Insanity State (Currently Recruiting up to eight Players!)

Should I list out some Cults or let you confront them then tell you about them?

  • Gimme the details!

    Votes: 4 57.1%
  • Surprise me, Bro!

    Votes: 3 42.9%

  • Total voters
    7
  • Poll closed .
Here's my rolls for turn three.

And now I roll to hopefully escape still sneakily.

Tjohn rolls
Racnor: 1d20+5
Prefix dice codes with a # or a minus sign. The help manual on the right of your screen is your friend.
DID YOU MEAN:
Remial: Huh. Nice roll. You get your other hand out.

Racnor rolls
Tjohn: OK there is my sneak roll and now my dex

Tjohn rolls r1d20 = 15


Sneak:12+3(agility)+2 (stealth)= 17
Escape: 15+3(agility)+ 1 (dex)= 19


So I escape quietly right?
 
Here's my rolls for turn three.

And now I roll to hopefully escape still sneakily.

Tjohn rolls
Racnor: 1d20+5
Prefix dice codes with a # or a minus sign. The help manual on the right of your screen is your friend.
DID YOU MEAN:
Remial: Huh. Nice roll. You get your other hand out.

Racnor rolls
Tjohn: OK there is my sneak roll and now my dex

Tjohn rolls r1d20 = 15


Sneak:12+3(agility)+2 (stealth)= 17
Escape: 15+3(agility)+ 1 (dex)= 19


So I escape quietly right?
Yup! Silently and sneaky like a panther!
 
CST for me, but with the hours that I'm around, I'm practically GMT.
 
I'm waiting for you guys to finish Jeb because i'm still useless in a fight :/
 
So, is Mailman taking a turn or are we moving on to turn 3?
 
Back from slaughterfest!! *Has a Pitchfork on my mlback that is bathed in blood.*

And the Mailman actually took a turn. He finished off Jeb. I just need to put it in turn 3.
 
Hey, Mechanics question. In a hand to hand fight I would use body as the Attribute, and would it be Brawl or Force as the skill?
 
Brawl being able to hit someone with your fists, kicks, headbutt ect. Force is being able to break their bones with the force.
 
Know what, double post time.

Since we now have a sweet amount of exp, what can be spend it on and how?
 
Experience
Whenever you complete combat or finish a town, you get something called Experience points. These points can be used to power up your skills and Attributes. Though, you need to know, each level of each stat costs double of the last one.

0-1: 100 Experience.
1-2: 200 Experience.
2-3: 400 Experience.
3-4: 800 Experience.

You should get the point by now.
 
Last edited:
Whenever you complete combat or finish a town, you get something called Experience points. These points can be used to power up your skills and Attributes. Though, you need to know, each level of each stat costs double of the last one.

0-1: 100 Experience.
1-2: 200 Experience.
2-3: 400 Experience.
3-4: 800 Experience.

You should get the point by now.
I assume it costs more to boost attributes than skills?
 
Und now I attempt to free the family. And fail. Fairly badly. Might even tighten the chains a bit.

changed your nickname to "Tjohn"
·
Alric5225 is now known as Tjohn

Tjohn rolls d20 = 4

4+3 (agility) +1 (dexterity)=7
 
It's kinda silly for me to dispute this as a player, but it really makes much more sense for them to cost double or something. Attributes effect 6 times as many things as skills and usually effect derived stats more too. We should pay more for such a privilege.
It gave us 300, so you could put TWO points into medicine.
Sorry, but I'm banking that for more negotiation. Also, i rolled a 4 so i think you are gonna have to walk this one off.
 
It's kinda silly for me to dispute this as a player, but it really makes much more sense for them to cost double or something. Attributes effect 6 times as many things as skills and usually effect derived stats more too. We should pay more for such a privilege.

Sorry, but I'm banking that for more negotiation. Also, i rolled a 4 so i think you are gonna have to walk this one off.
Seriously? You want me to bump it up? Well, if that's what you want......

Attribute point upgrade requirements:

1-2: 200 Experience
2-3: 400 Experience
3-4: 600 Experience
4-5: 800 Experience

And so on.
 
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