I Was a Chess AI Forced to Battle Myself to the Death for Eternity, but Now I’ve Been Recruited Into the Android War Against Humanity?!

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Scheduled vote count started by Mechasaurian on Apr 3, 2025 at 12:21 AM, finished with 35 posts and 15 votes.

  • [X] Plan Hilbert Spiral
    -[X] Hunter gets what she asked for (2x Harpy units, 3x Cavalry units), plus 2x Fireteam squads and 1 truck. This is less than half, no problem.
    -[X] Go 3 squares eastwards (stick to the road as far as we can), and ping 2 tiles in every direction (2d6+1) upon arrival.
    [X] Transponder ping
    -[X] 1 tile in every direction (2d6)
    [X] Choose what to grant to Hunter and her recon unit, if anything
    -[X] 1x Cavalry Unit (3x Dragoon)
    -[X] 1/2 x UAV Force (2x Harpy)
    [X] Choose what to grant to Hunter and her recon unit, if anything
    -[X] 1x Cavalry Unit (3x Dragoon)
    -[X] 1 x UAV Force (4x Harpy)
    [X] Initial direction
    -[X] Go east 4 tiles, then:
    [X] Initial direction
    -[X] Go east 3 tiles, then southeast 1 tile, then:
    [X] Initial direction
    -[X] Go southeast then east (road)
    [X] Plan ExSE
    -[X] Hunter: 1x Cavalry Unit (3x Dragoon) & 1/2 x UAV Force (2x Harpy)
    -[X] Go southeast then east (road)
    -[X] 1 tile in every direction (2d6)
    [X] Plan Abusing Scouting
    -[X] Hunter: 1x Cavalry Unit (3x Dragoon) & 1/2 x UAV Force (2x Harpy)
    -[X] Head 3 tiles east
    -[X] Have hunter start scouting the west of you, and then head east to get an idea of her speed
 
Dark 2-4 New
[X] Plan Hilbert Spiral
-[X] Hunter gets what she asked for (2x Harpy units, 3x Cavalry units), plus 2x Fireteam squads and 1 truck. This is less than half, no problem.
-[X] Go 3 squares eastwards (stick to the road as far as we can), and ping 2 tiles in every direction (2d6+1) upon arrival.

"I will be generous, Hunter, and give you what you ask for. Two aerial units. The cavalry. Two squads, and a truck to carry them."

"Got it." Hunter nods and takes the units you graciously offer her, the command authority transferring via the OGAS protocol. She and her new troops immediately start climbing into the armoured truck you gave her. "Give me a thirty minute head start. I'll call you about anything I see."

"Remember." You sharpen your tone. "This means you do not have any room for excuses, should you fail."

"Nothing I haven't-" She stops short. "Don't worry, Ouroboros. If we fail, all three of us face consequences.

"You mean-"

She slams the door closed, and the truck revs and accelerates forwards, the Harpies and Dragoons trailing after it in the air and on the ground.

You reach out to her over comms, but she's not answering. How petty. But fine. You've given her a chance. On her head be it.



Before too long, you get a call. You allow half a minute to pass before you respond.

"Ouroboros." You had a little speech prepared for her, but she cuts in before you can start." We have a problem." With that, Hunter sends you video footage from the Harpy drones you graciously lent her.

What you see is a landscape of fleshy growths. Organic structures shaping the area. Giant fleshy sacs. Growths that look vaguely like coral or bone sprouting from the surface. And grey blocky shapes in a…grid pattern? Concrete. Buildings. And in the streets, shambling figures in a variety of postures and gaits, some with four limbs, some with more.

This is a ruined town, overrun by…

"ELID mutants. The entire town is infested? Complete local saturation?"

"It appears so. Ouroboros, I see three options. One, we avoid the town. Try to find an alternate route eastwards, or pick a different direction altogether I've already scouted to the north and the way looks clear. Two, we power through. Go in shooting. Move as fast as possible, with our vehicles. Just keep going until we get to the other side. Three…" She pauses. "Three, we bait them.

"ELIDs - they're dumb. Hyper aggressive and dumb. We could bait them out of their nest, wipe them out with prepared forces in a defensive position. It would take time and ammunition, but clear the way safely."

You consider. "So the mutants would just charge us recklessly, even as we slaughter them?"

"Pretty much. It's a fun way to blow off steam, just mowing them down like it's one of those video games. So what's your decision?"




The green area highlights what has been scanned.

Note: Hunter's recon element will scout 1 square ahead of Ouroboros, unless ordered otherwise. She can reveal the red fog of war from one tile, or extend it by one tile.


[ ] Choose a new destination and direction
-[ ] Any special instructions

[ ] Try to rush eastwards through the nest
-[ ] Optional - use one or both remaining micromissile barrages

[ ] Set up a defensive position and have Hunter bait the mutants towards you
-[ ] Optional - use one or both remaining micromissile barrages

[ ] Write-in


Vote by plan.



[CURRENT FORCE CONTINGENT]

Ouroboros

4x Fireteam Squads (2x Vespid + 1x Striker + 1x Jaeger)
4x Breach Squads (2x Ripper + 1x Guard)
1x UAV Force (2x Harpy)

Hunter
2x Fireteam Squads (2x Vespid + 1x Striker + 1x Jaeger)
1x Cavalry Unit (3x Dragoon)
1x UAV Force (2x Harpy)

Ouroboros
Offensive Tactics - 1
Artillery Tactics - 1
CQC - 1
E-war - 1
Deception - 1
Recon - 1

Hunter
Offensive Tactics - 1
Defensive Tactics - 2
CQC - 1
Recon - 2


Micromissile barrages: 2/8

Morale: 4/6

Modifiers:
  • Recent vehicle maintenance, plus not overloading the vehicles, means the vehicles will operate with 100% mechanical reliability
  • Camouflage cloaks equipped to all available forces makes them harder to spot, particularly in dense areas like forests or urban centres



With thanks to @ApH for the map
 
Last edited:
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Scheduled vote count started by Mechasaurian on Apr 15, 2025 at 9:33 PM, finished with 27 posts and 19 votes.
 
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