[X] Punch Quintus in the face and then tell him, "Arabella is just built different. Perhaps you should watch what you feed your pets next time."
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
Lineage - 6* Musha Guard

Lineage - 6* Musha Guard

Tags: Survival, Nuker, DPS
"Hello. Ah, my name is Arabella- but you may call me "Lineage." How am I to refer to you? "Doctor?" Very well. I am to claim your foes' blood- nicht mehr und nicht weniger."

Lineage, Musha Guard, yields her flesh to claim their bones.

Life is only granted to those who hold no fear of death.


Faction: ????, Bloodfiend
Traits: Can't be healed by other units. Recovers 30/50/70 self HP every time this operator attacks an enemy.
HP:
1644 (Elite 0, Level 1)
2311 (Elite 0, Level 50)
2970 (Elite 1, Level 80)
4049 (Elite 2, MAX Level)
+400 (Trust Bonus)

ATK:
352 (Elite 0, Level 1)
487 (Elite 0, Level 50)
656 (Elite 1, Level 80)
791 (Elite 2, MAX Level)
+70 (Trust Bonus)

DEF
143 (Elite 0, Level 1)
208 (Elite 0, Level 50)
274 (Elite 1, Level 80)
325 (Elite 2, MAX Level)

RES - 0

DP Cost:
23 (Elite 0, Level 1)
23 (Elite 0, Level 50)
25 (Elite 1, Level 80)
27 (Elite 2, MAX Level)

Block: 1
Attack Interval: 1.3 seconds
Redeployment Time: 70 Seconds

Range:
[X][ ] (Elite 0)

[X][ ][ ] (Elite 1/Elite 2)
Deployment Cost -1
Redeployment Cooldown -4
Deployment Cost -1
Improves First Talent
ATK +25
Bloodfiendish (Unlocked at E0)
Recover an additional 20 HP upon hitting an enemy, twice if the enemy was bleeding.

Bloodfiendish (Upgraded at E2)
Recover an additional 50 HP upon hitting an enemy, twice if the enemy was bleeding.

Potential Effect: Increase HP gain by 5.

Reckless Blade (Unlocked at E1)
Has status resistance (duration of status effects is halved). Whenever this unit attacks, inflict a stack of Bleed (40 Arts damage/sec for 40 sec, 20 with Resistance) on self and the enemy. For every 40 Bleed on self, gain +10% ATK.
Utilize Blood (Auto Recovery) (Manual Trigger) (10 seconds)
Initial SP: 0
SP Cost: 15 (14 at Level 7)


Purge all Bleed and gain 10-40% ATK and Physical/Arts dodge. Effect of first talent 1.1-1.7x.
Each Mastery Rank reduces cost by 1, increases ATK and Dodge gain by 5%, and Talent effect increases by 0.1x. Mastery 2 and 3 increase duration by 1 second.

Hemomancy Blitz (Auto Recovery) (Manual Trigger) (15 seconds)
Initial SP: 7 (Gains 4 per skill level)
SP Cost: 40


Block -1, Range +1, attack type changes to: Hit each target three times with each attack, with 110-140% ATK in the first hit and 45-75% ATK in the second and third.

(Each hit will trigger Bloodfiendish and inflict Bleed separately, but it will not inflict Bleed three times on Lineage herself.)

Each Mastery Rank will reduce this skill's SP cost by 2, increase ATK of all three hits by 5% and increase skill duration by 1.

Yield My Flesh/To Claim Their Blood And Desires. (Offensive Recovery) (Auto Trigger)
Initial SP: 0
SP Cost: 15

Attack one target with 140% damage. If this fails to kill the target, lose 20% of current HP and transform skill to its second form.

Second Form: Infinite Duration, Manual Trigger, can be canceled (doing so returns skill to its first form.).

Stop attacking. When attacked by an enemy with a melee attack, counter by attacking once with 180%-270% damage. When counterattacking, heal 4%-16% of Max. HP. DEF +40%-70% and RES +20-50.

