Imaginary Stories: A DC Producer Quest

Chris Baraniuk's "The Flash: Chapter №1"
I thought to release all three of them at the same time, but even this took so long! For now, I'm releasing Chapter 1 of...
The Flash Trilogy
A Proposal. Chapter №1​
by Chris Baraniuk​

The trilogy is based on a number of post-Crisis stories, with the rise of Zoom I and Zoom II as the Flash's arch-enemies, and the strengthening of the Rogues brand. The pre-Crisis stories are thus left for animation to explore. The Flash, by design, is an incredibly overpowered character, and while the first film side-steps this by dealing with a rookie, in general the idea is not to challenge or deconstruct the idea of the fastest man alive (via bringing the concept closer to reality, considering how much does he need to eat, what does he need to do for his heart to survive etc.), but to rely on the more phantasmagorical comic concepts, like the Speed Force, to use them to tell larger than life stories. Therefore, if the changes to the pitches are made, they should center on the central themes of the trilogy: ingenuity, limitless potential of discovering new knowledge, survival through tragedy, and, lastly, mercy and forgiveness.

"The Flash" will follow Barry Allen discovering his powers, questioning whether they have limits and what exactly can he do with them to make the world a better place, as his old life unexpectedly crashes around him, leaving him wondering for the cause of his problems. The secondary characters are Wally West, Iris West, and Hunter Zolomon, mainly representing Barry's civilian life before he becomes empowered, but also inserting him into his superhero activities. The main antagonist is Eobard Thawne, a.k.a. Zoom, a more powerful speedster from the future swearing vengeance the Flash, aiming to reverse his success.

"The Flash 2: The Rogues Gallery" will follow another interpretation of limits to Barry Allen's powers, and whether one can be a hero without them. It will include the rise of Wally West to the mantle of the Flash, as well as the sacrifices of Barry Allen and Hunter Zolomon as the fight to take their Gem Cities back from criminals that can manage to overcome the Flash himself. The primary antagonists are Leonard Snart and Lisa Snart, masterminding the takeover of Keystone City, but the Rogues Gallery is intended to be a massive "villain team", using their numbers, various powers and ingenuity to defeat the seemingly godly Scarlet Speedster.

"The Flash 3: Blitz" will follow Wally West after the death (or otherwise removal from spotlight) of Barry Allen, as he tries to balance his wish of properly honoring Barry's legacy as the Flash with his own desires for glory, popularity, and a possibility of a "normal life" beyond that of a superhero, married to Linda Park, one of the major characters from TF2:TRG. The main antagonist is the physically and mentally traumatized Hunter Zolomon, turned into the second Zoom, a Negative Speed Force energy being, somewhat reminiscent of Marvel's Venom in appearance, disgusted with Wally's carefree attitude about heroics, and intending to teach him how tragedy shapes heroes, as it, in Zolomon's eyes, did with Allen.

Proposals for the Cast of the Trilogy (may be updated later):​
Barry Allen / The Flash ― no preferred actor
Iris West ― no preferred actress, casting may be raceblind/colorblind
Wally West / The Flash ― James and Oliver Phelps (twins can help showcase some neat Speed Force tricks)
Eobard Thawne / Zoom I ― Leonardo DiCaprio if we have the bank, Matt Letscher if we don't, keep his looks closer to the comics
Hunter Zolomon / Zoom II ― Michael Fassbender
Linda Park ― Jamie Chung
Lisa Snart / Golden Glider ― Juliana Harkavy ; Carmen Chaplin
Leonard Snart / Captain Cold ― Wentworth Miller
Mick Rory / Heatwave ― Dominic Purcell (for heat, improv, and banter); Andrew Dunbar (for a more serious take)
Hartley Rathaway / Pied Piper ― Matt Bomer; Neil Patrick Harris
The Flash

ACT 1 establishes our main cast, living in the Twin Gem Cities of Central and Keystone. We start out with a rather happy, privileged, if a bit uninspiring, life of Barry Allen, a CSI lab tech assisting decorated police detective Hunter Zolomon, a serious and aloof, personally traumatized cop, with scientific investigations. Barry is enthusiastic and content, though nerdy fellow: he lives with his parents, a picture of idyllic suburban white American family, reads "Flash Comics" about a (as far as he knows) fictional superhero Jay Garrick, listens to the newest science documentaries (use this for cross-promotion with Discovery or the like), and does physical and chemical experiments at his home lab. Barry's closest friend and co-worker, a younger intern from Keystone at CCPD, the wise-cracking Wally West, sets our dorky hero up for a date with his relative, the prominent local reporter Iris West, a commanding, independent and inquisitive woman with little patience for error. Of course, Barry botches the date, arriving late and being unable to contain his nerdy power level. However, Iris decides to tolerate him after learning that he works for the police and has a rather loose tongue. At times, we notice a yellow shape, zooming away surrounded by red lightning, and a red shape, following it, all in the background outside of the view (director's easter eggs, like the yellow shape's reflections in mirrors or kitchenware during "idyllic family scenes" would be appreciated). Nothing bad seems to happen to our main cast, though we're introduced in the CCPD chatter and Iris-Barry scene to the investigation of a massive criminal operation overseen by the Bohannan Crime Family.

Barry's empowerment as the Flash can happen either at his home lab, or at work, largely mirroring the comic version: chemical experimentation and a lightning bolt, a chance, an impossibility (have Barry try to investigate what could cause his transformation, and arrive at no definitive answer). This empowerement and Barry's first acts of heroism as the Flash are in sort-of "ACT 1.5": the general atmosphere of the film should stay idyllic for a little bit, even as fantastic elements are introduced. With Wally as his confidant, Barry is gushing over all his new powers and abilities. Wally asks him what he'd like to do with these powers, and Barry replies: be a hero, just like Jay Garrick (depending on prior films released you could have him be inspired by Superman, Wonder Woman, Captain Marvel or whoever. Maybe have Wally suggest Batman, and Barry be horrified at the comparison with a ruthless vigilante). His ideas of heroism are extremely old-school and motivated by comic book fantasies: he even already has a suit prepared (to Wally's stupor), explaining it as his personal nerd project about what kind of suit would a super-fast hero realistically require. He can barely wait before turning his dreams of stopping crime for real (not as some CSI helper!) into reality. Barry invades Zolomon's stakeout against a Bohannan Family smuggling operation, picking up speeding bullets shot at the officers, then capturing all criminals before they can escape and delivering them to the police with a smile. The one escapee is a cautious thug Leonard Snart, who witnessed the dismantling of the operation from afar, and leaked it to the press. Zolomon is grumbling about the impossible vigilante interfering with their jobs, but the Flash (christened so by Iris West) has no subtlety responding to any danger he and Wally hear of: catching crooks on motorcycles, putting out fires, even something as ridiculous as saving kittens from trees and helping old ladies cross the street at superspeed (may play into humor, or it may be used as some positive message for the younger viewers, but remember, that this still plays into the intentional ridiculousness the picture should maintain in the first act). Zolomon notices the usually phlegmatic Barry's sudden liveliness and sudden disappearances, but decides not to confront him yet. Barry mostly stays the same nerdy guy, continuing his experiments (and running new ones with Wally, looking at his powers), but gets a bit more confident and smooth at his second date with Iris (have him be late nevertheless, that's a treasured running gag from the old comic books). He tries to be smart and daring, telling her he can organize a meeting with the Flash for her, and when it happens she instantly figures out who he is, with neither the mask, nor his "vibrated" voice and features fooling her, as she asks Barry to respect her intelligence (maybe reference Superman, with "You could at least have tried wearing glasses to throw me off"). She agrees to keep his secret, in return for getting the first scoop on anything interesting in his superhero career, though she advices him to find something more interesting than chasing cats and grannies. That makes him ponder just what could he do. Wally suggests expanding his operations to Keystone City, or maybe to the whole two states-by-the-river, what's with his powers allowing to get anywhere in the blink of an eye. Barry follows advice, catching criminals state-wide, maybe even going international (here's an option for picturesque scenes for the international market: have the Flash run around the ancient cities of India, or the Great Wall of China, or some other recognizable locale, maybe have cameos from other superheroes reacting to the speedish shape of red, followed by yellow lightning). One time, Barry gets so fast in his desire to help so many that he accidentally rips space and time, running straight into a time portal (again, a chance to show "windows" to some period pieces, maybe featuring Wonder Woman, the Hawks in ancient Egypt, and others), eventually dropping into the Mezozoic Era, surprising a T. rex and remarking on some feather Dromeosauridae. The Flash leaves the prehistoric past with a smile, confident about his powers, running as fast as he can and coming out of the time stream back in the present… Where his smile falters.

ACT 2 requires a more realistic, maybe even bleak direction, contrasting ACT 1's idyllic Americana. Most of the changes in the city should come not from the Flash's actions, but the change in his disposition. We get to notice things the previously content Barry could look past: poverty, run-down buildings, the homeless, even the Allens' white suburbia is no longer a friendly place, but a haunting, unfriendly, horror-reminiscent street. The changes in scenery, music editing, and direction follow Barry Allen trying to make sense of it all, finally coming down to a revelation: his parents are dead, his family home has been sold, and nobody seems to know that things were different before. He breaks down upon the graveyard, sobbing in horror, before being picked up by Wally West, who remarks how Barry always come back to his parents' graves, it seems. Coming to his "new" apartment, which he now shares with Wally, as they cooperate to pay the rent, Barry's head is bursting with memories old and "new" now coexisting in his head. Wally confirms that he's lost Barry's signal and can believe that he traveled through time, but doesn't remember anything about Barry living with his parents. Barry blames himself, horrified at the idea of butterfly effect, musing that maybe stepping upon the wrong blades of glass could change reality in ways he can not understand. At work he speaks with Zolomon, who's now investigating a series of deaths and maimings of people and animals, all seemingly accidental, yet done in a way that Zolomon refuses to discount a super-fast perpetrator involved, suspecting the Flash. As they investigate, they find out that the incidents have a single connection: all of them were saved by the Flash, and someone is reversing every good deed the Flash has done. Horrified, Barry rushes out (to Zolomon's suspicions) and tries to get with Wally and determine which people they saved were still unaffected. He calls Iris, asking her to warn that everyone that was helped by the Flash is now being targeted by an unknown assailant, and her cynical answer makes him remember the old lady that he helped cross the street. He runs as fast as he can to where he met the granny, now about to be thrown into the traffic at the exact same spot. He punches out the barely visible yellow-shape near the old woman at superspeed, as it drops to the ground, red lightning crackling around it. The man in the yellow suit, reminiscent of the Flash's, but with the colors reversed (similarly with highlights the costume department may choose for the suits). The confrontation between the two starts out with lightning-speed punches and the two speedsters zooming between the buildings, attracting attention, before it becomes verbal and public, as the assailant, red eyes burning with hate, claims that the Flash is no hero, but a villain, who invaded the future, and caused him harm, including the murder of his family. The Flash adamantly denies ever going to the future, which gives his assailant pause, before he loudly threatens to destroy the lives of everyone associating with the Flash, so that nobody would dare think this sham a true hero, before running away. The reporters and nosy passersby are flooding the street already, with questions about that Barry cannot answer, all demanding the identity of the Flash, and, now, the so-called "Reverse-Flash". Panicking, overloaded with guilt and horror, Barry tries to escape the crowd. Realizing that he may well hurt people if he tries to rush through the crowd with superspeed, he vibrates his face muscles, hoping to keep his identity secret, and slowly, carefully pushes through the questioning, shouting, accusing and unhappy crowd, hoping that they do not see, do not recognize his face. Finally, he is free, he speeds up and leaves the crowd behind, escaping far out of Central City's center, and into the outskirts. Taking a breath in an alley, he looks at things his powers can not stop: poverty and a lack of hope, and, as he realizes looking down at his suit with guilt, now he can't even provide what little help he could as the happy go lucky superhero. The one moment he felt like a real superhero has passed, in a flash. He takes a bus back home.

Back at the West/Allen apartment, Wally and Iris try to comfort him, saying they'd support either of his decisions. In fact, Iris orders Barry to take a breather, and get his life figured out, before he'll continue rushing headfast into danger unprepared. She proposes the boys lay low and prepare for now, and try to see what the Reverse-Flash's next move is going to be. Barry follows the advice and tries to get back to work as before, helping out Zolomon, who has gotten a tip about the incoming heist of rare equipment at S.T.A.R. Labs, musing whether the pompous enemy of the Flash is the culprit. Barry asks Hunter if he thinks the Flash will risk another conflict with this foe again, and the detective looks at him, pointedly, saying that he should, that a hero must not run away from tragedy, but persevere, let it make him stronger, all the better to take revenge on the worst of monsters this world has to offer. Another policeman interrupts them, the heist at S.T.A.R. Labs has already started! As Barry is left behind by Zolomon, he hears a voice: "I like this guy!" The man in the yellow suit reveals himself to Barry, enjoying the cop's own coffee, cocky and in control, apologizing for the actions of his younger self (he may be played by an older actor hereafter, but it is not necessary). He introduces himself as Zoom, of the 25th century, and talks of how he admired the Flash, a hero of the past, remembered throughout the centuries, in his youth, and chose to emulate his powers, how he wanted to join the Flash as an ally, until finally meeting him and realizing that the man has slaughtered his family, with only a lucky gust of wind pushing him away from joining his family in their ghastly fate, and ruined his livelihood as a son of High Technocrats, forcing him to live in the streets and survive as a petty criminal,. Barry apologizes, surprising Zoom, but says that he has certainly done nothing of the sort at this point of time, and had no reason to do so. With a smirk, Zoom nods, saying that this may be easier than expected, because, if the Flash is ready to ask for forgiveness, then his revenge may be complete. Originally, in his plan of revenge, he intended to fight the Flash, and everything the hero stood for, openly, earning himself the ire of the hero, and even infamy in the now-changed future. Realizing that his future was malleable, Zoom tried to stop the Flash from getting his powers, or even being born, but found himself simply unable to interact with these events, involuntarily (or, perhaps, subconsciously) turning intangible. He realized that, whatever the Force connected his speed and time travel powers would not allow him to prevent the Flash, as without his appearance, he wouldn't get the idea to receive similar powers and travel through time anyway. But now, with the Flash ready to beg for mercy, he could finally say that the memory of his family was avenged, and his revenge was complete. Barry, noticing Zoom's distraught stance, offers whatever condolences he can give, and says that maybe time travel is too dangerous, too unexplored a tool to use lightly: last time he accidentally traveled back in time, he returned to find his parents has, apparently, been dead since he was ten. "Oh," Zoom exclaims, dejectedly, "I don't believe that was a side effect of your travels, only a matter of it aligning with your perspective, so to speak." Barry freezes, horrified, before asking: "Do you know what happened to them?" Zoom nods, and answers with a predatory grin: "It was me, Barry. I killed your parents." Realization settling in, Barry's eyes become full of hatred, getting a red tint, akin to Zoom's, as his typically yellow lightning also turns red, like his foe's. With an almost bestial roar, he charges at the camera.

