well sure.... I mean if you want to give up any chance of self-determination. Ordona was a PROVINCE of Hyrule, sure they treated you decently but you were not even allowed your own army or capital. You were 2nd class citizens within Hyrule proper and they had their own troops stationed in some of your towns before they were recalled recently. (because Twili invasion.)Can't we just surrender to Zelda if she demands it and unite as a vassal-state of a larger empire?
problem with that is the reason Hyrule was so dominant for so long is because they have always had the strongest MORTAL army.Well.... I think that when we will have our own army of hoplite/mongol/cataphracts, maybe that we should give her a little "hello bitch, remember me ?"
you can only heal it through magic or certain specific other means that I'm not mentioning until you have a reason to look into it. Atm you are too busy with the Blin tribes.
Perhaps Divine Intervention or Divine Aid might be useful. They are, after all, substantially more present than our own IRL deities...you can only heal it through magic or certain specific other means that I'm not mentioning until you have a reason to look into it. Atm you are too busy with the Blin tribes.
well sure.... I mean if you want to give up any chance of self-determination. Ordona was a PROVINCE of Hyrule, sure they treated you decently but you were not even allowed your own army or capital. You were 2nd class citizens within Hyrule proper and they had their own troops stationed in some of your towns before they were recalled recently. (because Twili invasion.)
The relationship here is NOT that of equals but alike to the way Sparta conquered, they did the military the people they conquered farmed for them and did other such peasant work. though a bit like Rome too in that you could join Hyrules armies but they would never let you advance beyond the lower ranks regardless of skill and ability.
problem with that is the reason Hyrule was so dominant for so long is because they have always had the strongest MORTAL army.
They also have a bit of everything in their army making it VERY balanced. But ya they could beat the Zora, the Goron, the Gerudo, the Blin tribes, etc. The only reason Zant was able to take Hyrule was because 1 surprise attack and 2 he hit with 10/10 superheavy shock infantry directly in the capital. Hyrule couldn't even gather its armies to fight back, but if they could have they would have beaten Zant and the Twili.
Come on you guys vote Plan here it comes so we can finally get our horse archers and have our central unit type in hand.Here's the current tally.
Vote Tally : Fantasy - Hyrule: Total War Apocalypse | Page 20 | Sufficient Velocity [Posts: 558-569]
##### NetTally 1.9.9
[X] Plan Establishing Defensive Measures
-[X] Establish Training Grounds lvl 2 - In order to train more skilled troops and keep up with the demand for more troops, the establishment of a more advanced training grounds is necessary.
--[X] Assign Rusl
--[X] Assign Imperial Authority
-[X] Train Light Infantry (bows + sword) {bowmen} - Train some Light Infantry. REMEMBER to pick what weapon they use plus whether or not they use a shield! (Level of skill/ability as well as numbers depends on roll.)
--[X] Assign Imperial Authority
--[X] Assign Imperial Authority
-[X] Raining rocks - Build Large Onagers on top of Ordontown's new towers. This will let you bombarded Blin with rocks to kill them with better effectiveness than with bows.
--[X] Assign Imperial Authority
--[X] Assign Imperial Authority
-[X] Stimulate Internal Trade - Spend some money funding merchants to try and increase trade in your new nation. It should increase your wealth in the long run.
--[X] Assign Malo
--[X] Assign Imperial Authority
--[X] Assign Imperial Authority
-[X] Send scouts southwest - Perhaps you should send some scouts in the direction of the Moblin lands. This will give you an idea of what they might be doing and if they are preparing to invade you at the moment. Though it won't give you much of a warning, you will need to send a party INTO their lands for that.
--[X] Assign Telma
--[X] Assign Imperial Authority
-[X] Send scouts Northwest - Send scouts towards the old Hyrule fields and lake to see if anything or anyone survived out there and to map out the land. Who knows, maybe someone somehow DID survive... if not your sure you will find some resources out there.
--[X] Assign Imperial Authority
--[X] Assign Imperial Authority
--[X] Assign Imperial Authority
-[X] Build a Library - Build a Library to store all the books you can possibly find.
--[X] Shad
--[X] Assign Imperial Authority
No. of Votes: 5
[X] Plan here it comes
-[X] Establish Training Grounds lvl 2 - In order to train more skilled troops and keep up with the demand for more troops, the establishment of a more advanced training grounds is necessary.
--[X] Rusel
-[X] Train Light Cavalry (Bow/Sabre/Shield) {Hit and run / Bowmen} - Train some Light Cavalry. REMEMBER to pick what weapon they use plus whether or not they use a shield! (Level of skill/ability as well as numbers depends on roll.)
--[X] Assign 3 Imperial Authority
-[X] Stimulate Internal Trade - Spend some money funding merchants to try and increase trade in your new nation. It should increase your wealth in the long run.
--[X] Malo
---[X] Assign 2 Imperial Authority
-[X] Hylian dispersal - Spread the remaining Hylians throughout the Kingdoms many villages and few smaller towns. This will annoy the Hylian and Ordonian commoners a bit.
--[X] Bo
---[X] Assign 2 Imperial Authority
-[X] Send scouts Northwest - Send scouts towards the old Hyrule fields and lake to see if anything or anyone survived out there and to map out the land. Who knows, maybe someone somehow DID survive... if not your sure you will find some resources out there.
--[X] Telma
---[X] Assign Imperial Authority
-[X] Send scouts southwest - Perhaps you should send some scouts in the direction of the Moblin lands. This will give you an idea of what they might be doing and if they are preparing to invade you at the moment. Though it won't give you much of a warning, you will need to send a party INTO their lands for that.
--[X] Assign 2 Imperial Authority
-[X] Build a research lab - Build a research lab to do experiments in.
--[X] Shad
-[X] Search for an Advisor - look for someone who knows about the three Goddesses and appeasing them as well as the religion in general. Start by looking through the Ordona province as you never really bothered to learn about who is religious back before your adventure.
No. of Votes: 2
[X] Plan Insert Name Here
No. of Votes: 1
Total No. of Voters: 8
Can't we just surrender to Zelda if she demands it and unite as a vassal-state of a larger empire?
They also have a bit of everything in their army making it VERY balanced. But ya they could beat the Zora, the Goron, the Gerudo, the Blin tribes, etc. The only reason Zant was able to take Hyrule was because 1 surprise attack and 2 he hit with 10/10 superheavy shock infantry directly in the capital. Hyrule couldn't even gather its armies to fight back, but if they could have they would have beaten Zant and the Twili.
Come on you guys vote Plan here it comes so we can finally get our horse archers and have our central unit type in hand.
to be fair I think the main reason they don't is so they can vote for it next turn after you have a ranged option for bombarding enemies from atop the walls.Come on you guys vote Plan here it comes so we can finally get our horse archers and have our central unit type in hand.
Hello Questers I am here to inform you on behalf of san that do to current events san will be unable to make any posts in his quests do to a ban. Sorry for the inconvenience Ban Time is 1 Week
Well hopefully the appeal goes through Rule 5 was used so not too bad
Check sans posting the Civ Quest
alright I am back and almost have the update basically done, but I have to do a couple of things before I can get this out today. I will have it updated sometime between late morning and late afternoon.