Mastery Levels will increase damage, RES and DEF gain by 5%, heal by 2.5%, and decrease cost by 1 per skill level (on both forms.)
Operator Module: (MUS-X) The Ancestor's Vintage

Unlock Conditions:
  • Have at least 100% trust with Lineage
  • Raise Lineage to at least Elite 2 Level 40
  • Complete Lineage Module Missions
Module Missions:
  • Have Lineage deal 5.000 damage with a single hit.
  • Have Lineage heal 50000 HP solely using the effects of Bloodfiendish.
New trait: Whenever this unit receives damage from any source, gain 1 SP at a 40% chance.
Hibernation (Unlocked at E0)
When assigned to a Dormitory, recovers a fixed 4 Morale per hour, unaffected by any other sources of Morale recovery. All other Operators in the dormitory lose 0.1 Morale per hour. Once assigned to a Dormitory, cannot be removed until Morale is full.
Hemomancy (Unlocked at E1)
When assigned to a Workshop, there is a 75% chance that an Elite material recipe will not consume any materials. When this happens, lose all Morale.
Hemomatic Alchemy (Upgraded at E2)
When assigned to a Workshop, there is a 75% chance that an Elite material recipe will not consume any materials. When this happens, lose all Morale. If Morale was below 50%, increase the chance to 100%.
Lineage's Token (Vampiric Bloodrose)
A rose made out of an unknown crystal. When you wondered about its blood-red coloration, Arabella insisted it did not come from the body of any Terran creature.
 
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[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.

This is as good a plan as any. We definitely shouldn't kill Quintus ourselves. Let Arabella do that for us. And we do still need to actually find her. In an emergency, we could probably feed Quintus to the Dreaming Current if it decides to crash the party.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
Now that I've got a minute, time to talk some more about the chapter.

You wonder- does this mean that the wicked Ægir are, too, not united? Are they consumed by schism and strife? Such things are proof of their failure. These parasites, undermining Iberia with their cruel efforts… are they truly separated? Could the Inquisition lead them to slay each other like the fools they are?

Meanwhile, the Aegir states are having a civil war or something and/or exploding, the refugee Aegir don't know what the fuck is going on, and the cult isn't doing that well in the first place, so Irene is technically correct! You could get them to kill the seaborn! Probably just by feeding them decently, even, it would be really easy.


He looks at you behind his mask.

"...what you fought today was not like anything you've ever seen."

Huh?

"I myself have never seen anything like that, either." he pauses, to take another look at the creatures. "They are evolving. They always do, but not this fast. And not this radically. What happened to the Seaborn of Sal Viento… is different."

"They are waging war on each other." you say.

"Indeed."

He sighs.

"That man. Sieghart. What do you think of him?"
This man wears a mask so he doesn't have to keep a straight face while Sieghart does his standard any% bullshit speedrun of every problem in existence.


"Thank you." you say. "Take a look at… the "Seaborn," or "Seamonsters," or "Sea-Terrors," whatever."

"They're organized. Perfectly united. They march in formation. The ranged attackers on the back, the durable meatshields and exploding bursters on the front, and the "meat" of their forces, the ones meant to deal damage, in the middle. This is a coherent, if not particularly sophisticated, formation."
"Take a look at their enemies, then. The bloodthirsty Seaborn. They're… not very organized, as you can see. They're holding back from attacking each other, but there isn't any coherency in their ranks. The ranged attackers are absolutely going to hit each other when they fire,.with their haphazard positioning. There's self-destructive creatures just standing around, and if they detonate they'll take out large clusters of their own forces."

I just really like this bit, which does a good job of showing how Sieg cares about his friends and employees and takes care of them in battle.

Wympe's eyes are filling with panic. Her hand is slowly moving towards a piece of paper poking out of her coat. She wants to deflect the explosion with one of her own.

She will not reach the contract in time. She will not even grasp it before the detonation.

The time travel bits are also really nice, giving him plenty of time to notice details.

"Batter up." you say.

Then, you stumble on your own feet. You clutch your stomach, and lurch forward, emptying the remnants of your lunch on the ground. This sensation… it's probably what someone who was stabbed to death by a gang of Rats would feel.

Sieg can't resist being dramatic even while his organs are exploding, I guess.

"Ha! Like you could. I'm made of sterner stuff than you, "Specter." You couldn't snap me in half. And if you did it, it would be… trivial to put myself back together."

Specter laughs. You laugh as well.

"You're a funny person." she says.