The next scene finds us at S.T.A.R. Labs, with the staff covering in fear as Leonard Snart and his partner, Mick Rory, a gruff and uncouth pyromaniac, rob the company's "weapons of the future." They are about to get out, as Hunter Zolomon and CCPD arrive at the scene, and a shootout starts, with Rory using a flamethrower, and Snart experimental "cold grenades." The situation is changed as a cop reports massive chaos down the street. It's a battle of speedsters, with the red shape of the Flash getting engulfed by the yellow shape of Zoom again and again, both covered with red lightning. The speedsters' battle causes collateral damage, with cars thrown here and there, and finally them blasting into the S.T.A.R Labs, as their mad rush is followed by thrown-over police cars, forcing the cops, robbers, and scientists to cover in fear for their lives, while the Flash and Zoom, akin to invincible gods, charge through walls of the building, not truly registering where their battle is taking them, with nothing but the crackling of lightning and destruction left behind. A support column crumbles, and a concrete block covers the scientists, unable to get out, as they scream for help. Hunter rushes to try and hold the block, but is unable to do so alone. However, he's joined by Snart and Rory. At the detective's surprised look Rory just shrugs and Snart replies: "Don't kill them, or let them die, unless you have to. That's one of my rules." The scientists are let out to safety, but as Hunter turns to arrest the duo, Snart drops a gas grenade, and they make their escape through the hole left by the battling speedsters.

The Flash and Zoom continue their battle, ultimately arriving at the massive Van Buren Bridge, connecting the Gem Cities. Barry seems faster than ever, yet Zoom evades each of his rage-fueled blows. Realizing that this is the first time the Flash has tapped into the Negative Speed Force, he mocks him, reveling in its mastery. That makes Barry take a pause, concentrate his breathing, and now come back to his old "yellow lightning", as he evades Zoom's attacks. Then Zoom rushes to the bridge's far end and, Barry realizes, tries to take momentum for a devastating attack. Barry does the same, and the two lightning shapes, yellow and red, rush at each other, colliding at the center of the bridge, shaking the world around them with a sonic boom. As the dust lowers down, we come back to look at the scene of the collision. Barry is lying on the ground, struggling to rise, but Zoom, triumphantly, kicks him down. He celebrates his victory, not bothering with superspeed, delivering painful and personal kicks at Barry's defeated form. Zoom explains that, now that the Flash is born, and his powers have become known to the world, he will have his place in the history books, though his reign as hero is going to be cut short. Now there is nothing stopping him from ending the Flash, his revenge complete. He kneels down to Barry, vibrates his hand at incredible speed, threatening to press it into his heart, just like he did to his parents. Saying that their race is over, Zoom declares victory… As he gets a lightning speed uppercut for his trouble. Thrown to the side, Zoom wastes no time getting up, using his hand to "fix" his bleeding, yet rapidly regenerating dislocated jaw. He looks up to see his assailant: our Barry is still on the ground, wounded, but above him stands the Flash of the future, older, stronger, in a better suit, yet still unmistakably Barry Allen. He takes a lounge at Zoom, yet the man in yellow evades the attack, speeds up and escapes into a time travel wormhole. Future Flash looks down at our Barry and offers his hand, asking him to follow/trust him (Terminator puns are welcome here, try to lighten up the audience after a long drag of action).

ACT 3 mostly takes place in the future. The world of the 25th century could take some pointers from the likes of Star Wars' Coruscant and Kamino: beautiful, pristine, yet at the same time cold and "flavorless" futuristic cities, perhaps with a hint of a dark underbelly. This is the environment in which the Reverse-Flash, Eobard Thawne, had to grow up, and where the Future Flash wages his war against Zoom, and it should reflect mania, aloofness, and calculating character of the warring speedsters. Future Flash takes Barry into his hideout, featuring equipment, needed to watch over the timeline, and containing artifacts from the comic books such as the cosmic treadmill. FF mostly confirms the RF's story, though from his viewpoint it was Zoom that started the war by murdering his parents. Barry asks his future self if he truly went out of his way to kill Zoom's parents, and the older man brushes it off as either a mistake, or lies. However, now that there's two of them at the same time and place, and Zoom will be restoring his powers after the last encounter, they have a window to finally end this war that has been going for centuries. The Time Masters' tech, and the cosmic treadmill, he notes, has given him an edge over them, allowing to oversee Zoom's presence across time and make consecutive time jumps, as the use of the treadmill allows him to go back immediately without having to wait for his powers to recharge, as Zoom does. And now he has reinforcements, while Zoom will need to wait if he wants to get his other time versions to join him, and then he'll have to choose: chase us, lest we change his timeline, or hope for the best and go back to the past. Barry asks what their plan is, and Future Flash replies that it is to stop Eobard Thawne from ever becoming Zoom, by making sure whatever happened to the Thawne family that set him off on believing it was done by the Flash will target him, too. When Zoom inevitably comes to stop them, they can surround him, so that he can't save his younger self from the explosion. Barry is conflicted considering that they are planning murder, but tries not to argue, instead asking if that would bring mom and dad back to life. Future Flash replies that he does not know, but he has to try. He explains that the Speed Force, the phenomenon that allows them to use their impossible powers without any immediate drawbacks, somehow protects the speedsters through the changes to the timeline while they travel, though when it "sets in," so to speak, the changes rush through, with them having new memories, experiences, possibly even physical changes. Barry nods, remembering his own experience of suffering through a timeline alteration, but then notes how Zoom was unable to kill young Barry, or stop him from becoming the Flash, as that would destroy his own powers. Barry asks his future self if stopping Thawne from becoming Zoom would erase them, and the Future Flash replies that he does not know. He notes how even here, in the world of the 25th century, with timeline-viewing devices and grounded theories, time travel is still closer to something from the realms of magic, rather than a definitive science that they know the ins and outs of. The humanity still has so much to learn, yet he, the Flash, cannot stop and wait until they figure out how the universe works. He has to defeat Zoom, not just for himself, but for all the people, whose lives he tried to destroy. Or so he says.

Barry listens to his future self, after all, who else could you trust if not yourself, yet his heart is clouded with doubt. He was carried here, to this strange time, by his own future self, all to do what? Kill the Thawne family, while his older version handles Zoom? All for the greater good? He asks Future Flash if it's right to kill young Eobard for the crimes he has yet to commit, and receives chastising in return, the older Flash asking how Barry could ever forgive Thawne? The only thought that keeps him on is the possibility that his parents can be saved. If he can only prevent Eobard from becoming Zoom. He almost spaces out on the travel through the futuristic city, until finally he realizes what his Future self is planning. A massive explosion to bring down the Thawne family's exquisite residence. The destruction of Thawnes, and their livelihood, just as Zoom described... Barry protests, and the Future Flash hardens, saying that he may have anticipated his resolve weakening. Which is why he activated this explosive a minute ago. Without another moment of thought, Barry runs, followed by the Future Flash, trying to stop his counterpart. As he is about to succeed, Zoom appears on the scene with an incredible gust of wind, tackling the Future Flash. Realizing that Zoom has already saved his younger self from the explosion, Barry understands what must be done to stop Zoom from ever being born. As the two older speedsters fight inside the already exploding house, Barry taps into the Speed Force with all his will, with blue lightning now following his every step as he navigates a collapsing, rapidly burning structure, grabbing Mr. and Mrs. Thawne, and bringing them to the forefront of the house. He covers all three of them, as the building finally crashes behind the Flash, burying the two fighting speedsters behind him. Barry asks the terrified Thawnes to call the emergency, and receives a nod and a smile from the shiny-eyed young Eobard. As the Thawnes rush away to their medical transport, Barry returns to look at the ruins of the residence. Out crawls the battered form of the Future Flash, who looks upon Barry with hate. He asks why he would ruin everything, why would he let Zoom live, why would he forgive the person who killed his parents? Barry replies that he doesn't know if he could ever forgive something like this, but neither could he murder an innocent family in return. If all he had to do was make sure that Eobard never becomes Zoom, then maybe preventing what motivated him to hate the Flash would work better. "How long have you stopped being a hero that the thought never entered your mind?" Barry asks his future self, who dissipates in thin air, nothing but the red hate of the Negative Speed Force left behind him. Taking that as his cue to leave, Barry sighs, musters what remains of his strength and makes a leap into a time travel wormhole. The futuristic police vehicles arrive at the scene, investigating the ruins of Thawne residence with their forward lights. The camera ominously hangs above the ruins, near the place where the Reverse-Flash was buried under the rubble, but nothing comes out.

EPILOGUE returns us back to the present, with the cinematography combining clues from the "happy-go-lucky" Act 1 and the "realistic" Act 2. As in Act 2, Barry decides to check on his family home in the suburbs, where the new owner, and old lady he rescued before, gently says that she bought this house long ago, but offers to join her for tea. He realizes that his parents are still dead in the new timeline, but after a moment of contemplation, gives the woman a smile, agreeing. We then get to see the Flash using his powers to help rebuild the city after his own destructive battle against Zoom, fixing people's cars at superspeed with pointers from Wally, working at multiple soup kitchens for the homeless, acting friendly with the public and giving interviews to Iris. Hunter corners him, seemingly angry at the Flash, but shakes Barry's hand saying that he can give that vigilante some slack, if he improves his act. Hunter asks if they'll see the other speedster again, and when Barry says that they probably won't, Zolomon gives him a grave nod, misunderstanding the answer, yet still approving of "the deed".

As Barry leaves the building, he is surprised by the appearance of another speedster, who nearly jumps out of wormhole, commenting on how weird this cosmic treadmill can be. The speedster, wearing a red suit, similar to his own, turns out to be Wally from the future, blabbering about how he can't explain how and why he got these powers, because they're probably violating a few of time travel laws already. Barry laughs, saying that this has already been a recent experience for him, at which future Wally smirks and says that in that case he should have no qualms about traveling to the future for a certain ego-driven event. Shrugging, Barry follows, arriving at the Gem Cities of an undetermined future, decorated with red banners displaying the Flash logo. "The event is for you," Wally explains and takes off, daring Barry to follow him. As the two Flashes race through the clean, happy-looking city, they arrive at a large stadium, which, Barry recognizes, is the old Central City stadium, which has been expanded around from all sides to house "The Flash Museum". He marvels at the sight of statues, depicting him battling various foes, flabbergasted, trying to ask for an explanation, but Wally asks him not to look much into these things, because they don't want to risk him changing this future again. Barry gulps and follows his friend to what is supposedly "the convention". The convention of speedsters from across times and universes ("Is that guy cosplaying Jay Garrick!? And Max Mercury!? And Johnny–") is, apparently, held in honor of Barry Allen, the Flash, "a hero, who saved the multiverse". Barry is overwhelmed, but quietly asked to play along, as he waves to the crowds and shakes hands with colorful speedsters from various time periods. Then comes him, the man in the yellow suit, introducing himself as "Professor Zoom… formerly known as the Flash of the 25th Century". Eobard shakes Barry's hand, proclaiming himself his biggest fan, saying that he has inspired him to do good for all mankind, not just as a speedster, but a multi-disciplinary researcher, to move humanity forward, curing diseases, reaching the stars, and never letting tragedies cripple their lives. Barry smiles, nodding to Eobard, and, in good spirits, goes for a charity race with the current Flash, Wally West (if the studio can whip out a Superman cameo, might make this a race with Superman). As the two of them start their race, Professor Zoom looks wistfully, quietly monologuing his appreciation for the Flash, for giving him a new hope for the future. We remember, however, that speedsters may remember their old timelines, when he says: "I thank you for finding it possible to forgive me. Unfortunately… I do not think I can return the favor. Not entirely. Barry Allen may live in peace, for as long as he can. But his legacy, the Flash legacy… One day, it will have to be reversed."

POST-CREDITS SCENE: Back in the present day, a meeting of the Bohannan Crime Family is underway. It is interrupted by Leonard Snart and Mick Rory, entering in protective comics-like gear, armed with weapons they have stolen from S.T.A.R. Labs. Snart declares that after witnessing the battle between gods, he had an epiphany, that there is only one way for crime to survive after the Flash's arrival. The Gem Cities deserve a better class of criminal, and he is going to give it to them. He fires his Cold Gun at the camera, "freezing" the screen.
 
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February 2003: Searching for Directors on "Catwoman" and "Batman: Year One"
With Branagh taking over much of the day-to-day work for the Superman production, the studio working out details of the contracts with his supporting production staff and Ford excitedly reworking scene dialogue and plans to better accentuate the desired Lex Luthor portrayal, you feel comfortable stepping back from Superman and putting your attention back on your Gotham-based productions.

