Hyrule: Total War Apocalypse

[ ] Plan Prelim Thoughts
-[ ] Establish Training Grounds lvl 2 - In order to train more skilled troops and keep up with the demand for more troops, the establishment of a more advanced training grounds is necessary.
--[] Assign Rusl
--[] Assign Imperial Authority
-[] Train Light Infantry (bows + sword) {bowmen} - Train some Light Infantry. REMEMBER to pick what weapon they use plus whether or not they use a shield! (Level of skill/ability as well as numbers depends on roll.)
--[] Assign Imperial Authority
--[] Assign Imperial Authority
-[] Raining rocks - Build Large Onagers on top of Ordontown's new towers. This will let you bombarded Blin with rocks to kill them with better effectiveness than with bows.
--[] Assign Imperial Authority
-[] Stimulate Internal Trade - Spend some money funding merchants to try and increase trade in your new nation. It should increase your wealth in the long run.
--[] Assign Malo
--[] Assign Imperial Authority
--[] Assign Imperial Authority
-[] Send scouts southwest - Perhaps you should send some scouts in the direction of the Moblin lands. This will give you an idea of what they might be doing and if they are preparing to invade you at the moment. Though it won't give you much of a warning, you will need to send a party INTO their lands for that.
--[] Assign Telma
--[] Assign Imperial Authority
-[] Send scouts Northwest - Send scouts towards the old Hyrule fields and lake to see if anything or anyone survived out there and to map out the land. Who knows, maybe someone somehow DID survive... if not your sure you will find some resources out there.
--[] Assign Imperial Authority
--[] Assign Imperial Authority
--[] Assign Imperial Authority
-[] Build a Library - Build a Library to store all the books you can possibly find.
--[] Shad
--[] Assign Imperial Authority
[] Training - Pick a stat to train, it gets more difficult to train the higher it is, and it gets easier to train if you have supporting buildings or other things to train the stat. (Like training grounds for combat or martial.) Intrigue
--[] Assign Imperial Authority
Prelim Thoughts for now, using 7 authority so have 5 open. Raining rocks is because we are recruiting troops slower then the Blin are increasing plus artillery are a good way to thin out large hordes.

Edit added authority to bring it to 12, unsure on the intrigue training action
 
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Why ? I don't see why their are worst weapons than sword. They are better againt armor opponents at my eyes than swords.
Unless you give us a list of the value of weapons in the warfare of this quest, an axe is a perfectly valid option for light infantry.





for very rough ideas, but ya axes tend to get buried in targets so they are TERRIBLE for a skirmishing force. Also plate armor protects against everything that a one handed axe could dish out... they are also terribad on defence as they offer 0 protection for the fingers.

but yes they offer more damage potential against ARMORED troops and if you had full plate armor troops armed with halberds or Dane Axes they could dish out more damage than if they were armed with great or longswords.

Finally a sword deals more damage to lightly or un-armored enemies than an axe because of the larger cutting edge.

but ya if you were aiming for a weapon that can take out an armored enemy go with a hammer they generally do more damage

EDIT: also axes tire out forces more than swords because of points of balance. They also are slower to bring back to protect yourself, same goes for hammers.
 
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sans since i few years passed did link switch his green clothes to something like this yet?
 
sans since i few years passed did link switch his green clothes to something like this yet?
no he likes agility and medium armor usually, plus he uses steel chainmail which is almost as good as bronze plate.

but ya if one of you guys want to draw a picture for a better more kingly character design I will add it if i like it. But no plate for now. (wait until you get iron ore.)
 
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Great, I put together a spreadsheet that I will convert to a Google doc and post here once I get home that will help with budgeting for plans, also it adds the bonuses up.
 




for very rough ideas, but ya axes tend to get buried in targets so they are TERRIBLE for a skirmishing force. Also plate armor protects against everything that a one handed axe could dish out... they are also terribad on defence as they offer 0 protection for the fingers.

but yes they offer more damage potential against ARMORED troops and if you had full plate armor troops armed with halberds or Dane Axes they could dish out more damage than if they were armed with great or longswords.

Finally a sword deals more damage to lightly or un-armored enemies than an axe because of the larger cutting edge.

but ya if you were aiming for a weapon that can take out an armored enemy go with a hammer they generally do more damage

EDIT: also axes tire out forces more than swords because of points of balance. They also are slower to bring back to protect yourself, same goes for hammers.


Okay, i understand your point of view. For me an axe should be mor efficient against an opponent who wear chainmail but it's good.

So mace/hammer are more valid options than axes ? because if it's the case i would chance the equipment of our cataphracts.
 
Okay, i understand your point of view. For me an axe should be mor efficient against an opponent who wear chainmail but it's good.