"I aim to please." you say, with a mock bow.
Around the 12nd paragraph of the tirade, you've devolved entirely into incomprehensible muttering in your own native language. Then, Specter delivers a haymaker, catching you right in the jaw. A tooth falls out.

"Did you really have to do that?" you say, mouth full of blood, before picking up the tooth and reconnecting it. Specter simply smiles.
Awww, they're getting along so well!

On the outside of Sal Viento, a lone woman stands around a scene of carnage. Her enormous metallic protector roars above the charred corpse of a Sea-Fiend.

She hears a rumbling sound, and sees a building collapse on the town's edge as a red blur collides with it. The town of Sal Viento is in an even bigger state of disrepair. What once was urban decay is being blasted apart as she looks.

"Artillery?" she mutters to herself. "What is even happening in this town?"

Kal'tsit is going to meet the guy who looked at Nicole and Sleepy and immediately decided "these are my children now" and oh boy is that going to answer a lot of questions about what they're like.

"Who… who are you?" He seems furious. "I don't understand. I had all of this nailed down. But then you… you and the damned devil. All of you. Who are you people? Why are you here? The herald left me in the middle of the fight, to run after that damn Ægir. What is even happening?"
Turbulence Office: We will cause so many problems, they'll cancel out all the problems you currently have.
 

Reckless Blade's second ability will never trigger; the most amount of bleed she can stack on herself is 15 stacks, less than half of what's required for +10% damage. I assume the reason the amount of bleed needed and the damage of bleed are the same is because you're supposed to get +10% per attack, giving huge damage bonuses at the cost of making her turbo-murder herself, so I'll act as if that is the case.

In which case, I like it a lot. its a musha that works well at fighting bulkier enemies, where the bleed stacks allow her to wear them down (Puzzle has shown that stacking arts dot is surprisingly good) while keeping her health up from the extra healing- 150 HP per hit is 115 HP/s, which while it won't stop her from murdering herself at base it will slow it down drastically. Plus, she's got a lot of HP and Def, so it'll take a while for her to die, and that's without running a bard or perfumer for passive healing.

S1 is a great way to go "wait, I want her to stop dying, please." it boosts her hp on hit to 250 at m3, with a very nice cost of only 11, and a nice 55% dodge to make sure no enemies can easily take advantage of her likely weakened state. The standard no-support laneholder skill.

S2 is an incredible elite killer. She stops blocking so melee enemies can't hit her; she heals for 450 every attack; and stacks 120 arts DoT per attack. Even with the reduced damage, this is honestly kind of absurd at SL7, let alone M3. The standard "I heard you liked their S1, so now here's a much fancier and stronger version" skill. Notably, there are still times in which you would take S1, since S2 really wants there to be a strong enemy she can keep attacking.

S3 is honestly really neat. Requiring attacks to proc, and then also requiring a strong enemy that won't die in order to access the stronger second portion, is both a great way of translating ruina mechanics into arknights but also the kind of skill concept that I get excited about. Especially because we have extremely few counterattack-stance skills- I can only think of three (thorns, nian, and jackie), and of those only one is really used. S3 is the midpoint between S1 and S2, in the sense that it lacks the pure kill power of s2 with its three hits all stacking bleed, but it makes her sustain absolutely stupid. 23.5% HP per attack, along with her insane def and res gain, make her completely unkillable by all but the strongest enemies, like mudrock golems, at the cost of making her much, much worse at fighting those kinds of big single hit enemies.

Notably, she has absolutely no cooldown on s3, unlike thorns and jackie, meaning any fast attacking enemy would not only instantly kill itself but heal lineage to full. I think it would be really, really funny to do that on chapter 10, with her being melee attacked by up to 7 enemies at once.

Module is a very cool idea for musha modules, and one I could see being made for real.

all in all, very cool musha, and one I'd love to play with if they were a real unit.
 
Wait, is it time for the Turbulence opening?
[X] We are Turbulence Office, not Skadi though we just met today, a generalist office that takes on jobs that are offered to us. Ignoring the fact that we're not all present and that some of us may look strange, if not completely from unknown locations and pasts but we don't discriminate on members or jobs. We do our jobs with our vast variety of skills available and unfortunately our last ended in failure and lead to members of our office being scattered all across the world.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
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Oh I actually know this bit: Kal'tsit and Mon3tr's artist made them for Pixiv Fantasia (an art collab thing on Pixiv) before Arknights came out. Mon3tr was called Mon5tr back then. It's just straight up leet speak, I think.
IIRC:
1. Mon5tr looks bigger and meaner.
2. There is image of Mon2tr and that thing is tiny (in comparison).