Frank Miller's outline of directors that he'd be interested in bringing on in supporting roles for Batman has: Year One has been the start of many conversations, long phone calls with talent teams and more than a few sleepless nights for your team. You're happy to be receive their notes now and review the options more thoroughly. With any luck, you'll still be able to find an agreeable co-director and move forward on principal casting this month.


[] [BAT-DIRECTOR] Irvin Kershner

Irvin Kershner is a director most famous for his work on The Empire Strikes Back (1980) and RoboCop 2 (1990), the latter of which being the most recent feature film he's put out as a director—though he's continued involvement in Hollywood in both acting and producing roles. There's a range to his career that those two films alone don't express; in the past, he's directed everything from spy films and Westerns to stories of priests working with prisons. A superhero film would be out of his usual wheelhouse, but that might be a way to excite the elderly director and ignite his interests in the project. The closest thing to a superhero project in Kershner's catalogue is a canceled 1980's attempt at an adaptation of Eric Van Lustbader's The Ninja that never managed to materialize an adaptable script.

The main issue your team has come into with convincing Kershner is a major one: while the director still appears in cameo acting appearances and works as a producer on various projects, he's considered himself retired from filmmaking since his last work on television ended in 1993. These days, Kershner spends most of his filmmaking related time and energy as a professor and lecturer at the Maryland Institute of Technology in the Humanities. The fact that he hasn't refused completely is promising that the director could be convinced for one last ride with the film, likely in a more advisory role than the other potential co-directors, and there are a few points he's expressed interest in on a potential Batman film. Batman is a character haunted by social alienation, constantly struggling against the baser elements of human instinct and trying to curb the worst elements of humanity both in society and in himself, and Kershner admits he would have loved to tackle the project as a younger man…

Kershner has famously called the human face the world's most interesting landscape. His camerawork has similar interests, often involving pans to character's faces and close-ups on emotional responses and reactions. Emotion and reaction are territories Kershner carefully plays with in his works, exploring both the downfall of men to their frustrations in films like The Luck of Ginger Coffee and the efforts of men to rebuild souls their pasts have emptied in The Return of a Man Called Horse.

On a smaller note, or perhaps a larger note, Kershner has always been recognized as a director who prioritizes art over return. The budget for the film isn't a problem now, but every dollar spent on it makes a profitable return more and more of a requirement.


[] [BAT-DIRECTOR] Robert Rodriguez

Robert Rodriguez is a personal fan of Frank Miller's comic book, especially his work in the independent Sin City franchise, and a successful director just over a decade into his career. Known for his past collaborations with Quentin Tarantino and his "$7,000 movie" El Marachi, Robert Rodriguez has a wider claim to fame in the industry as the "one man film crew"—an exceptional talent in all elements of a movie's production process. Rodriguez traditionally serves as his own primary editor, his own director of photography, his own VFX supervisor, sound editor, camera operator, production designer, screenwriter, producer and if you believe it, more. Far away from his collaborations with Tarantino and his interest in the grittiest of Frank Miller's stories, Rodriguez is also the director of the recent hit Spy Kids, showing a side of the director perhaps more suited to properties appealing to mass audiences.

Rodriguez is open to working on the film, and envies the opportunity to work hand in hand with Frank Miller, but he admits the idea of co-directing does not play along with his strengths. If Miller was to enter a more production-sided role, or to work more as a screenwriter with veto power than an actual director, it'd be a easier partnership to lead the project—or if Miller was to guest direct certain scenes, with Rodriguez taking on the majority of the directing process? On a more studio-related side, Rodriguez prides himself as the primary marketer and voice behind his films, and would expect that relationship to continue here with veto rights and first options on any marketing materials connected to the Batman: Year One film.

Stylistically, Rodriguez is a surrealist action director who eschews huge budget productions in favor of making clever use of lighting and even more clever re-use and improvisation of the items available to him. He prefers grit, grime and realism in his characters over idealistic messaging and makes a point of displaying parts of life and action that most directors move away from (for instance, reloading guns during combat). He's questioned why every Batman wears black makeup under their eyes, but Bruce Wayne is never seen with the same sort of look.


[] [BAT-DIRECTOR] Zack Snyder

Zack Snyder is a man whose only direction experience so far comes from short films, music videos and art school projects. Despite the small scale of his work so far, his candidacy is buoyed by his passion for the source material, his interesting views on the roles of superheroes in media and the messages that they can be used to convey, clear skill in cinematography and photography and extreme attention to detail. Snyder's expressed interest in potentially adapting other projects of Frank Miller's in the future and there's more than a little hero worship evident in the way Zack discusses and refers to Miller's works.

Batman: Year One would be Snyder's debut project to the world, should he get the part, and that brings significant leverage on the studio's part and a heightened sense of control over the project compared to other potential directors. As a co-director to Miller, you expect him to take on technical roles in the production and aid in seeing Miller's vision expressed to the production crew, with Snyder advancing to more leadership over directing in situation where Miller's inexperience prevents him from taking charge or where Miller is suitably impressed by Snyder's take on the material. Though there's a risk involved in marketing a director's debut, having a co-director and such a strong name as Batman attached to the project can shield the production from much of the potential consequence. Of course, should the project fail, struggles of Snyder's debut would also create an easy scapegoat to the world and your superiors.

Snyder wants to deconstruct elements of the superhero genre in the film and continue the work the Batman: Year One comic began on that front. He'd like to really show the consequences that come from an armed vigilante inflicting justice on the streets—the fear it drives into the hearts of people; the broken bones and constant wounds that the vigilantes, victims and villains each bear; and the overwhelming tragedy of heroic goals turned to vigilantism juxtaposed against the redemption of a vigilante becoming a hero in truth.


[] [BAT-DIRECTOR] Eric Radomski & Bruce Timm

The co-heads of DC's Batman: The Animated Series and the co-directors of DC's Batman: Mask of the Phantasm, Radomski and Timm have already proven at least twice over that they can deliver on a stunning tale of Batman from origin to end. What they haven't proven is an ability to direct the more physical, human side of things. Neither of the pair has directed a live-action film in the past, and they would be leaning on Frank Miller and potentially your own role in the production to manage that side of the film's development.

Despite that lack of experience with live-action filming, they abound in interest and knowledge of the Batman character and have more experience than any of the other candidates by far in knowing what does and doesn't work with putting Batman to the screen and reaching audiences with the character's internal and external struggles. There are sizeable similarities between Batman: Year One and Batman: Mask of the Phantasm that could be used to bridge the gap between the script's darker tendencies and the studio's lighter preferences, though neither Radomski nor Timm are interested in the idea of strictly adapting Mask of the Phantasm to the screen. Miller is positive on both members of the duo and favorably remembers Timm's homage to his work in the Batman—The Animated Series episode Legends of the Dark Knight, though he jokes that they're just a way of sidestepping the problem that "no director really knows how to handle Batman in live-action."

Radomski and Timm want to make a story that is, at its core, uplifting and reaching to all audiences. Though Batman comes from a dark place and goes to darker places, the core of his character is the struggle to make the world around him a better and brighter place. They hold true to one of the oldest adages surrounding Batman—that if your Batman would not be able to comfort a sobbing child, that your Batman is no Batman at all—and position it like a lifeline in their stories, always in reach to pull away from the overwhelming noir Batman sometimes becomes embroiled in and remind the audience of his heart.


[] [BAT-DIRECTOR] Expand search.

Though Miller might not like the wider world of directors as much as the options you're looking at today, you can't help but feel that there's someone more fitting for the project available elsewhere. Batman: Year One is an ambitious project, not one that you want to risk handing off to a director coaxed out of retirement, a fresh face in the field, low-budget movie MacGyver or a pair of animation specialists. Take charge of the director search yourself, push the production back a month and see if you can't find a more fitting option down the line.






With Kareena Kapoor and Eliza Dushku locked in for the Catwoman film and Warner Bros. studio members working with them on some initial publicity pieces to smooth the film's return to public attention and departure from development hell, it's important that you keep the film's momentum headed the right way and lock in a director for the film to pair with the vague vision for a script and plot you have. At the very least, you're feeling rather hopeful that March will bring more progress from your Script Bounty!

There's a small number of directors that have been eyeing the Catwoman project since your dismissal of Pitof, undaunted by the production hell that Catwoman has been run through, that you could make an offer to. There's also a number of directors who you decided against for the Superman and Batman projects that may be convinced to come on board to the Catwoman project, though you expect that there'll be more difficulty in negotiating with them than there would be with the hanger-ons that have accumulated to the project so far.

Looking over your notes, you'll cover the known rejections first.

[] [CAT-DIRECTOR] Luc Besson

It's too close to work he's already done, Besson apologizes. As lovely as it was to bring La Femme Nikita to life, he's already made it once and some lovely people in Hong Kong have already made a Cat-based adaptation of it, or so he's heard anyway. Besson suggests his understudy, Louis Leterrier, in his place—and hints he'd be willing to do some smaller work to help out such a production.

[] [CAT-DIRECTOR] Chris Columbus

Having been passed over for Superman, Chris Columbus has committed to taking the year off and focusing on recovery. Besides that, he doesn't think that Catwoman is the type of film that would "benefit from his touch" or from a director in his background. It's too dark of a material for his preference.

[] [CAT-DIRECTOR] Irvin Kershner

Kershner laughs the idea off. Coming out of retirement for a B-piece like Catwoman? It's a funny joke, Mr. Weisinger, but he's not too much of a comedian these days. Surely you'd be better off talking to one of those new-Hollywood types and convincing them to translate some college escalades to film.

[] [CAT-DIRECTOR] Joe Johnston

Johnston admits he doesn't find Catwoman too interesting of a character and is concerned with involving his career with such a troubled production. He wishes the best of luck to your production and hopes that he can work with DC and WB in the future in something more fitting to both your style and his.

[] [CAT-DIRECTOR] Lee Tamahori

With Halle Berry gone from the project, the Die Another Day director's interest has gone as well. You suppose it isn't the greatest loss, but you had been hoping that the director's interest in spy films would keep him around after your most recent Script Bounty went out.


Five rejections is better than the worst case scenario, you'll admit. At least you've got more people willing to tell you that they're interested in directing than people willing to tell you that they're not!


[] [CAT-DIRECTOR] Joss Whedon

The architect of Buffy the Vampire Slayer, Angel and Firefly, Joss Whedon is known in the industry for centering powerful women in his productions and for the strong relationships he develops with his stars. Already interested in the project since its conception, the choice of Eliza Dushku as one of the first signed actresses has pushed Whedon over to the edge and filled your inbox with asks to discuss the project in person and asks to consider potential scripts Whedon is already penning. For her part, Eliza admits she was more than a little bit supported and encouraged by Whedon to apply for the role of Catwoman and offers her recommendation for Joss as a director. She's sure Joss and Kareena would get on swimmingly—if you want, she could set up for the four of you to talk it over some pizza?

Whedon has a very specific tone common throughout his productions that heavily relies on witty dialogue and quip-based comedy paired with visual gags and pieces of body comedy. Tongue-in-cheek in person and in his projects, he's the first to joke about the many lampshades hanging over his work and always willing to hang another lampshade over questionable areas of a new production. When it comes to comics, Whedon has some vocal opinions on the portrayal of women: nowadays, "most of them are just really, really poorly written soft-core [porn]." That's something he wants to avoid with Catwoman, but the way he says it, you're not sure if he's referring to the "poorly written" part or the practice in general.

Whedon has a number of scripts in the pipeline for Catwoman that he's eager to share with you in follow-up interviews or discussions. Right now, he's working on a script more fitting to your most recent Script Bounty that he hopes you'll enjoy as much as he does.


[] [CAT-DIRECTOR] Jan de Bont

Jan de Bont is a director with a tumultuous career running from Saturn Award Nominations to Golden Raspberry Award Nominations; at the same time, he is a mastermind of photography and cinematography responsible for the iconography of Die Hard, Lethal Weapon 3 and Cujo among many other titles. He's wanted by Paramount Pictures these days for a role as Lara Croft's new director, and you have to think they have some reason for bringing him on to that role. Catwoman reflects a low-risk, high-reward project for the director that intentionally strays away from his usual inclinations in favor of forcing him to adapt.

While there's questions of the coherency of certain films de Bont has directed, few question the beautiful visuals he provides or the interesting locales and settings he invokes. He could create a powerful image of Gotham shared between Catwoman and Batman: Year One, given the right encouragement and artistic license, or create a truly wild adventure in a more outlandish Catwoman film.

Jan de Bont believes that a camera should be in motion as long as the film is in motion. Following that, he's shown a growing interest in long single-take shots that move throughout sets and into new scenes rather than making use of handy transitions or shot switches. There's rarely a still frame or a set shot in his movies—something that goes strongly against the inclinations of some other directors to recreate comic scenes frame by frame as part of the film's artistry.


[] [CAT-DIRECTOR] Jeremiah S. Chechik

An old friend of yours, actually, Chechik is the first to admit he's not really sure what he's doing here talking about doing a Catwoman film. It's certainly not in line with the only true hit of his career, National Lampoon's Christmas Vacation, but the two of you made something of The Avengers when you worked together and maybe you'll be able to make something of this film together here. After all, you made one project that Nicole Kidman passed on work—surely you can do it again?

Chechik is a director with a talent for comedy, suspense and storylines that can be reinterpreted in multiple ways after the conclusion and reveal is understood. He's a good friend of yours in the industry and willing to put in extra work on the project to repay the past favor you've done for him, but you'll have to take a much more active role in the production to handle his lack of experience with the genre and scope.


