going up to 3rd Bead, and that would leave us with only 1 Zeal in the tank, so if we wanted a buffer we would have to drop down to 2nd Bead and that would put us at 5 Zeal in the tank. We could instead only drop down to 4th bead to have 6 Zeal in the tank, but then we can't afford a Insight or Tactics raise.

Well the tournaments not for a while yet. Id feel comfortable aiming for 2nd bead and aiming to hit 3rd before tourney.

Being able to read what our opponents are planning is extremely important imo.
 
Yeah, I like that. Here's a basic plan to get us started then

[] Basic Plan NOT FINISHED PLS DONT VOTE THIS
-[] [Bonus Focus Action] Acquire a bird companion.
-[] [Focus Action] Something? Chat up the local thanes again? Not something bird related as theres already an action on that
-[] [Secondary Action] Something the 2nd? See what the bird can do (Get its statblock)?
-[] [Chancellery] Red-Black Lightning
-[] Training and Zeal (21 Training, 92 Zeal)
–[] Spend 9 Training on mandated curriculum from Reinald (Hordebreaker 2 and two Rough Rotes)
–[] Spend 3 Training on Web Shape (Rank 0 -> 2), 3 on Strandsense (Vague -> Rough), 6 on Sweeping Slash (Rough -> Refined)
–[] Spend 16 Zeal on Soma (Rank 5 -> 6), 32 Zeal on Hama (Rank 5 -> 6), 42 Zeal on Cultivation (0 Beads of 2nd Decade -> 5 Beads of 2nd Decade), Total cost 90 Zeal, 2 Remaining

I've picked Sweeping Slash as the thing to Refine as then we have at least one Hordebreaker move thats Refined, and it will be at a viable cost to use in a fight.
For the Focus Action, perhaps meet and/or chat up with Pilgrims and other commonfolk? They travel far and wide on their pilgrimages as well as gather many tales of the road and towns that they must pass through. Decent chances they've heard about things going on in the wider realm.

Otherwise I like the vote set up here and the training options.
 
Back
Top