Either it's composite from several parts or it's diminished if properly killed and it was destroyed at least twice. Well, or Kal'tsit have a whole line of them.
 
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[X] Punch Quintus in the face and then tell him, "Arabella is just built different. Perhaps you should watch what you feed your pets next time."
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.

This plan works for me
 
[X] Punch Quintus in the face and then tell him, "Arabella is just built different. Perhaps you should watch what you feed your pets next time."
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.

BEAT HIS ASS
 
On the outside of Sal Viento, a lone woman stands around a scene of carnage. Her enormous metallic protector roars above the charred corpse of a Sea-Fiend.

A charred corpse- That ain't Kal'tsit, that's fucking Surtr. That's certainly one way this situation could be turned into even more of a clusterfuck, huh. Then again...it doesn't change what we need to do that much.

We have it on good authority from both Arabella- And the fact that "Adrien" approached Quintus of its own volition and ended up locked in a duel with the First to Speak- That the One Who Watches has most likely gained sapience at this point. That's...good. Very good, honestly. It's going to make our life a lot easier if we have it following along with us when we inevitably have to fight the Dreaming Current.

I fuckin' love the banter going on between Specter and Arabella tbh- But it's damn good to know they aren't gonna be killing one another, and instead are two quasi-immortal forces of destruction working in tandem. We can't really plan around them, or have them do shit for us, but as it stands they're probably gonna be doin' their own thing.

We do need to realize, however, we have two "openings" we can't really cover right now. First being Anita, who has a piece of candy and is entirely unguarded right now; Second being Irene, who's...Granted, she's a lot less defenseless, but the idea of her getting blindsided by Dreaming Current is still a little worrying. Otherwise we have most of the 'important' people all close by or sufficiently defended in this situation.
 
A charred corpse- That ain't Kal'tsit, that's fucking Surtr. That's certainly one way this situation could be turned into even more of a clusterfuck, huh. Then again...it doesn't change what we need to do that much.
I can see why you would think Surtr is involved, but Mon3tr also breathes fire, and this situation was delicate and complicated enough Kal'tsit decided to show up personally when everything was normal, so this is probably still her.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
We do need to realize, however, we have two "openings" we can't really cover right now. First being Anita, who has a piece of candy and is entirely unguarded right now; Second being Irene, who's...Granted, she's a lot less defenseless, but the idea of her getting blindsided by Dreaming Current is still a little worrying. Otherwise we have most of the 'important' people all close by or sufficiently defended in this situation.
The candy is actually with Dario instead of Irene and hopefully the fact that he seems to send her to get the bombs instead of going with her means he's protecting Anita if for no other reason than to keep the candy away from whatever is after it.
 
[X] I dunno. I'm not a scientist, I'm just here to pick up my employee.
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
[Jk] Tell him straight, she wasn't a Sarkaz, she was a Bloodfoend, something similar yet fundamentally different along the lines of convergent evolution, in this case he tried to force two completely different natures together, in short he goofed
 
IIRC:
1. Mon5tr looks bigger and meaner.
2. There is image of Mon2tr and that thing is tiny (in comparison).

Either it's composite from several parts or it's diminished if properly killed and it was destroyed at least twice. Well, or Kal'tsit have a whole line of them.
To continue - think Mon5tr as Beta Kal'tsit with "everything on map dies in fire from the demonic spine".
 
[X] Punch Quintus in the face and then tell him, "Arabella is just built different. Perhaps you should watch what you feed your pets next time."
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
[X] Punch Quintus in the face and then tell him, "Arabella is just built different. Perhaps you should watch what you feed your pets next time."
-[X] Keep Quintus occupied, he's durable but not much of a fighter. You can probably keep him alive enough to give to Arabella.
-[X] Leave culling the numbers to Wympe, Capone, and Skadi. The Singer seems to know what she's doing.
-[X] Leave Adrien and the Herald to their fight. You can deal with whoever is left later.
-[X] Remember that the Dreaming Current is close. It hasn't shown its face yet, but the candy is proof enough that it's here.
 
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