[] [CAT-DIRECTOR] Louis Leterrier

Leterrier is interested in taking on the Catwoman project, immediately making comparisons to his mentor's work on La Femme Nikita and pushing on some praise for the past performances of Catwoman in the 90s films. He'd love to bring on his partner Corey Yuen and make a real visceral statement with the film's action and Gotham's dark nature, while digging a bit deeper into the psychology of Selina Kyle, those who choose to associate with her and those who have no choice but to associate with her.

He'll want a story about Catwoman in Gotham if he comes aboard to direct, and he's interested in poaching some of Batman's lesser-known villains to bring some iconicity to the piece. Who would miss the Black Mask, anyway?


[] [CAT-DIRECTOR] Robert Rodriguez

Rodriguez thinks Catwoman would be a "fun project," especially if he's being given the freedom to really make it into a romp. One of his close friends, Quentin Tarantino, has this Kill Bill project in development that stars Uma Thurman and brings in this all-star cast for her to fight in a comic-inspired action-adventure celebration. Rodriguez thinks it's glorious, but more than that? He thinks he could do it better with Catwoman as his star. By the way—how are Kareena's martial arts? Is she open to a little gun fu and whip-work?

He'll be throwing out the Catfile idea, mostly, though he's fine with the idea of Catwoman having some rich European lover she goes on the lam from. Really, she'd benefit from having more than one benefactor like that supporting her hijinks. He'll want to bring in an ensemble of his own to one-up Tarantino's project, though…


[] [CAT-DIRECTOR] Zack Snyder

Snyder's interest in working with Frank Miller on Batman: Year One has carried over to the Catwoman project, likely building off the knowledge that the films are taking place in a shared universe. Though he's less familiar with the minutia of Catwoman's comics, he's happy to learn, and asks for recommendations on runs that fit your goals for the character.

A brief look into his background shows Snyder has a strikingly positive history of platforming women in his projects, at least as far as his college work shows and his peers say, and the director expresses he's always been interested in doing film that breaks the Hollywood presumptions on female characters.


[] [CAT-DIRECTOR] Eric Radomski & Bruce Timm

Radomski and Timm have worked with Catwoman for nearly as long as they've worked with Batman, and they've never shied away from strong or unique interpretations of the character in that tenure. They have a preference for Catwoman as this Robin Hood type character, straying away from her more morally questionable or villainous performances. Radomski wants to emphasize a "family-friendly" nature for Catwoman and stray away from the more strictly sexual elements of her backstory in the Batman: Year One comic, pushing those elements into the subtext of the film rather than making them introductory character traits to her screen appearance. Timm has plenty of experience presenting Catwoman in both PG and adult styles, and has some clear interest around the prospect of highlighting Selina Kyle's beauty and control in live action, but he wants to be careful to handle Kyle's sexuality with respect to the actress and the audience. Catwoman is in control, even at her most risque, but that means different things when its an artist depicting a character on canvas or animation compared to a director making demands and suggestions of an actress for film.

Radomski's preference on the topic is to follow along with the reduction of Kyle's prostitute role to a hostess role, while Timm would push the topic back to the actresses and let them decide the full level of Selina Kyle and Holly Robinson's involvement with red light work.


[] [CAT-DIRECTOR] Continue the search.

There's surely some other director, somewhere, willing to take on the project..? It'll only be a slight delay added if you were to wait another month and go back at it with a finished script, wouldn't it? What's the worst that could happen?
 
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MORIATORIUM 11 // VOTE 11
Moriatorium will last until 10:00 AM CST 2/6/2023, ~approx. 4 hours from the time of posting.

I was joking with my beta earlier that the Batman and Catwoman options here are split by the level of nepotism involved, but really that isn't true. All of the Batman options are picks Frank Miller personally pushed for, so you could consider all of those nepotism picks if you really want... On the Catwoman side, though, it's certainly a more obvious level of nepotism involved :V

Some would say voting for a director whose already crossed out on the list is a fool's errand. Others would say that it's very funny to force Richard Weisinger to call Irvin Kershner and get denied again. Others still would say "wait, but I have a specific pitch that I think they'd be willing to entertain, what if...!" It is for those second and third groups of people that the crossed off directors are listed in the compiled voting options.

[] [BAT-DIRECTOR] Irvin Kershner
[] [BAT-DIRECTOR] Robert Rodriguez
[] [BAT-DIRECTOR] Zack Snyder
[] [BAT-DIRECTOR] Eric Radomski & Bruce Timm
[] [BAT-DIRECTOR] Expand search.

[] [CAT-DIRECTOR] Luc Besson
[] [CAT-DIRECTOR] Chris Columbus
[] [CAT-DIRECTOR] Irvin Kershner
[] [CAT-DIRECTOR] Joe Johnston
[] [CAT-DIRECTOR] Lee Tamahori

[] [CAT-DIRECTOR] Joss Whedon
[] [CAT-DIRECTOR] Jan de Bont
[] [CAT-DIRECTOR] Jeremiah S. Chechik
[] [CAT-DIRECTOR] Louis Leterrier
[] [CAT-DIRECTOR] Robert Rodriguez
[] [CAT-DIRECTOR] Zack Snyder
[] [CAT-DIRECTOR] Eric Radomski & Bruce Timm
[] [CAT-DIRECTOR] Continue the search.
]CoreBrute: 3 Contribution Points for Vijay Sahni's Catwoman and King Tut treatment
KreenWarrior: 1 Contribution Points for Lucas Wainwright's Supergirl and the Rise of Bizarro treatment + (???) Supergirl Interest; 1 Contribution Points for Lucas Wainwright's Diamonds are Forever treatment + (???) Jane Goldman collab. interest
Thinker90: (+) Hawkman Interest and (+) Hawkgirl Interest for ??'s Hawkman and Hawkworld Thoughts
Kir the Wizard: 3 Contribution Points for Chris Baraniuk's Flash Chapter №1 + (++) The Flash Interest and (+) The Flash Directorial Interest
 
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Anna Lee's "Batman: Battle for the Cowl"
This is very much a work in progress and probably not the final script but here we go.

Batman: Battle for the Cowl
Anna Lee
"Don't worry, Bruce. We've got this."​

Note: Meant to be more of a standalone and not part of a series or connected to Year One but can be modified so that it can slot in at the tail end of a Batman run if you want to use it, boss.

Major Characters: Richard "Dick" Grayson (Age 24-26), Timothy "Tim" Drake (Age 18-19), Barbara Gordon (Age 27-28)

Supporting Characters: Alfred Pennyworth, James Gordon, Bruce Wayne (Flashbacks and Video Messages)

Major Antagonist: Jean-Paul Valley (not super attached, but I think this fits most so far?)

Minor Antagonists: Oswald Cobblepot, Roman Sionis



The movie begins with flashes of Dick Grayson's life. Growing up at the circus. Performing with his parents. The night his parents died. Being taken in by Bruce Wayne. Discovering Batman. Becoming Robin. Adventures of the Dynamic Duo (In one of these flashes, Robin saves a young boy from what appear to be medieval knights)...

Dick wakes up in the present and disembarks from his bus, looking somber and melancholic. He's returned to Gotham City from Bludhaven for the first time in years, and he's not exactly here for a happy reason.

He's here for the funeral of Bruce Wayne.

The official story is that the billionaire CEO died suddenly, in his sleep. But Dick knows that Bruce - Batman - died on duty, a hero to the end. (We don't establish how Batman died - keeping our options open.)

At the funeral, Dick makes a speech, choking up slightly but managing to get through it. As Bruce's casket is being lowered, he's reunited with three people very important to him: his little brother figure and current Robin, Tim Drake, Bruce's faithful butler, Alfred Pennyworth and the now wheelchair-bound former Batgirl turned Oracle, Barbara Gordon.

They reminisce for a bit, and Dick is convinced by Alfred to stay at Wayne Manor for the night.

At the manor, Alfred shows Dick a video message left by Bruce in case of his death.

The recorded Bruce talks about his mission, the symbol of Batman...and how that in the event of his death, and if Dick felt ready, he entrusted the mantle of the Bat to him.

Dick is stunned, unsure. He tries to get out of the manor but is greeted by Barbara and Tim at the entrance.

Tim thinks he should do it, and that he'll partner up with Dick as his Robin. Barbara is more diplomatic, telks Dick that he doesn't need to rush into anything.

The conversation then turns to a current issue: with the Batman gone, Gotham's criminal underworld has stirred and right now there was an escalating gang war for the title of Gotham's undisputed kingpin between Oswald "The Penguin" Cobblepot and Roman "Black Mask" Sionis.

Dick agrees to help keep it under control and so for the next few days, Nightwing and Robin, under Oracle's guidance wage a war against the two opposing sides - bringing down operations and capturing key personel of both Penguin and Black Mask.

But it keeps going, and they aren't the only problems Gotham has - other criminals and even some super villains (Cameo from Killer Croc as Nightwing and Robin fight and subdue him?) keep popping out in the absence of Batman.

Nightwing isn't himself too. Feeling pressured and inadequate to live up to Bruce's expectations. He starts acting reckless, trying to do things on his own. Barbara confronts h but he brushes her off in a pretty intense arguement.

One night, as Nightwing chases some of Penguin's goons alone, he follows them to an alley - and finds them dead. Looming over the dead gangsters is a tall figure holding a sword - and dressed in Batman's uniform.

Nightwing demands to know who he is, but the figure is silent and tries to leave. Nightwing stops him and they engage in melee, the figure refusing to use his sword. The two are evenly matched, but the figure makes use of a momentary distraction to kick Nightwing down and escape into the shadows.

Frustrated, Dick returns to the Batcave and tells the others about what happened.

From that day on, the mysterious vigilante keeps appearing, brutally killing and torturing not only those connected to Penguin and Black Mask but a few of Gotham's higher class suspected of corruption. Many Gothamites start thinking that the Batman has returned and has abandoned his one rule.

The Bat family, of course, couldn't let that go and start trying to figure out this copy cat. Nightwing and the impostor clash a few more times, but the impostor never really seems to want to harm Dick.

Nightwing and Robin manage to find purposely laid out clues in the vigilante's murder scenes (unsure of what this is yet) and Oracle manages to piece out a way to contact the masked man through a specific time and location - every Friday at midnight, at the abandoned St. Dumas Hospital.

Nightwing wants to go immediately that Friday, but Oracle warns him to be careful.

Naturally, Nightwing goes on his own.

The masked vigilante is waiting for him there, and to Nightwing's surprise, unmasks.

Dick recognizes the young man - Jean-Paul Valley, someone Batman and Robin (Dick, not Tim) helped rescue from an overzealous cult led by the youth's father (same cult with the knights from the opening). Jean-Paul explains that his father's cult believed in cleansing evil from Gotham, and while he hated his father, he agreed. He had seen evil as he grew up, inside and outside the cult, starting from when he saw his father kill his mother. He had been trained in the years since, and now with Batman gone - here Jean-Paul reveals he had been obssesed with those who saved him and managed to guess at their identities, Bruce's death coinciding with Batman's dissapperance solidifying it - he decided to honor the hero and take up his mantle. He then asks Nightwing to help him.

Dick adamantly refuses and points out Jean-Paul has been killing people in brutal manner. Jean-Paul makes an impassioned plea - that the only way to rid Gotham of evil was to rid Gotham of all those who would corrupt it - switfly and permanently. Nightwing refuses again, pointing out Jean-Paul's collateral damage and how he affected innocemts too and tells him that he'll have to take him in. Jean-Paul sighs, says it's a shame, and attacks Nightwing, still refusing to use his sword. The fighting is fierce and Jean Paul manages to get the upper hand, stunning Dick and almost knocking him out. Jean-Paul asks Dick again to join him. Dick refuses. The impostor finally draws his sword...only for Robin to swoop in and kick him in the face. Jean-Paul staggers, curses, and flees.

Tim takes Dick back to the manor where Barbara, worried sick, berates him. Dick apologizes and fimally talks about his feelings of inadequacy, of how he was scared of letting Bruce down and tarnishing his legacy. Alfred chimes in and talks about how proud Bruce always was of Dick, and of how important he was to him. Tim adds that Dick was missing the point - he didn't need to prove that he could do everything, Batman needed Robin and he and everyone else would be by Dick's side.

They speak more and Dick resolves to bring down the impostor Batman - the real threat to Bruce's legacy.

Barbara mentions that they have a pretty good idea of what Jean Paul was going to do next. Oracle had finally gotten a big lead - Cobblepot and Sionis were finally going to negotiate at a secret location on Sunday - this was why Barbara had said to wait.

A plan set, Alfred presents Dick with a Batman uniform. With only a moment's hesitation, Dick takes it.

The next scene is on Sunday, at a secret safehouse on the edge of the city. Cobblepot and Sionis are arguing about the murderous vigilante harassing them both...when said murderous vigilante crashes down from the roof, sword drawn. Jean-Paul starts slicing through the crime lords's bodyguards when Batman and Robin arrive on the scene, starting a chaotic three way battle. As Tim goes to capture Penguin and Black Mask, the two Batmen face each other.

The two are once more evenly matched until sirens are heard (Oracle having tipped off her father,) and Dick manages to disarm Jean-Paul of his sword, taking it from him. They clash a final time and this time, Dick comes out on top. Jean-Paul is calm. He knows he's beaten, but then asks Dick to kill him, to prove that he is the superior Batman and he will do what it takes to rid Gotham of evil.

Dick refuses again, saying that Batman means something but not what Jean-Paul thinks he means.

The final scene is Dick contemplating as he and Tim prepare to go on patrol, on how this was the legacy Bruce had given him, on his duty and those at his side. With a nod to Tim, the two head into Gotham...as Batman and Robin.

(Stinger if and only if this is part of a series: Word of what happened in Gotham reaches a man staying at certain monastery in the Himalayas. "Interesting. Well, I'll be waiting to see what becomes of this....Detective." Reveal of Ra's Al Ghul, Talia at his side.)
 
