DuoRogue
Eternal Space Raptor
- Pronouns
- It/Its
hm... Talents are cool. Preparing is kind of niche but its fine as a bonus talent, stained with ink seems good as well.Nio - 5* Merchant Specialist
Tags: Fast-Redeploy, DPS, Survival
Cautious Program seems fun, its like mr nothing except it doesnt suck; instead of healing and going block 0, it blocks incoming damage and stuns enemies... tbh, I would like to see more auto-activated skills with HP thresholds. or just more skills with hp thresholds period.
and then Complete Program is like a lee s2 that doesn't require allies also shooting the target, plus trades aoe for a stun, so its better against strong enemies.
Fills a niche that doesnt exist in merchants, talent 1 and the programs make them capable of punching a decent bit above the normal weight class that merchants sit at, with one defensive and one offensive depending on what you need. talent 2 also helps enforce that by making them even better at fighting solo strong enemies bc otherwise they wont get the defense down.
All in all, I could easily see this ingame. Great work.
As for fighting Gladiia, I don't really fancy our chances against her. We know the minimum amount of firepower you need to wound a Abyssal Hunter with a Terran weapon, and it's a Inquisitor's Handcannon. The same handcannon that melts entire streets when fired. That, or you're a named Seaborn adapted to fighting Abyssal Hunters. Lesser weapons such as those seen in Sea Terrors (the creatures Sieg's been dispatching with ease) can't even pierce her skin. Then there's the rapid regeneration to take into account with how the First to Talk tore a hole in her chest and Gladiia got back up fine after playing dead so the Bishop would gloat all about his plans.
I think its worth noting that gladiia's module applies the following to every abyssal hunter deployed, including herself: 30% reduced damage taken from all sources and 3.5% max hp regen per second.
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