So mace/hammer are more valid options than axes ? because if it's the case i would chance the equipment of our cataphracts.
not exactly, a mace is best against heavily armored opponents and worst against lightly armored opponents, The sword is the opposite and the spear and axe are in the middle with the axe closer to the hammer and the spear to the sword.

however the problem is that an axe makes it harder to defend, and troops armed with bows can't have a full shield, only bucklers so they can shoot the bow, and then strap the shield on easily. So it is not a good combination, that's all. An axe/shield would be VERY effective for a medium armor troop and a two handed axe would be great for heavy troops.
 
not exactly, a mace is best against heavily armored opponents and worst against lightly armored opponents, The sword is the opposite and the spear and axe are in the middle with the axe closer to the hammer and the spear to the sword.

however the problem is that an axe makes it harder to defend, and troops armed with bows can't have a full shield, only bucklers so they can shoot the bow, and then strap the shield on easily. So it is not a good combination, that's all. An axe/shield would be VERY effective for a medium armor troop and a two handed axe would be great for heavy troops.
Okay thank you for your answer. So axes are a good option for heavy cav ?
 
-[] Train Medium Infantry (crossbows + Gladius-sword + medium shield + light armor) - Train some Light Infantry. REMEMBER to pick what weapon they use plus whether or not they use a shield! (Level of skill/ability as well as numbers depends on roll.) MAX: 10
i changed it because i got sick and tired of the discussions. the rest of the plan remains the same and it is up to debate to be changed.
As in, you can discuss it, then change it and submit it yourself.
 
i changed it because i got sick and tired of the discussions. the rest of the plan remains the same and it is up to debate to be changed.
As in, you can discuss it, then change it and submit it yourself.

Well Personaly I'm not for make another medumium infante but why not ?

@san have we the technology for crossbow ?

Like i sais the main problem for me with your plan is "search a spouse". It's a mn error To take it now when we don't have see the other possibilities.
 
Welp you guys deal with lal this ima go hit the hay kay!
Any chance for slings if we find does slimes we could make make shift bombers
 
Personally I believe that polearms are better for cavalry, especially if we want it to be a shock unit, since we want to maximise the damage a cavalry charge can accomplish. Maybe having something akin to a Fauchard, Glaive, Partisan, Naginata, or other weapons of that sort, so as to still allow for a powerful charge, but also offer more versatility than a spear when in melee.

One of the big advantages of cavalry is their mobility and reach, and we should try and make use of it.

Also, with axes for Heavy Cavalry, maybe look at the Lucerne Hammer. It's a Warhammer combined with a Pike, making it good at dealing with heavy elements.
 
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Personally I believe that polearms are better for cavalry, especially if we want it to be a shock unit, since we want to maximise the damage a cavalry charge can accomplish. Maybe having something akin to a Fauchard, Glaive, Partisan, Naginata, or other weapons of that sort, so as to still allow for a powerful charge, but also offer more versatility than a spear when in melee.

One of the big advantages of cavalry is their mobility and reach, and we should try and make use of it.
Maybe a Fangtian Ji?
 
Personally I believe that polearms are better for cavalry, especially if we want it to be a shock unit, since we want to maximise the damage a cavalry charge can accomplish. Maybe having something akin to a Fauchard, Glaive, Partisan, Naginata, or other weapons of that sort, so as to still allow for a powerful charge, but also offer more versatility than a spear when in melee.

One of the big advantages of cavalry is their mobility and reach, and we should try and make use of it.

Also, with axes for Heavy Cavalry, maybe look at the Lucerne Hammer. It's a Warhammer combined with a Pike, making it good at dealing with heavy elements.
the current heavy cavalry has a horseman's axe and a lance along with a shield, I figured best combo for the axe they wanted.

this is the axe:



EDIT: little bit of info on it.

Horseman's Axe
 
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give me some time and ill make another plan, and no axes for skirmishers people!!! seriously...unless we want them to die horrible, horrible, horrible deaths then no! short-swords at best to defend themselves with!
 
Personally I believe that polearms are better for cavalry, especially if we want it to be a shock unit, since we want to maximise the damage a cavalry charge can accomplish. Maybe having something akin to a Fauchard, Glaive, Partisan, Naginata, or other weapons of that sort, so as to still allow for a powerful charge, but also offer more versatility than a spear when in melee.

One of the big advantages of cavalry is their mobility and reach, and we should try and make use of it.

Also, with axes for Heavy Cavalry, maybe look at the Lucerne Hammer. It's a Warhammer combined with a Pike, making it good at dealing with heavy elements.

I'm not sure, yes this polearms could be useful but they are most difficult To use on horse than foot because of the point of balance. And they don't allow the couch charge. It's for this than historically spear were more use for cavalry than other polearms.


give me some time and ill make another plan, and no axes for skirmishers people!!! seriously...unless we want them to die horrible, horrible, horrible deaths then no! short-swords at best to defend themselves with!

Form the moment that you don't insert "searching for a spouse" i'm okay.
 
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