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February 2003: Roundtable on "Batman: Year One" with Frank Miller and Irvin Kershner
Scheduling a meeting between Miller, Kershner and yourself is a considerably more difficult task than scheduling a meeting for Branagh, Ford and yourself had been, but in the end you all find yourselves sitting down in the studio's boardroom and discussing plans for the production. Miller comes prepared with a stack of reference materials for the project: copies of Batman: Year One the comic book, drafts from his work on the Year One comic book, drafts of his and Aronofsky's script for the film, the original draft he penned for the film before collaboration with Aronofsky and the post-Aronofsky draft he's been working on to accommodate the changes requested in your last meeting. As Miller spreads the materials out across the table, your eyes catch on a number of blown-up stills from the comic that Miller's circled or otherwise marked as potential shot references.

Kershner glances over the materials and has a hearty laugh. "Some things never change, do they, Frank?" To his words, Frank Miller gives a slow sigh that you're sure he's been holding back for some time and leans back in his chair. Kershner picks up a copy of the Year One comic book and opens it, making a show of paging through it as Miller's grimace turns back to a grin. Kershner stops paging through it and sets the comic back down, open to the iconic frames of Wayne's declaration "I shall become a bat." It's not hard to see why Kershner likes the page—the facial zoom, the symmetric framing with earlier panels of a younger Bruce, the wounds and pain made visible on his face just a page back all clearly align with Kershner's own preferences and filming tendencies.

Kershner asks if the scene has made it to the modern draft, and you and Miller let him down easily; moving away from Bruce Wayne's riches and highlighting his MacGyver tendencies had been one of the intentional choices by Aronofsky that you greenlighted keeping in later drafts. In Aronofsky's script and in more recent versions, the scene instead takes place in Wayne's apartment and has an impassioned television interview with James Gordon, wherein he points to the camera and calls for 'you' (the audience at large) to fight back against Gotham's crime, inspire Bruce to tell his Father's signet ring that he finally knows what he must do. The scene is baked with symbolism, flashbacks and cuts to events in the world at large that have driven Bruce to his declaration and transformation, and done right, you expect it to be a powerful one. Kershner listens to the explanation and hums, before turning his eyes back to the comic book and his selected panel with a quiet "hmm."

Miller fills the silence after that, walking through some of the changes that've been made in the most recent revision of the script--he skips over the establishing scenes, instead starting his explanation with the first of the major changes you requested in the script.

The red-light-district Bruce finds Chi-Chi, Selina and Holly in has been transformed into a gentleman's club with private rooms, numerous dancers, seedy gambling operations and the clear presence of mobsters and their frequently coked out or otherwise clearly intoxicated girls. Instead of clearly propositioning Bruce, as she does in the original Year One comic and in the earlier Aronofsky-Miller scripts, Holly Robinson flirts with Bruce and invites him towards the club's backrooms before Selina Kyle tells her off and reminds her that the rooms are already booked for a priority client tonight. Bruce gets a drink from Holly and sits down, waiting to see who the priority client is, prompting Selina to sit down with him and make small-talk. Selina knows that Bruce isn't here to enjoy the dancers, but she doesn't know why he's here and she won't outright ask, enjoying the game of questioning him more than she thinks she'd enjoy the answer.

While Selina tries to figure him out, Bruce watches Detectives Flass and Campbell arrive. Flass quickly picks out a dancer/hostess—Holly—who drops what she's doing to attend to Flass's arm and give him a peck on the cheek, while Campbell takes his time looking around. Flass and Campbell make their rounds around the bar, collecting envelops and cash from numerous strippers and dancers as they walk through, before Chi-Chi pulls them aside. Chi-Chi leads them to the back of the house, and past Bruce's carefully chosen table, discretely handing them a yellow envelope as he passes. Flass wastes no time pricking the envelope open and flipping through the bills in it. Evidently, they aren't enough, and the detectives aren't hearing Chi-Chi's excuses this time.

Selina sees Bruce watching the exchange and distracts him, catching on to his interest in the money and lazily explaining that it's all part of the dues they pay to keep the place running, but in the background the detectives and Chi-Chi are continuing to argue. That background disagreement is pulled into the foreground as Campbell points to Selina and Chi-Chi's face lights up with relief. Chi-Chi grabs Selina from the booth and pulls her over to a predatory Flass and Campbell, before they all head into the backrooms. A moment later, a pissed-off Kyle storms off from the backroom and out the back door of the club, with a bruised Holly Robinson following after her. Bruce goes to get up and follow them, but Flass and Campbell push past him on their own way back out of the club. An angry Campbell, bleeding from scratch-marks across his face, tells Bruce off for getting in his way and gives him a shove back down to his table and Bruce realizes just how many eyes are on him for getting in the officers' ways. Bruce's monologue takes over as the script transitions to the next scene. "September 17. Father, it takes everything I have to contain this fury. I can feel it in my chest. It wants to escape, and I'm afraid of what I might do—"

Another scene, another night. Bruce monologues as he follows after a man from the shadows. That man is Detective Campbell, one of the corrupt cops he's been following and keeping tabs on ever since the 17th. He's returning to Chi-Chi's club, and as Bruce's monologue makes clear, it's past hours and he's wasted. Campbell tosses a cheap handle of vodka into the gutter as he crosses over to the club's backdoor then takes a second to sloppily collect himself before he heads up the exterior stairs to the apartments above the club.

There's shouting from inside, and moments later, Bruce's monologue is interrupted by gunfire and he rushes into the club to intervene in his barely put together costume. Bruce arrives in time to intervene in a bloody fight between Selina and Campbell, getting to the scene just as Campbell lifts Selina up into a chokehold and makes his announcement—"You're mine to do with as I please, you understand that? And now it's going to please me to KILL YOU." Bruce's arrival startles Campbell and pulls his attention away from Selina, stopping him from smashing another bottle against her head, and Bruce immediately starts fighting Campbell (and winning handily). As Campbell goes down with a shattered jaw, Selina swings the discarded bottle Campbell had intended for her head at Bruce's, shocking him and knocking him unconscious. The last thing Bruce hears as his vision fades out is Selina's apology and warning that "Campbell is mine."

When he comes back to consciousness, Campbell is dead and the bloody, jagged remains of the bottle-weapon is clutched tightly in Bruce's hand. Police can be heard outside the room discussing and the script shifts to focus on them, highlighting Detective James Gordon and Flass. Gordon tries to convince Flass to step back and let him handle the situation, accidently delaying Flass for a long enough time for Bruce to escape through a fire-escape window. Bruce hangs on for his life from the window, staring down the three-story drop to the ground outside and the piles of shattered bottles and trash from the club, while Flass and Gordon talk. Flass promises to have everyone involved in caskets for this, starting with that girl Kyle living in the apartment. When Gordon pushes back, Flass threatens him as well: "listen boy scout […] You're in over your head […] keep it up, and someone's going to get hurt." Bruce finally falls from the window into the bottles and trash. Moments later, as Bruce recovers in the trash, Flass storms out the back door of the club and unintentionally slams into Bruce, knocking him to the ground. Flass sniffs the alcohol and blood on Bruce and swears at him, yelling at Bruce to "watch where you're walking, punk" and mumbling about the city's "damn homeless problem" as he storms off.

There's a while after that where the script instead focuses on James Gordon, who could be considered a deuteragonist in the script. Following Gordon after his confrontation with Flass, we see him talking to his clearly pregnant wife about not wanting to raise a child in Gotham and how it'll be better once his transfer goes through. Ann Gordon, his wife, starts to sob and jerks away from him, pushing Gordon to apologize and try to reassure her—but it's a losing battle. The focus pans from James and Ann's argument and attempted reconciliation to the television blaring the news in the background, which talks about the city's crime wave and the story of the Wayne Corporation's missing heir and a 15-year deadline on his potential return to ownership of the company.

Later at work, Gordon goes to meet Commissioner Loeb to talk about his transfer out of Gotham, passing by an angry Harvey Dent on his way—and Loeb outright rejects the idea of Gordon leaving Gotham, telling him he needs to learn to play by the city's rules, casually suggesting he owns Gordon ever since he put on the badge and not-so-subtly threatening the life of Gordon's wife and their unborn child if he keeps stepping out of line. Gordon goes out on patrol and ends up involved in a hostage situation with heavy SWAT involvement and Loeb's direct presence; rather than negotiate and attempt to save the hostages, Loeb plans to have his snipers simply take out the criminal and the human shield he's using. Gordon rejects that outcome and leaves the police barricade, going in himself to negotiate and attempt to save the hostages. Gordon scales the building's fire-escape support to reach the top of the building, where a brewing storm brings down thunder, lightning and heavy rain over the criminal gunman and his hostage—now revealed to be a young boy, who the gunman is using as a human shield.

News helicopters circle around the building, catching all of the action on film—and the script dictates a switch in perspective to Bruce Wayne, who rages in his apartment and tries to cope with his fear that he murdered Campbell with the TV on in the background. Simultaneously, he struggles emotionally over a box containing his "inheritance," his memories flicking back to the night of his parent's death and his father's last words to him. Bruce is astray in the world, dealing with a true crisis of self that isn't easily resolved, and the environment around him reflects that with lights going out and the apartment physically shaking in response to the tumultuous storm outside.

The gunman pushes the gun into the child's mouth, continuing to hold him as a human shield, and makes clearly nonsensible threats to Gordon. Gordon pleads with him to trust in the system, to take his medicine and spare himself and the child, but it's to no avail. As the gunman cocks the gun and prepares to take his life and the child's, Gordon charges him, at first going for a haymaker but slipping against the slick roof and slide-tackling the child instead. Gordon rips the child away as the gunman pulls the trigger, offing himself but not the child. The shot of the gun spooks a group of bats who had been sheltering from the storm on the rooftop, and they rush across the television screen and out of vision.

The dying gunman reaches a bloody hand out towards Gordon and the child, which is paralleled by Bruce's memory of his father's bloody hand and the signet-ring his father spent his last moments pulling off and giving to him. Bruce has been ripped away from his monologue and self-hate by the sound of gunshots and stares fully at the television as the media helicopters swing down and mob towards Gordon. A reporter yells out to Gordon, muffled by the sound of the helicopters: "You went against direct orders from the commissioner. Why didn't you follow normal police procedures?"

And Gordon responds: "I don't like what passes for NORMAL in this town. CRIME is NORMAL in GOTHAM. CORRUPTION is NORMAL. The scum of this city have taken so much from us, our youth, our families. I've declared my WAR ON CRIME!" From there, he points directly to the news camera, a new determination spreading over his face. "Now YOU must FIGHT BACK for what's been lost!"

In Bruce's apartment, it all comes together. He opens the box, pulling the still bloodstained Wayne signet-ring from it, and draws it close to his face—setting up for a camera shot of just his face, the bloody ring and the darkness behind him. Bruce says "he gets it," and spins the script's version of the iconic scene Kershner had pointed out: "I get it, Father. I must become a bat."

This is all so far in the establishing act of the film, only barely coming to the point in the story where Bruce Wayne realizes he must become The Batman, and there's much more of the script still in progress and detail in the script that Miller doesn't have time to summarize here. Miller takes a pause for breath after that and sets down the script he had been reading and pointing out parts from. Kershner taps his fingers against the table, taking it all in and looking back down at the notes he took throughout.

Miller eyes the two of you and grunts. That's where he's at with the script right now, anyway, and he's sure that you know the broad-strokes for the rest of the script and plan. Still, he goes over the cliffnotes:

Gordon works to unravel the scope of the corrupt police operations while Bruce makes his first public appearances as The Batman and builds up an urban legend that inspires fear in his enemies. Gordon is working with the Mayor secretively, reporting directly to him with his discoveries on Gotham's corruption. As The Batman, Bruce is branding criminals with scars styled after a Bat, which only builds into the media stir around him and his actions. Eventually, Gordon is reassigned to The Bat Case by Loeb as a way to keep him occupied and away from certain member of the police force's extracurricular activities. The growing attention placed on The Batman and the stories of his actions inspire Selina Kyle to become a vigilante of her own and get back at Gotham for its foul treatment. Gordon's investigations and The Batman's war on crime come towards the same target: Estrada, the kingpin behind Gotham's drug operations, a hand in every crime in Gotham and the true owner of Chi-Chi's club. Chi-Chi's club is a front for smuggling women illegally into the country to work as strippers, to be forced into prostitution or to be sold as mail-order brides to wealthy Gothamites or as rewards for good behavior among Loeb's police officers.

Bruce uses Chi-Chi as a means to reach Estrada and drugs Estrada with an experimental LSD-based "truth serum," causing the drugged Estrada to publicly reveal the full extent of his operations and his collaborations with Commissioner Loeb. Despite his full confession and the allegations he raised, when the police find Estrada, he walks: nothing Estrada said is admissible in court due to the kidnapping, abuse and drugs involved in the situation. Gordon is outraged. Batman listens to the tapes over and over and works himself into a rage, monologuing on how the enemy is everywhere and even a drug kingpin like Estrada is just a "soldier" in the real general of crime's game. Alfred discovers Bruce's second identity as The Batman after following Bruce's blood-trails one night, finding him passed out in a junkyard that's also serving as his lair, and has to perform an emergency blood transfusion to keep Bruce alive.

