I Was a Chess AI Forced to Battle Myself to the Death for Eternity, but Now I’ve Been Recruited Into the Android War Against Humanity?!

Taking the southeast step, while adding an extra movement when we start heading northwards, would be more efficient in regards to pinging since there's less overlap if we then ping 2 tiles in the square just to the northeast of the area we currently have cleared. Then it'd be one last 3x3 box left over in the northwest.
 
We're just 3 squares away from the next ideal ping position, I'd just go for it.

[X] Plan Hilbert Spiral
-[X] Hunter gets what she asked for (2x Harpy units, 3x Cavalry units), plus 2x Fireteam squads and 1 truck. This is less than half, no problem.
-[X] Go 3 squares eastwards (stick to the road as far as we can), and ping upon arrival like the last time to cover the remaining south-eastern area.
If you would change this to specify a 2-tile ping, I'll vote for your plan.

(In regards to the probability calcs I made before, since we managed to succeed on this first roll, we now only have to succeed three times in succession to avoid detection.)
 
[X] Plan Hilbert Spiral
-[X] Hunter gets what she asked for (2x Harpy units, 3x Cavalry units), plus 2x Fireteam squads and 1 truck. This is less than half, no problem.
-[X] Go 3 squares eastwards (stick to the road as far as we can), and ping 2 tiles in every direction (2d6+1) upon arrival.
 
How far can we move per turn? Or is it how much time is spent per panel movement again?
1 square cross country, 2 on roads.

The layout of the roads is a bit messy because of aforementioned lack of communication between me and ApH during the mapmaking process, but I'm going to say it is Turn 3.

Also, vote ends in 24 hours.
 
[X] Plan Hilbert Spiral
-[X] Hunter gets what she asked for (2x Harpy units, 3x Cavalry units), plus 2x Fireteam squads and 1 truck. This is less than half, no problem.
-[X] Go 3 squares eastwards (stick to the road as far as we can), and ping 2 tiles in every direction (2d6+1) upon arrival.
 
[X] Plan Hilbert Spiral
-[X] Hunter gets what she asked for (2x Harpy units, 3x Cavalry units), plus 2x Fireteam squads and 1 truck. This is less than half, no problem.
-[X] Go 3 squares eastwards (stick to the road as far as we can), and ping 2 tiles in every direction (2d6+1) upon arrival.
 
Vote closed New
Scheduled vote count started by Mechasaurian on Apr 3, 2025 at 12:21 AM, finished with 35 posts and 15 votes.

  • [X] Plan Hilbert Spiral
    -[X] Hunter gets what she asked for (2x Harpy units, 3x Cavalry units), plus 2x Fireteam squads and 1 truck. This is less than half, no problem.
    -[X] Go 3 squares eastwards (stick to the road as far as we can), and ping 2 tiles in every direction (2d6+1) upon arrival.
    [X] Transponder ping
    -[X] 1 tile in every direction (2d6)
    [X] Choose what to grant to Hunter and her recon unit, if anything
    -[X] 1x Cavalry Unit (3x Dragoon)
    -[X] 1/2 x UAV Force (2x Harpy)
    [X] Choose what to grant to Hunter and her recon unit, if anything
    -[X] 1x Cavalry Unit (3x Dragoon)
    -[X] 1 x UAV Force (4x Harpy)
    [X] Initial direction
    -[X] Go east 4 tiles, then:
    [X] Initial direction
    -[X] Go east 3 tiles, then southeast 1 tile, then:
    [X] Initial direction
    -[X] Go southeast then east (road)
    [X] Plan ExSE
    -[X] Hunter: 1x Cavalry Unit (3x Dragoon) & 1/2 x UAV Force (2x Harpy)
    -[X] Go southeast then east (road)
    -[X] 1 tile in every direction (2d6)
    [X] Plan Abusing Scouting
    -[X] Hunter: 1x Cavalry Unit (3x Dragoon) & 1/2 x UAV Force (2x Harpy)
    -[X] Head 3 tiles east
    -[X] Have hunter start scouting the west of you, and then head east to get an idea of her speed
 
Mmmh...
Just realized that the plan Hilbert spiral kinda give a lot of units to Hunter, is there a reason for that ?
She's supposed to be a recon force.
 
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Mmmh...
Just realized that the plan Hilbert spiral kinda give a lot of units to Hunter, is there a reason for that ?
She's supposed to be a recon force.
Reconnaissance, but that's in case she actually has to fight. Cavalry in front, a fire support squad to back her up so that if she had to fight she could retreat under cover of fire herself and the truck itself as a kind of barricade. And reconnaissance and air support, of course.

Bottom line is that she can take the fight if she has to and hold out until we have reinforcements and artillery support and the enemy is pinned down.

In general, it is not completely defenseless and if anything it will take the first blow and withstand it.

Besides, if you noticed, no one rolled a dice on ping, which means we are very likely to run into someone or find something interesting. If that's the case, our decision to give her a little more than the minimum she asked for will pay off and possibly allow her to avoid damage.
 
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Reconnaissance, but that's in case she actually has to fight. Cavalry in front, a fire support squad to back her up so that if she had to fight she could retreat under cover of fire herself and the truck itself as a kind of barricade. And reconnaissance and air support, of course.
Well, I expected the recon, if they find a threat, to retreat back to the main army, using their speed and maneuverability to escape danger. Then the combined forces can strike at the threat.
I kinda fear that if there is an ambush, Hunter might loose a lot of less mobile forces, resulting in a defeat in detail. But that's just my interpretation.

(And kinda late to bring this up 😅 )
 
Well, I expected the recon, if they find a threat, to retreat back to the main army, using their speed and maneuverability to escape danger. Then the combined forces can strike at the threat.
I kinda fear that if there is an ambush, Hunter might loose a lot of less mobile forces, resulting in a defeat in detail. But that's just my interpretation.

(And kinda late to bring this up 😅 )
She has a truck and her defense specs are higher than ours, so I'm sure she'll do better than Ouro.

Actually I fully expect her forces that are not so mobile to be in a truck.

If there's danger she'll either deal with it or retreat depending on the level of the problem. We've given her more than enough power to operate autonomously.
 
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