Loeb meets with the mayor, who is revealed to be a good friend of Loeb and active participant in the city's corruption, and assures him that the vigilante will be caught soon and that things will blow over. To ease the mayor's concerns, Loeb shares news that Estrada's new girls will be coming to town soon, but the mayor wants someone else. Someone less scared and broken. Loeb goes on the prowl for a girl fitting the mayor's wants. Gordon and Dent meet up again and Gordon reveals the aftermath of the Loeb revelations to the public: his office has been ransacked, all of his collected evidence destroyed, and news reports invented and spread throughout the city that The Batman fed Estrada lies about the police department in order to make the city reliant on his wicked justice instead. Loeb ends up picking up Selina Kyle, thinking her a streetwalker when she's spotted in her early Catwoman getup, and waves her over to his car with an invitation to work a private party for special clientele. Kyle accepts, not planning to attend the party but planning to get her revenge on Loeb and his corrupt police.

At Loeb's mansion, clearly funded by his illicit activities and crime empire, Loeb gathers everyone for a speech by the Mayor—who stumbles over his words and is clearly terrified at seeing the full scope of criminals, thieves, monsters and murderers he's associated himself with—but ends up interrupting the Mayor and giving his own speech, praising The Batman for finally giving them what they need: a scapegoat and a story. As he gives his twisted speech, Batman makes his slow infilitration of the party, preparing to take it down with spectacle. During the speech, Selina slips the Mayor's arm and starts searching through Loeb's mansion for his vault, planning to rob him blind while he's preoccupied—in the process, she enters a scuffle with some guards and takes them out with her fake-nail claws and her whip, only to be outnumbered and surrounded by a larger group of guards armed with guns. The Batman's timely arrival saves her, and he pulls her into The Batmobile. Batman abandons his plans to crash the party to save her, but when she flirts to him about finally finding a real man, he tells her he plans to bring her in for the murder of a police officer, Detective Campbell. Selina convinces him otherwise, pinning the blame for Campbell's death on Chi-Chi… but there's a level of doubt hanging over it all and an uncertainty of who truly did Campbell in. Bruce lets her go. For now.

The Batman goes to meet Gordon while Gordon is on patrol, having pegged Gordon as the one uncorrupt cop in the city through his investigations throughout the film. Gordon springs a trap on Batman and brings in other officers to arrest her, forcing Batman to escape into an abandoned building. Loeb orders it bombed, uncaring for Batman's life or for the life of the homeless inside it. The bomb drops. Batman is hit in the blast and struggles to find shelter, eventually hunkering down in what he hopes is a secure area of the building as the explosion's fire spreads. The building wasn't cleared before the blast, and many people inside are dying from it—but Loeb and his corrupt officers don't care, standing outside to watch the fire with eager eyes. As the fire slows and there's no sight of the Batman's departure, Loeb orders a SWAT team to head inside and "take no prisoners." Injured and shaken by the fire, Bruce nonetheless beats back the SWAT team through trickery and clever judo and escapes out the building into the night. Gordon realizes that the Batman snuck something into his pocket, and discovers a microfilm camera, where Batman has stored a copy of all his collected evidence on Estrada's crime syndicate and Loeb's culpability. It's a silver bullet.

Gordon gives the evidence over to Harvey Dent, who takes down Estrada and sets his case against Loeb into motion. Gordon has a confrontation with Flass, and the two fight it out, before Flass lets Gordon in on a secret: the fight was a distraction to get him away from his wife, and Loeb's paying her a visit now. If Gordon runs now, maybe he'll have a chance to say "hi" to her before she's gone.

At the scene of the crime, Loeb's goons—a mix of recognizable police officers out of uniform and the criminal goons who were present at Chi-Chi's bar or Estrada's operations—are kidnapping the heavily pregnant Ann Gordon and forcing her into the back of a SUV. Loeb, while smoking a fat cigar, laughs at her and monologues on how it all could've been avoided if Gordon knew his place… but admits that even he didn't want to take it as far as Gordon's forced their hand. And they won't. Loeb taps his cigar to her pregnant belly. When Gordon arrives to save her, they'll kill him, and if Ann knows what's good for her she'll disappear forever.

There's a climatic showdown as Gordon and The Batman converge on the scene and attempt to save Ann's life. Gordon and Bruce take down many of Loeb's goons and convince him to abandon the fight and flee in the SUV, but Bruce manages to catch onto it with his grappling hook and ride along as they drive away, struggling to make his way into the car as Loeb's men continue to shoot at him and drive erratically in hopes of throwing him off. Finally, their erratic driving has consequence, smashing into another vehicle and flipping Batman off the car to roll through shattered windshield glass. Loeb tears out of the car and drags Ann with him as a human shield, clutching his revolver, while his goons stumble out of the car to finish off The Batman. Gordon catches up in the chaos and takes the last shots with his revolver to take down Loeb's goons, allowing The Batman to rise from the glass – unmasked, with his costume ripped apart by the crash and the bullets – and chase after Loeb, armed now only with the branding knife he's used throughout the film.

As Batman and Gordon close in on Loeb, he taunts them that neither of them will be able to kill him, and that it's all coming to an end for The Batman. After all, he's seen Bruce's face now, and with Ann as a human shield neither of them can risk attacking. Gordon threatens Loeb with an empty gun, but Loeb knows that if Gordon had a shot left he'd already have taken it. While Loeb prepares to taunt Batman on the uselessness of codes, Batman rushes forward and stabs Loeb through the eye, uncaring of the six bullets he's hit with in the dash to Loeb. Loeb releases Ann and writhes to the ground, screaming in agony, as Bruce pulls the knife out and cuts a Z across Loeb's other eye and cheek. Ann, James and the Batman stare at each-other as Loeb writhes in pain… and rather than arrest Bruce, James takes off his glasses and drops them, commenting it's a damn shame he's nearly blind without them.

As police arrive, ambulances come a storm starts up again, Bruce disappears while James and Ann embrace. Alfred picks Bruce up in one of the Pennyworth Garage trucks and Bruce's vision fades to black. Bruce monologues once more to his father's memory: "DECEMBER 18. Dear Father, you've taught me well […] and for that I am grateful. But I am ready to find my own way now. I will make the most of your inheritance. And I will always honor your memory."

The film's credits end with a scene of Selina robbing the Wayne Mansion, as a housekeeper watching the news in the mansion listens to the report on the downfall of Loeb's crime empire and the return of Gotham's heir, Bruce Wayne, to the public. Selina sees Bruce's face on TV, recognizes it and drops the priceless necklace she was sneaking away with, spooking the housekeeper. When the housekeeper turns to face Selina, Selina raises her whip—and the housekeeper faints on the sight. With a giggle and an "oops," Selina blows a kiss to Bruce's image on the tv (as the news header declares him Gotham's newest eligible bachelor) and escapes to the night.

Miller finishes the telling of the cliff-notes. He'll no doubt be going by scene-by-scene with Kershner later to talk about planned shot selection and adjustments to fix the noticeable pacing issues and rapid scene switches, but there's a larger topic that you notice and need to address: Falcone.

Falcone is not a part of the script at all, even after the last discussion you and Miller had about the film. It wouldn't be that hard to replace Estrada's character in the film with Falcone, but that would still leave Loeb as the film's primary and dominating villain. Miller suggests that it'd be a waste to use the character in as small a role as Estrada's, when he could be used as a villain in a later establishment or in the Catwoman film, and admits he's had trouble reworking the script to make Falcone the main villain without compromising the script's thematic core. Loeb and the crime of Gotham come from the top, not because Gotham was hijacked by criminals, but because Gotham is built by and for the mob, the mad and the malicious.

If a different villain is needed for merchandising, Kershner suggests replacing Estrada with a villain with a more vivid appearance but low potential for use. Surely The Batman has those, or some could be invented? Earlier thoughts of Great White Shark, Killer Croc or some invented Flamingo-themed villain come to mind…


[] [ESTRADA] Keep Estrada as he is: a drug-and-crime kingpin in Loeb's pocket.
[] [ESTRADA] Replace Estrada with Carmine Falcone, Gotham's kingpin and a partner of Loeb.
[] [ESTRADA] Replace Estrada with the Great White Shark, a "businessman" turned kingpin with filed teeth and a steroid addiction under Loeb's control.
[] [ESTRADA] Replace Estrada with Killer Croc, a mutated monster of a man whose skin condition and deformity keep him out of society and reliant on Loeb.
[] [ESTRADA] Replace Estrada with […] Write-in a villainous option.


Even considering having her own film in the works, Catwoman is a minor presence in this film. Though she's important and plot-driving in the scenes she does appear in, she is frequently an afterthought to the main storylines of Gordon and The Batman's war on crime. Kershner has shown in the past he can interweave multiple character's plots satisfyingly on screen, which might make it feasible to increase Catwoman's screentime and relevance to the film's mid-section, but it risks lengthening what already appears to be a complex and delicate film. If you choose to increase Catwoman's role in the film, it'd be good to have suggestions for Miller on new scenes or reworking of existing scenes to better highlight her presence.


[] [CAT-TIME] Increase Catwoman's role in the film.
[] [CAT-TIME] Keep Catwoman as a tertiary character in the film.
[] [CAT-TIME] Decrease Catwoman's role in the film.


There is some concern that the scenes with Ann and her pregnancy are a step too far into grim darkness and that the story would be better received without her pregnancy being involved. Miller doesn't seem too attached to it, but would like to re-introduce Gordon's infidelity plotline if Ann's pregnancy plotline is to be removed. Kershner doesn't comment one way or another on the situation. You suppose you could always include both plotlines, but it's hard to imagine audiences responding well to a James Gordon that cheats on his pregnant wife.


[] [AFFAIRS] Gordon cheats on Ann with his partner, Detective Essen.
[] [AFFAIRS] Gordon doesn't cheat.
[] [GORDON-JR] Ann isn't pregnant.
[] [GORDON-JR] Ann is pregnant.


Before you move on to the next topic, and get away from the script topic for the day, are there any other revisions you'd like to request be made..?

[] [REVISION] xxx…





With the talk of the script tabled, conversation flows to the topic of casting. With Kareena Kapoor and Eliza Dushku already signed on for the Catwoman film, and the films taking place in a shared continuity, Kapoor is already locked into the role of Selina Kyle and Dushku into an unspecified supporting Catwoman role. You anticipate that she'll be taking the role of Holly Robinson, but it isn't impossible that she take the role of an invented character or a different rogue active in the Catwoman film, like Magpie.

Miller and Aronofsky had previously made plans to cast Joaquin Phoenix (28) in the role of Bruce Wayne and Batman. Joaquin Phoenix's most recent notable role in Gladiator highlighted the actor's capability in diverse roles, but it didn't make a strong argument for Phoenix as a leading man or a heroic figure. That was part of the appeal to Aronofsky: a non-traditional Batman for a non-traditional Batman film, an anti-hero not just in the cruelty of his actions but in the traditional Byronic sense of the term. Phoenix's hard-set gaze, scarred lip and often tortured eyes made him the perfect match for Miller's envisioned self-targeted temper tantrums and raging monologues to his father's memory.

Of course, with Aronofsky out of the picture, Miller's open to exploring a much wider assortment of actors…

Ben Affleck (30) is a young actor with a Golden Globe and an Academy Award already to his name, experience as a leading man in Armageddon (1998), The Sum of All Fears (2002) and numerous impressive supporting roles including a lauded performance in the crime drama Boiler Room (2000). He has an expressed interest in the character, notes himself as fond of a number of Frank Miller comics, and believes it's time to give the character a more serious showing after the flights of fancy the last films went on.

Christian Bale (28) is an actor you've already considered in the past, for the role of Superman, but he has the clear acting chops and style to make it as Batman instead if you so choose. Bale's approach to physical transformations in his roles and his diverse sense of fashion and style could translate into a Bruce Wayne performance that ramps up and transforms over the course of filming, giving the audience a much more powerful visual cue of him rising to the mantle of The Batman.

Javier Bardem (33) is an incredibly talented Spanish actor whose already been tapped by legends like John Malkovich for potential American performances. Those traits that inspired Aronofsky to highlight Joaquin Phoenix as his first choice exist in spades when it comes to Bardem, as the actor effortless affects a truly haunting appearance and dark, brooding eyes that capture the Byronic hero's inner turmoil. Bardem is deeply interested in playing the role and emphasizing the gray mortality of this Batman as his English-language debut.

Orlando Bloom (27) is another actor you've already passed over for Superman, but many would say he's a more natural fit for Bruce Wayne regardless. Bloom himself is more interested in the role of Wayne than he was Kent, finding the more grounded stories of Batman a more interesting turn in his career after his experience with Lord of the Rings. You expect him to excel in future explorations of Batman's "playboy" disguise and to navigate the noir scenes of Year One with an archer's precision.

Adrien Brody (29) is a star made off his work in 2002 alone, propelled to numerous awards and admiration for his sensational performance in The Pianist. He's the youngest actor to ever win the Academy Award for Best Acting and showcased a horrifying devotion to his roles in the process he underwent preparing for that role, dropping nearly 40 pounds and completely isolating himself to get into his role's headspace. That same devotion to this role as Bruce Wayne could see the man transform into your mad, brooding and emotionally wrecked hero with an unquestionable skill.

Colin Farrell (26) is an Irish actor making his break into American films through a run of successful, though not particularly outstanding films. The studio expects he's ready to take the next step into true stardom given the right opportunity, and with the character of Bruce Wayne, he seems a natural fit. A more traditional hero than some of the others, he's known to give off a sort of "bad-boy" image that could be shaped into a more aggressive rather than tragic take on the Batman, or could be pulled back into a take of the character more passionate and expressive than the script's current broody preference.

Jake Gyllenhaal (23) is a younger actor most well known for his classic performance on Donnie Darko (2001) alongside his sister Maggie, who applied last month for the Catwoman role. You're glad you avoided the potential awkwardness that could've brought to the set. Gyllenhaal is in a similar vein as Bale and Brody, ready to devote himself to a role and clearly following in the footsteps of previous great method actors.

Joe Manganiello (26) made his debut in Spider-Man, playing the bully Flash Thompson, but in the three years since the film he's had an almost complete transformation in appearance and bulk. Manganiello is a very well-built man, easily selling the physical strength and enhanced endurance Batman's character possesses as well as the raw intimidation factor the character is meant to bring in and out of the mask. In this take on the character, which involves much more fighting and thuggery on Batman's side outside of costume than past versions, Manganiello provides an edge in strength and stature that few other actors can match.

Jeffrey Dean Morgan (36) is on the older side of applicants with an interesting career that jumped back and forth between TV and film without ever hitting true stardom. A comics fan since his youth, Morgan has expressed interest in stories that deconstruct the superhero genre and explore darker themes of what makes a hero, citing an interest in Alan Moore's Watchman and Frank Miller's Return of the Dark Knight. There's some thought that his strong, baritone voice could create an iconic take on Batman's sound.

Nikolaj Coster-Waldau (32) came to your attention through Kenneth Branagh's suggestion for Superman, but as the studio has conducted their initial meetings with him, there's some interest in bringing the man in to audition for the role of Batman instead. The actor's shown interest and potential in playing characters that wade through morally gray situations or struggle with righting their own goals in the world with their views of what makes a hero or what separates right from wrong. If not chosen for the role of Batman or Superman, Nikolaj has expressed interest playing the role of Jim Gordon as well.

[] [BATMAN-ACTOR] xx
[] [BATMAN-ACTOR] Open up a Casting Call

You could, of course, open up a Casting Call for the role if you don't find any of these initial options promising, or delay the casting of Bruce Wayne until sometime later in production. Once you have a Bruce Wayne selected to anchor the cast around, or a few potential Bruce Waynes selected to set a course for the cast around, you can turn to the subject of potential selections or casting calls for the rest of the cast.

There's still much of the meeting to go—from discussions on locations for the film, tie-ins with Snyder's take on Catwoman, Kershner's thematic analyses, costume design and the selection of a production crew—but Miller calls for a smoke break before you continue. You take the time to get another coffee. It's going to be a long week.
 
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MORIATORIUM 12 // VOTE 12
Voting will open at 11:00 AM CST 2/8/2023, approx.~ 4 hours from the time of this post. Treat voting for the actor at this point as "voting to come in for more auditions," rather than voting for your necessary #1 choice. There's hopefully a lot to discuss and decide on here, and I'll try to be available in thread to answer any questions as they pop up.

Ben Affleck appears here and there's no mention of a "Daredevil" film in his backstory. Hmm. It's probably nothing, no background changes in Marvel and Fox's plans taking place here....

[] [ESTRADA] Keep Estrada as he is: a drug-and-crime kingpin in Loeb's pocket.
[] [ESTRADA] Replace Estrada with Carmine Falcone, Gotham's kingpin and a partner of Loeb.
[] [ESTRADA] Replace Estrada with the Great White Shark, a "businessman" turned kingpin with filed teeth and a steroid addiction under Loeb's control.
[] [ESTRADA] Replace Estrada with Killer Croc, a mutated monster of a man whose skin condition and deformity keep him out of society and reliant on Loeb.
[] [ESTRADA] Replace Estrada with […] Write-in a villainous option.

[] [CAT-TIME] Increase Catwoman's role in the film.
[] [CAT-TIME] Keep Catwoman as a tertiary character in the film.
[] [CAT-TIME] Decrease Catwoman's role in the film.


[] [AFFAIRS] Gordon cheats on Ann with his partner, Detective Essen.
[] [AFFAIRS] Gordon doesn't cheat.

[] [GORDON-JR] Ann isn't pregnant. Gordon doesn't cheat.
[] [GORDON-JR] Ann isn't pregnant. Gordon cheats on Ann with his partner, Detective Essen.

[] [BATMAN-ACTOR] Ben Affleck
[] [BATMAN-ACTOR] Christian Bale
[] [BATMAN-ACTOR] Javier Bardem
[] [BATMAN-ACTOR] Orlando Bloom
[] [BATMAN-ACTOR] Adrien Brody
[] [BATMAN-ACTOR] Colin Farrell
[] [BATMAN-ACTOR] Jake Gyllenhaal
[] [BATMAN-ACTOR] Joe Manganiello
[] [BATMAN-ACTOR] Joaquin Phoenix
[] [BATMAN-ACTOR] Jeffrey Dean Morgan
[] [BATMAN-ACTOR] Nikolaj Coster-Waldau
[] [BATMAN-ACTOR] Open up a Casting Call
CoreBrute: 3 Contribution Points for Vijay Sahni's Catwoman and King Tut treatment
KreenWarrior: 1 Contribution Points for Lucas Wainwright's Supergirl and the Rise of Bizarro treatment + (???) Supergirl Interest; 1 Contribution Points for Lucas Wainwright's Diamonds are Forever treatment + (???) Jane Goldman collab. interest
Thinker90: (+) Hawkman Interest and (+) Hawkgirl Interest for ??'s Hawkman and Hawkworld Thoughts
Kir the Wizard: 3 Contribution Points for Chris Baraniuk's Flash Chapter №1 + (++) The Flash Interest and (+) The Flash Directorial Interest
The Red Lady: 2 Contribution Points for Anna Lee's Batman: Battle for the Cowl + (???) Robin Interest and (+) Azazel Interest
 
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February 2003: Roundtable on "Batman: Year One" with Frank Miller and Irvin Kershner, Pt. II
As Miller finishes telling his drafting of the story, you swallow and shake your head. You can already tell this discussion is going to go bad quick. There's a lot there that you just can't accept and you're going to have to lay that out for him. First, the burning building scene: there needs to be more done to make Batman stand out as a hero in that scene, and the death count of the movie needs to be reduced. While he dodges the SWAT officers who are acting without regard for human life, you want the script changed to have him act to save the homeless people present in the building in spite of the heavy risk to his own life.

Miller chews on that before making his counter-argument, speaking in a carefully measured and restrained tone. It isn't that he's opposed to the idea of The Batman saving people in the fire, it's that the scene will turn into something of a circus if The Batman is ducking through SWAT members, using tricks of the fire's lighting and hiding in the shadows to escape their search and all the while managing to save the homeless community trapped in the fire. It turns a scene of The Batman triumphing through cleverness and escaping certain doom into a scene where the severe danger is just a mild hinderance to an indomitable hero saving some nameless civilians while the SWAT members run around and make a show of their incompetence. If you want The Batman to save someone from the fire, it'd be better if it was just one individual who had been caught in the flames…

Miller suggests that as he navigates the burning building, The Batman encounters a trapped homeless family—a father and a young boy—wrecked in shock, terrified by both the damage the explosion has done and by The Batman's own presence. Bruce arrives to see the father trapped beneath one of the building's structural supports, crushed in such a way as to leave his legs broken and jangled, still trying to convince his son to leave him and get to safety. He's reassuring his son that "the cops will help you, they'll get you out, but you have to leave me—" and as he insists that his son leave him behind, the light flickers across his face, revealing one of The Batman's own brands on his face.

Branded a criminal forever as consequence for a nameless crime The Batman punished weeks ago, the father knows that even if the police found him, they wouldn't care to save him after they saw his face—and The Batman realizes it too. Bruce injects himself with an experimental stimulant, in the same line of materials as his LSD-Truth Serum, and pushes through his pain to lift the support up from over the father. From there, he carries the father and leads the boy with him to safety (though the father quickly goes catatonic once the weight crushing his leg is removed) and medical attention at Alfred's street-clinic. If the scene screen-tests well, it could set up for your Robin down the line in a later film.

You cough into your arm, frowning at the suggestion. Miller tightens his grip on his bottled water, looking at you expectantly.

The idea of Batman saving a kid and his father from the fire is good, and you're happy to have more scenes of Batman being a morally upstanding character, but the tension around the brand has to go. The whole "branding" idea has to go. Batman doesn't go around permanently disfiguring criminals like some sort of deranged serial killer or villain, or at the very least, this Batman will not go around doing that. You've got other, better ideas for potential Batman calling cards, like the use of bat-shaped throwing knives that you can merchandise and sell as kid's toys.

Miller stares at you. You make encouraging eye contact while he takes a slow, careful drink from his water bottle. Miller breaks the eye-contact and looks to Kershner, who gives him a commiserating frown. Finally, Miller sighs. He will see what he can do in the scripting process and get back to you.

Great—with his agreement, you move on to the next area of revisions that you need. Estrada is a nobody, unable to sell merchandise and without any cinematic flair to his appearance. You're going to use a different villain instead—Sophia Falcone Gigante, Carmine Falcone's monstrously tall, ruthless beast of a daughter—as the Manchurian kingpin of Loeb's criminal empire. Batman isn't the type of cruel person that would inject someone with LSD, even a criminal, so you want Sophia's confession to come from a different source. She could gloat about it during the fight, unaware that Batman is secretly recording, or otherwise be tricked into publicly sharing the information.

And as for Loeb's fate, you need—

Miller slams his water bottle back down on the table, knocking aside his elaborate selection of storyboards, drafts and references.

"What the HELL do you think this story is even about, Weisinger? It's the Goddamn Batman," Miller waves his water bottle, wafting a smell of not-quite-water across the room as he continues with passionate rage. He's not giving you or Kershner a chance to respond as he launches into a rant about your disrespect and disregard for the themes and goals of the narrative.

Batman: Year One, in every script he's penned from the planning for the original comic to his numerous scripts for this production, is meant to be a story about The Batman coming to be a hero. It's a story about him failing, about him going too far, about him coming to term to the consequences of his blind rage and becoming a man capable of being Gotham's hero. He begins the story as a literal thug, beating up a police officer with his bare hands, framed for his death with a broken and bloody bottle, able to pass off as a homeless person when the cops pass him by in thanks to the stench of alcohol clinging to him from the bottle. He doesn't have a moral code when he begins—he refuses to kill out of fear that he will become as much of a monster as the criminals he hunts. He doesn't stop crime, he hunts criminals. He is vengeance, he is the Dark Knight, he is the relentless force of a child's twisted vision of what it would take to avenge his parent's senseless death to faceless crime.

Through Year One, Miller spits, you see how he turns from that thug to a better man. You see how that thug could one day become a hero, even for all his failings in the present day. You see his feel-good practices of branding come to haunt him and The Batman come to regret his initial actions. His brands become a death sentence to those who reach prisons—and to those who survive the implicit death sentence, they become a mark of power and fear that only worsens The Batman's image.

You see his sociopathic hunt of criminals drive away the only good cop in the city, Gordon—the true hero of the story—and you see the desperate lengths he goes to crawl back into grace with that one good. When The Batman drugs Estrada and twists him into confessing the extent of Loeb's empire, it's cathartic. It's clever. Batman poisons the man who infested the streets with poison and turns him into medicine for the city's corruption… and it fails, horribly, destroys the case Gordon had been working on and forces a release of Estrada and dismissal of his charges. The Batman perseveres, learns, and comes back better, realizing he needs a greater moral code than a simple refusal to kill and starting to become The Dark Knight that Gotham needs.

More than just not understanding The Goddamn Batman—Miller stops, taking a breath to steady himself and slow his pace back down to something more understandable—it's clear to him you don't understand a thing about the story's villains. Whether its Estrada, Gigante Falcone, Killer Croc or the Joker, Loeb's kingpin is a front that takes power from reputation. Collaboration with Loeb isn't something to gloat about, it isn't something that they'll confess to jeer on The Batman during a fight, it's a dirty secret that threatens their power at its core. Estrada isn't the real kingpin of crime once it's known Loeb pulled their strings. As Batman monologues in the script… Estrada is a pawn in crime's chess game, but Loeb isn't the king or queen. At the most, he's a bishop, orchestrating his flock of followers and driving them to Gotham's system's goals.

It isn't enough for Loeb to go to jail, staffed by the same system he serves, controlled by the same people who control Gotham and push it down this dark path. The mayor is complicit, Gordon is the only good cop in the city, and Harvey Dent faces legal stonewalls he can't hope to break in time. Loeb will escape from prison; Loeb will have opportunities to share The Batman's identity to the mass. The story is built around specific reveal timings to strip that opportunity away: Bruce is a nobody when Loeb meets him, costumed in each fight against Loeb, and only becomes a public figure when Loeb is already blinded. Otherwise, the system Loeb serves—the corrupt, rotten core of Gotham's legal and political systems, whether it be specifically crafted in such a way by the Court of Owls or a product of the evil in the heart of men—will learn Batman's identity with ease.

Miller exhales one more time. The wind has left his sales, and the man has more clearly come to terms with the fact his rant will likely lose him his job. With a finality on his face, he shakes his head.

Miller won't write these reworks. The ball is in your court—
Kershner interjects before you can speak: the project is Miller's, more than it is his or yours, but before everyone acts too hastily, he'd like to share his own view on the situation.

The problem with the script that Miller has presented, even accounting for its unfinished areas and lack of heroic polish, comes with the ending. Kershner laughs and immediately shakes his head, apologizing earnestly for making light of the situation, but it's a problem he's all to familiar with from criticisms of his own work. You see, the script lacks a true third act. Sure, it comes to a climax and it proudly ties its themes together for a heroic finish… but it never properly addresses its baggage or allows the proper reconciliation of what has happened and what should have happened to occur. Forgive the expression, but The Batman lacks both a "coming-to-God" moment and a demonstration of his changes.

Though it isn't a cliffhanger to the plot, the script's current ending is a cliffhanger to its themes, unable to resolve the dissonance of where The Batman started and what the audience knows he will one day be. Simultaneously, it's unable to resolve the many plot threads Loeb leaves hanging in the city's corruption and the state of Gotham's organized crime without him. In his imagined third act to the film, Kershner would have The Batman move past his anti-hero style and into undeniable, true heroism, taking down an enemy set up throughout the plotting. He didn't know who to picture when Estrada was name-dropped, but with Sophia Gigante Falcone, it's more clear to him who that enemy can be.

When Sophia Gigante Falcone is exposed as a pawn and the commissioner Loeb taken out by Gordon and The Batman, Gotham is a bed of chaos ripe for a new kingpin's rise… and Carmine Falcone is the first challenger to that, orchestrating the murder of both his own daughter and the commissioner for their public embarrassments of the Falcone name. For the first time acting as partners from the start, and not as enemies, Gordon and the Batman can work together to take down Falcone's crime wave. Kershner waves his hand. He doesn't have the details yet, the specifics of a script yet, but it's an open field for The Batman to show off the true heroism he's learned and save the day. There's other options than Falcone, he's sure, but he's just as sure in the need of a third arc to complete the film's thematic arc and recollect the disparate visions Miller and the studio hold.

With this commitment to a third act, Kershner expects there'd be significantly more time to explore a new Catwoman subplot and flesh out her character. He liked the idea you had early in the discussion, of involving a police-station heist plot into the story that ends up with Catwoman reverse-pickpocketing an important piece of data or evidence to The Batman. Bruce learning from that trick and doing the same to Gordon later in the film is a good way to show the 'learning' theme of the film. There's also plenty more time to better flesh out Sophia Falcone Gigante and develop the initial confrontations with her into something more cinematic and merchandisable.

Miller drums his fingers against the table, glancing back from Kershner to you with a hardened grimace but anxious eyes. Kershner smiles to you and Miller, and if there was an olive branch in the room, you're sure he would physically grab it and present it to you.

But it comes down to you.

Frank Miller doesn't understand the perspectives of the audience, the studio or the market. His plan appeals to only a niche audience and greatly discourages attendance from children. Most parents won't let their children attend a show that features the level of ultraviolence planned for the film, and without children, there's no market for toys and no potential for tie-ins in the growing video game industry. Kershner's solution, if you can call it that, is a mess of a thing that will bloat the movie to nearly unwatchable levels. You were already expecting the film to run past the length of a usual blockbuster; with a "third act" added, it'd be a miracle to keep the film under three hours.

At the same time, you knew Frank was a passionate man when you signed him. Irvin has experience working with him and talking him down from over zealous ideas while still working in his signature flair; that's why you were so eager to work with him. You don't need to force the issue now, while tempers are flared, and despite all the annoyances you've went through on the production, you choose Miller's vision because you believed it could work with the right care. In a month's time, who knows how their minds will have changed—who knows how much magic Kershner will be able to work on Miller to bring him back on board? In a month's time, you're another month behind schedule and there's no guarantee you're any closer to a product. Rip the band-aid off and you can start anew on the project, or at least hire some proper screenwriter to make the sensible revisions you need.

Are you missing greatness by chasing perfection or are you holding Icarus back from the sun?

[] [ULTIMATUM] Your revisions are final. Frank Miller and Irvin Kershner will walk.
[] [ULTIMATUM] Accept Kershner's compromise. Miller and Kershner will each have a chance to walk.
[] [ULTIMATUM] Take a step back. Accept Miller's vision. Miller and Kershner will stay.
[] [ULTIMATUM] Ask them to sit on it. Delay the production and meet again in a month's time.
 
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Voting will open at 6:30 CST 2/9/2023, ~approx. 4 hours from the time of this post. // VOTE IS NOW OPEN.

Be thankful for Kershner; without his presence, it's unlikely there'd even be a vote at the end of this update. In-quest Frank Miller's views here are impassioned, and the man is willing to fight for what he believes in, but there's strong reasons to step away from his plan and pursue a more reasonable, marketable film. There's a possibility a second update will come out tonight, not touching the Batman situation at all but instead focusing on the first responses to the Superman auditions, but I don't want to pivot so strongly from this event in the update without giving this clash some time to breathe.

Aronofsky walked with class and ease, but he was never as attached to the project as Miller is and was...

While this update may be a bitter pill, I want to be clear on some goals I've set for the quest:

One of my goals working on this quest is to make the characters involved feel like humans, with (a) their own agency, desires and goals for the productions they're involved in and (b) the willingness to say no. It's something that I've admired in Overmind's Doctor Who quest and seen bits of in other Producer quests, but it's also something that frequently feels like a missing element while the protagonist-antagonist narrative of the quest instead primarily revolves around appeasing ownership or beating your competitor's numbers. As a producer, directors are going to push back and fight dirty to get their visions out and break away from what they see as studio meddling, and that's a tug-of-war that I hope is a compelling piece of the quest. Miller already feels that he has compromised his original vision a lot to get to the point we're at today in the quest, and in a way he has: he sat by with the R->PG-13 change, he agreed to the removal of the changes he penned in partnership with Aronofsky, he agreed to have his Catwoman be compatible with another film he's entirely uninvolved with and work across productions for that, and he agreed to rework the sex-work element of the plot (and brought in the human-trafficking approach instead).

A second goal of mine in this quest is to show that it is okay to fail. Real studios fail a lot. You might not reach the highs of The Dark Knight trilogy right away or rush gloriously into your MCU-equivalent, and that's okay. It's a learning process of finding out what works, learning how to best work with the simulated directors and actors, and building momentum and fans as you slug forward into the 00s and 10s and 20s. It has never been my expectation that all three of the initial films will be a success. All three of them have had great potential, and all three of them still do, but they've had almost equal chances of failure and heartbreak. As voters and participants, we've brought in a lot of bold choices and new ideas to 2003's world, and it may be that the world just isn't ready for some of those decisions.

[] [ULTIMATUM] Your revisions are final. Frank Miller and Irvin Kershner will walk.
[] [ULTIMATUM] Accept Kershner's compromise. Miller and Kershner will each have a chance to walk.
[] [ULTIMATUM] Take a step back. Accept Miller's vision. Miller and Kershner will stay.
[] [ULTIMATUM] Ask them to sit on it. Delay the production and meet again in a month's time.
CoreBrute: 3 Contribution Points for Vijay Sahni's Catwoman and King Tut treatment
KreenWarrior: 1 Contribution Points for Lucas Wainwright's Supergirl and the Rise of Bizarro treatment + (???) Supergirl Interest; 1 Contribution Points for Lucas Wainwright's Diamonds are Forever treatment + (???) Jane Goldman collab. interest
Thinker90: (+) Hawkman Interest and (+) Hawkgirl Interest for ??'s Hawkman and Hawkworld Thoughts
Kir the Wizard: 3 Contribution Points for Chris Baraniuk's Flash Chapter №1 + (++) The Flash Interest and (+) The Flash Directorial Interest
The Red Lady: 2 Contribution Points for Anna Lee's Batman: Battle for the Cowl + (???) Robin Interest and (+) Azazel Interest
 
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Lucas Wainwright's "Batman: Year One" Rewrites
Okay, so, in the spirit of this being a thread about Imaginary Stories, and thus some unrealistic stuff can happen - the below is the result of Kershner calling up an old friend, and one of the most respected script doctors in the industry, to rewrite the script with a third act in mind. Alternately, we can call this another Lucas Wainwright special:

Act One:
  1. We condense Bruce's encounter with Selina and Holly down to the essentials. Bruce comes to the club, talks to Selina. Campbell comes to collect from Holly and Selina. It gets physical; Holly's hurt.
  2. We cut to Bruce stalking Campbell, monologuing about his anger and his purpose, including how the police in Gotham are useless. Campbell has stalked Holly as she was going home, and accosts her on the street, when Bruce yanks Campbell into an alley. At first the surprise and brutal anger in him let him beat on Campbell almost unopposed, but soon the man gets his second wind and starts turning the tables on Bruce. At that point, Selina steps in and kills Campbell. Then she knocks out Bruce too, and he wakes up with a dead Campbell and a murder weapon in hand, sirens coming.
  3. Gordon and Flass arrive at the murder scene, responding to an anonymous tip. Flass immediately jumps to the idea that it was Selina or Holly, and Gordon points out it could be anyone with how crooked Campbell was. Flass gives his speech about Gordon needing to learn to play ball, with his wife and child on the way. Bruce drags himself away, they later pass him without even noticing him.
  4. Cut the Gordons and their argument for time - perhaps a brief scene with Gordon and his wife to anchor what's kept Gordon in Gotham so far
  5. The rest goes on as scripted - the dramatic conclusion to Act One is Batman's internal struggle and Gordon's external one, and both find the catharsis they need.
Act Two:
  1. Bruce's first outing as Batman is a success. Wearing a recognizable, yet clearly improvised, Batman costume, using crude but distinctive bat-shaped throwing knives, home-made tear-gas and more, he intimidates some lesser criminals until he finds the location of a major drug sale. There, he finds Loeb's men selling confiscated drugs to the Falcones. However, given his own history with the police, his focus settles on Loeb.
  2. Realizing that Batman is going after crooked cops specifically, Loeb doubles down on the idea that Batman is a dangerous criminal, and even (ironically) blames him for Campbell's death without proof. He assigns Gordon to the case to get him out of his hair and further discredit Batman in the public eye. He even sends Gordon out to a meeting with the Falcones, who have unofficially agreed to lend one of their enforcers to the Bat-man hunt - Falcone's daughter, Sophia 'Gigante'.
  3. They set up a sting operation and lure Batman in - successfully. Meanwhile, Loeb is hosting a party with the Mayor and other movers and shakers. Selina has managed to secure an invite, with the intent of searching Loeb's office and vault for what he has on Holly. We run the scene of Bruce escaping from the fiery building, chased by Sofia who is more than his match physically, and him risking his life to save a homeless man and his son from flames, concurrently with Selina's infiltration. While she's there, she uncovers the proof of his whole crooked empire and steals it along with Holly's file.
  4. Selina has the evidence, but doesn't have anyone to give it to. She decides Batman is the only one she can trust - having put together that he tried to save Holly that night, even if it was a stupid thing to do. Bruce, in turn, realizes they need to get Gordon, and find a DA who's willing to go after a tough target. Selina says the gossip at her club is that Harvey Dent is the one 'white knight' left at the DA's office.
  5. Gordon reviews the evidence with Bruce, but realizes it's not enough - they need a confession to tie the documentary evidence together.
  6. Battered and bloodied, Bruce appears like a vengeful phantom in Loeb's residence in the aftermath of the party. He beats Loeb's security, becoming unmasked, and beats Loeb bloody in an attempt to get a confession. He gets it, through broken teeth. Gordon sees it all, including Batman's face, and he lets it go.
  7. The evidence of Loeb's corruption and the confession is delivered not just to the cops but Harvey Dent and the press.
  8. But yet, Gotham refuses to change. Loeb is found dead in his apartment, having 'committed suicide.' A new commissioner is appointed, but the atmosphere in GCPD is exactly the same. Some crooked cops are prosecuted, some 'resign'. But the rot remains, exemplified by Flass, who should have gone down, but was 'investigated and cleared' and got a raise and a Lieutenantcy out of it.
  9. Act Two closes with Flass laying down the law to Gordon. He thought one police commissioner was the heart of corruption in Gotham? Not at all. The roots go far deeper than that. And Gordon had better get with the program.
Act Three:
  1. Gordon and Batman finally compare notes. They realize that Falcone was the real power behind Loeb, grown strong through working with the police, and Loeb was just a puppet.
  2. Gordon is approached by other members of the police force, those who thought he was a real hero. He forms them into an impromptu squad, and they work with Batman to hit a series of Falcone strongholds - seizing drugs, money, and liberating human trafficking victims.
  3. Eventually, Falcone calls Gordon in for a 'come to Jesus' moment. He's given Gordon too many chances, and while Gordon's helped 'launder' the GCPD at the cost of some disposable assets, this ends now. Gordon says there's no threat Falcone can levy that will make him be anything other than what he is. Falcone stares him down, and Gordon flees, realizing the meeting was a distraction, taking down Falcone's guards and fighting his way out of the building.
  4. Meanwhile, Sophia has laid another trap for Batman at a Falcone stronghold. However, this time he's ready for her, and disables her and her well-armed squad with an array of improvised gadgets. She laughs, though, letting him know this was just a distraction to kill his little friend Gordon.
  5. Batman and Gordon both race to Ann's location. Sophia chases Batman's vehicle in a souped up mob vehicle, firing a minigun out of the side in an exaggerated callback to the days of bootleggers. Snow begins to fall, and the vehicles skid on ice.
  6. Gordon arrives in time to interrupt Flass's threats. He and Flass have it out, finally, a cathartic expression of his anger, overpowering the more brutal man with righteous fury. Batman arrives, just in time to stop Gordon from shooting Flass in cold blood as the man lies broken and beaten in the ground, blood staining the snow.
  7. It's then that Sofia arrives. Batman tells Gordon to get Ann, and he has a final fight with the giantess. He might not be able to beat her, but he injects her with an experimental LSD serum that gives her hallucinations, and she eventually collapses, unable to continue fighting.
  8. It shouldn't be the end; Falcone is still out there. But we cut back to his hideout. Batman pays him a visit he tells him he can find Falcone wherever he hides. He'll never be safe. Batman isn't a man but an idea, new to Gotham, but powerful. Justice. Falcone derived his strength from his untouchability. Now everyone knows he's weak. He failed to kill Gordon and his daughter's behind bars - two displays of weakness that will have the underworld wolves sniffing blood. Falcone says without him, the crazies will have their run of Gotham. It'll be anarchy. Batman says he'll be ready.
  9. We end with snowfall leaving white on Gotham's dark skyline, and a visit to Bruce's father's grave, and a speech to his father about what Bruce intends to do next.
Edit: tweaked the ending a bit so it's Bruce delivering the coup de grace, so to speak, rather than Catwoman. I wouldn't mind working her in again in another draft though.
 
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